I'm against the first major boss I think, in Ether Mines. I've been playing as Reyn mostly, as it doesn't seem like the AI knows how to tank the enemies properly. But now, it doesn't seem like the AI knows how to setup the topple combos either, and I basically can't do anything in the battle. I'm thinking of switching to Shulk and setting up the combo, but I only have Reyn to combo with Wild Swing, and expect him to either not use it at all, or use it at the wrong time. Am I missing something here in how I can control the AI? I know I could combo attack, but since the main character gets first hit, that means I need to be Shulk basically.
You can't really control the other characters. The best you can do is buff the good arts so they use them more often. AI Reyn will prioritize Wild Down if the enemy is in Break status, but he'll do it other times as well, so the risk is that he'll use it before a Break status is active and then Wild Down will still be in cool down. The goal behind buffing the team's arts in this regard is to increase the probability that the art will be available. The game gets easier when more characters get more arts that aid the Break / Topple sequence.
The boss you're dealing with can't be put into Break / Topple unless done in a Chain Attack anyway, so yeah it'd be better if you were playing as Shulk so you can do the Break Art and have Reyn follow. Also I think AI Shulk has no clue whatsoever on how to use the Monado arts.
Yo, play this if you like Mario Kart.
Still can't get over the reactions lol.
Is there a way to control the order that the chains go in?
Is there a way to switch equipment but keep what gems I have equipped?
It's easy to re-equip the gems, as they will have a black E on them when looking at the gem equip screen. Black E means the gem is equipped in an item that is not currently worn. Just re-equip all black E's.Is there a way to switch equipment but keep what gems I have equipped?
I'm against the first major boss I think, in Ether Mines. I've been playing as Reyn mostly, as it doesn't seem like the AI knows how to tank the enemies properly. But now, it doesn't seem like the AI knows how to setup the topple combos either, and I basically can't do anything in the battle. I'm thinking of switching to Shulk and setting up the combo, but I only have Reyn to combo with Wild Swing, and expect him to either not use it at all, or use it at the wrong time. Am I missing something here in how I can control the AI? I know I could combo attack, but since the main character gets first hit, that means I need to be Shulk basically.
what is the chance of this game becoming rare in the near future? I have a few games I want to finish before I move on to this but I'm afraid this will become rare like the Wii version.
Should I buy it now while it still available at most retailers?
Throughout your gameplay, you'll end up with more than plenty enough AP. Don't worry about a skill becoming obsolete and pick arts that sounds fun to use or arts that will help hold aggro, heal, support, etc..I have like 2,000 AP with Reyn and Shulk and can't decide if I should level up arts or what I should level. I made Back Slash level 2 but that's it. I don't want to pump a skill that becomes obsolete.
With Shulk it's always a good idea to upgrade your monado skills, with shield and speed being good ones depending on how far you are since those are your primary ways of preventing visions. Aside from that buster, enchant, back slash, and his break and daze skills are abilities that Shulk will pretty much use for the whole game so those can be good to upgrade too.I have like 2,000 AP with Reyn and Shulk and can't decide if I should level up arts or what I should level. I made Back Slash level 2 but that's it. I don't want to pump a skill that becomes obsolete.
what is the chance of this game becoming rare in the near future? I have a few games I want to finish before I move on to this but I'm afraid this will become rare like the Wii version.
Should I buy it now while it still available at most retailers?
I was just wondering why I stopped playing this game for a while now, but I think it's because of Melia. I was really enjoying the game mostly playing as Dunban up until the point I got Melia and started playing as her, which caused me to get bored with the game without me realizing Melia's brain dead combat mechanics were the real evil.
Time to banish Melia to the bench forever (except for certain boss fights apparently) and go back to having fun again.
areyouserious.jpg
Absolutely. She's like a worse version of Sharla. It's just you standing at the side line but instead of reacting to healthbars you spam the same optimized pattern of arts over and over again. That makes her the most braindead character so far imo, that summon/discharge only makes getting to learn Melia interesting because once you know it, it only turns into a pattern that you repeat constantly. Very poor gimmick imo.
Maybe she'll turn interesting at higher levels with new arts, because atm she turned the whole game into a snoozefest.
I actually was going to pick this up for my New 3DS XL, but I've been listening to a lot of reviews/impressions from critics and they've been very tepid about how this game plays on the system vs. how it played on Wii.
Does this game play well on 3DS to make it worth it?
I rally wish Nintendo had done a HD version of this for Wii U. This is one of those games that could've really used it.
Backslash is Shulk's main DPS tool. Upgrade that to max.
Yeah, that is not how you play melia.
So I'm just getting started with this game and I'm having trouble with the unique bosses. Is Shulk not the best character to control? This unique monster is only one level below me and its kicked my ass. Should I just do some more side quests?
So I'm just getting started with this game and I'm having trouble with the unique bosses. Is Shulk not the best character to control? This unique monster is only one level below me and its kicked my ass. Should I just do some more side quests?
Summon, summon, summon, attack, attack, attackCare to explain? I'm trying her out now and I've been less than impressed.
Come on, man.
Care to explain? I'm trying her out now and I've been less than impressed.
Only played for a couple of hours but not sure I'm enjoying the fighting. It all seems like complete chaos and the graphics don't help me distinguish who's who and whose facing which way.
Just had a really weird glitch. I'm in Makna Forest, and was fighting an Inferno Deinos (i think that's the name?). I was in the middle of a chain attack, and the Deinos' head detached from its body and starting flying around the screen as I was doing the attack. The chain attack ended and it went back to normal, but it was pretty hilarious.
EDIT: Okay it's done it two more times, once outside of a chain attack. Is it supposed to do this? I don't remember that happening in the Wii version.
Only played for a couple of hours but not sure I'm enjoying the fighting. It all seems like complete chaos and the graphics don't help me distinguish who's who and whose facing which way.
Heh I guess you missed that every single deinos has a smaller dinosaur riding on top of their head? When you topple it, the small one falls off and starts panicking!
Its not a glitch! And yeah it's on the original too
I actually was going to pick this up for my New 3DS XL, but I've been listening to a lot of reviews/impressions from critics and they've been very tepid about how this game plays on the system vs. how it played on Wii.
Does this game play well on 3DS to make it worth it?
I rally wish Nintendo had done a HD version of this for Wii U. This is one of those games that could've really used it.
With Shulk it's always a good idea to upgrade your monado skills, with shield and speed being good ones depending on how far you are since those are your primary ways of preventing visions. Aside from that buster, enchant, back slash, and his break and daze skills are abilities that Shulk will pretty much use for the whole game so those can be good to upgrade too.
With Reyn, his blocking move can be good to upgrade since you can also use it to prevent visions affecting him. In terms of actual attacks, Reyn's topple and daze skills will be used for the whole game so those can be good to upgrade and for his other attacks just upgrade what you like to use, I tend to prioritise sword drive because it does a ton of damage and war swing because it hits all around Reyn so if he is in the middle of a group of enemies it fills up his talent gauge a lot.
So I'm just getting started with this game and I'm having trouble with the unique bosses. Is Shulk not the best character to control? This unique monster is only one level below me and its kicked my ass. Should I just do some more side quests?