kurisu_1974
Member
That N64 blur will look better than ever
Eh, I said usually. It depends on the programming of the FPGA and my assumption is there's less issues to contend with than windows software emulation.No, you just claimed FPGAs are inherently more accurate.
The environment that's running the emulation should be taking into consideration, if it causes more latency then I'd say that particular emulation is less accurate. I was mainly comparing against emulators running in Windows.Not really, no. Because the emulator itself doesn't produce the extra latency. It doesn't have anything to do with it.
They could make such a C program but it will be a lot less convenient to use.But either way, here's the quote in case you missed it:
You just need to remember, this whole rumor that FPGAs are inherently more accurate was started by Analogue themselves and their marketing.
They never elaborate on it, it's just the same advertise talk you see in ad catalogues.
You can turn it into a blocky mess when using V-deblur.That N64 blur will look better than ever
Their products are great but they don't need to shit on emulation in order to make them look better than they really are.I know they're being shifty with wording when they say no emulation but their products deliver(at least the stuff I've bought from them so far).
Use Ares. It's the most accurate emulator right now but it's still not 100% compatible as it's still relatively new. It also uses Parallel RDP for graphics, which pretty much means the visuals at least will be perfect in all cases.i'll play a good n64 rom on anything, accuracy and subtle details aren't as imprtsnt as just being able to get through the game. in other words save myself 250 and just play the roms on PC
I would hope so. Otherwise, there's a fuckin problem.The controller is still a better deal than a vertical stand
thanks for the tip brotherUse Ares. It's the most accurate emulator right now but it's still not 100% compatible as it's still relatively new. It also uses Parallel RDP for graphics, which pretty much means the visuals at least will be perfect in all cases.
I want a PC-98. And a Commodore or Apple iie. Huge libaries of amazing games for each.
Wait how have they not been sued by Nintendo?!
Polymega also has a N64 module. Their products are pretty good too. Analogue's look nicer though.
Ah, didn't know that. What's the advantage of being FPGA-based?Yeah but Polymega's isn't FPGA-based. To clarify: its N64 emulation isn't FPGA-based. It was going to be but, well, change of plans.
Polymega's a really nice system in its own right, though.
Ah, didn't know that. What's the advantage of being FPGA-based?
I hate how the N64 controller continues to be misunderstood.looks good, will only buy if it supports third party cores like the pocket, no controller, wtf, 8bitdo controller without third prong is dumb, most games are designed with it in mind.
If it sells well they'll keep it available like the Pocket.Analogue makes some pretty amazing stuff, but it's usually out of stock (really want a Super Nt and Sega Sg)
I wish there was just some form of standard whereupon these machines were readily available constantly.
This misinformation will never stop spreading.Basically, that emulation is more accurate cycle-wise. So say N64 software emulation is 95% cycle-accurate in many game cases (that's just a random number on my part); if it's FPGA-based and assuming the core is quality, you're going to get something like 99.9% cycle accuracy for all games.
But the real question is if you'll be ordering the Analogue 3D or not!?This misinformation will never stop spreading.
Posting this once again:
https://archive.ph/2018.07.07-112551/https://byuu.org/articles/fpgas-arent-magic/
I would if it could run roms.But the real question is if you'll be ordering the Analogue 3D or not!?
I assume it can via an Everdrive 64 but it would be disappointing if it couldn't.I would if it could run roms.
Well, i can use an everdrive 64 on my real N64 alreadyI assume it can via an Everdrive 64 but it would be disappointing if it couldn't.
First of all, ignore any claims that FPGAs are inherently more accurate. They are not and right now there are some software emulators that are more accurate than existing FPGAs or vice versa. Accuracy only has to do with the programming of each device or emulator. It's a programmer skill, experience and knowledge issue.Ah, didn't know that. What's the advantage of being FPGA-based?
So if it can via an everdrive 64 you'll buy it?Well, i can use an everdrive 64 on my real N64 already
I don't actually have an everdrive right now but if i did, i could use it on the real N64 is what i'm saying. That thing is also pretty expensive.So if it can via an everdrive 64 you'll buy it?
Or you doing something special with the roms that everdrive prevents?
Immediately IIRC, I remember that I got a call from my CC company thinking they were scammers the day I placed the order for the Pocket.Does someone knows when Analogue charge your CC? At the pre-order or when shipping it?
They charge at checkout, shipping is a bit ridiculous... $27 for the "domestic economy 5-7 days", but im happy i was able to get my preorder in!Does someone knows when Analogue charge your CC? At the pre-order or when shipping it?
Was able to pre order 2 (black and white)
Yep"Less than a minute" estimated wait time for 16 minutes in queue to checkout...eventually got to checkout by refreshing page (contrary to their instructions)
EverdriveBut whats the point without any way to buy new games and the second hand market is going to shit?
Jailbreak patch, play roms off an sd card. Which is the best way to experience these old machines imho.But whats the point without any way to buy new games and the second hand market is going to shit?
I guess I will keep the black one and give the white to a friend of mine.
But which one has your favor?
That's where filters come in. It remains to be seen how good the Analogue 3D's are but the RetroTink 5X/4K has a lot of options to make good looking ones.I understand this technology is cool for NES/SNES/GBC, but with polygonal graphics it makes less sense. If anything PS1/N64 games look better on CRT displays because the blur/scanlines help to obscure the image.
Yeah this has happened in the past as well. Just watch over the next few days they will pop in. Also, these are being produced by 8bitdo they will produce plenty and you can snag them in time for the launch in march.I got the black version, but the black controllers were Unavailable from the start, thats strange.
It has an overclocked core you can switch too and get more stable/higher avg fps in games. It won't turn 30 fps games into 60 fps ones.I'm a little confused. Will this machine fix frame rate issues in games?
This misinformation will never stop spreading.
Posting this once again:
https://archive.ph/2018.07.07-112551/https://byuu.org/articles/fpgas-arent-magic/
bsnes is just as accurate as Analogue NT or more (bsnes was used as a reference to improve NT). Please stop misinform people about this.
Yes, the analogue N64 device might be more accurate than current emulators right now (if their claims are true) but that has nothing to do with it being FPGA based.
I understand this technology is cool for NES/SNES/GBC, but with polygonal graphics it makes less sense. If anything PS1/N64 games look better on CRT displays because the blur/scanlines help to obscure the image.
F*** the scalpersAnyone else surprised that pre order are still going? Usually stocks are done in minutes am I right?