They do have hair same hair color and eye patch.Looks like Zeke.
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They do have hair same hair color and eye patch.
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He could have made his hair like Vandham and too k his name to honor him?
And perfectly mimic his accentHe could have made his hair like Vandham and took his name to honor him?
I refreshed myself on Xenoblade Chronicles 2 last week. What a fantastic game. I am going through Torna for the first time right now. I can't wait for Xenoblade Chronicles 3. It is just more Xenoblade goodness. The OST for 2 is perfect for the game. Every location has such a great BGM, and the climatic moments in the story have perfect tracks. I had such a wonderful time retreading it. Damn, July can't come soon enough! Enjoying Torna a lot too!
Pneuma best girl, by far.
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From little we heard so far, it sounding good.I hope XC3 ost is on point again.
I really liked the exploration and the skells but the story was so weak and most of the ost was rancid, other than elma I can't remember anyone else from a weak ass cast....really hope XCX gets a switch port some day
such an underappreciated game
They have same hairstyle and scar but very different body and face.
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I also hated their 3D character models, its very similar to realistic doll looking faces you see in Star Ocean 4 models.other than elma I can't remember anyone else from a weak ass cast....
Wow! I didn't know he was called Vandham in Japanese.Vandham is a recurring character in Xenoblade series (like Cid in Final Fantasy). He also appeared in Xenoblade 1, but the name is changed to Vangarre in the English localization. The Japanese name is Vandham.
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The problem is that Monolith changed the game from a story focused game into a multiplayer focused game. The bit and pieces from the original story are still in Xenoblade X and full of mystery. In Iwata Asks, they even joke the original plot can be published as novel lol.I really liked the exploration and the skells but the story was so weak and most of the ost was rancid, other than elma I can't remember anyone else from a weak ass cast....
I would replay it on a new Nintendo console in 4k though... Them environments![]()
The character designer for Xenoblade X is the same as Xenogears and Xenosaga. I think it didn't translate good to 3D. But I think the doll-like model fits well with the story of Xenoblade X.I also hated their 3D character models, its very similar to realistic doll looking faces you see in Star Ocean 4 models.
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Say what you want about Xenoblade 2 and 3 looking more "anime" but they are more pleasant to look at with proper expression while matching their 2D art.
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Xenoblade X's 2D works for the characters looks pretty good but this is another case of they just couldn't match 3D models to 2D.The character designer for Xenoblade X is the same as Xenogears and Xenosaga. I think it didn't translate good to 3D. But I think the doll-like model fits well with the story of Xenoblade X.
This is why I dont like character creation in my games, I also dont like wasting my time going through menus to create character which end up not mattering much since majority of the time its less of a character and more of avatar for multiplayer.Xenoblade X also has character creation doesn't it?
That requires creating a character generation system, which was probably used for all the NPCs too.
The problem is that when it's not well implemented it results in some goofy looking generated faces.
Also, making animations that can be used in those generated faces is a lot more complex than simply taking one model and animating just that single model uniquely.
can anyone tell me where to start with this series?
I don't really mind character creation. But what I hate about character creation = silent protagonist.This is why I dont like character creation in my games, I also dont like wasting my time going through menus to create character which end up not mattering much since majority of the time its less of a character and more of avatar for multiplayer.
I'm much more in to well realized character design, even characters like Demi-Fiend and Nohobino in SMT games that are silent but at least they have distinct and unique designs.I don't really mind character creation. But what I hate about character creation = silent protagonist.
Actually he's called Van Damme in Japan, Vangarre and Vandham are both localized names. The character is also probably a spiritual succcessor to Xenosaga character Vanderkam.Wow! I didn't know he was called Vandham in Japanese.
It is my favorite Nintendo game. Snuck around to avoid being killed while exploring areas well beyond my levels. The main story was the framework while the side stories fleshed out everything.really hope XCX gets a switch port some day
such an underappreciated game
If the game is designed to be a silent protagonist, it's actually pretty good. But if it's with character design, I feel like your character is just hanging out with them.I'm much more in to well realized character design, even characters like Demi-Fiend and Nohobino in SMT games that are silent but at least they have distinct and unique designs.
One of my favorite games ever. I did not know it was connected to these!
couldn't get into Xenosaga, too many cutscenes and not enough enjoyment of the actual game itself. I heard it got much better by 3, but I was already out by the end of 1.There's Xenosaga too.
Xenosaga have too much development problems. For me, Tetsuya Takahashi develop this game without restraint. The story was confusing, too many jargons. The team also didn't have experience. They were scrambling for recruitment for the first game. The second game was so atrocius that it made Takahashi's wife leave game development industry.couldn't get into Xenosaga, too many cutscenes and not enough enjoyment of the actual game itself. I heard it got much better by 3, but I was already out by the end of 1.
Second half of Xenosaga 2 is pretty great with the E.S. battles. OST is very good too.Xenosaga have too much development problems. For me, Tetsuya Takahashi develop this game without restraint. The story was confusing, too many jargons. The team also didn't have experience. They were scrambling for recruitment for the first game. The second game was so atrocius that it made Takahashi's wife leave game development industry.
It seems it's Nintendo store exclusive.Has anyone heard about any pre order date for the special edition? I'm on my toes![]()
Which means it'll be gone in 3 mins or less.It seems it's Nintendo store exclusive.
Which means it'll be gone in 3 mins or less.
I wonder if it has a limit one for person. If not, I'll try to buy two if I notice it goes up. Second one is yours if you can't get one.
Yes but unfortunately I feel like I'm gonna miss their Twitter announced the date and scalpers are going to grab them before all of us, I'm quite sick of these guysIt seems it's Nintendo store exclusive.
The problem is that Monolith changed the game from a story focused game into a multiplayer focused game. The bit and pieces from the original story are still in Xenoblade X and full of mystery. In Iwata Asks, they even joke the original plot can be published as novel lol.
The character designer for Xenoblade X is the same as Xenogears and Xenosaga. I think it didn't translate good to 3D. But I think the doll-like model fits well with the story of Xenoblade X.
Yea that was my biggest complaint with the past Xenoblade games, I was hoping they'd do something this time, but it's just as bad but now we've got 6 HP bars.What do you mean?
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They nature of how Xenoblade combat works you can't escape busy UI. but for me Xenoblade 3 UI is much more clean compare to previous games especially the fact you have now 6 active party members in battle.Yea that was my biggest complaint with the past Xenoblade games, I was hoping they'd do something this time, but it's just as bad but now we've got 6 HP bars.
Keep in mind this is probably before all battle mechanics are introduced. I have no proof of that, but all paste games have gotten more mechanics as you progress, don't see why this one also wouldn't.They nature of how Xenoblade combat works you can't escape busy UI. but for me Xenoblade 3 UI is much more clean compare to previous games especially the fact you have now 6 active party members in battle.
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I personally MUCH prefer that to how XCX done with super tiny text you barely can see what hell is going on, to me XC3 UI way improved compare to previous game.I think partially it's bad because it's big, but that's probably a necessity considering it's in a game that has to support a handheld mode on a small screen.
This game is looking to have the best combat in Xenoblade series, bringing elements from XC1&2 with its own added mechanics.
I particularly like dash movement you have during the battle, you can now move to different position faster.