Even on badass systems you'll still get audio glitching from time to time. Deal with it.epmode said:And this is why I can't bring myself to play the game. It looks SO MUCH BETTER than it does on the Wii but my persistent audio glitches keep me from playing it on Dolphin. I really need to figure this out, sigh.
faridmon said:I prefare the Wiimote +Nunchuck over a 360 controller for the Wii games. Too bad, from the response in this thread, i may be the only one.
AzureSky said:360 is really the controller you need. There is not much negative to say about it. Its not too expensive and is probably the best supported controller if you want to use it for windows gaming.
Mael said:Yeah you're not alone in ditching the handcuffs for the game.
Seriously it's the most relaxing rpg to play this side of Earthbound (1 hand control).
Seriously considering I can't move and select arts at the same time rule out the other options.
Select art is on the dpad and move is the left analog, try and tell me it's easy to do both at the same time.Laughing Banana said:Is this a problem with CC Pro?
Mael said:Select art is on the dpad and move is the left analog, try and tell me it's easy to do both at the same time.
and I play MH on psp!
Laughing Banana said:Hmmm. It seems like this problem is more cumbersome and troubling than the occasional (well, quite often to be honest) camera problems with Wiimote+Nunchuk setup.
And then you need to move again your hand to validate your choice....PetrCobra said:When I want to move and select arts at the same time, I'm selecting the arts with my right hand. Not too comfortable, sure... but I don't feel the need to do it too often. Maybe I would prefer the wiimote + nunchak setup despite the fact that there is no second analog to control the camera but I didn't try
Nothing here on my end. It could be a Wii-mote issue. Try Wii-mote/Chuck and see what happens when you use the d-pad on it.Mistle said:Does anybody else's Classic Controller's (pro or not) d-pad occasionally "stick", and the direction you press goes into a fast, short spurt? Like turbo mode- the game thinks your pressing it extremely fast over and over. The dpad doesn't literally stick, but the game thinks it has. It only lasts a second, if that.
I ask this because it has been happening on both my classic controllers, and it gets a bit annoying.
And that's still easier to do with mote.MetatronM said:I actually have no problem selecting arts while moving on the 360 controller. I imagine it would be rough on a CC Pro, though. The d-pad is within pretty easy reach of the right stick on the 360 controller (unlike the CC Pro), so it's not terribly difficult to switch arts on the fly.
And, honestly, selecting arts while moving isn't really all that important anyway. The only time I really do it is when I'm first running up to an enemy and selecting an attack. Otherwise, while in battle, it's usually a lot smarter to move over to what you're thinking of using for your next attack while your character is still executing his current attack, that way by the time your attack is over you can just move into position for the next attack with it already selected. It's more efficient this way anyway.
Bel Marduk said:Does anyone know how fast Play.com is for shipping to the US?
Bel Marduk said:Does anyone know how fast Play.com is for shipping to the US?
Totally agree. With certain party members, moving around and selecting arts isn't *that* important, and I absolutely need right stick camera controls. It was only mildly annoying to select arts and move while playing with Shulk.MetatronM said:I find the camera controls FAR more cumbersome on the Wiimote+Nunchuk controls, and considering I control the camera pretty much constantly outside of battle (and even sometimes while in battle) whereas I almost never even have a need to change arts on the run, the choice between the two isn't even a contest.
The dynamite are three red orbs and they are marked on the map with an exclamation mark. It's not hard to find.MicH said:I absolute have those "find the..." quests. I now gave to find a blue glass bead and some evidence that Leopods girlfriend used him. WHERE am I supposed to look? I've looked everywhere but nothing. Are they blue orbs? Anyone have any idea?
Also: Dynamite in ether mine. Where do I get it?
Thanks!
Laughing Banana said:Is it worth to purchase a new CC Pro for Wii for this game? Any great advantage CC Pro has over the Wiimote+Nunchuk? I've been playing for 50 hours, more or less, and I've been quite miffed about the camera controls... but if that is what CC Pro only has over the Wiimote+Nunchuk, it seems like a waste of money to buy one.
Thanks, just wanted to know before I ventured into that mine again. I hate it so much. Thanks!slaughterking said:The dynamite are three red orbs and they are marked on the map with an exclamation mark. It's not hard to find.
Search quests should be red orbs. Blue orb collectables fall under collection quests.MicH said:I absolute have those "find the..." quests. I now gave to find a blue glass bead and some evidence that Leopods girlfriend used him. WHERE am I supposed to look? I've looked everywhere but nothing. Are they blue orbs? Anyone have any idea?
Also: Dynamite in ether mine. Where do I get it?
Thanks!
American The Hut buyer here. Got my "please review this game" email late last week but still no dice. Maybe customs is being a pain on this one. I'd be more worried if the last thing I imported across int'l borders didn't also take a really long time to arrive (after the "please review this product" email then as well). I really expect to have it by the end of this week though.Ydahs said:Any other Australians or Zavvi/TheHut buyers in general not yet receive their copy? Just to make me feel a bit less uneasy. 20 days, only FFXIII took this long to import.
Do you select menu options with the pointer? That might probably convince me to try it and see if I really need to adjust the camera as much as I do when using CC ProMael said:And that's still easier to do with mote.
Seriously even menu navigation is cumbersome as it is on the other option.
If there was an option to switch arts and navigate the menu with L and R buttons, I would agree, but no movement while changing arts and no movement while navigating menus makes the CC Pro a worse choice than the Wiimote+Nunchuck...Anasui Kishibe said:yes. i find the control layout much better on the CC; takes one minute to memorize it but it works better than the 'mote, in my opinion
That one is simple enoughMicH said:I absolute have those "find the..." quests. I now gave to find a blue glass bead and some evidence that Leopods girlfriend used him. WHERE am I supposed to look? I've looked everywhere but nothing. Are they blue orbs?
I like it when such things are winnable with thought out tactics (one of the reasons I like the FFV superbosses so much). Speaking of which the levelInternHertz said:Fucking epic battle, and strangely soooooo easy with the right gems, skills and more importantly strategy. I'm so happy
Yes. Well, if you like JRPGs and what to play what's a good contender the best JRPG of the generation.Man said:So I should buy this?
I don't know anything except there's a major positive buzz. I should go in clean.
nope, you never use the pointer or else nobody would be able to play with CC or 360 pad with any efficiency.PetrCobra said:Do you select menu options with the pointer? That might probably convince me to try it and see if I really need to adjust the camera as much as I do when using CC Pro
Starwolf_UK said:I like it when such things are winnable with thought out tactics (one of the reasons I like the FFV superbosses so much). Speaking of which the levelunique is a total pushoever using this tactic108Topple up VI gems to make that characters inflicted topple last 6 seconds (might be possible with less but safety nets are good), lead with Dunban, have Ryen as a second party member. Start battle order AI to focus on the L108 guy, switch targets to one of the enemies running about. Kill with Demon Slayer to topple the L108 guy, then use Dunbans toppling move (toppling an enemy while they are toppled extends the time they stasy down for), AI Ryen will proably use his. Use toppling moves in chain attacks and in the words of Ryen "Never stood a chance" or to be brief "Never Stood"
The main problem is why bother as installing homebrew requires some basic reading and takes the best part of 5 minutes (maybe an hour if you go all in for the optional USB loading goodness) and you can force the game to output an NTSC signal (if playing in 480i and/or using an older TV).Muskweeto said:This may have been answered somewhere in this thread but I don't want to read through the whole thing.
What problems might I have if I bought a European Wii and Xenoblade Chronicles and played it in the USA?
I know I need an adapter to plug it into the wall, but are there any other concerns? Do I need an actual power converter for PAL or does the power brick take care of that? Will it work on my TV?
Is it simply too much trouble and I should forget about it?
Excuse my ignorance, but I've never bought a PAL device and have know Idea what problems may arise.
Thanks in advance.
So, homebrew can allow me to run the game from the disk with a simple 5 min. hack? Sounds good to me, I'll look into it. Thanks for that.Starwolf_UK said:The main problem is why bother as installing homebrew requires some basic reading and takes the best part of 5 minutes (maybe an hour if you go all in for the optional USB loading goodness) and you can force the game to output an NTSC signal (if playing in 480i and/or using an older TV).
Finding PAL hardware that'll ship to America is a pain.
TV-wise you'll have to use component leads (for 480p goodness and bypassing the PAL/NTSC problem) or if you have an older TV you might have to use some sort of converter. Initial menus might be a pain as PAL Wii initial boot is at 576i@25FPS (you want 480i/p for higher framrerate) which could cause signal problems.
Power supply wise. Use a US Wii power brick. The power brick is a voltage converter (all Wiis run at the same voltage). If you use the PAL brick you'll probably need a step up converter or something.
Mistle said:Does anybody else's Classic Controller's (pro or not) d-pad occasionally "stick", and the direction you press goes into a fast, short spurt? Like turbo mode- the game thinks your pressing it extremely fast over and over. The dpad doesn't literally stick, but the game thinks it has. It only lasts a second, if that.
I ask this because it has been happening on both my classic controllers, and it gets a bit annoying.
I get the same feeling on my CC Pro. I assume its due to my finger positioning (left thumb is to the left of the stick, making it push slightly to the right).schennmu said:No, but my CC is slightly de-calibrated. It isn't completely straight when pusing up and using the typical Nintendo edge. Thinking about returning it because of that.
schennmu said:No, but my CC is slightly de-calibrated. It isn't completely straight when pusing up and using the typical Nintendo edge. Thinking about returning it because of that.
Other than that I think it's superior to the wiimote controls. Adjusting the camera is something I do all the time. Switching arts when moving? Hardly.
Also it's just more comfortable for my hands.
Unplug from remote, replug works.Mael said:Like, nearly, all device from Nintendo using an analog stick you can recenter the stick to any position in gameplay.
I don't remember how you do it on the CC but it's there (X+Y + Start for 3 seconds on the gc controller for example)
Starwolf_UK said:Unplug from remote, replug works.
But our problem is different. When pushing up, I'm steering slightly to the right. If my hand was bigger I wouldn't have the problem.
Starwolf_UK said:Unplug from remote, replug works.
But our problem is different. When pushing up, I'm steering slightly to the right. If my hand was bigger I wouldn't have the problem.
Let me introduce you to my good friend, the claw.manueldelalas said:If there was an option to switch arts and navigate the menu with L and R buttons, I would agree, but no movement while changing arts and no movement while navigating menus makes the CC Pro a worse choice than the Wiimote+Nunchuck...
Also, separated hands>>non separated...
W+N for me.