Hero_of_the_Day_1985 said:
Gotcha. How do you get to 200% when it stops letting you put in crystals or whatever once a stat reaches a 100%. Also, how do you decide who should do what job in the gem making?
The game is pretty vague about the mechanics but here it goes.
You need a minimum of two crystals/cylinders to craft but you can select up to 8 crystals/cylinders or until one attribute passes 100%. So you can potentially have one stat up to 198% before even crafting.
The shooter/engineer stuff is pretty simple. The shooter has their specific trait, like they're good with a strong flame. I'm not sure what fever means, I think it's just they'll continue using the same flame rather than letting the game dice roll for the next flame. The engineer is the one that determines the type of flame for crafting.
Strong - Adds 5-10 percent to one attribute
Medium - Adds 1-5 to all attributes
Weak - Fills the cylinder gauge
Reaching 100% at the end means you'll get a gem of that attribute. The higher the percent, the better quality it will be (like more strength). If you reach 200%, it'll say heat and you'll get a gem one rank higher than the input crystals. If it reaches 300%, it'll say mega heat and that means you'll get 2 gems of the higher rank and they'll be max stat for that rank. The games doesn't show you the percentage once you reach 200% though.
If you don't get 100%, you might be given the chance to salvage it, which depends on how many times you fill the cylinder gauge on the right side of the percents when crafting. This is a good way for refining the crystal to just get the attributes you want to focus on for later.
Oh and affinity between characters not only determines the number of turns, even party members not involved as a shooter or engineer might lend support every once in a while.
So use an engineer who is good with medium flames to get some attributes as close to 100% as possible, salvage it as a cylinder, then use them for crafting one specific gem with a strong flame engineer. Again, this is a lot of work for gems that will probably become outclassed in a couple of hours so this is mostly just for when you get rank 5 crystals.