Was there ever any explanation how you would get the future vision in battle even if you weren't controlling Shulk?
Is there a romance angle in the game?
yeah but its not in your face
Could you perhaps be more specific? JRPG is a pretty big term now, and it applies to much more than Dragon Quest. Basically, it takes quite a bit of what makes RPGs in general good - a fantastical world, a dramatic storyline, a complex but accessible battle system, a diverse cast of characters, a large number of quests and collectibles off the beaten path, etc. - and puts them into one game, while leaving many of the problems with the genre behind. If you're looking for innovation, you won't really find it with Xenoblade. But it accomplishes what it sets out to do very, very well, and ends up being a fun, grand RPG as a result.So what separates this game from other jrpgs out of curiosity?
Could you perhaps be more specific? JRPG is a pretty big term now, and it applies to much more than Dragon Quest. Basically, it takes quite a bit of what makes RPGs in general good - a fantastical world, a dramatic storyline, a complex but accessible battle system, a diverse cast of characters, a large number of quests and collectibles off the beaten path, etc. - and puts them into one game, while leaving many of the problems with the genre behind. If you're looking for innovation, you won't really find it with Xenoblade. But it accomplishes what it sets out to do very, very well, and ends up being a fun, grand RPG as a result.
What I want to know is whether the characters and story are good. That to me is the crucial component.
What I want to know is whether the characters and story are good. That to me is the crucial component.
But if you prefer to keep the narrative tighter you can ignore many of the side distractions and follow the directional arrow.
This is really good advice.
Still disappointed that the last third of the game was basically the game telling meHey! You know all those gorgeous vistas that you loved exploring? You know, the ones with the lush greenery, impossibly huge natural architecture, gorgeous waterfalls, loads of color, and huge, complex expanses? Well, fuck you. You're going to run along some pipes and fight same-y machines for a few dozen hours while watching some poorly-written anime shtick and being forced to grind because despite being massively overleveled, there are unique enemies you can't beat at the moment and your ability to fight them vanishes a mere two cutscenes away!
At least right before the end the game breaks open and allows you to do whatever you want, basically. That was my second favorite part of the whole game, right behind the first time I reached theand went exploring, of course.Gaur Plains
Quick question, will my save data for Skyward Sword be fine if I hack my Wii when Xenoblade arrives in the mail? I really want to play it, but I don't want to ruin my save for Zelda. I can't handle repeating the hand-holding sections.
Does anybody know the name of this awesome song that plays when you fight a "unique" named enemy ?
This is exactly how I feel.This is really good advice.
Still disappointed that the last third of the game was basically the game telling meHey! You know all those gorgeous vistas that you loved exploring? You know, the ones with the lush greenery, impossibly huge natural architecture, gorgeous waterfalls, loads of color, and huge, complex expanses? Well, fuck you. You're going to run along some pipes and fight same-y machines for a few dozen hours while watching some poorly-written anime shtick and being forced to grind because despite being massively overleveled, there are unique enemies you can't beat at the moment and your ability to fight them vanishes a mere two cutscenes away!
At least right before the end the game breaks open and allows you to do whatever you want, basically. That was my second favorite part of the whole game, right behind the first time I reached theand went exploring, of course.Gaur Plains
Shulk was the one who got the visions, he'd just let everyone else know as soon as he got them. They just don't represent that exchange on screen.
Did you guys bounce around with party leader or did you use Shulk most of the time? Im still in the waaay beginning.
Did you guys bounce around with party leader or did you use Shulk most of the time? Im still in the waaay beginning.
Those Who Bear Their Names (Jp)/You Will Know Our Names (Eng)
Reyn, R***
There's one of the Landmarks that drop you off just outside aggro range of a huge level 90 unique. That scared the crap out of me.Thanks !
I arrived at Bionis's leg and...this game...this game !
I understood that the first 4 hours are just a big tutorial.
The plains (it's exactly what I expected from FFXIII when I first saw Gran Pulse)...the freedom...the exploration...the combat system...it's all great, hunting monsters and sidequests are really fun.
I also experienced the fright of running into a lvl 80 monster
There's one of the Landmarks that drop you off just outside aggro range of a huge level 90 unique. That scared the crap out of me.
And if you think Bionis Leg, which admittedly is a pretty cool looking area, is the best you'll get, well... you'll see.
This is really good advice.
Still disappointed that the last third of the game was basically the game telling meHey! You know all those gorgeous vistas that you loved exploring? You know, the ones with the lush greenery, impossibly huge natural architecture, gorgeous waterfalls, loads of color, and huge, complex expanses? Well, fuck you. You're going to run along some pipes and fight same-y machines for a few dozen hours while watching some poorly-written anime shtick and being forced to grind because despite being massively overleveled, there are unique enemies you can't beat at the moment and your ability to fight them vanishes a mere two cutscenes away!
At least right before the end the game breaks open and allows you to do whatever you want, basically. That was my second favorite part of the whole game, right behind the first time I reached theand went exploring, of course.Gaur Plains
Still playing it, still loving it. The only thing I find a little disappointing is that the game could've been made for any console, and that it doesn't use the Wii particular control scheme. But between that and useless waggle, I much prefer using the CC Pro.
...even when unconscious.
What is up with the ultra-huge weapons in this game? There is so much about this game that is appealing but some of the design choices are just unexplainable. Goofy character clothing and weapons... why? Is this just some silly Japanese thing?
Change constantly. All the characters are fun to play with (and most of them more fun than Shulk in my opinion). Also, since the game is pretty long, it's repetitive to play with just one character the whole game. Pick someone else and their style is completely unique, giving a needed fresh air to the battle system after some hours.
You'll probably want to switch it up, it's a long game and a lot of people agree that Shulk is the easiest/most boring character to use.
Yeah, I'm already finding him boring to use. Not to mention that not a single weapon that I've found so far can be equipped to him :/
Usuda likes his silly patterns. You can see them in Xenosaga and Soma Bringer as well.What is up with the ultra-huge weapons in this game? There is so much about this game that is appealing but some of the design choices are just unexplainable. Goofy character clothing and weapons... why? Is this just some silly Japanese thing?
I know, it's just that I find it regrettable the game doesn't use Wii's features, and I could have been made on any other console (hell I think it could've been made for the Gamecube or 3DS...)wha?
Monolith is Nintendo's
I wish the Mondado itself didn't look so dumb.
Finally finished the game today.
My only complaint isthat during the Alcamoth scenes a Shulk / Melia pairing was
implied and when Fiora came back it all went downhill. I still liked the ending though
but i could have liked it more... *rant*
Well, they had toshit on Melia even more. I mean, how many things actually went right or were resolved positively for her? Her family is dead, most of the high entia were turned into telethia, she didn't get her guy. I'm sure there was more on top of that. She didn't really get any positive resolution out of the story except "friends."
And I suppose that's interesting since she is probably the second most developed party member after Shulk.
Plus, she has no real kingdom to rule over anymore. She really got the raw deal of the group.