foxuzamaki
Doesn't read OPs, especially not his own
Yes, realisitic fall damage would give such freedohahahaahahahahahaMan, this game has so many missed opportunities, if it would be a little bit more like the original Xenoblade which means:
- clear focus on story
- more and deeper story
- no need for character creation
- affinity and normal missions as part of the main story without heavy restrictions
- quick and easy character switching
- freedom in choosing party members without restrictions or mandatory main character
- more freedom in character selection
- meaningful side characters
- realistic fall damage
- fast travel without the need to use a tablet controller
- unlimited amount of quests to accept
- easy target selection
- better music
- better character design
- better voice acting
it could be the best game ever made. But it is not. They tried to create freedom but achieved the opposite instead.