poipoipoi9
Member
Anyone know the music that plays during the fight wherein the late chapter? Also looking for the song that plays during the beast mode training.Kiryu and Nishki fight together
Beast mode training is Debt Cleanup.
Anyone know the music that plays during the fight wherein the late chapter? Also looking for the song that plays during the beast mode training.Kiryu and Nishki fight together
Wow. Thanks for the reply. I didn't realise they were remaking Yakuza 1. It can't wait. It feels like I'm getting a sequel to a ridiculously huge game within a couple months of its release. Crazy.Well kinda, yeah.
Yakuza 1 and Yakuza 2 had the most "grounded" plot of all of them and IMO were the best ones in regards to story.
Yakuza 3 went in completely new directions with the plot, with a lot of the stuff working, and some of it not. Though it still has the best final boss fight of the series IMO but people have different preferences on that (still playing through Ishin, which is said to have a great one too)
Yakuza 4 introduces 3 new protagonists and allows us to play with 4 separate characters for the first time with each character getting their own chapter where we are introduced to them, learn how to play as them and see their side of the story. It all comes together in the finale. Yakuza 4 is a legitimately fantastic game and because you have protagonists outside of the Yakuza, you get a much broader story and a much more different tone then you usually get. (Akiyama's chapter feels straight up Noir at times)
Yakuza 5 refines the multiple protagonist concept of 5 by also introducing new cities and comletely new jobs/side-missions for each character. It's a great game but story wise, it's INCREDIBLY long and incredibly padded and the story just kinda falls flat tbh. If you treat each individual chapter as it's own game, then you'll have a LOT more fun IMO.
Now my advice would be to wait for Kiwami, a remake of Yakuza 1, which is coming out this summer. Once you're done with that, you can see if you want to play Yakuza 2. Regardless of whether you do or don't, you can then play through the next 3 Yakuza games (IF YOU WANT)
Then move on to Yakuza 6 which is coming Early 2018. Alternatively, you can simply play Kiwami and then move onto Yakuza 6 once it drops. This is a completely viable option as I assure you, you won't be lost story wise. The games are mainly stand alone stories and even then, the game has a recap option to catch you up.
Wow. Thanks for the reply. I didn't realise they were remaking Yakuza 1. It can't wait. It feels like I'm getting a sequel to a ridiculously huge game within a couple months of its release. Crazy.
The ultimate question guys...
Kiryu or Majima?
The only thing I haven't liked so much so far is (Chapter... 8 spoilers, I think?):Majima is written a lot like Kiryu sometimes. When you first meet Nishitani in the Cabaret Grand, I'd swear I was watching a Kiryu/Majima scene, only with Majima playing Kiryu and Nishitani as Majima. I'm only halfway through the story, though, so I don't know if this is an intentional stage of character development for him, but so far he's been very un-Majima (outside of his Dancer style whooping and hollering).
I'm in Chapter 11 now, moving fast because everything just got super real after the bat tattoo/Empty Lot owner reveals.
IOne of my biggest complaints with the game wasI didn't really feel like as I was playing as Majima, Just a more mellow and sarcastic Kiryu. If that was the case I'd rather have played as Kazuma the whole game.
Choose lightest/red ball
Take the X to the farthest right
Aim at the center pin
Go for 95 or above power
Tap right on the dpad to spin if necessary
Wow. Thanks for the reply. I didn't realise they were remaking Yakuza 1. It can't wait. It feels like I'm getting a sequel to a ridiculously huge game within a couple months of its release. Crazy.
That's just a reference/foreshadowing to Kiwami. You'll get to see howAt the very end, how did?Majima know Kiryu
You're welcome ^^ At least you got it, haha.I tried this method, but was only getting occasional strikes. Tried experimenting a tad with going all the way right or left and actually managed to do it (On like the fifth 10 frame game of the evening) by moving the ball all the way left, using the heaviest ball, aiming as far right as possible, as much power as possible and putting maximum spin to the left. Maybe I just got lucky with this method, but my god the relief.
Thanks for the help Rymuth. Got me on the right track at least
How do I win pocket race 2? KHHsubs says to use Torque Motor 2.0 which you can get from the dragon quest substory but I already did that...
Oh that guy. Yes, now that makes a lot more senseThat's not the 2.0?
2.0 is bought from the black market dealer you need to get the password for?
Seeing the familiar cities in a different time period, and hearing all this stuff about Kazama's glory days, has me really hankering for a Yakuza set in the '60s with a younger Kazama as the protagonist. Seeing the legend in action, way before he ever met Kiryu; sort of like Yakuza's version of MGS3. Now that they're finished with Kiryu after 6, I think that'd be a really cool setting for the next game.
Yakuza 3 spoilers:His secret identical twin doesn't need to be involved
I know the lore always had it, but that was actually something I found to be a bit annoying in Y0 lol, was that there was too much Kazama worship or pedestal placing whenever he's brought up.
Even if it was a key motivation for the Three Lieutenants, They laid it a bit too thick imo.
Is there a reliable way to hit enemies with firearms? Or do you have to just eyeball it in their general direction?
Is there a reliable way to hit enemies with firearms? Or do you have to just eyeball it in their general direction?
Does that not make sense in the grand scope of the series? Yakuza 0 has me thinking he's a pretty big fuckin' deal.
I eyeball their general direction with the odd dodge if they're very far. As Kiryu, I'm usually in Beast Mode and he actually has a node which allows him to block bullets in defense stance, so I use that a lot.
He is a big player in Kiwami, but after that Kiryu himself does so much shit that he pretty much replaces Kazama in terms of "God to the Yakuza" status.
Also you can dodge bullets in Rush mode. It's such a.Rush
We do not talk about that. I refuse to believe that happened.Seeing the familiar cities in a different time period, and hearing all this stuff about Kazama's glory days, has me really hankering for a Yakuza set in the '60s with a younger Kazama as the protagonist. Seeing the legend in action, way before he ever met Kiryu; sort of like Yakuza's version of MGS3. Now that they're finished with Kiryu after 6, I think that'd be a really cool setting for the next game.
Yakuza 3 spoilers:His secret identical twin doesn't need to be involved
Yeah, that's the only way. There is also a very useful ability in Beast style that lets you take the bullets as long as you are in heat mode.
We do not talk about that. I refuse to believe that happened.
The substory is just talking to them for the first time and starting the friendship gauge, then the substory is completed.According to the Business section of the menu there are still 2 properties I haven't purchased in the Leisure King area- both are actual stores (Poppo and Sushi place) that also happen to have Friendship events tied to them. Is there supposed to be a way to buy these properties? Or is it an indicator of a bonus that comes from finishing the 2 substories in those locations?
According to the Business section of the menu there are still 2 properties I haven't purchased in the Leisure King area- both are actual stores (Poppo and Sushi place) that also happen to have Friendship events tied to them. Is there supposed to be a way to buy these properties? Or is it an indicator of a bonus that comes from finishing the 2 substories in those locations?
Does that not make sense in the grand scope of the series? Yakuza 0 has me thinking he's a pretty big fuckin' deal.
He is a big player in Kiwami, but after that Kiryu himself does so much shit that he pretty much replaces Kazama in terms of "God to the Yakuza" status.
He's a living legend by the start of 2Kiryu is pretty much a living legend in Yakuzaverse by the end of 2.
Why do think the main antagonist had a huge hate-boner for himHe's a living legend by the start of 2
*sigh* Ryuji Goda, you magnificent bastard. I seriously hope they announce a Yakuza 2 remaster.Why do think the main antagonist had a huge hate-boner for him
I'm not saying it doesn't make sense, just that the implementation could be toned down a little in terms of some of the praise and worship given to him and still not lose the impact.
I would say the same for [Chapter 11 Y0 spoiler]Nishitani's death. It could be a little less melodramatic and still be as impactful. That scene got ramped up to eleven unnecessarily to the point the pauses and lack/slowness of reaction felt weird just for the sake of delivering the full speech and getting a few more bullets.
They need to retcon thepart and they got a setup for one fantastic story on their hands."identical twin"
I felt like that at first but then switching back to majima after starting your businesses was like going from winning the lottery every 10 minutes to being on benefits.My god switching back to Kiryu after Majima for the first time is like hitting the E-brake on the plot.
A rewritten and improved Yakuza 3 could go a looooong way.
The whole local yakuza/orphanage drama element should've been the stronger core focus. With better gameplay loop it could be a calmer, but still fun take on the story.
I see what you mean and agree on both of those fronts in that case.
believable then Yakuza 3 would legitimately have one of the best stories in the game.[/SPOILER]If you remove BURACK MUNDAY and the SHEE-I-A from the story, and replaced it with something more
which sidestory do you have to do to get the item that lets you see encounters in the map?
I want to do that one so I can fight Mr Shakedown more often without wasting time running around the map if he's not there.
Which Chapter are you at?
For Kiryu you can only get it at around Chapter 5, after you're introduced to that mini-game.
For Majima, there is this dude wearing a jacket near the bridge...
chpt 10
You need to complete 3 side-story for Kiryu to unlock Encounter Finder.
1. Producer
2. Music Video Shooting
After that somewhere near Taihei Boulevard will trigger random NPCs that will trigger Substory 12. Go to Maharaja to finish that substory.
CHOOSE THE BLACK BOX.