This is my first Yakuza game, and I'm enjoying it so far.
Only issue has been that I can never tell when the quick time events are going to begin, so I usually fail them because I'm already pressing a button for whatever I was doing before it popped up.
Is there any good strategy I could learn so that I do instant fail QTEs that I didnt know were starting? In other games, there's usually enough cinematics before the prompt appears so that you know that gameplay is ceasing for a bit, and then you're prompted. In this one, it seems that the prompt comes up before the cinematic gets to any crucial moment.
I also sorta wish there was some kind of estimate on how long a substory event will take. Accidentally ran into a long one after a few really short ones, and it ruined the mood. Not a big deal, though I wish this would be patched in (; it won't).
Overall I'm really enjoying this so far. I'm playing on easy since the game told me to do so, since it's my first Yakuza game.
I didn't really get the impression that the game would be like a classic Genesis brawler, based on media I've seen. I knew there was fist fights, but whenever I would see reviews on stuff, I would see just as much fighting as I would karaoke or any other minigame.
It just looked like a GTA clone loaded with a bunch of minigames.
The brawler gameplay is actually very refreshing. I thought this genre was basically dead, but I'm having a great time. By being a brawler, it also feels unique enough, that I think it warrants someone trying this game out; the game is nothing like anything else that's coming out this gen.
Story is good so far too. I didn't know it'd be in Japanese. Was the PS2 game in Japanese as well?
I enjoy how over-the-top it is, and how this seemingly Japanese sense of manliness and honor is focused on (opponents showing respect, friends punching you).
Anyone know how long these games usually are? I'm only on chapter 2, but I was surprised how long the first chapter is.