Yey finally platted Yakuza 5. Just out of morbid curiosity anyone knows how much it takes to do the plats for 0 and Kiwami?
Do they get less annoying?
I've 100%ed both games (with just a couple of story based trophies left to get on 0, which I'll grab on my EX hard run):
0 - completion list is fairly straight forward, the two main side missions for Kiryu and Majima (business acquisition and club management) will take a while to grind out but I found fairly fun, I'd usually do them interspersed with the story.
The mini games are fairly easy to do bar the phone hot line which requires you to get lucky, as you need to complete it several times to invite different girls out on dates - but you can't select which girl calls you, so it'll take a bit of time to get them all.
The racing car mini game is fairly straight forward if you use a guide to learn which parts are best to use, technically cheating really but I had a hard time figuring it out on my own, still an awesome mode though.
The friendship gauges don't take too much time to fill up, you should complete them all fairly quick.
The completion list requires you to perform certain actions (like completing arena fights) many times over, but it doesn't feel too grindy, at least not compared to 5's grind...
The weapon modding takes a while though, especially as there is an element of luck of getting all the parts/items you need. That probably took me several hours at least to completely complete, best to start it early in the game (I think its unlocked very early in Majima's story).
Now the biggest drain of time and sanity (and I guarantee this will get the most complaints in the official thread once the game is released, much like the comedy mini game did for 5) - Cat fighting. The 100% completion requirement requires you to win a tournament once (as long as you bet as much money as physically possible - so always save before you start the mini game), however for the platinum you have to win tournaments 10 times. The game is basically rock, paper, scissors however certain attacks deal more/less damage, and you have to button bash the heck out of the circle button to deal the most damage. Oh and the AI blatantly cheats (or it sure feels this way). It probably took 5 or so hours at least to get the 10 wins.
It probably took me 100 hours all told to hit 100% completion, then add an EX Hard run on top of that which is another 10-20 hours depending on how much you do.
Kiwami is shorter, since there is less to do especially in the mini game department so you'll be done with it much quicker. The arena has a new grind to it - as you need arena points for Komaki move scrolls, but its easy to get lots of points quick using the rush style and completing optional arena objectives (and once you have the tiger drop unlocked, use the Dojijma stance for even quicker wins to get even more points). Majima will be the other major grind in this game, mainly because you have to beat him many times to get the Dojima stance powered up to a useful state, just fight him as much as possible as you go through the game to lessen the grind.
Also, Haruka's Trust is the main post game grind, most of it is easy, bar the gambling which takes luck more than anything to complete, Billiards was also fairly tough for me to complete.
Depending on the difficulty level, Kiwami will take much less time to complete, its mainly just the Majima grind which will hold you up.
Also, not sure if you've done it or not, but Ishin is the biggest grind of the bunch - weapon modding + completion list adds so many unnecessary hours to the game.