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Ys I & II Chronicles+ |OT|: A Valentine's Day Double Date With Two Goddesses!

demidar

Member
Demon Duster achievements for Ys II is done glitched!

Also, I got this after the ending movie (where your translator's name is spelled wrong, hehe).

MLS6DKa.png


Retry took me back to title screen, I wasn't sure if there was a title card like after Ys I.

I got the same thing, clicked retry and it sent me back to the title screen.
 
Ys II really falls from "perfect game" to "great game" once you hit the nightmare that is Solomon Shrine.

Not only is the place a living hell to navigate (even after repeated playthoughs), but you're suddenly relegated to a lot of back and forth task work, making the experience all the more unenjoyable. AND IT'S THE ENTIRE BACK HALF OF THE GAME. In that one area. Yeah, Ys I does the same thing with Darm Tower but outside of returning to Luta after rescuing Feena, it's a pretty linear run and it's not a giant psycho maze.
 

demidar

Member
Honestly I didn't find Solomon Shrine that complex, besides searching for every locked door, and you can turn into a Roo is you really don't want to fight everywhere you go, although the abilities you get makes you a god.
 
XSEED GUYS ATTENTION: FATAL ERROR!

My game updated as I started this morning and I am unable to start a new game on Ys II.

I tried verifying integrity of cache, I tried changing from Chronicles to Complete display, Chronicle and Complete art option at start menu and different difficulties; in every situation after the scene where Lilia molests Adol's unconscious body, this screen appears and nothing happens from there.

I can load a game just fine, by the way (the update didn't activate Demon Duster, which I though it would oops).

 
Aw man, I was hoping to tackle Ys II Nightmare today since I'm home from work sick.

Does anybody have a Nightmare save at the start of the game?
 

duckroll

Member
Okay, I hope this is in fact the save file: http://www.mediafire.com/view/?83xzpqgoe2odwob

It's a bmp, which seems to be what the save files are stored as? I think? It's the thumbnail + data in a bmp format... maybe?! It's all I could find after digging all over my HDD for the save files.

It was in C:\Program Files\Steam\userdata\<steamid>\223810\remote\save\ys2 for me.

(The save is the last file on the last page of the saves.)
 
Okay, I hope this is in fact the save file: http://www.mediafire.com/view/?83xzpqgoe2odwob

It's a bmp, which seems to be what the save files are stored as? I think? It's the thumbnail + data in a bmp format... maybe?! It's all I could find after digging all over my HDD for the save files.

It was in C:\Program Files\Steam\userdata\<steamid>\223810\remote\save\ys2 for me.

(The save is the last file on the last page of the saves.)

Huh, that's odd. My save files are in appdata (C:\Users\Basileus777\Saved Games\FALCOM\ys12c\YS1\SAVE), along with my other Falcom saves. What OS are you using?
 

duckroll

Member
Thanks, that worked, you're a boss.

Did you not get a game update this morning? Maybe it was pulled.

I dunno, my Steam has been on for days, but I don't really notice what it updates. >_<

If there's an update I don't have, I shouldn't be able to launch the game while online right?

?_?

Maybe someone from XSEED can address the issue, because it seems like a pretty shitty bug to have. :(

Huh, that's odd. My save files are in appdata (C:\Users\Basileus777\Saved Games\FALCOM\ys12c\YS1\SAVE), along with my other Falcom saves. What OS are you using?

Windows 7. The appdata folder contains the config files, but if you check the actual save folders they're all empty. The saves were in the Steam folder instead.
 
Windows 7. The appdata folder contains the config files, but if you check the actual save folders they're all empty. The saves were in the Steam folder instead.

The folders in appdata aren't empty, the saves are there. I can even see the thumbnail. And there are no Falcom saves in my steam directory.

Perhaps it has to do with whether you have the cloud functionality enabled or not.

Maybe this is why. I believe I have it disabled.
 

duckroll

Member
Hmmmmmmm. I wonder what happens if I disable Cloud saves then. Would Steam automatically copy the files back into the proper folder? Or will I suddenly have no saves found? Not sure if I wanna try... Lol.
 

LegatoB

Member
Hmmmmmmm. I wonder what happens if I disable Cloud saves then. Would Steam automatically copy the files back into the proper folder? Or will I suddenly have no saves found? Not sure if I wanna try... Lol.
I haven't seen if it'll automatically copy them back when you disable the Cloud, but somewhere under your main Steam folder (I forget the exact path), you can find the directory where the cloud saves are stored and copy those to a safe location. I ended up just tossing them into the "real" save directory when I disabled cloud saves when I was getting tons of out-of-memory errors paging through files in Ys 1.
 
The thousand different locations save games are stored are one of the more annoying things about PC gaming. When moving files onto my new PC, going through and trying to get everything I needed out of appdata was annoying, and I lost my progress in Half-Minute Hero because I couldn't manage to find where the hell the saves were.
 
I dunno, my Steam has been on for days, but I don't really notice what it updates. >_<

If there's an update I don't have, I shouldn't be able to launch the game while online right?

?_?

Maybe someone from XSEED can address the issue, because it seems like a pretty shitty bug to have. :(
Yeah, I knew it wasn't just me since I started (and finished) a game yesterday and there's a thread on it in the Steam community hub for the game.

Interesting, it seems tied to having beat the game already, it seems.

As the title says, it plays the opening cinematic, but after it shows Lillia and Adol the game stops and doesnt proceed from there. This is my second playthough and never had this issue before. I reinstalled the game just to see if that would work, but it didn't. Anyone else having the same problem?
Same situation as me, actually.
 

wyrdwad

XSEED Localization Specialist
XSEED GUYS ATTENTION: FATAL ERROR!

My game updated as I started this morning and I am unable to start a new game on Ys II.

I tried verifying integrity of cache, I tried changing from Chronicles to Complete display, Chronicle and Complete art option at start menu and different difficulties; in every situation after the scene where Lilia molests Adol's unconscious body, this screen appears and nothing happens from there.

I can load a game just fine, by the way (the update didn't activate Demon Duster, which I though it would oops).

From the sounds of it, this might have something to do with the extra scene that plays out when you start up Ys II for a second playthrough. I'll have to check with Sara and see if we can track down the issue.

I'm sure she'll have it fixed in two shakes, but sorry for the trouble nonetheless!

Ys II really falls from "perfect game" to "great game" once you hit the nightmare that is Solomon Shrine.

Awww... and see, Solomon Shrine remains my absolute favorite final dungeon of all time. For me, it's what changes Ys II from a great game to an AMAZING game.

I really didn't find it to be much of a slog, since outside of the Subterranean Canal, it's actually surprisingly straightforward -- each section is clearly labeled and only really has one or two places of interest within it. It's quick and easy to navigate, and being able to transform into a Roo gives it this really amazing feeling of stealth, making you feel like a total badass spy infiltrating an enemy base. ;)

In general, I find both Ys I and Ys II are practically defined by their final dungeons, and in both cases, I think their final dungeons are absolutely astounding.

-Tom
 
From the sounds of it, this might have something to do with the extra scene that plays out when you start up Ys II for a second playthrough. I'll have to check with Sara and see if we can track down the issue.

I'm sure she'll have it fixed in two shakes, but sorry for the trouble nonetheless!
That would seem to be correct, going by the information out there.

Question then, is there anything in the save file itself to indicate that it's a being played after a previous completion? Like for any further bonus scenes or mascots or anything? Or is that all handled in the system save file? I am already at Ice Ridge with duckroll's Nightmare starting save so I'm curious if I should continue or wait now.

Awww... and see, Solomon Shrine remains my absolute favorite final dungeon of all time. For me, it's what changes Ys II from a great game to an AMAZING game.

I really didn't find it to be much of a slog, since outside of the Subterranean Canal, it's actually surprisingly straightforward -- each section is clearly labeled and only really has one or two places of interest within it. It's quick and easy to navigate, and being able to transform into a Roo gives it this really amazing feeling of stealth, making you feel like a total badass spy infiltrating an enemy base. ;)

In general, I find both Ys I and Ys II are practically defined by their final dungeons, and in both cases, I think their final dungeons are absolutely astounding.

-Tom
Different strokes, I guess. I feel it drags the entire back half of the game down. The areas are defined, but trying to locate each door and chest (especially since you'll have to come back at different points to find them again) is sort of maddening to me. At the very least I felt it could have benefited from the areas being more distinct, such as the canals being separate from the shrine, so that you don't have to keep going through one to get to the other. The number of times you have to loop back and around the same areas is rather excessive.
 

wyrdwad

XSEED Localization Specialist
That would seem to be correct, going by the information out there.

Question then, is there anything in the save file itself to indicate that it's a being played after a previous completion? Like for any further bonus scenes or mascots or anything? Or is that all handled in the system save file? I am already at Ice Ridge with duckroll's Nightmare starting save so I'm curious if I should continue or wait now.

I think that's all handled in the system file, but I'm not 100% sure on that. Honestly, Sara's the only one here who knows the exact technical specs of the game -- I only really know the text. ;)

You're probably safe to continue, but only Sara can confirm that with certainty. If you're concerned, you might benefit from waiting a wee bit.

Sorry again for the trouble!

-Tom
 

demidar

Member
Oh god Subterranean Canal was a chore to navigate, the only blemish on Solomon Shrine's excellence. I really enjoyed it because I'm so used to final dungeons being in super dark cave with evil/crazy magic flying everywhere, Solomon Shrine was a brightly lit and beautiful temple and the monsters are the ones who stick out (as they should, they're in a holy place) and it's right next a town which looks more depressing than the Shrine itself.
 
I think that's all handled in the system file, but I'm not 100% sure on that. Honestly, Sara's the only one here who knows the exact technical specs of the game -- I only really know the text. ;)

You're probably safe to continue, but only Sara can confirm that with certainty. If you're concerned, you might benefit from waiting a wee bit.

Sorry again for the trouble!

-Tom
Yeah, I am about to eat and then go to the gym in a little bit, so I can wait if you can get confirmation for me. :)

And it's no real trouble, having a few hiccups is not a bad trade-off for the extra work you guys have put into this release!
 

wyrdwad

XSEED Localization Specialist
Yeah, I am about to eat and then go to the gym in a little bit, so I can wait if you can get confirmation for me. :)

OK, so here's the deal as I understand it:

The save-game file you're using is not properly flagged as a "second playthrough" save, so you might stand to miss out on certain optional scenes that only occur on subsequent playthroughs if you continue with Duckroll's game.

As far as unlockables go, though, there shouldn't be any you'll miss, as there don't SEEM to be any that are unlocked specifically by beating the game a second time -- far as we can tell, it's possible to unlock every mascot and such with just one playthrough.

I'm not comfortable 100% guaranteeing that, though, and you definitely will be missing out on certain optional scenes, so you might want to hold off until the next patch. Which should hopefully be very soon, as Sara is on it right now.

-Tom
 
OK, so here's the deal as I understand it:
Thank you for getting confirmation!

It's a little frustrating (emphasis on little, mind you), but I'll probably restart once the patch hits. It was under two hours and there was nothing taxing (given it was on Nightmare) and I don't intend to play again for a while, so I might as well get the most out of the game if there are some little extras in there, even if they're just tiny scenes.
 

Het_Nkik

Member
Is there a list of additional scenes in the second playthrough of Ys II? I only played through the game once on PSP, so I wasn't even aware there are additional scenes until just now.
 
Yay, the patch seemed to drop just before I got home from the gym (ouuuch).

I could start a new game this time, but......!

From the sounds of it, this might have something to do with the extra scene that plays out when you start up Ys II for a second playthrough.
I noticed no such extra scene; care to clarify what this was about?

I suspect other fixes are coming later (as this was a pretty big one), such as Demon Duster achievement and the ending video error.
 

wyrdwad

XSEED Localization Specialist
I noticed no such extra scene; care to clarify what this was about?

Sara temporarily disabled that scene (and only that scene) until she could figure out the problem. Which she seems to have done now, so it should be re-enabled in the next patch.

In the meantime, you're free to keep playing -- your save-data will be properly flagged for all the other additional scenes, and if you still want to see the Goddess one, you can just start a new game as soon as the next patch hits (since it's literally the first thing that happens).

I suspect other fixes are coming later (as this was a pretty big one), such as Demon Duster achievement and the ending video error.

Yeah, those are being looked into. Thanks for the reports!

-Tom
 
Sara temporarily disabled that scene (and only that scene) until she could figure out the problem. Which she seems to have done now, so it should be re-enabled in the next patch.

In the meantime, you're free to keep playing -- your save-data will be properly flagged for all the other additional scenes, and if you still want to see the Goddess one, you can just start a new game as soon as the next patch hits (since it's literally the first thing that happens).
Another patch came through and I can confirm the new scene is there! Thanks!

Is there a list of additional scenes in the second playthrough of Ys II?
I will screenshot any new scenes and put them up on my Steam feed or an Imgur folder, which I'll link here when completed.

Yeah, those are being looked into. Thanks for the reports!
Great, I'm glad to help.

Here are a few other things to look at, maybe?

Chronicles display and art, if that matters, no tested otherwise.

Ys I: Moving down on a controller seems to move Adol at a VERY slight angle (ie: not straight down), this is a digital controller (Saturn USB pad) and using the down arrow on the keyboard goes pixel straight. Other directions are not affected, as far as I can remember.

Ys I: Saving your game causes the location and character name text palette garbled.

Ys II: Notorious A.C. achievement unlocked seemingly at random, not too far from meeting the last three entries, too.

Ys II: Demon Duster stuck at 258/276, all entries in book are completed.

Ys II: Ending movie pings "CVideoStream::OpenFile" error, Alt-Tab and clicking "Retry" takes you back to title screen, with clear flags apparently set correctly (Time Attack is unlocked and now the new opening scene plays out).
 
I knocked both Ys I & II out over the weekend. First major exposure to Ys, previously I'd only sort of dabbled with it or admired from afar. It left me wanting more, which leads me to my question: is there anything like these out there? Especially something like Ys II.

I've played a few hours of Origins, Felghana and Seven before, and actually went straight into Felghana after finishing II, but the feel of them is different. While I quite enjoy the minute-to-minute gameplay (though it's not quite as satisfying as bumping, surprisingly) I feel like the boss design in the modern ones is completely different and to be honest, probably a little too hard for me. Where Ys and Ys II's bosses were generally a case of figuring out patterns and timing, most of the bosses I've encountered in the more recent entries seem to throw out different things at random. There's an appropriate method to beat each, but instead of a timing and pattern memorization problem it feels like it's more of a reflex problem and I feel like I can't keep up. Maybe I'm getting old? It isn't to say I don't enjoy them, I just feel like I & II really clicked for me where the newer ones don't as much and that seemed to be the really major point of difference.
 

demidar

Member
I knocked both Ys I & II out over the weekend. First major exposure to Ys, previously I'd only sort of dabbled with it or admired from afar. It left me wanting more, which leads me to my question: is there anything like these out there? Especially something like Ys II.

I've played a few hours of Origins, Felghana and Seven before, and actually went straight into Felghana after finishing II, but the feel of them is different. While I quite enjoy the minute-to-minute gameplay (though it's not quite as satisfying as bumping, surprisingly) I feel like the boss design in the modern ones is completely different and to be honest, probably a little too hard for me. Where Ys and Ys II's bosses were generally a case of figuring out patterns and timing, most of the bosses I've encountered in the more recent entries seem to throw out different things at random. There's an appropriate method to beat each, but instead of a timing and pattern memorization problem it feels like it's more of a reflex problem and I feel like I can't keep up. Maybe I'm getting old? It isn't to say I don't enjoy them, I just feel like I & II really clicked for me where the newer ones don't as much and that seemed to be the really major point of difference.

The newer ones are definitely more random and also a lot more harder in my opinion. When I selected Hard in Ys Origin/Felghana I didn't expect it to actually be hard. It's harder than most modern games on the hardest difficulty. If you're having trouble I recommend you just peg it down to normal, it will still provide some challenge that isn't so insurmountable.
 

Bagels

You got Moxie, kid!
This thread inspired me to start playing my PSP copy of Chronicles (I'll buy the Steam version too, because it's awesome to see games like this on there!). I'm having an absolute blast! You get to bump into stuff while listening to awesome 80s metal, so it's frankly a pretty good representation of my childhood.

I adored Seven and Oath in Felghana - this is becoming one of my favorite series. Celceta may force me to buy a Vita...

I'll write/draw some impressions when I'm further along!

<3 to XSeed.
 
Any tips on how to defeat
the rock floating formation boss from Ys 1. I've been doing okay in the Darn Tower thus far but this guy is just working me and I can't really see an opening to actually deal damage without him just melting my health.

Also, on a random note, thanks to this game I've gone a little out of my safety zone and purchased my first psn store game, Ys Seven. Enjoying it thus far, although has a slightly different vibe to the other games.
 

demidar

Member
Any tips on how to defeat
the rock floating formation boss from Ys 1. I've been doing okay in the Darn Tower thus far but this guy is just working me and I can't really see an opening to actually deal damage without him just melting my health.

Also, on a random note, thanks to this game I've gone a little out of my safety zone and purchased my first psn store game, Ys Seven. Enjoying it thus far, although has a slightly different vibe to the other games.

Are you talking about
the twin head boss in the mirror room? There's not much to strategy as it is more about execution. Try and get the vulnerable one when the heads are moving away from each other and try and lance through if you are fast enough to plot a safe route or stay inside the circling rocks and get out when you feel is safe. After some damage the rotating rocks will dwindle from 4 to 3, 2 and eventually 1 so the boss actually gets easier the weaker they get.
 

duckroll

Member
Any tips on how to defeat
the rock floating formation boss from Ys 1. I've been doing okay in the Darn Tower thus far but this guy is just working me and I can't really see an opening to actually deal damage without him just melting my health.

This is going to sound dumb but:
Just run into him and run in really small circles inside him. He'll die in no time, definitely before you die. Lol.
 

demidar

Member
Oooooh that boss. Yeah do what Duckroll says. I completely forgot about it because it was such a pushover compared to the other bosses.
 

wyrdwad

XSEED Localization Specialist
I knocked both Ys I & II out over the weekend. First major exposure to Ys, previously I'd only sort of dabbled with it or admired from afar. It left me wanting more, which leads me to my question: is there anything like these out there? Especially something like Ys II.

I've played a few hours of Origins, Felghana and Seven before, and actually went straight into Felghana after finishing II, but the feel of them is different. While I quite enjoy the minute-to-minute gameplay (though it's not quite as satisfying as bumping, surprisingly) I feel like the boss design in the modern ones is completely different and to be honest, probably a little too hard for me. Where Ys and Ys II's bosses were generally a case of figuring out patterns and timing, most of the bosses I've encountered in the more recent entries seem to throw out different things at random. There's an appropriate method to beat each, but instead of a timing and pattern memorization problem it feels like it's more of a reflex problem and I feel like I can't keep up. Maybe I'm getting old? It isn't to say I don't enjoy them, I just feel like I & II really clicked for me where the newer ones don't as much and that seemed to be the really major point of difference.

I guess you could say later-series Ys bosses are more about reflexes, but they're still largely based in pattern recognition. You're generally given ample time to react to a boss' attack patterns, you just need to learn HOW to react to each one. Every move has a tell, and every tell is given well before the move is executed.

Of course, I am speaking of Normal difficulty, and would strongly second the suggestion of toning the games down to Normal or even Easy if you're having trouble with them -- that's what the difficulty level is there for, after all.

Ys Seven and the upcoming Ys: Memories of Celceta might also be more your style -- they're both much more forgiving games than previous entries, but still just challenging enough to keep you on the edge of your seat from time to time. ;)

If you really want to play another game like Ys I & II, however, there is one other bump system Ys game, and that's Ys IV -- or "the Ys IVs," really. Hudson's "Ys IV: The Dawn of Ys" on PC-Engine/TurboGrafx-16 CD is probably just the thing you're looking for, and while Tonkinhouse's "Ys IV: Mask of the Sun" on Super Famicom is also a bump system game, it's a very different experience (different story, different dungeons, and sadly, 4-directional movement only), so it's not QUITE as highly recommended -- but might still work for you in a pinch.

Both games have been fan-translated, and Dawn of Ys is honestly one of the best games of its era that I've ever played, so it's definitely something worth looking into, I'd say.

...But if I were you, I'd also give the newer Ys games another chance. Napishtim, Felghana and Origin might work for you on a lower difficulty setting, and Ys Seven would probably be totally fine for you as-is.

-Tom
 

djtiesto

is beloved, despite what anyone might say
Start the game through your Steam library, and there's an option to "run configuration." Select that, and tick off the check-box for full-screen mode from there.

-Tom

Ahh, thanks. I was used to the separate config application the Japanese PC releases of the games had. I haven't tried launching through my steam library, I just usually launch steam games through my desktop.
 

iavi

Member
Ys 1 spoilers: Wtf at
Sara being murdered out of nowhere. How casually it's just mentioned is almost comical. I was all excited to get the book back to her,
then bam

E: AND THE GAME WON'T EVEN LET ME
SAY ANYTHING ABOUT IT TO JEBA!

It's in moments like these that older games show their strings.
 

Het_Nkik

Member
Ys 1 spoilers: Wtf at
Sara being murdered out of nowhere. How casually it's just mentioned is almost comical. I was all excited to get the book back to her,
then bam

E: AND THE GAME WON'T EVEN LET ME
SAY ANYTHING ABOUT IT TO JEBA!

It's in moments like these that older games show their strings.

I played the SNES Ys IV first and that was totally spoiled for me. In fact, all the NPCs in Ys IV casually talk about the events of the first two Ys games. And people say the order you play doesn't matter grumble grumble.

Also, I thought I remember
Jeba
having dialog about that event. Maybe you just didn't talk to her at the right time? idk.
 

Eusis

Member
I played the SNES Ys IV first and that was totally spoiled for me. In fact, all the NPCs in Ys IV casually talk about the events of the first two Ys games. And people say the order you play doesn't matter grumble grumble.

Also, I thought I remember
Jeba
having dialog about that event. Maybe you just didn't talk to her at the right time? idk.
Ys IV (and possibly Celceta?) are the exceptions, they directly tie back to I & II. Then there's Origin, but it seems there's a case to made for either direction.

Amusingly enough, as I recall in the TG16 CD games
they only say she ran away/disappeared in the first one... which could've been censorship if it weren't for the fact she actually DOES return in Dawn of Ys.
 

wyrdwad

XSEED Localization Specialist
Ys IV (and possibly Celceta?) are the exceptions, they directly tie back to I & II.

Nah, Celceta's pretty standalone. No worries there.

Amusingly enough, as I recall in the TG16 CD games
they only say she ran away/disappeared in the first one... which could've been censorship if it weren't for the fact she actually DOES return in Dawn of Ys.

Yeah, that was a story change from Hudson. The same thing happens in the Ys anime.
Actually, in the anime, Sara is turned to stone, and she's un-stoned at the end when Adol successfully cuts off the power of the Black Pearl.

-Tom
 
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