Is Napishtim (PC) similar, difficulty-wise, to Oath? I loved Oath on Hard mode, but I kinda wish I played Origin on Nightmare instead because Origin Hard seemed a bit easier than Oath Hard.
Maybe I'll just jump into Nightmare for VI, but am I right in guessing that the difficulties in VI line up with those in Oath?
I apologize for getting a little off-topic but I figured it wasn't worth a new thread.
ack, it looks like there's no difficulty selection. But on YouTube there seem to be Nightmare mode videos. Does that mean I have to beat it first (or worse, beat it twice)?
gotta hunt for a save or something
Just wondering if anyone knows, is there any differences between Ys I and II Chronicles+ on steam and on PSN?
The Steam version is higher resolution and higher framerate. IIRC the PSP version is also zoomed in so you see less on screen. The content is not meaningfully different though.
Lol yeah its not the best looking but still fun. Pretty easy as well but so far I'm loving it.Just started the game, and I'm loving it.... But holy hell is that frame rate bad. This is the ugliest game I've seen in years.
Is it me or is Adol voiced by OoT Link?
Finished the game today. I feel a bit disappointed. It's a good game, it really is, but that's not the expectation I have from an Ys game.
First the good things: I really like all the characters, the art (even for the random NPCs) and the writing. Choosing mean remarks often leads to some funny commentary, I greatly enjoyed doing that in almost every possible situation, which is why it's great that choosing them doesn't affect the game in any way, it's just a little bit of fun on the side. I even enjoyed the main story, I thought the parts aboutwas interesting and the ending was kinda funny in howEldeel carefully selecting who to bestow inventions on. Amnesia is never a good plot point, though, stop using that, Japan! I also didn't play any of the Ys 4 games, so I don't now and don't care how close the story is to those.it heavily reminded me of a certain book
I was a bit disappointed with the music, it's still good, but it's just not as good as in earlier games. Combat is good, adding the Flash Dodge was a good idea, since I usually like to dodge more than to guard, but it's also a bit overpowered, maybe if they reduce the slowdown time, it would be better. I also didn't quite like the weapon and armor upgrading system. Mostly because you have no way to get back the resources you put into weapons, they don't even sell for more if you tempered with them. And as you get new weapons quite frequently, it's rarely really worth it to invest. It gets you some neat bonuses, though. Healing armor is quite useful for your idiotic party members who tend to get hit by everything within a hundred mile radius. That way, they can at least participate in battle again after a few seconds.
As for the stuff I really didn't like: My main gripe is the inventory. In earlier games the amount you can hold of one item was pretty limited (and even significantly reduced when playing on higher difficulties, at least in Seven). Celceta doesn't seem to have this kind of restrictions, you can easily buy 50 units of one healing item and spam them in boss fights, even on Nightmare difficulty, and it feels like some boss fights were designed with this in mind. It makes boss fights more boring, which is a shame, because those are usually the highlight of Ys games.
And the status effects. They really went overboard with those in this game, at least I don't remember them to occur so often in earlier games and there are some additional ones. Misfortune is probably the most annoying and stupidest one I've ever seen in an RPG.
Still, I enjoyed the game, it's probably even going to be on my GOTY list (certainly not near the top, though, where I'd usually expect Ys games to be), but I'd consider this one of the weaker entries in the series.
One question: How can I get my reward for100% map completion? It seems you get your final few tenth of a % in the volcano area, but when you're there, you can get warp anymore. Does map completion carry over to New Game+?
Open the menu and go to memories, next to it is a tab call Bosses which is the time attack
Does anyone remember where the 3 Sun Stones are?
I remember one is in the east of the forest, in the area where you have to break the stones to get to. I think another one was in the final dungeon, not 100% sure about this one, though..
It's based on Ys 7 so it was no surprise. Different gameplay compared to Oath and Origin.This game is just not pulling me in like Oath and Origin did. I'm only like an hour or so in but already starting to get bored. Why would they get rid of jump button? Why do I already regret buying this full price?
This game is just not pulling me in like Oath and Origin did. I'm only like an hour or so in but already starting to get bored. Why would they get rid of jump button? Why do I already regret buying this full price?
Finished the game today. I feel a bit disappointed. It's a good game, it really is, but that's not the expectation I have from an Ys game.
First the good things: I really like all the characters, the art (even for the random NPCs) and the writing. Choosing mean remarks often leads to some funny commentary, I greatly enjoyed doing that in almost every possible situation, which is why it's great that choosing them doesn't affect the game in any way, it's just a little bit of fun on the side. I even enjoyed the main story, I thought the parts aboutwas interesting and the ending was kinda funny in howEldeel carefully selecting who to bestow inventions on. Amnesia is never a good plot point, though, stop using that, Japan! I also didn't play any of the Ys 4 games, so I don't now and don't care how close the story is to those.it heavily reminded me of a certain book
I was a bit disappointed with the music, it's still good, but it's just not as good as in earlier games. Combat is good, adding the Flash Dodge was a good idea, since I usually like to dodge more than to guard, but it's also a bit overpowered, maybe if they reduce the slowdown time, it would be better. I also didn't quite like the weapon and armor upgrading system. Mostly because you have no way to get back the resources you put into weapons, they don't even sell for more if you tempered with them. And as you get new weapons quite frequently, it's rarely really worth it to invest. It gets you some neat bonuses, though. Healing armor is quite useful for your idiotic party members who tend to get hit by everything within a hundred mile radius. That way, they can at least participate in battle again after a few seconds.
As for the stuff I really didn't like: My main gripe is the inventory. In earlier games the amount you can hold of one item was pretty limited (and even significantly reduced when playing on higher difficulties, at least in Seven). Celceta doesn't seem to have this kind of restrictions, you can easily buy 50 units of one healing item and spam them in boss fights, even on Nightmare difficulty, and it feels like some boss fights were designed with this in mind. It makes boss fights more boring, which is a shame, because those are usually the highlight of Ys games.
And the status effects. They really went overboard with those in this game, at least I don't remember them to occur so often in earlier games and there are some additional ones. Misfortune is probably the most annoying and stupidest one I've ever seen in an RPG.
Still, I enjoyed the game, it's probably even going to be on my GOTY list (certainly not near the top, though, where I'd usually expect Ys games to be), but I'd consider this one of the weaker entries in the series.
One question: How can I get my reward for100% map completion? It seems you get your final few tenth of a % in the volcano area, but when you're there, you can get warp anymore. Does map completion carry over to New Game+?
It's based on Ys 7 so it was no surprise. Different gameplay compared to Oath and Origin.
It's based on Ys 7 so it was no surprise. Different gameplay compared to Oath and Origin.
Also please be sure to get at least three Sun Stone Super weapons and accompanying armor upgraded to 72+ with 9's across the board. It makes the nightmare run a breeze and saves you a lot of money in the long run. Don't defeat the final boss without doing this.... that is, if you're going for the platinum. Oh! and have fun grinding!
Also the graphics look like some hideous muddy PSP/3DS tier shit. I'm positive its sub-native res so why the hell couldn't they get 60fps? I know Asian devs are behind on the tech said of things but come on. Oath/Origin on Steam have spoiled me.
This game is just not pulling me in like Oath and Origin did. I'm only like an hour or so in but already starting to get bored. Why would they get rid of jump button? Why do I already regret buying this full price?
It starts getting good once you arrive to the Underground Ruins.
I'm at misty peak running around in circles lol
I'm at misty peak running around in circles lol