Zelda for CDi (good lord)

Oh man, these clips are the greatest thing I have ever seen :lol

I love how you can kill Ganon in one hit.
 
It reminds me of the Polish, east-European cartoons they aired on SVTs child programs when I was a kid. Ugh, gave me headaches.
 
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There are no words...
 
Wow, that brought back memories. I played this with my uncle a while back when he bragged about how much he spent on getting the video game attachment for his CD-i. The only thing I played on this system was "7th guest" and some Time Life Astrology program that read your profile. It was pretty awesome.. and extensive. Took 30 minutes to get through your whole reading.

Zelda was absolutely horrible. The controls were extremely crappy and the animation (as you can see) was atrocious. There was this other game, based off some anime, that was impossible to beat. You were in some dark city alley and tried to escape from a bunch of robots (I think it was based off of galaxy express 999) and I always died after 4-5 minutes... Aah.. found it:

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Another game I enjoyed -- just for the animation -- was Dragon Lair. Voyeur was pretty interesting, too, but smutty as hell since the premise of the game was to capture a family full of corruption and incest. You watch them from the apartment across the street and watch through a telescope as the story unfolds. It had multiple endings, plus, a bunch of lingerie clad women and half naked men, so it was entertainging to watch a game with so much sex at 12 years of age :)

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The Apprentice was a pretty good platforming game. Burn: Cycle was interesting too, I think it was a stealth FPS or something...' twas my very first game that had FMV overlaid with the graphics.


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There was one other game that I remember that wa spretty interesting, but I can't find any information on it. You were a demon or something, traveling through a maze. I never understood the point of the game, it's been too long to remember, but some of the imagery is pretty vivid, traveling through those corridors. Everything was red in the game :) Kether was another really crappy game that I remember playing.
 
LOL @ Link "Gee, it sure is boring around here" :lol

His facial animation looks like he was prompting the King for sex. Gayest shit I EVER saw.
 
ROTFLOL @ Ganon: "You dare bring light into my lair? You must DIE!!"

Good lord these are hilariously bad. The clips with Ganon (the ending clips) are the best ones. I love how you can kill him with one hit. And check out Zelda's rope climbing animation...quality stuff right there.
 
I like how the wizard says that it's written that only Link can defeat Ganon, and then he shows a fucking fish.

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The videos had my laughing pretty hard...
but the responses have me crying in TRUE PAIN!
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"His facial animation looks like he was prompting the King for sex. Gayest shit I EVER saw."

LOL!

This is my favourite thread as of NOW.
 
I swear to god, I thought I had saw it all when I read about these games in that IGN series a few years back. But THIS....this is great. I can't stop laughing.

It looks like he's about to eat Zelda in this pic. HO HO HO HO
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AND he spills his wine at the end of that clip! I've got to save these files.

And one more thing...
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Baby got back.

GEEZ, do a search for "baby got back" in Google Image Search and THIS is what comes back (besides a lot of kids in diapers):
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This is way too hot:
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Goddamn they couldn't make him uglier:
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I love how the CD covers have somewhat decent art of Link/Zelda and the game features such atrocities.
 
Comedy gold at its finest, yet outrageously bad! :lol

Red Mercury said:
I didn't mean it in an attacking way... just I've seen people edit their posts before, and assumed I couldn't because I am a new member to the forums. Scrow saying I missed it made me look all over again.. at which point I figured.. screw it take a screenshot and post it. Then again.. I'm going on like 4 hours of sleep so maybe I should just stop.

Red is right. I too do not have an edit link. It used to be there but now it is not, and yes, I'm logged in. Can a mod please look into it? The edit button is crucial.
 
Little known fact: The CDi Zelda games are actually the final results of experiments on great apes at the San Diego Zoo. You know that gorilla who can paint? Her mentally deficient cousin did the art for these games.
 
I didn't even think it was possible to :lol and
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at the same time until I saw that gif.
 
scorcho said:
No Link, only the King may stroke the royal johnson. OMG!

YES!

"Watch me Link - I will prove my 14 ounce semen production claim right here on this table!"
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I declare this the greatest GAF thread ever. I haven't laughed so much in a loooong time. Never let it die :D


The creators of these zelda games should be comedians. If I was a Nintendo representative I don't know if I would cry or laugh. Probably both.



"GEE IT SURE IS BORING AROUND HERE" with the nerdiest voice ever.
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:lol everytime i come back to this thread there's always something to laugh at. We seriously have to find out who was responsible for the art and drawing of this game and see what he's up to nowadays, a genius !
 
Wand of Gamelon and Faces of Evil were developed by Animation Magic, Inc.

Founded in 1992 and based in St. Petersburg, Russia.
Sources:
http://www.icwhen.com/book/the_1990s/1992.shtml
http://resume.gamedev.ru/?id=5800

Link: Faces of Evil
Producer - Dale DeSharone
Script - Jonathan Merritt
Programmers - Linde Dynneson, John O'Brien, John Wheeler
Graphic Design - Rob Dunlavey
Video Production - Animation Magic, Inc.
Audio Production - William Havlicek
Music - William Havlicek and Tony Trippi

Zelda: Wand of Gamelon
Producer - Dale DeSharone
Script - Jonathan Merritt
Programmers - Linde Dynneson, John O'Brien, John Wheeler
Graphic Design - Rob Dunlavey
Video Production - Animation Magic, Inc.
Audio Production - William Havlicek
Music - William Havlicek and Tony Trippi

Source:
http://faqs.gamez.com/sage/view.x?s=faqs&gid=2706&entry=55028&fg=gamezforums
 
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Sergei Boginski

sergei_boginski said:
I started working as a traditional cell animator back in 1992. My first steps in the computer game industry were animated cut scenes and animated 2D sprites for early arcade games (Zelda: The Wand of Gamelon, Body Slam by Philips CDI). Those days I was also drawing a lot of caricatures and animated short character animations in Autodesk Animator just for fun.

Shortly after joining a group of artists at Creat Studio in St. Petersburg in 1995, I began to delve into the magic of Softimage, and character animation in particular. The Studio did a lot of commercials work, but also started working with game developers and publishers in the US and Europe doing intro movies and cut scenes. Character animation eventually became the strategic direction of the studio activity, and I ended up becoming the Lead Animator for our projects.
*_*

Credits:
Total Mahem (Eidos/Domark)
Zork: Grand Inquizitor (Activision)
Crime Wave (Eidos/Domark)
Terracide (Eidos)
Civilization: Call To Power (Activision)
Heretic II (Activision)
Revenant(Eidos)
Wutang: Shaolin Style (Activision)
 
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