The new Wii U Zelda will feature about the same amount of dungeons as previous Zelda games, but these will be vastly bigger in scope and will be totally different from each other. Some dungeons are so big theyre broken up in 3 parts and will literally take hours to complete. The Wii U Zelda game will also have mini-games and side quests, but these are still on the drawing board. Finally, the games composers are creating a brand new orchestral soundtrack with hours of music. No word on whether any characters will speak in the game. Regarding the story, he said I really cant comment on that [the story] because I have no idea what it is. I dunno where its set in the Zelda timeline. Ive seen a grown up Link who looks like a much higher detailed Link from Skyward Sword. I havent see any cut scenes or boss fights either at this point. Im not sure theyve made any of that yet.
Some dungeons are so big theyre broken up in 3 parts and will literally take hours to completeOne of the dungeons is said to be an entire forest. The first test dungeon they made was a giant forest running on early and buggy Wii U hardware the dungeon was bigger than the Hyrule field in Ocarina, and the whole thing is one dungeon. You use the gamepad to navigate, avoid traps, follow clues etc. Its dark, lush, with a ton of trees, foliage, some which you have to cut your way through. Its scope and details are unlike anything youve seen in a Zelda game. He added that the Wii U Zelda game is so big, it wouldnt be possible without the 25 GB Blu-ray based storage that the console uses./[/url]
Ever since I first heard this, I was dreaming this would be what it actually was like, but I never thought it would happen. But man, I could honestly see it being the case. The forest temple just being a massive forest? Sounds amazing.