Hot Coldman
Banned
For those worried about shrine puzzle variety, I'm almost 100% convinced that every shrine was designed by a different game developer, so puzzle variety should be much more visible than we're used to in Zelda games.
I say this because the shrine names are almost definitely anagrams of the game developers' names (the first one is clearly Aonuma) and because the monks at the end clearly say that the shrine is a trial "I created" which really seems like a fairly meta phrasing.
All right, so they clearly need to capitalise on this and have random shrines that appear featuring player-designed puzzles, with the shrines named after the player's NNID.