Yes, most definitely would happen.
I meant to ask that, can I take KZ:SF, set the Ps4 to 720p output and get better framerate on MP right now? Not that if developers target 720p instead they would get better framerate, that is obvious.
Yes, most definitely would happen.
Do next-gen games get better framerate if you run them at 720p?
No, it would not render at 720p in that case, but simply downscale the 1080p framebuffer, so you'll get 2.25x SSAA applied to the 1080p framebuffer that has the interlacing/combing artifacts.I meant to ask that, can I take KZ:SF, set the Ps4 to 720p output and get better framerate on MP right now? Not that if developers target 720p instead they would get better framerate, that is obvious.
The blended frames produce a clean 1080p image if you keep still. You can see the interlace though if you look for it. See the fence and rain in this pic:
![]()
Dice beat GG this time around, they ported a PC engine to PS4 so quickly and it looks and performs way better.
I was wondering this too, but with the screen being stretched so much, wouldn't you notice the artifacts more? I was thinking maybe they could update the centre of the screen every frame, and the outsides using a method like this, as those areas would be more in the periphery of your vision. The problem there is that those areas would also be moving the most, so would be more susceptible to artifacts.
Oh, well, no then.=pI meant to ask that, can I take KZ:SF, set the Ps4 to 720p output and get better framerate on MP right now? Not that if developers target 720p instead they would get better framerate, that is obvious.
A lower resolution means less to process. I know that frame rate has a strong correlation with resolution when I play PC games.
I think they're just scaled by the GPU to whatever output resolution you select. Same performance.
But it isn't a lower resolution... the resolution is 1920x1080 100% of the time. Their code simply only updates 50% of it per frame and works some magic (with blurring etc) so you don't notice that 1/2 the pixels aren't changing.
Also, Guerrilla is right, it is 1080p 100% of the time.
What about GT5?that's just not how it works on consoles, games don't get rendered at lower resolution (and get better performance) when you have a lower resolution TV, frame rate would be exactly the same
Lets be honest KZ2 and KZ3 look better
hell even KZ Vita looks more crisp.
Just shows how much more impressive BF4 and Frostbite 3 is. 1600x900, holds 60fps better, 64 players, numerous vehicles on maps, destructible environments, levolution, simulated water physics.
KZ:SF looks great, in no way does either PS3 KZ game look better.
Lets be honest KZ2 and KZ3 look better
hell even KZ Vita looks more crisp.
KZ SF was rushed to market guaranteed you
Just shows how much more impressive BF4 and Frostbite 3 is. 1600x900, holds 60fps better, 64 players, numerous vehicles on maps, destructible environments, levolution, simulated water physics.
Do next-gen games get better framerate if you run them at 720p?
The multiplayer has visual and performance issues, but you're waay off base. Game still looks good.
KZ:SF looks great, in no way does either PS3 KZ game look better.
SP is not rushed (well, graphically at least). You couldn't impressed, but tech wise is untouchable. Another matter it's the art style, kz2 was infinitely superior.Pretty sure tons of patched have been implemented already, I am talking about
Day 1
I was never impressed by KZ SFgraphics
I was blown away by KZ2, KZ Vita
KZ3 snow level omg.
Guess whats the main factor?
neither of those was rushed to launch
Anyone shouldn't be. Except Ueda.One thing has to be said GG should never be
pushed to rush games
SP is not rushed (well, graphically at least). You couldn't impressed, but tech wise is untouchable. Another matter it's the art style, kz2 was infinitely superior.
From this statement I don't think you played any of the KZ games...they sure do perform better
I prefer that they got the pressure to do 60fps though, GG history on KZ games has been to really concede the framerate in multi. I think KZ:SF is by far the best playing KZ framerate wise.The problem here seems to be that they were pressured into 60fps late in the game and had to make big compromises to fill in for lack of optimization time.
One thing has to be said GG should never be
pushed to rush games
This is the craziest thing I've read in this thread. Mercenary is more crisp?Lets be honest KZ2 and KZ3 look better
hell even KZ Vita looks more crisp.
KZ SF was rushed to market guaranteed you
gee I wish I could connect to a server
All of the big league shooters fucked up, let's be real. KZ with this revelation being a factor in it's performance issues, BF with it's wonky ass server issues still going on today, and CoD...sigh.
they sure do perform better
This is the craziest thing I've read in this thread. Mercenary is more crisp?
I agree. GG is a team that can do great things but they don't seem to work as well on tight deadline. Hopefully after the sales of SF they've earned plenty of time to work on the new IP.the last game GG took their time on with was KZ2 and you saw how great that game was
one of my favourite shooters of last gen
I am talking about the game mechanics though.... that electricty gun in SP, Radec, MP... awwww yeah
that's just not how it works on consoles, games don't get rendered at lower resolution (and get better performance) when you have a lower resolution TV, frame rate would be exactly the same
gee I wish I could connect to a server
All of the big league shooters fucked up, let's be real. KZ with this revelation being a factor in it's performance issues, BF with it's wonky ass server issues still going on today, and CoD...sigh.
Opinion. BF 4 it's impressive in some area, less in someone, terrible in others. KZ impress me from the start to the end although I hate the artstyle or the level design but I'm talking just technically.Listen BF4 blows it away in every aspect
KZ SF should of have 4 years of development
It should had been the game that blows away
BF4 and it doesnt at all. When a 3rd party dev puts your exclusive dev of fps...something aint right.
The game looks better then the feb reveal in every way. Saying something dumb doesnt make it true. Launch vs Feb is a huge upgrade.I put it this way
KZ mercenaries devs clearly tried to utilize the hardware and push it.
KZ SF doesnt do that, it couldnt it was rushed
Devs were just aiming for launch not to impress blow minds.
Listen I was shock at The reveal moment in FEB....played those moments and wasnt even the same, that final real moment wasnt as impressive at all.
PS3 was a bit different, because it didn't have a working hardware scaler iirc.Not always. Comet Crash PS3 runs 60fps on 720p sets (or when you force it to display 720p), but 30fps when displayed at 1080p.
Fight Night character selection screen ran at 60fps when connected to an SD TV but half the frame rate and animation speed on HD screens.
Gran Turismo performs better framerate wise, at 720p.
The list probably goes on.
From this statement I don't think you played any of the KZ games...
No they don't....SP fps in KZ SF is higher and so is MP...so no, they don't perform better.
Opinion. BF 4 it's impressive in some area, less in someone, terrible in others. KZ impress me from the start to the end although I hate the artstyle or the level design but I'm talking just technically.
Maybe in multiplayer but Campaign is a world of difference and it's in KZSF's favor.Sorry but Frostbite next gen blows away
whatever GG made with KZ SF, you cant deny that fact, its no opinion.
Stop to talk how your opinion it's fact, please. Frostbige it's an incredible engine but not blows away GG engine. Just in fps, no more. KZ use some advanced tech graphic probably not present in the FB.Sorry but Frostbite next gen blows away
whatever GG made with KZ SF, you cant deny that fact, its no opinion.