I don't think I can eat that.
Wimp.
I don't think I can eat that.
Oh my. I was just thinking a ham salad
Wimp.
P4U2 update confirmed? Good, maybe they'll actually nerf Yu this timeKappa
Persona 1
I told Maki, I told her like seven times I was like "We don't have time to go to the mall. Youris fucked up, myuniverseis fucked up, and we should fix this stuff."universe
We still went to the Mall because Fred is whipped and Mark is thirsty as fuck. And nowwe can't leave the Mall.
Liz needs some help dammit.Nah. Yu gets buffed, Liz gets nerfed, and Labrys is removed from the game.
Welcome to the best part of the game. Wait no, WORST part of the game. I always get those words confused.Persona 1
I told Maki, I told her like seven times I was like "We don't have time to go to the mall. Youris fucked up, myuniverseis fucked up, and we should fix this stuff."universe
We still went to the Mall because Fred is whipped and Mark is thirsty as fuck. And nowwe can't leave the Mall.
Nah. Yu gets buffed, Liz gets nerfed, and Labrys is removed from the game.
When you pick Liz the game automatically loads Ultimate Marvel vs Capcom 3 in the new version.
I understand nerfing the boss character, but Liz is just hard to watch.When you pick Liz the game automatically loads Ultimate Marvel vs Capcom 3 in the new version.
I understand nerfing the boss character, but Liz is just hard to watch.
I find it hilarious too because I know that she's not that great, but the average (dumb) online Liz against me on netplay is like an 8-2 matchup in their favor.
Damn my constantly rushing in and having no projectile moves while they just Ziodyne ;_;
Liz is weird with how she's the worst character, but she's really hard to fight against for new players/people inexperienced with the match up.
That's (probably) why they nerfed her Maziodyne. It was one of her strongest tools, but it was a total scrub killer.
Welcome to the best part of the game. Wait no, WORST part of the game. I always get those words confused.
I dunno about you but I can't eat 10k+ calories in one sitting!
(Trigger warning)
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Persona 1
I told Maki, I told her like seven times I was like "We don't have time to go to the mall. Youris fucked up, myuniverseis fucked up, and we should fix this stuff."universe
We still went to the Mall because Fred is whipped and Mark is thirsty as fuck. And nowwe can't leave the Mall.
(Trigger warning)
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You are now at the worst dungeon in the game.Not only is this one the one with the most annoying layout, you get to the end, and you get kicked out, and have to do the whole dungeon again. You cannot avoid this, I am warning you ahead of time.
i don't think trigger worked on persona 4 arena
That's (probably) why they nerfed her Maziodyne. It was one of her strongest tools, but it was a total scrub killer.
i think the biggest noob killer is kanji.
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Oh thank goodness they nerfed that skill, I hated that I would keep getting Elizabeth's that would just spam that skill to no end.
I didn't know DSP liked Persona.Oh thank goodness they nerfed that skill, I hated that I would keep getting Elizabeth's that would just spam that skill to no end.
Not necessarily nerfed, though. Chie can low profile it with her 2A (which is risky), but Liz at least isn't vulnerable for forever after 236A. Same for 236B.
Despite her nerfs, she'll still be someone that inexperienced players will have a lot of trouble with because of Thanatos. And the nature of her supers. Her weaknesses are only really relevant in experienced play.
Maziodyne did get significant nerfs, however. Both versions of Maziodyne have more startup and recovery time, and significantly less active frames overall.
You're thinking of it's awakening version, which has less start up and less recovery.
I didn't know DSP liked Persona.
No, I'm not. The number of active frames Maziodyne lasts for doesn't mean much in terms of spam potential if the opponent was blocking during its first frame or not. Either they'll block during the course of it or get hit, because nothing else is happening except for the beam.
The new 236A has one more frame of startup and 64 frames of total recovery instead of 50, but it now has -14 frame advantage compared to -35, which means Elizabeth won't just be standing there for a long time, vulnerable, while the opponent gets to rapidly close the gap and punish her. One frame of extra startup isn't much, so that means an opponent who had a hard time getting around her Maziodyne spam before will have an even harder time in P4AU because she is able to act again that much faster.
There's the fact that it's slimmer and that it has less base damage, but I'm just talking about how much she can get out of spamming her 236A here. It being slimmer and having less recovery frames would mean that opponents would be able to dodge it more easily by well timed high jumps/double jumps, but I imagine that if the opponent could do that, they wouldn't have much trouble with Liz Maziodyne P4A spam in the first place.
Just to be clear, by "not necessarily nerfed", I meant that it's not a straight nerf with everything being worse and no redeeming factors to it. A lot of P4U2 balance changes in terms of frame data are like that.
Who are going to be your mains in ultimax?
Who are going to be your mains in ultimax?
Who are going to be your mains in ultimax?
I wanna try out Yukari, but I'll probably stick with Aigis and Shadow Labrys (character.)
Who are going to be your mains in ultimax?
Im trying to learn Aigis at the moment, but she takes an extreme amount of skill. Hopefully, i can get her down to a reasonable standard by the time ultimax arrives.
Who are going to be your mains in ultimax?
Yukari for sure.
im definitely going to experiment with Sho. He looks like a 100% rushdown character, which is fine with me.
I also dig his character design, unlike Labrys.