Bl4ckSunsh1n3
Member
Here is the bear rift I was talking about.

Its called Arreat Runs for a reason.
Wiz can do this easily with the correct skills.
Here is the bear rift I was talking about.
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This can't be real
I smell a hotfix incoming so I am going to milk this for all it's worth for now.
Yes, each Act's bounty bags has set legendaries it can drop. Those boots are from the Act 2 Bounty Bag. For anyone interested, the list of bounty bag legendaries:
http://www.reddit.com/r/Diablo/comments/21gorc/d3_ros_adventure_mode_bounty_reward_legendary/
I really, really want the Burst of Wrath Legendary 2Handed Axe from the Act 3 bounty bag. I think it fits my build perfectly and will be my end game weapon (here's an example of a Dex based one):
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I hope whatever hotfix they do here is to just shift more drops from breakables back to Elites rather than just reducing the chest count in the Core.
To be fair, the drop rates are really not high. It's just that you open so many of these chests in a run.
Once Adventure mode is unlocked, if I wanted to powerlevel a new character would that be a faster way of doing so than running the Classic mode?
Once Adventure mode is unlocked, if I wanted to powerlevel a new character would that be a faster way of doing so than running the Classic mode?
Anyone know if I need to learn all the previous gem patterns in order to get the RoS-gem patterns?
Any chance they're gonna change the crafting recipes for some of the Sets that drop? I got some plans "Captain's orders" or something and it costs a freaking flawless royal ruby to craft that shit for 6 totally random props? And the 2 set bonus is a pathetic 2000 health regen and 10% CDR, and 3 set +50 all Res and 10% resource reduction?
So after getting my crusader to 70 a couple days ago, I figured I'd try him out. I tried several different builds but this class seems, well, to be blunt, completely broken. I get the whole 'tanky' aspect of the class but this is a game where you want to kill as many mobs as quickly as possible to get loot. The ttk on this class seems to be completely reliant on long cooldowns and utterly pathetic resource regeneration. Any one of the primaries takes 10-15+ hits to generate a full bar and your secondaries drain them in 1-3 hits (and most do the damage of any other class's primary). So you end up just face tanking mobs for insane amounts of time, waiting for your stuff to cooldown so you can actually do damage for a split second, then back to facetanking. The ttk seems just astronomical.
I have almost the same gear level as my WD and the WD can kill a mob with a single cast of haunt and walking away literally 2-3 times as fast as the crusader when he's not using 2-3 cooldowns at the same time. It's insane.
Is blizzard aware of just how out of sync the crusader is with all the other classes? It's one of those classes where you know you're doing 2-3x the work for the same results everyone else is getting mindlessly. It's a real shame because after 2.0 almost every class is in great shape. The crusader feels like it was scrapped or something right before launch and they just threw some numbers on a chalkboard and said "well good enough, we'll fix it later I guess".
Were they always like this? I didn't want to believe the anti-hype I was hearing about the class but boy, it really is in bad shape.
The Crusader is definitely not where it should be right now. They seem incredibly inefficient compared to other classes. You have to get your DPS up super high before it starts feeling right. Hammers with the Thunderstruck rune seems pretty key right now.
This can't be real
If anyone wants to be powerleveled today I can hook some of you up. Put my 1.1m dps wiz to some use lol. I'll start in a couple hours if anyone is interested
Yeah I never did this before but I imagine it is.I still haven't leveled my Crusader past the 40s so I may take you up on this. I read going from 50-60 is a real grind...
In my opinion, anything Hammer related is an awful build. The output of each Hammer, even given the negligible Wrath cost, is just not worth it. It takes way too long to kill anything with those kinds of numbers.
In my opinion, anything Hammer related is an awful build. The output of each Hammer, even given the negligible Wrath cost, is just not worth it. It takes way too long to kill anything with those kinds of numbers.
Well that was different, just did a Nephalem Rift that had every floor as nothing but a long corridor to the next floor.
Actually kinda liked it.
Were they always like this? I didn't want to believe the anti-hype I was hearing about the class but boy, it really is in bad shape.
Yeah, my Wiz basically doesn't die. Once, a rare ring dropped and I got surrounded. I wasn't able to get the ring. I blinked out then ran a bit and blinked in again to get the ring and managed to get away easily. I'm not sure how other classes can run this efficiently but it's really easy on the Wiz. I smell a hotfix incoming so I am going to milk this for all it's worth for now.
Apologies if this is a repost but don't open several caches at once.
That's definitely not my experience. The constant crits I get while hitting all of the mobs around me makes killing extremely fast.
What build are you using if you don't mind me asking?
This is probably true however if you stack some speed, those hammer do some pretty good damage. Crusaders could use some buffs though.
This can't be real
Holy shit that Burst of Wrath. Act 3 caches, huh? Welp. I know what I'll be doing forever until I find one...
That stats seems from the F&F Beta, the actual weapon is loooooooooooooooooooower damage
Has anyone gotten anything worthwhile with the Bloodshards? Just keep getting junk to sell for them.
Apologies if this is a repost but don't open several caches at once.
In my opinion, anything Hammer related is an awful build. The output of each Hammer, even given the negligible Wrath cost, is just not worth it. It takes way too long to kill anything with those kinds of numbers.
Once Adventure mode is unlocked, if I wanted to powerlevel a new character would that be a faster way of doing so than running the Classic mode?
What I was running last night, though usually with Horse instead of Akarat's for the sake of not taking forever getting around for bounties. I have the Smite chest Legendary so I've been testing it out so it's normally Zeal and Zealous Glare there. Smite double-casting essentially doubles my Wrath generation in packs (I think? It's so hard to accurately gauge this) so ZG hasn't felt as necessary / I one-shot T1/T2 anyway. It gives me ~20M Condemn crits and ~18M or so FoH crits so a full Wrath dump is nearly 100M Damage. Condemn + 6x FoH casts essentially instantly ends most T1/T2 solo levels of Health.
Granted, I'm pretty sure I radically outgear this stuff. ~915k Damage / 9.5M in-game Toughness.
On the subject of Smite:Shared Fate, I've grown a little fond of it. The damage of Smite itself is awful (back to under 3M crits I think) but the AoE of it is nice for when packs clump around you awkwardly. The better part of it, though, is that stupid shit like Fallen that try to run away just get permastunned as Smite chains seem to tether even at the 15 yard range for Shared Fate's stun trigger.
I just think the class is better with their Wrath spenders depleting the resource super fast in one fell swoop. Kind of helps with the whole big burst idea of it. Blessed Hammer is more something I can see going with a lot of Wrath Regen and disregarding a generator entirely and having that as your primary instead.
Yeaaaaaaaaaaah, it is. I actually managed to get one after about 10 Act 3 bounty runs. It was an incredibly lucky night as I actually got the Act 3 Helm Pride's Fail or whatever it is as well.
I also found a legendary wallet that says "Badass Motherfucker" on it. Heh.
The Burst of Wrath I found is about 2500 DPS. I rerolled to about 1117 strength. That affix for 20% of your resource pool is restored on kill procs pretty damn often. Smashing through objects and enemies while retaining near max fury is pretty awesome.
Monks can do it pretty safely/effectively as well. Dashing strike (extra charge or MS) and tempest rush (more MS) with epiphany (DR rune) and serenity (increased duration). I also chose fist of thunder for more teleport potential and a mantra of your choice to boost toughness. Since you aren't killing anything just load up on toughness gear and respec your paragon for more survivability/skill cooldown. With epiphany up I was around 60m toughness and could easily tank a few hits from champs (hulking phase beats being the biggest offenders of being able to chase you the entire way).
This is part of the reason why my plan is to use multiple sets with the -1 Set Ring from the Act 1 bounties. The Set bonuses aren't that gamechanging but it's the best way to get more CDR and other free stats, especially when you can get 2-3 different 3 piece set bonuses at once.
My build feels more-or-less fine but that's really coasting off the fact that Fires of Heaven has actual damage numbers. The Wrath generation for the class feels like a tacked on mechanic rather than a fully fleshed out Crusader one. The amount of super viable builds for them (in terms of competitive to other classes kill speeds) is really limited.
In my opinion, anything Hammer related is an awful build. The output of each Hammer, even given the negligible Wrath cost, is just not worth it. It takes way too long to kill anything with those kinds of numbers.
If anyone wants to be powerleveled today I can hook some of you up. Put my 1.1m dps wiz to some use lol. I'll start in a couple hours if anyone is interested
The best thing about zeal is that it turns slash into holy damage.
Thanks for the detailed reply. I'll go over this when I finish up this meeting. I'm a bit weaker than you at the moment (850k dps and 8m toughness), but I'll think about trying out your build.
Limitless on the hammers isn't bad. You basically get new hammers spawning from old hammers as they connect with enemies, giving you 400% damage per cast than 200%. I did find every other hammer rune to be unimpressive though.
It'll take alot more than 5 runs to make it profitable. But I got 3 legendaries in less than 30minutes this morning. Yesterday I played for like 30minutes and got 4.Did you get anything? I tried about 5 runs yesterday no luck