I'd rather not play the game at all if stacking magic find is actually beneficial. I hated those days. I really don't enjoy playing with sub-optimal equipment just to find better equipment. I was okay with that in Diablo 2 because I used my best gear for PvP. But Diablo 3 doesn't have that. It's only farming. So the farming has to be as fun as possible. And magic find isn't that.
Fully agreed. Design-wise, magic find is a very poor stat to include in a game like Diablo where it forces the player into making difficult decisions that have nothing to do with gameplay.
I did find a Nagelring last week and have been using it on my chest runs. After seeing that data, I am thinking of incorporating it into my Rift runs as well if my group is clearing monsters fast enough. Goddamnit.
You guys should probably read through that thread before concluding this information is of value to you or forwarding such suggestions any further.You wants legs?
Stack some Magic Find yo
http://www.diablofans.com/forums/di...ndary-drop-rate-modifiers-analysis-rifting#c1
I got a few questions regarding gear. Is it worth it to swap this out:
And where should I be focussing on stats wise with my gear. I tried to get my All res up as suggested last time, but is it high enough now?
My profile: http://eu.battle.net/d3/en/profile/FeD-2651/hero/39105999
Any stats other then Dex and CC/CD I should emphasise on my Monk?
I'd rather not play the game at all if stacking magic find is actually beneficial. I hated those days. I really don't enjoy playing with sub-optimal equipment just to find better equipment. I was okay with that in Diablo 2 because I used my best gear for PvP. But Diablo 3 doesn't have that. It's only farming. So the farming has to be as fun as possible. And magic find isn't that.
So how many of us are in the shard of hate club?
How many of us want to be in the club?
How many of us shun the club?
Speaking of flawed logic, why do people assume the drop rate for legendary items is higher in rifts? There is absolutely no reason to jump to that conclusion, and all the anecdotal evidence in the world to suggest otherwise.
All that Blizzard has said is they increased the legendary chance by 25% in rifts. No one has ever said the legendary base drop rate is the same in rifts vs outside. It seems plainly obvious the base rate is much higher OUTSIDE of rifts, because it would be fucking RAINING legendary items in the rifts if it was higher. You are killing elite packs at 500% the normal rate in rifts, if the base rate was the same youd be getting a legendary item every 10 minutes.
Speaking of flawed logic, why do people assume the drop rate for legendary items is higher in rifts? There is absolutely no reason to jump to that conclusion, and all the anecdotal evidence in the world to suggest otherwise.
I'd rather not play the game at all if stacking magic find is actually beneficial. I hated those days. I really don't enjoy playing with sub-optimal equipment just to find better equipment. I was okay with that in Diablo 2 because I used my best gear for PvP. But Diablo 3 doesn't have that. It's only farming. So the farming has to be as fun as possible. And magic find isn't that.
Did something happen with Yoshichan? Did he get hurt by the game/Blizzard again?
Because blizzard said so. It was a patch\hotfix.
Make MF a secondary stat.
Problem solved.
It doesn't solve anything because you will still consider items with mediocre/poor primary stats just because they have high MF as a secondary stat.
Can you read for context at all? They said 25% additional, the base rate could be 0.1 in a rift and 1.0 outside of a rift, then after applying 25% additional it would .125 in a rift and 1.0 outside a rift. How is this beyond people's understanding?
Can you read for context at all? They said 25% additional, the base rate could be 0.1 in a rift and 1.0 outside of a rift, then after applying 25% additional it would .125 in a rift and 1.0 outside a rift. How is this beyond people's understanding?
Can you read for context at all? They said 25% additional, the base rate could be 0.1 in a rift and 1.0 outside of a rift, then after applying 25% additional it would .125 in a rift and 1.0 outside a rift. How is this beyond people's understanding?
Right, you would end up stacking by any means to reach the MF cap just so you can run Normal since max MF on normal would outweigh regular T1 (sans people who want set items).
Because that's a ridiculous assumption? It makes absolutely no sense at all to think the base item drop rate in rifts is lower than everywhere else.
How are barbarians doing with the new expansion?
Thanks.Well from what I've learned in this thread we can't do Torment 1 without struggling, but, personally I've been doing Torment 3 (and T4 occasionally but I need a bit more dps before I make the change fully) extremely fast and easy and having a lot of fun with it. If you enjoyed the class before you will probably still like it now once you figure out a build to roll with.
Well from what I've learned in this thread we can't do Torment 1 without struggling, but, personally I've been doing Torment 3 (and T4 occasionally but I need a bit more dps before I make the change fully) extremely fast and easy and having a lot of fun with it. If you enjoyed the class before you will probably still like it now once you figure out a build to roll with.
I don't think I understand the issue here at all.
If you want an increased opportunity to find legendary items, you need to assume more risk. You've got two options: wear MF gear and play at a lower difficulty, or don't wear MF gear and play at a higher one. Or, if you're crazy, wear MF gear and play at a higher difficulty. If you wear MF gear and play Torment 6, you should get more legendary drops than I do because you're nuts for doing it.
It's that simple. There is no "MF is dumb" or "MF is a stupid stat" argument to be made. It's risk vs reward, not fun vs reward.
How are barbarians doing with the new expansion?
I haven't seen MF on a single item since 2.0
Is it only from paragon levels now?
Well from what I've learned in this thread we can't do Torment 1 without struggling, but, personally I've been doing Torment 3 (and T4 occasionally but I need a bit more dps before I make the change fully) extremely fast and easy and having a lot of fun with it. If you enjoyed the class before you will probably still like it now once you figure out a build to roll with.
How are barbarians doing with the new expansion?
You guys should probably read through that thread before concluding this information is of value to you or forwarding such suggestions any further.
It probably isn't. Read the thread for why.
But legs dropping as candy is fun, no matter what kind of gear you're wearing.I don't think I understand the issue here at all.
If you want an increased opportunity to find legendary items, you need to assume more risk. You've got two options: wear MF gear and play at a lower difficulty, or don't wear MF gear and play at a higher one. Or, if you're crazy, wear MF gear and play at a higher difficulty. If you wear MF gear and play Torment 6, you should get more legendary drops than I do because you're nuts for doing it.
It's that simple. There is no "MF is dumb" or "MF is a stupid stat" argument to be made. It's risk vs reward, not fun vs reward.
Again, I don't understand how people can possibly believe this is optimal. You guys realize that at a certain point the increases from Paragon Levels trump the gains you can make through items right? Lets say you have a decent item loadout after playing for 2 weeks now. prolly 3-4 set pieces, ring of royal grandeur, soj, thunderfury or another decent weapon. Not that unrealistic for people that have been playing a lot since release. If they play 8 hours, they are getting more improvement to their character through paragon levels than the potential of finding a better version of an existing item, or getting the 1-2 set pieces they are still missing.
HOW DOES IT NOT? Look at the kill speed and amount of drop you get doing rifts. It's absolutely, positively insane compared to normal gameplay. Yet the rate you acquire legendaries is the same if not less. It's definitely less than something like running Manglemaw or chests right? How is this possible? Obviously the only rational conclusion is that the base legendary rate for things like chests, elite packs, rifts, purple monsters, white monsters, item racks, etc are not the same. If you are killing at 300% the rate of normal you should be getting 3005 the rate of legendary drops, but that does not happen in the rift. All evidence points to the base rate in the rift actually being much lower. Obviously, it has to be lower because of the hugely increased kill speed, its just too low, which is why they increased it in the first place. The problem is that even with the buff it's still too low.
But legs dropping as candy is fun, no matter what kind of gear you're wearing.I remember the old DS2 days, when you would get set/leg items every couple of minutes if you had godlike MF gear. Never made me want to stop playing.
Again, I don't understand how people can possibly believe this is optimal. You guys realize that at a certain point the increases from Paragon Levels trump the gains you can make through items right? Lets say you have a decent item loadout after playing for 2 weeks now. prolly 3-4 set pieces, ring of royal grandeur, soj, thunderfury or another decent weapon. Not that unrealistic for people that have been playing a lot since release. If they play 8 hours, they are getting more improvement to their character through paragon levels than the potential of finding a better version of an existing item, or getting the 1-2 set pieces they are still missing.
They suck bad until they get a lot of gear, then they honestly start pulling ahead of everyone else from what I've seen. Theyre capable of doing things that no one else can, its just extremely gear dependent. Its also not clear if some of it is intentional or not.
Please stop assuming things. Game is absolutely amazing, I stopped posting in this thread not because of people showing reaction towards my "addiction", but rather the fact that people were throwing shit bombs at me like I was the next Putin. It was unacceptable behavior and I had much more fun talking to people on Mumble/in-game instead. It had NOTHING to do with the "Blizzard game release cycle". So again, please refrain from being silly and respect how things really are/were.People inevitably get creeped out by the onslaught of his manic enthusiasm, and he get's upset that people start commenting on it so he stops posting. It's just a natural part of the yoshichan blizzard game release cycle.
I bought RoS a few days ago and started a Crusader from scratch. I used to have a buff that gave me +25% bonus to XP (looked like a blue chest) that I had for a few days and now its gone. Can i get it back?
I stopped posting in this thread not because of people showing reaction towards my "addiction", but rather the fact that people were throwing shit bombs at me like I was the next Putin.
That waa a weekend community buff iirc.
Old news. GAF hates it when people show excitement over 200%. Anyone who says anything else really doesn't know shit about this situation. I, if anyone, would know the truth here.Whoa. I know I'm new to the thread because I only recently game back to playing the game, but... really? People were getting upset at you for being enthusiastic about the game? Or what did I miss here....?
MF was fun in D2 because you didn't need good gear, the itemization was completely different than it is in D3. In D3 it was frustrating because it was another stat to add onto the 4 or 5 you already had to get on an item to make it good.
You'd have the 'perfect' item, and then the 'perfect +1' item with MF on it.
The difference in swapping on an ali babas in D2 or something was negligible but in D3 it would cut your damage by like 75% and you'd hate it.
In groups how are you dealing with having to get in melee range to use your Punish? I love the Idea of punish/shield bash, but Smite/of Slash and Fists seems way more reliable if you are not able to get right up next to the boss or whatever because of ground effects.
http://us.battle.net/d3/en/profile/Fizlah-1379/hero/43879354 here is my dude BTW. (obv dont wanna lose my holy stuff to re-roll lightning if I don't have to!