I do so hope I get to play my Witch Doctor a bit before these changes are (I'm assuming) tweaked. <3
I still have lingering dark memories of Witch Doctor since I played it around launch. May have to give it another shot now.
I do so hope I get to play my Witch Doctor a bit before these changes are (I'm assuming) tweaked. <3
But I really don't want to provoke. It just feels so weird. Loot-genre certainly is for me, I loved D1, D2, Demon's Souls, Sacred 1+2...wasted hours with these.
I'm pretty sure Mystic Ally - Fire beat out Sweeping wind prior to this patch because of Unity and the damage bonus MA itself. At least it did for me. It's a whopping 20% more damage. Even a 10% + 10% is significant. It also gives a mini SSS. If the patch helped pets and MA is doing 1.5 mil now, then it's definitely better than SW overall.
Nah man buff every other class to Wiz- I mean Witch Doctor's power level!ok yeah that's going to get some nerfing. probably will be hotfixed.
Shield bash pound rune is great now! Also, it seems like there is less stutter after this patch, anyone else notice this?
So, after hearing about the expansion, I thought I'd maybe give D3 another shot. I logged in, and found that they had unlocked the option to go to hard mode straight away. As one of my biggest complaints with D3 was that it was too easy, I transferred my character over to hard and started playing.
And you know what? It was great. I had to carefully time my attacks, ensure I wasn't surrounded, and there were multiple instances where I had to carefully kite enemies until my potion cooldown was finished. Hell, I even used my companion, because having them around no longer felt even more like cheating!
Then, when I got a few rare drops (which are seeming a lot less rare these days) it basically balanced out and the difficulty was about the same as normal.
Oh well.
The pet dmg thing is because crit damage is working for pets. It's a bug so I bet it is hot fixed tomorrow.
It's not really a nerf. They'll just go back to where they were yesterday which was already good.
Do pets benefit from +elemental damage? I'm guessing no.
Drop Spirit Vessel, unless you're on Hardcore I'd never run it.
There are eight difficulties that are higher than "Hard" here.. bump it again
Are the pets utilizing more than 50% crit damage now after the patch? Is that what the bug is?
I thought that all pets were limited to inheriting +50% crit damage.
I don't think so, and neither do followers.
Yes and YesAre the pets utilizing more than 50% crit damage now after the patch? Is that what the bug is?
I thought that all pets were limited to inheriting +50% crit damage.
I don't think so, and neither do followers.
I'm pretty sure Mystic Ally - Fire beat out Sweeping wind prior to this patch because of Unity and the damage bonus MA itself. At least it did for me. It's a whopping 20% more damage. Even a 10% + 10% is significant. It also gives a mini SSS. If the patch helped pets and MA is doing 1.5 mil now, then it's definitely better than SW overall.
I do enjoy the game for it's mechanics, I kinda like it. But it feels like running around in a perfectly thight 3D world like Jak and Daxter 1 - and then have nothing to do which makes sense.
But I really don't want to provoke. It just feels so weird. Loot-genre certainly is for me, I loved D1, D2, Demon's Souls, Sacred 1+2...wasted hours with these.
Undocumented crusader buff: the thorns passive now scales with difficulty level!
It's 6K on normal and 524K on torment 6. It's arguably a very good passive now for those of us who are more block-focused in our builds.
With reflective skin, the thorns build already melted elites in five seconds. Now it's exponentially more powerful. Shockingly so.
Undocumented crusader buff: the thorns passive now scales with difficulty level!
It's 6K on normal and 524K on torment 6. It's arguably a very good passive now for those of us who are more block-focused in our builds.
With reflective skin, the thorns build already melted elites in five seconds. Now it's exponentially more powerful. Shockingly so.
Can't speak for all monks, but for mine and also for a bunch of the guys I run with regularly, SW makes up around 30-35% of our dps, so still higher. SW also snapshots Mythic Rhythm, so that's an extra 40% dmg on SW that stays on until you let it drop.
I'll grab fire ally and Unity tonight though and test on Ghom.
So the bracers from bounties, Hack (I believe that's the axe's name?) and the Thorns set are now super strong? Awesome.
I've been using WD since the game came out. Just recently started a new monk character. Was WD not good to use? I think WD is just overall fun to play rolling around with a pack of creatures.
Undocumented crusader buff: the thorns passive now scales with difficulty level!
It's 6K on normal and 524K on torment 6. It's arguably a very good passive now for those of us who are more block-focused in our builds.
With reflective skin, the thorns build already melted elites in five seconds. Now it's exponentially more powerful. Shockingly so.
This has to be a bug similar to the pet crit buff, or else really poorly thought out when taking into account things like Hack, Sanguinary Vambraces, and the Invoker set.
Ikuu, would you mind posting a link to your profile? Sorry if I've asked you before.
so let me get this straight
wizards and monks remain efficient farming machines
wds and dhs got buffed
barbs and saders are still fucked lol!
You'll take your buffs and you'll like them!
Alternately, you'll stand by and watch as my Thorned Avenger of Death melts elites before you can hit them.
Yep. Your +crit dmg % explains your numbers as an actual pet build wouldn't put anything into that modifier.http://us.battle.net/d3/en/profile/ikuu-2818/hero/10261686
I think it still has the build I was messing around with for big crits, I usually run Sycophants instead of Midnight Feast.
http://us.battle.net/d3/en/profile/ikuu-2818/hero/10261686
I think it still has the build I was messing around with for big crits, I usually run Sycophants instead of Midnight Feast.
I've been using WD since the game came out. Just recently started a new monk character. Was WD not good to use? I think WD is just overall fun to play rolling around with a pack of creatures.
Witch Doctors!
Fetish pets were buffed. They seem to take into consideration Crit Dmg now!
![]()
Mine are hitting up to 9 million... previously they crit for 1.5m.
DHs got buffed?
Yes, yes, and yes. Those bracers were previously garbage since the 1,000% modifier was based on the 6K number. Now they are probably top tier, but I'll have to test them when I get home in a few hours.
So happy I didn't salvage them.
It's thorns time!
Can't speak for all monks, but for mine and also for a bunch of the guys I run with regularly, SW makes up around 30-35% of our dps, so still higher. SW also snapshots Mythic Rhythm, so that's an extra 40% dmg on SW that stays on until you let it drop.
I'll grab fire ally and Unity tonight though and test on Ghom.
This seems like a bug that will be hotfixed along with the pets.
Currently that would be doing 524million thorns damage, just standing there.
Add into that the +200% buff from Iron Skin + Reflective Skin, and the +1500%~ from STR and your looking at ~1.4billion damage....
Imba as fuck.my calculations are not guaranteed to be accurate