I don't "get" TLOU

I'm right there with you.

Edit: I did end up beating the game, and I thought it was a graphical powerhouse, but otherwise a "pretty good" game. The amount of near-worship it gets is staggering.

And rightfully so...shouldn't one of the best games of all of 2013 get worship from gaming enthusiasts that know when a game has all the ingredients to make a GOTY caliber game?

Granted not everyone is going to like the best things in life but ...your statement is confusing. Not that you don't like the game that much but wonder why a GOTY caliber type game gets near God-Like worship..that is what i don't understand.

Its kinda like me saying why some people worship their spouse because i personally don't like the idea of being in love with a spouse...but yet most people are in dire worship of the person they love...kinda odd example but you get my point lol
 
It's totally normal. There's just something about it that's not appealing to you. Every once in a while I try my hardest to get into Pokemon because I have a lot of friends that are playing it. However, I just find it boring. I don't know why, but I know it's just me.

It's the same situation here. If it's not clicking with you, then don't play it.
 
Yes it does. It is relative to the length of the medium.

If you are watching one of the best movies in and expect yourself to think its the best movie in 10 minutes in, then you're being ridiculous.

Same if you are playing a 100 hour game and expect to love it after 3 hours.

Or a 40+ episode show after 1 episode.

I'd say we are judging relative to the medium though. When I listen to a new album each track gets maybe a minute or two, before I jump to somewhere in the middle for a quick preview, and then skip it if I don't like what I'm hearing still.

If I'm playing a game for 4 hours and it hasn't been fun, then I have very much adjusted the amount of time I was willing to give it. I don't think the game lasting 15 or 100 hours makes any real difference here, as that would generally imply that the extended length is probably the cause of why I'm not enjoying it (i.e. padding). In terms of something like a TV show, the idea of dedicating a percentage time to it before making a decision becomes even more problematic as the length of the show grows. Suddenly it becomes "but Season 3 is totally worth sticking it out for!!".

Now movies are different to games and TV shows. Even if a movie is truly awful, I'm likely to still watch it to completion. This is because the movie is only asking a few hours of me, and not repeat sittings of non-fun. If there were any sort of break where I stopped watching a bad movie, the chances are high that I would never choose to return to it. This is evident in how often seeing a bad movie will convince you not to watch the sequel, and is far more comparable to finishing a long game, or TV series.

Finally, there's a huge difference between not realising a game is one of the best early on, and not having any fun with it. I didn't have any idea that Quake 3 was going to be one of my favourite games ever when I first started playing it... however I did know I was having fun almost immediately. The approach you're suggesting requires attempting to experience the majority of anything, even if you don't like it, on the off chance that you may later. This would just cause you to experience less things overall, making it less likely you'd experience things you do like, as a result of all the time you're spending with things you don't. So I stand by the idea that repeatedly returning to something that you find to be crap makes no sense, and is generally horrible advice to supply to someone else.

Totally understandable. I suffered through the first few hours only because I was wondering where the masterpiece everyone was talking about was. Fortunately it revealed itself after the 50% waypoint and turned into my second favourite game of the year. There is no other game I can remember that manages such a drastic turn in quality. So yeah normally I would be right with you, but I have to make an exception for this game. I totally understand though that it is probably not worth it for many people.

Yea, I get what you're saying. For me, the problem is generally that at any time I could return to finish the game, it would come at the expense of playing something else which I have more confidence in entertaining me. To be fair, I didn't get very far into it. I had just finished The Outskirts and was about to start off on Bill's Town. The thing is, I only know Bill's Town is next, because I looked at an FAQ to see how much more of the game there was before I was done. At that point I realised I probably shouldn't be playing it.
 
Its kinda like me saying why some people worship their spouse because i personally don't like the idea of being in love with a spouse

spock.gif
 
Well, I loved the gameplay in this game. Pretty much all aspects of it, the stealth, the hard-hitting melee combat, the weighty feeling of the guns and the impact of shots etc. It really is the best 3rd-person-action and stealth game I've ever played.
 
Did Druckmann just suddenly become a good writer between Uncharted 2 and The Last of Us? Because I'm ridiculously skeptical of the claim that subtlety and subtext exist within a game penned by the brain behind Uncharted 2, which was one of the most hamfisted games I've ever played.

Might have something to do with one being based off popcorn blockbuster adventure films, and the other being a dead serious post apocalyptic survival drama.

Writers can do more than one thing, you know.
 
I think the TLOU lives in the same category as the walking dead TV show. You have to actually care about the main protagonists to really enjoy the game. You are not just playing a game you are helping these people to survive in their world. If you don't have that connection you will not enjoy it.
 
Lets be honest, the Naughty Dog fanbase has been downright awful when they see perceived slights against the company and their games. Surely we haven't forgotten the vitriol from the Uncharted 3 review thread. They are also extremely loud with their lavish praise of TLOU. We've had multiple absurd threads today alone about TLOU and its remake, its like XenoBlade diehards to the nth degree.

hey hey hey, I might be biased but I havent really seen anything annoying about the xenoblade fanbase, there is alot of love, but not to the level ive seen of other fanbases.
 
Its kinda like me saying why some people worship their spouse because i personally don't like the idea of being in love with a spouse...but yet most people are in dire worship of the person they love...kinda odd example but you get my point lol
That's it, this thread is getting too weird. Lock it up.
 
I don't "get" why people can't realize not everyone has the same tastes in games so no one expects you to suddenly like it nor should you expect anyone to suddenly not like it. To me, it's one of my favorite games of all time due to the setting and the story (which isn't exactly predictable if you went in blind but you're too early in the game to say).

If you don't want to continue then don't, but you shouldn't expect other posters to magically make you interested in it. I see people getting offended at us Vita owners who don't like JRPG's, but that's because it's not my type of game genre. It's nothing personal, just different tastes and I don't make threads mentioning my random distaste for those games because I know others like them and that I don't and opinions aren't hard to come by.

The people that love it aren't wrong and neither are you. The people that are wrong are the ones that think their opinions outweigh all others when it comes to something very subjective.

It's not an all or nothing situation yet everything seems to turn it into a black and white affair with no middle ground. I think TLOU has some flaws, but the good outweighs the bad and makes it one of my favorite games and even the MP is a lot of fun with friends.

Just because you don't like it doesn't mean the vast majority that liked it are wrong and that the game is over-hyped. It doesn't mean people are Sony or ND fanboys, it doesn't mean they bad tastes in games or low standards, nor does it mean you have bad tastes.

I understand people not liking the game, but I don't understand why we have to passively question everyone's tastes because of it or that it's simply overrated for the hell of it. I know people want to be edgy and say everyone else is crazy and that game is objectively overrated, but the only thing people really need to understand is that we all have different tastes in movies, music, books, and games are no different. I think SOCOM is one of the greatest series of all time to me personally, and if you disagree, it doesn't mean you're wrong nor does it mean the series is overrated.
 
I loved it. I think it was the best in its genre, AAA shooty-stealthy cinematic action-adventure.

I also think that this kind of games have to go, because they are regressive in design. Games nowadays can be so much more complex and layered experiences than these kind of games can offer.

In other words: it's a great specimen of a family of products that have exhausted any capability for innovation; and they have to go, in my opinion. It's like western movies. They grew stale, but at the end of their popularity curve there was the pinnacle of their quality ( i.e. The Good, the Bad, and the Ugly; Cheyenne Autumn)
 
I don't like Bayonetta, Mario Galaxy or Dark Souls or Halo or Half Life series or GTA.

I guess it is normal not to like everything even if it is popular or has succes form critics or 'hardcore' gamers. I also find 'The Godfather' as boring as fuck. Yet is considered one of the best movies ever.
These things happen all the time. Just accept it and go after the games you think you will enjoy.
 
Whenever I see that Uncharted 3 review thread I get instantly disappointed, this site deserves better posts than what is in that thread. Fucking abysmal.

Pretty much everyone listed there should have been junior'ed for life lol. I especially liked the idea that any game that can be considered better than its predecessor automatically needs to have a higher average score to reflect that. So GTAV should be 99% metacritic minimum, and if the next two games continue to improve upon it? Fuck it... 101%!
 

That's it, this thread is getting too weird. Lock it up.

I don't know what you guys are having a problem with, That poster didn't mean that they actually have a problem with somebody falling in love with their spouse. The point was that if somebody did have a problem with people falling in love with their spouses, that wouldn't make any sense. It was a weird comparison between people liking games such as The Last of Us, but slapnuts admitted it was kind of a weird comparison
 
It's alright but if it wasn't a console exclusive people would treat it like what it is, the 9 millionth zombie game to come out in the last few years. It is really competent at executing ideas that have been done before.
 
The atmosphere is dark and very heavy. I felt a little uneasy playing the game, but I enjoyed it none the less.
Not everyone enjoys spending time in a place like that I suppose
 
Maybe you can help me out here, GAF. Maybe not.


Whatever it was, I just found myself unable to get "into" the game like I usually can with most games. I felt like I was struggling to just get to the next part, and I kept wondering where this amazing game was that everyone kept talking about.

Does it get better? Does it change up later, or is it going to be more of this for another eight hours? Because I'm not sure I can slog my way through it if that's the case. People talk about how great the ending is, and I've done a good job of not spoiling it for myself, so I could still experience that if I can just get to it.

.

I had this, I felt like I was just gasping for the next cut scene taking the story forward. I liked the gameplay, it just didnt do a lot for me.

When I finished the game I felt, and still do, like it is one of the best games I ever played. I can not wait for the PS4 version and will get it (if i will get a PS4)

My advice would be to stick with it, I think a lot of people didnt play it because the gameplay was that amazing, it is the whole picture ND manages to paint, and when it all comes together you feel like you went through an amazing experience.
 
I never finished it either. Always felt more like exploring their world in a way I couldn't while being narrowly guided through the experience. Also the boss encounters felt totally unneeded.
 
I don't know what you guys are having a problem with, That poster didn't mean that they actually have a problem with somebody falling in love with their spouse. The point was that if somebody did have a problem with people falling in love with their spouses, that wouldn't make any sense. It was a weird comparison between people liking games such as The Last of Us, but slapnuts admitted it was kind of a weird comparison

Yeah I knew what the poster meant. I was simply pointing how it could be read differently due to the lack of any punctuation. Made it an extra weird comparison. :D
 
i hated everything about half life 2, most people here not only like it they worshipped it. what i am trying to say is that every person has his own perspective on things, its not strange for a person not to like popular things.
 
i hated everything about half life 2, most people here not only like it they worshipped it. what i am trying to say is that every person has his perspective on things, its not strange for a person not to like popular things.

Yep, have to agree with this.

That said, there is a very loud subset of ND fanboys who are intolerant and obnoxious towards anyone critical of their beloved. Look at the uc3 review and Ellen Page personal attack walls of shame.

Some posters need to take a long hard look at themselves.
 
Does it get better? Does it change up later, or is it going to be more of this for another eight hours? .

Well, for me the game took nearly 30 hours to complete so I was just blown away by the length of it (not like it is a grind either) so unless you're rushing things there could be more than 8 hours left. But I guess if you're not enjoying the world then you'd get through the game quickly.

But then you'd kind of be missing the whole point. Anyway, I thought the beginning was great, maybe one part that was a bit frustrating gameplaywise but otherwise solid. On the other hand Brad from GB thought the beginning was a little dull and only later the game picked up, so, there's a chance you'd fall in the same camp. Or then you're like Jeff and just hate the gameplay.

If you're not even into the story then why'd you even force yourself to play it more? Sure it's an important game but when you feel like you've done what you can, given it a chance, then don't be shy to just drop it.
 
I can't get into it either. I actually considered posting a similar thread a bunch of times but decided not to.

I'm about halfway through the game and can't get myself to pick it back up. It just feels very tedious and repetitive. Clear one area, walk to the next, repeat. I also felt nothing for the characters. I'm sure that might change later in the game, but nothing halfway through even fazed me.

I'm curious to know what happens, but I'm still avoiding spoilers despite having absolutely no desire to ever play the game again.
 
It's an experience more than a game. It gets recognition for its very pretty visuals, uniquely subtle (if awkward and overly melodramatic) storytelling, and half-hearted attempts at 'survival horror' in a market that has long-savoured its return. However, as a game in its own right, it has a low skillset, and hinges heavily on repetition. As a result, replay value is obviously rather poor. It's also rough around the edges with several glitches and AI oversights. Treat it as a way too-long, great-looking movie that wallows in fashionable cynicism and doesn't have a lot to say that hasn't been said before, and your expectations will be met. You may even be impressed by its passionate aspirations of being a movie, despite the unfortunate constraints and lack of interest in the responsibilities of its inherent medium. But go in wanting a great videogame? You'll be disappointed.
 
Take a 3 month break and then play it again. Worked for me. It didn't even make my GotY top 10 based on my first 6 hour impression, but I came back 3 months later and ended up playing it through twice, loving every minute. I'd now put it down as one of the best games I played all generation.
 
Sometimes mood can play a part in how much somebody enjoys a game.

I liked TLOU quite a bit, but its not anywhere near a GOTG or anything for me. I mean, I would still say its a must-play game, just because it does some things so incredibly well(atmosphere, brutality, visuals, voice acting and dialogue, sound), but there's a lot of things that dragged down how 'fun' the game was to play, like the slightly better than mediocre 'stealth', which makes up most of the gameplay, the biggest example. I also found the repetitive nature of the enemy variety(and lack of it) got old fairly quickly, which is always a big bummer in my book. Controls aren't great, either. In fact, the game purposefully makes your controls worse for the beginning of the game, which can make for frustration that the game tries to disguise as 'tension'.

Still haven't played the DLC. Will give it a go when I can get it on sale somehow.
 
It's an experience more than a game. It gets recognition for its very pretty visuals, uniquely subtle (if awkward and overly melodramatic) storytelling, and half-hearted attempts at 'survival horror' in a market that has long-savoured its return. However, as a game in its own right, it has a low skillset, and hinges heavily on repetition. As a result, replay value is obviously rather poor. It's also rough around the edges with several glitches and AI oversights. Treat it as a way too-long, great-looking movie that wallows in fashionable cynicism and doesn't have a lot to say that hasn't been said before, and your expectations will be met. You may even be impressed by its passionate aspirations of being a movie, despite the unfortunate constraints and lack of interest in the responsibilities of its inherent medium. But go in wanting a great videogame? You'll be disappointed.

Pretty much agree with all of this. I got quite bored of the actual game halfway through, but I was enjoying the story so I ended up watching them on YouTube. Not watched the DLC, so I may try the remastered version again once it hits $20, maybe a little more if it hits 60fps because that usually makes the shooting more fun.

If not, I'll have some prettier videos to watch if I feel like watching the story again.
 
The game is absolutely nothing special, the story is quite decent for a videogame but it feels just tacked on to the game. Nothing about it feels "unique" to the medium. Add that to my dislike of telling the story in cutscenes. The gameplay while solid does didn't "wow" me at all.

It's a good game, i just wish ND would push it a bit farther.

It's an experience more than a game. It gets recognition for its very pretty visuals, uniquely subtle (if awkward and overly melodramatic) storytelling, and half-hearted attempts at 'survival horror' in a market that has long-savoured its return. However, as a game in its own right, it has a low skillset, and hinges heavily on repetition. As a result, replay value is obviously rather poor. It's also rough around the edges with several glitches and AI oversights. Treat it as a way too-long, great-looking movie that wallows in fashionable cynicism and doesn't have a lot to say that hasn't been said before, and your expectations will be met. You may even be impressed by its passionate aspirations of being a movie, despite the unfortunate constraints and lack of interest in the responsibilities of its inherent medium. But go in wanting a great videogame? You'll be disappointed.

.
 
What I dont get is why it is suddenly "cool" or the new trend, to absolutely hate something that has become popular and appeals to other people.

Dont missunderstand me, I get it that not everything is for everyone, and it is perfectly understandable if the OP or anyone else for that matter, doesnt like a game.

But going on to say that suddenly, a game that has won the most GOTY awards ever in the history and within a year of fierce competition (GTAV, Bioshock infinite etc), is an overrated piece of crap and present it as UTTER GRABAGE, is really, beyond my understanding.

Ok you dont like the game. Good. Perfect. But dont exagerrate.... ffs....

It is not suddenly "cool" to call it overrated, a game that both critics and the majority of players voted GOTY if not GOTG! I mean you have to be quite ARROGANT to believe that your amazing OPINION is suddenly a fact, a universal truth, the word of God himself, that is beyond questioning.

A lot of people here have stated their personnal opinions as facts. Saying "i dont like the game" is quite different than saying "the game is utter garbage an overrated piece of crap", because you know, we all know your word is Gospell... /s

Dont like the game. Thats fine, cool and perfectly understandable. But going on to spew buckets of hatred just because something that does not appeal to you, appeals to the rest 95% of the world, doesnt make you suddenly the smart guy and the rest idiots for liking it.

This applies not just for TLOU, but pretty much every popular and well received product out there. I guess its human nature... sad.
 
What I dont get is why is it suddenly "cool" or the new trend to absolutely hate something that has become popular.

Dont missunderstand me, I get it that not everything is for everyone, and it is perfectly understandable if the OP or anyone else for that matter, doesnt like a game.

But going on to say that suddenly, a game that has won the most GOTY awards ever in the history and within a year of fierce competition (GTAV, Bioshock infinite etc), is an overrated piece of crap and present it as UTTER GRABAGE, is really, beyond my understanding.

Ok you dont like the game.

Good. Perfect.

But dont exagerrate.... ffs....

It is not suddenly "cool" to call it overrated, a game that both critics and the majority of players voted GOTY if not GOTG.

I mean you have to be quite ARROGANT to believe that your amazing OPINION is suddenly a fact, a universal truth that is beyond questioning.

A lot of people here have stated their personnal opinions as facts. Saying "i dont like the game" is wuite different than saying "the game is utter garbage an overrated piece of crap", because you know, we all know your word is Gospell...

Dont like the game. Thats fine, cool and perfectly understandable. But going on to spew buckets of hatred just because something that does not appeal to you, appeals to the rest 95% of the world, doesnt make you suddenly the smart guy and the rest idiots for liking it.

This applies not just for TLOU, but pretty much every popular and well received product out there. I guess its human nature... sad.

Maybe read the OP again. He clearly says he doesn't hate it, so your hyperbole is misplaced.
 
Maybe read the OP again. He clearly says he doesn't hate it, so your hyperbole is misplaced.

Maybe actually "read" the rest of the thread as well as my post better and understand where my "hyperbole" is placed or not, instead of just quoting before reading

Mkay?

Because your reading comprehension must really really suck if you cant see that i specifically said that i am not talking about the OP and its perfectly fine not to like it.
 
It's a great game with the world's most annoying fanbase.

Bwahahah the irony.

On topic I don't see why its a taboo not liking TLoU. I mean yes the overwhelming majority love it, think its game of the generation or year, won 200 GOTy awards blah blah blah etc. but that doesn't automatically mean you will like it.

I don't see why the OP is so confused.

Whats more theres little detail given on exactly why the OP doesn't like it so........
 
The game is absolutely nothing special, the story is quite decent for a videogame but it feels just tacked on to the game. Nothing about it feels "unique" to the medium. Add that to my dislike of telling the story in cutscenes. The gameplay while solid does didn't "wow" me at all.

It's a good game, i just wish ND would push it a bit farther.



.
The story isn't good at all, in my opinion. The basic premise of a virus outbreak that turns people into zombies/monsters/whatever and humanity is ruined and then there's somebody who is immune and can save everybody. Its all quite generic.

I think what TLOU does well is the storytelling.
 
It's an experience more than a game. It gets recognition for its very pretty visuals, uniquely subtle (if awkward and overly melodramatic) storytelling, and half-hearted attempts at 'survival horror' in a market that has long-savoured its return. However, as a game in its own right, it has a low skillset, and hinges heavily on repetition. As a result, replay value is obviously rather poor. It's also rough around the edges with several glitches and AI oversights. Treat it as a way too-long, great-looking movie that wallows in fashionable cynicism and doesn't have a lot to say that hasn't been said before, and your expectations will be met. You may even be impressed by its passionate aspirations of being a movie, despite the unfortunate constraints and lack of interest in the responsibilities of its inherent medium. But go in wanting a great videogame? You'll be disappointed.

Gotta disagree with almost everything in this post. I consider the last of us to have some of the best and most unique gameplay in a third person shooter: the weight of the guns, the crafting, the limited ammo, the stealth and the brutality of the melee system made it a pretty incredible experience for me. This is especially felt in hard and particularly survivor difficulty, it can be very difficult and tense when you have to make a decision as to whether to craft a Molotov or health kit when you only have the tools for one of them. Replay value is not limited IMO, and i have completed the game three times, thoroughly enjoying each play through.

If you treat this game like a movie, that's how it's going to feel. Its story, pacing, narrative and voice acting are the best I've ever seen in a video game, but there is also hugely unique and deep gameplay as well. If you still think that the game has a 'low skill set' try playing online and you will appreciate the gameplay even more: it's even more intense and without working with your teammates you'll just get slaughtered.

I do agree that the last of us is better than uncharted though :D
 
After having played real shooters Naughty Dog is just bad at them, i hated the gameplay of Uncharted and TLOU. On top of that, stealth is really bad too, too many times i get spotted for no real reason, too many times you can't advance until you kill everyone because there is a locked door. However, story and graphics really pick up after "Summer"'s end, you should play it to the end
 
Maybe you can help me out here, GAF. Maybe not.

Long story short, I don't like The Last of Us. I'm probably not alone, but I also realize that this is undoubtedly an unpopular opinion here, so we tend to stay quiet, those of us who think this way.

That's not to say I hate it, or that I think it's a bad game. Far from it. It's drop-dead gorgeous, of course (I'm a bit of a graphics whore, so that doesn't hurt). The story so far (I think I'm about a third of the way through) is interesting, if somewhat predictable at this stage.

But I just can't find myself getting engaged by the gameplay, and I can't quite put my finger on why. Gameplay is solid, course, as expected from ND. It's not the stealth element, as I can play the hell out of games like MGS.

Whatever it was, I just found myself unable to get "into" the game like I usually can with most games. I felt like I was struggling to just get to the next part, and I kept wondering where this amazing game was that everyone kept talking about.

Does it get better? Does it change up later, or is it going to be more of this for another eight hours? Because I'm not sure I can slog my way through it if that's the case. People talk about how great the ending is, and I've done a good job of not spoiling it for myself, so I could still experience that if I can just get to it.

Help me, GAF! Help me understand why everyone is pissing themselves over TLOU coming to PS4. Help me give a shit enough to maybe pick it up and go through it a second time. Because as it is right now, I couldn't care less about the Remastered Edition, and I may not even finish the PS3 edition.

It's the shitty framerate which puts you off. The game play in concept is nice. The pay version is targeting to fix that issue but probably will not succeed.
 
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