I think $40 retail with dlc map packs later as well as free update events like the ones the poster mentioned above should be good.
With the events, you unlock new costumes and accessories.
I've got to get this fan art my sister did uploaded somewhere. She drew an inkling with an afro-tuft of hair and I'm like "I would TOTALLY buy cosmetic DLC for an Afro-ling".
There's a whole Gaf thread dedicated to Splatoon fanart.I've got to get this fan art my sister did uploaded somewhere. She drew an inkling with an afro-tuft of hair and I'm like "I would TOTALLY buy cosmetic DLC for an Afro-ling".
I scoured youtube for good moments but in the end the Treehouse stream was still the most interesting. Let me know if these are too big (20 MB, 13.4 MB), I'll change them to links.
A stealth fight.
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Here you can see the blue squid sneak up on pink after firing a few globs.
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This game is nuts. There are already so many strategies intuitive to the game's core mechanics. Seems like another game that could use the MKTV treatment.
By the way, is this footage taken from the Devs vs. Treehouse match?
I scoured youtube for good moments but in the end the Treehouse stream was still the most interesting. Let me know if these are too big (20 MB, 13.4 MB), I'll change them to links.
A stealth fight.
![]()
Here you can see the blue squid sneak up on pink after firing a few globs.
![]()
You know what would be great for this game?
Being able to jump higher/faster as a squid and then maintain that momentum after switching back to a human midair.
Yeah.
You know what would be great for this game?
Being able to jump higher/faster as a squid and then maintain that momentum after switching back to a human midair.
Yeah.
No, I like Splatoon's movements because it's relatively grounded and smooth. The last thing I want is for people to high jump all around the arena.
Of course I'm also usually not a fan of shooters and movement in multiplayer tend to be very jerky and random from my limited experience.
No, I like Splatoon's movements because it's relatively grounded and smooth. The last thing I want is for people to high jump all around the arena.
Of course I'm also usually not a fan of shooters and movement in multiplayer tend to be very jerky and random from my limited experience.
No, I like Splatoon's movements because it's relatively grounded and smooth. The last thing I want is for people to high jump all around the arena.
Of course I'm also usually not a fan of shooters and movement in multiplayer tend to be very jerky and random from my limited experience.
The goal wouldn't be height. It would be to have a way to shoot and move quickly at the same time if you're moving through your own ink. If they have loadouts that affect the movement of the character, this could be a thing. It would allow for a more technical style of play, like the scout in TF2.
But you know, the problem with getting carried away about this is that it inevitably leads to disappointment.
https://www.youtube.com/watch?v=96WZJusSqR0
This never came out and the studio closed in 2011 but this 'color wars' game is pretty similar.
I've recently started watching videos of this after seeing all the great fan art and I have to say this game really does look amazing. And the concept behind the game mechanics is simple and intuitive, you can understand it and start the meta game almost immediately.
on another topic:
some people mentioned keeping your speed from a squid jump and that doesn't sound like a good idea to me. I think the game is fine as is. It would lead to players constantly jumping around for the speed boost and would destroy some of the great things we've seen so far. The game looks to be at an almost perfect pace right now. I think the guys making this know what they are doing.
I'm sure the speed will be capped. The main benefit people are hoping for is for it to be a an advance method of movement that's faster than just gunning an area and swimming through the paint.
This keeps everyone on the same playing field tho, and shifts the focus towards strategy.
I scoured youtube for good moments but in the end the Treehouse stream was still the most interesting. Let me know if these are too big (20 MB, 13.4 MB), I'll change them to links.
When this game arrives Splatoon TV needs to happen. MKTV is godtier and it will be for this game to. 60 seconds highlight reels of amazing stunts and kills? Color me interested ;-)
splatoon is real esports
When this game arrives Splatoon TV needs to happen. MKTV is godtier and it will be for this game to. 60 seconds highlight reels of amazing stunts and kills? Color me interested ;-)
Wonder if they held an invitational, what game teams they should invite?![]()
When this game arrives Splatoon TV needs to happen. MKTV is godtier and it will be for this game to. 60 seconds highlight reels of amazing stunts and kills? Color me interested ;-)
splatoon is real esports
They should do a competition for the gaming media. That could be hilarious.
Polygon vs. Kotaku. Splash!
They should do a competition for the gaming media. That could be hilarious.
Polygon vs. Kotaku. Splash!
can you imagine how bad theyd be?![]()