akachan ningen
Member
I'm still pretty blown away by how many people say that you have to play a game to completion to rate it or even talk about it.
I remember when I played Brutal Legend, I played it for a few hours and it was so boring but people kept saying "it has RTS elements later" and shit like that so I played a little more. It didn't get better and actually, I felt like it got worse when I got to those RTS-like battles.
I feel like some people play a game they don't like all the way through so that they can slam it later without being called out for not finishing. As though a good finale is enough to redeem a bad game. I don't see how it could ever be enough.
Other times people will stick it out because they spent money on it but that's just as bad. It's like adding insult to injury. It's not enough to have wasted money, now you're going to prolong the torture on top of that?
If a game doesn't even begin to entertain me or interest me after a few hours, isn't that enough to decide that it sucks and I don't want to play it anymore? I guess it's better not to think about it in terms of hours because game lengths vary so much.
I guess what I would say is that a game should show you 80% of what the gameplay is like within the first 20% of the game or something close to that. And that should be enough to give your opinion on it.
I remember when I played Brutal Legend, I played it for a few hours and it was so boring but people kept saying "it has RTS elements later" and shit like that so I played a little more. It didn't get better and actually, I felt like it got worse when I got to those RTS-like battles.
I feel like some people play a game they don't like all the way through so that they can slam it later without being called out for not finishing. As though a good finale is enough to redeem a bad game. I don't see how it could ever be enough.
Other times people will stick it out because they spent money on it but that's just as bad. It's like adding insult to injury. It's not enough to have wasted money, now you're going to prolong the torture on top of that?
If a game doesn't even begin to entertain me or interest me after a few hours, isn't that enough to decide that it sucks and I don't want to play it anymore? I guess it's better not to think about it in terms of hours because game lengths vary so much.
I guess what I would say is that a game should show you 80% of what the gameplay is like within the first 20% of the game or something close to that. And that should be enough to give your opinion on it.