So, i finished Watch Dogs earlier this week, and thought it would be interesting to post my steam review of it.
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An absurdly missed oppurtunity of a game, and that makes me really sad.
First, is quite different to what was promised. Yeah, most games end up changing over their developement, but the state of this game is ridiculous: When your main character clips through his clothes, or the game physics make me feel like i'm on the moon, something really must have gone wrong.
With that said, let's address the common things in games:
The plot... is not really good. I mean, the concept is interesting(a world of people's information in your hands), but the execution is done poorly. IMO, it's because of the characters and the pacing of the game. If you people to feel something/connected to Aiden, give him charisma, or do not make the first thing he does in the game morally wrong(the Merlaut Hotel Job). Pacing wise, it feels like the game starts really slow then out of nowhere characters start doing stuff they shouldn't be doing or at least things that weren't foreshadowed, at least for me. Damian goes from someone who wants to know why things happened the way the did after the Merlaut, and out of nowhere wants to be the god of CtOs.
Gameplay – i'm sorta conflicted abou it. For some reason i cant really explain why, the shooting was incredibly satisfying for me and i loved doing the gang hideout missions. But yeah, everything besides that was lacking: Driving was really boring, to the point where I found myself fast traveling to the “quick travel” points almost exclusively; hacking got old after a while; side missions weren't very good, etc.
I know it’s a matter of taste but I really disliked the radio too, only a handful of famous songs and not many “good” songs of the genres that were there so I ended up enabling 2-4 songs and listening to them in a loop.
Finally, the game (on PC) is not that well optimised. GTAIV runs better then WD and that’s really something.
So yeah, do not buy this game – It will obviously have a sequel where they might get it “perfect” but this game is far from perfection.
Watch Dogs never grabbed me in the same way AssCreed or even GTA4 did, and honestly, I'd attribute a fair portion of that to Ubisoft trying to blur the lines between SP and MP -- it's no secret that I'm a completionist, so you can imagine my dismay when I discovered (to no surprise, I should add) that MP and the "social" component have a far larger role this time around than in Black Flag. I know Unity's going to be structured similarly and it's breaking my heart.