This is ludicrous. Sony and MS are supposed to send people to 3rd parties and hold their hand so they can do their job? Bungie has a responsibility to hire talent and exploit them. The odds are Bungie had no issues hitting their target on the PS4, but their target was low for parity sake. The bottom line is X man-hours on the PS4 would get better results than X on the XB1. They picked 1080P 30fps, which was easy for the PS4 and then moved on to the squeaky wheel XB1, which they are still trying to reach the target. I say fuck that noise, spend the same time on both and let's see what they reach. Different hardware, different results.
Sorry but I think you've missed the point. Destiny on the Xbox One was 900p up until the gpu resources were freed and Microsoft offered their help. Bungie were fine with it in that state, Microsoft wasn't.
As I already stated, if it weren't for Microsoft offering their help and freeing the gpu resources, Destiny on Xbox One would be releasing in
900p, along with Destiny on PS4 at 1080p. That's how it would be set to release, that's how it was going to be. That was the 'disparity' between the consoles. Whatever target you think they set 'for parity' was either not a target they took realistically, or not a target they set at all 'for parity' but merely for the lead development platform. i.e. PS4.
I'm not saying that Sony and Microsoft need to handhold either. Just that in this case, if maximum optimizations were made on all platforms by Bungie, we'd be seeing 1080p unlocked fps on both the Xbox One and the PS4, but the PS4 would be more aesthetically pleasing. The PS3 version wouldn't have frickin' 16bit shadows, and Bungie's experience with the Xbox 360 platform wouldn't have been so blaringly obvious. But this is the real world, Bungie doesn't have infinite resources, infinite time, and infinite knowledge.
The point here, is like I already stated, Bungie is stretched thin; they're trying their best. In this instance, Microsoft took the initiative and offered their own engineers to uptake some of the overhead for the Xbox One version for a better product on their platform. If Sony did the same you'd have a much better product on the PS4 and smoother shadows on the PS3.
Sometimes shit happens. Microsoft took the initiative, it's just that simple. This has nothing to do with parity or console wars. Microsoft took the initiative. That is literally all there is to this. You guys just want to see people slaving away on the PS4 version because you feel entitled to a better product. Well like I said, Microsoft took the initiative. Sony didn't give a shit. Just like any of you guys back in the alpha. Sure Bungie shouldn't need handholding, but in this case, if Sony did what Microsoft did, you would have that product you're screaming for. And there's nothing we can do about it now, unless Bungie put in some slave labour on the PS4 version and crunch even harder than they're crunching right now, then that's it.
/end