Destiny - Review Thread

Status
Not open for further replies.
Ok.

When I think a game sucks, I quit and sell it.
But to each his own ofcourse. :)

I didn't really actively hate it. It was enjoyable moment to moment, but it was soulless and totally forgettable. Now that I've seen every bit of "variety" in the game, I have no reason to go back to it. Don't care about better armor or whatever if all the content is just going to be repetition, and I'm not paying for new DLC.
 
Besides the questionable usage of time, I really don't understand where this sense of agenda seems to come from.

I guess it is fun to see huge ambitious projects fail (titanic, hindenburg, Metro Win 8, Kinect).
A "500 million $ flop" is just so much more fun to talk about than an OK game that is not as good as some guys (who are setting themselves up for disappointment at every big launch) thought/guessed/expected.

IMO:
Destiny is worth your 60 $/€ for sure
(you will get 10-20h of entertainment out of it AT LEAST)
 
Reading some reviews, I think on balance, they are pretty fair.

The game, in its current state, is an 8/10 in my view.

I must say I am absolutely loving it though, despite some of the faults I have with it (which everyone is mentioning).

What will make or break this game being deemed a critical success long term (it is already looking like a commercial one) is:

- Raids, Bounties, and Strikes: We are yet to see what the raids are like, and how much variance will it bring to the current set up? Will more strikes be added?

- Evolving World: How much will the 'world' and it's population change over time. Will we start to see new characters appearing in the Tower
I know of one so far... any more?

- General Updates: Things like balance of weapon drops, changing enemy spawn, Voice Communications, that sort of thing

- Additional Content (both paid and free): We know there is a Season Pass, what other content will be available, and will it be free?

The Diablo III comparison is fair. Compare that Vanilla game, release in May 2012 on PC, to what it has become with Reaper of Souls and the Ultimate Evil Edition on the current gen consoles. The constant updates the game has received, both free and paid, made the game what it is today. And the updates haven't stopped yet.

Bungie's talk all appears to be going down this road and constantly adding value to their game. The advantage of being always online, means they can make changes server side on the fly.

This will be the true test of Destiny's longevity.

I just hope, for Destiny's sake, it doesn't lose too many players along the way to getting there.
 
Awesome, I get personal insults and accusations thrown at me willy nilly for saying the story is bad.

I fling some criticism and assertions at a game and then get attacked personally, that seems fair.

Er, I'm not sure where I'm personally attacking or insulting you. I just saw another user reference people who are posting to such a high degree, so I went off of that (and I sure as shit am not reading through this entire thread). The specific number was intended to be an exaggeration. If you are the only one, then sorry, for whatever reason.

People are annoyed that virtually everyone, game websites included, bought into the hype. It's not good for the industry that something this flat out stupid and mediocre sells as much as it does. Hell, even Call of Duty (aside from Ghosts) has smarter writing, but I'd be happy to see that franchise die off too.

You saying it's stupid and mediocre is just your opinion though. There are a lot of other people playing the game and enjoying it, as difficult as that may be for you to fathom. The hype was what it was, and an unfortunate byproduct of this infuriating industry, but people should have known what they were getting into based on both the alpha and the beta.
 
I think that people should be clear, this game doesn't suck. It's just not at the top of the pile of it's genre. Is it worth buying? I'd say so. Only if you have friends playing it. ONLY if. Destiny is a flawed game but the flaws aren't fatal. It's a solid 7 (what is it with bungie and that number lol) but they were shooting for a 10.
 
If you bought into the hype and are now dissapointed then that means silly marketing tricks worked on you and you have no one to blame but you. If a publisher spends that much money on a game they are obligated to see that it does well. There's nothing evil or nefarious about it. When will people learn to just chill and judge a game on it's own merits?

Also CANT FUCKING WAIT for phantom pain :)
 
Alright, I hit level 20. I did every single PvE mission, strikes included. This game fucking sucks, but it's addictive. I suppose I enjoyed it enough to play it for so many hours over so many days, but I had nothing else to do. I'm done now, it was a total grind just getting to this point and now they want me to grind those same boring missions over again for prettier armor.

I'd rather play Diablo 3 if I'm going to grind, and I'd rather play Battlefield 4 or Planetside 2 if I'm going to play PvP. Bye, Destiny. Selling it this weekend for $50.

Is addictiveness fun? For instance, I got addicted to Candy Crush for one weekend until I realized it was a waste of time and too randomized and not enough skill based. I thought I was having fun while it lasted but was I really?
I think a lot of gamers are addicted to Destiny but they don't realize the repetitiveness of what they are doing. If you have OCD, it's even more of a problem as you'll keep playing until you have the perfect gear, even if you're not really having fun in a while. At one point, you're just going through the motion, like an addict. I think it's an interesting point of discussion. Maybe I'll create a thread regarding addictiveness.
 
waiting for an IGN, Polygon, and that Destructiod review

From the reviews of the dtiod one they basically already said till its cheaper
 
I think that people should be clear, this game doesn't suck. It's just not at the top of the pile of it's genre. Is it worth buying? I'd say so. Only if you have friends playing it. ONLY if. Destiny is a flawed game but the flaws aren't fatal. It's a solid 7 (what is it with bungie and that number lol) but they were shooting for a 10.

I think we figured it out. They intentionally set out to get a 7. It all plays into the ARG for their next game.
 
i look forward to the threads in a year's time where people who have pumped the price of the game twice over to flesh out the mediocrity with expansions chastise anyone who has a less than stellar opinion on their original purchase.

"level 20? the game really starts at the third DLC"
 
i look forward to the threads in a year's time where people who have pumped the price of the game twice over to flesh out the mediocrity with expansions chastise anyone who has a less than stellar opinion on their original purchase.

"level 20? the game really starts at the third DLC"

I look forward to posts in 2014 about how MMO/Multiplayer games work
 
Is addictiveness fun? For instance, I got addicted to Candy Crush for one weekend until I realized it was a waste of time and too randomized and not enough skill based. I thought I was having fun while it lasted but was I really?
I think a lot of gamers are addicted to Destiny but they don't realize the repetitiveness of what they are doing. If you have OCD, it's even more of a problem as you'll keep playing until you have the perfect gear, even if you're not really having fun in a while. At one point, you're just going through the motion, like an addict. I think it's an interesting point of discussion. Maybe I'll create a thread regarding addictiveness.

This basically describes me an Diablo 3 though.
 
I just finished the campaign. Bungie really need to let go of their writers/story people. That was one of the worst attempts at a so-called story I've seen in years. I've finished the game with still no clue what's going on, who these other races are, what they want, who/what the 'Darkness' is. Diablo 3 had god awful cheesy writing, but to that game's credit at least it actually had a story with characters and plot. This game... This game... ugh.
 
But it is shit. Tons of people are enjoying the game. Some are not. How did Activision and Bungie get away with anything? It's always like this, with every game. There is no precedent here. That precedent was always here, from the very beginning. They didn't do anything that was not done before. Please enough with this gloom.

but what about our sense of moral indignation?
 
If you bought into the hype and are now dissapointed then that means silly marketing tricks worked on you and you have no one to blame but you. If a publisher spends that much money on a game they are obligated to see that it does well. There's nothing evil or nefarious about it. When will people learn to just chill and judge a game on it's own merits?

Also CANT FUCKING WAIT for phantom pain :)

Nah, I think I'm okay with staying disappointed in Bungie.
 
This is exactly why this whole thing is so goddamn annoying to me. I shouldn't be bothered that there's loads of people who bought this and (god knows why) seem to actually be enjoying it. But it sets a bad precedent, because apparently publishers can get away - not only with under delivering - but doing so in such a spectacular fashion that it literally boggles the mind. How is it that not everyone is extremely disappointed with this?

This is fucking embarrassing.
 
This is exactly why this whole thing is so goddamn annoying to me. I shouldn't be bothered that there's loads of people who bought this and (god knows why) seem to actually be enjoying it. But it sets a bad precedent, because apparently publishers can get away - not only with under delivering - but doing so in such a spectacular fashion that it literally boggles the mind. How is it that not everyone is extremely disappointed with this?

You realize you just said "if i dont like something there is no way other people can like it or else they are dumb"

Dude, really?
 
The Destiny threads here at Gaf have been really helpful. I was on the fence on this one after the beta -- it was fun, but I was worried about the possibility of missions getting repetitive and not having enough content. Sounds like those concerns were warranted.

Still buying it at some point, but I'm going to wait for a price cut.
 
It is incredibly cringeworthy.

But judging from his posts, he already hated the game before it was released. So one can't expect much else.

I just get so annoyed at all the hate this game is getting, as if everyone wants to have a damning opinion on it even if they have reasons to not be interested in it (or the genre) in the first place. It honestly isn't a broken mess.. if it's GOTY material or merely ok, that's another matter entirely.
 
I just get so annoyed at all the hate this game is getting, as if everyone wants to have a damning opinion on it even if they have reasons to not be interested in it (or the genre) in the first place. It honestly isn't a broken mess.. if it's GOTY material or merely ok, that's another matter entirely.

Yeah, it's really weird to see some people actually get annoyed that others are enjoying a game.

Oh well though, back to browsing the OT and actually playing the game. This thread could have been useful in discussing some of the actual flaws that are present in the game, but that's not happening for the most part.
 
This is exactly why this whole thing is so goddamn annoying to me. I shouldn't be bothered that there's loads of people who bought this and (god knows why) seem to actually be enjoying it. But it sets a bad precedent, because apparently publishers can get away - not only with under delivering - but doing so in such a spectacular fashion that it literally boggles the mind. How is it that not everyone is extremely disappointed with this?

MBt5fBQ.gif


Yeah, how can anyone like this game? The beautiful visuals and art design, fantastic music, fun combat, great to play with friends, an interesting universe that they created. It's literally as bad as someones taking a shit right on my face.
 
This is exactly why this whole thing is so goddamn annoying to me. I shouldn't be bothered that there's loads of people who bought this and (god knows why) seem to actually be enjoying it. But it sets a bad precedent, because apparently publishers can get away - not only with under delivering - but doing so in such a spectacular fashion that it literally boggles the mind. How is it that not everyone is extremely disappointed with this?

We have peaked.
 
If you bought into the hype and are now dissapointed then that means silly marketing tricks worked on you and you have no one to blame but you. If a publisher spends that much money on a game they are obligated to see that it does well. There's nothing evil or nefarious about it. When will people learn to just chill and judge a game on it's own merits?

Also CANT FUCKING WAIT for phantom pain :)
Marketing tricks, no. Gaming outlets championing the myriad of things apparently not available (before reviews), yes. Watching Bungie play the game and tell you that you can go here or there but "in the interest of time" they won't, yes. I'm sorry, shit you talk about your game being able to do before launch should be there at launch, not stripped out. The "room" review is fitting.
 
I just finished the campaign. Bungie really need to let go of their writers/story people. That was one of the worst attempts at a so-called story I've seen in years. I've finished the game with still no clue what's going on, who these other races are, what they want, who/what the 'Darkness' is. Diablo 3 had god awful cheesy writing, but to that game's credit at least it actually had a story with characters and plot. This game... This game... ugh.
I'd rather have a no-plot than the embarrassing shit of cheesiness that is the Diablo 3 plot. Please stop putting Diablo 3 above Destiny. Though I haven't finished latter yet, from the intro alone it's absolutely impossible that it's worse.
 
I look forward to posts in 2014 about how MMO/Multiplayer games work
And I remember fondly the days when token multiplayer features weren't tacked into single player games to justify a lack of content which the publisher could charge for later under the rubric 'that's how MMOs work!'.
 
I'd rather have a no-plot than the embarrassing shit of cheesiness that is the Diablo 3 plot. Please stop putting Diablo 3 above Destiny. Though I haven't finished latter yet, from the intro alone it's absolutely impossible that it's worse.

Did anyone really approach this game expecting a great story?

I wanted a new gen co-op shooter with, hopefully, some shit to do when the main game is over.

That's what I got. It doesn't reinvent the wheel but honestly who says it has to? People seem to be forgetting that what really matters is how much fun the game is. And honestly, with friends the game has been great so far.

But I also never played the beta or read much about the game before picking it up... So maybe I didn't approach the game with impossible expectations?
 
I'd rather have a no-plot than the embarrassing shit of cheesiness that is the Diablo 3 plot. Please stop putting Diablo 3 above Destiny. Though I haven't finished latter yet, from the intro alone it's absolutely impossible that it's worse.

This. Diablo 3 only gets worse story wise in the expansion. The nephalim plot is laughably bad and the rest of the story fails to hit any kind of noteworthy highs or lows.

For the record, I'm fed up with people saying they don't understand the story or that there is none. It's there, you have to pay attention to get it. I did it...so can everyone else. If people think it's bad then that's an opinion, but claiming there's no story at all is an outright lie.
 
I look forward to posts in 2014 about how MMO/Multiplayer games work

so when bungie stated they would redefine genres, they're redefining MMO as "limited co-op campaign with repetitive, wave based encounters and featureless landscapes with giant DLC shaped holes in them"

it has barely any more claim to be an MMO than something like dark souls.
 
Did anyone really approach this game expecting a great story?

I wanted a new gen co-op shooter with, hopefully, some shit to do when the main game is over.

That's what I got. It doesn't reinvent the wheel but honestly who says it has to? People seem to be forgetting that what really matters is how much fun the game is. And honestly, with friends the game has been great so far.

But I also never played the beta or read much about the game before picking it up... So maybe I didn't approach the game with impossible expectations?

I don't know about "expecting," but I was hoping for a good story. Bungie is one of my favorite devs in that regard, and they'd promised the moon (no pun intended) with this one. The fact that the plot wasn't just thin, but the overall story was intensely poorly told as well, was hugely disappointing.
 
Did anyone really approach this game expecting a great story?

I wanted a new gen co-op shooter with, hopefully, some shit to do when the main game is over.

That's what I got. It doesn't reinvent the wheel but honestly who says it has to? People seem to be forgetting that what really matters is how much fun the game is. And honestly, with friends the game has been great so far.

But I also never played the beta or read much about the game before picking it up... So maybe I didn't approach the game with impossible expectations?

Expecting a good story from a game in franchise that is supposed to last 10 years, is made by a popular developer who has made games with a good story in the past, was hyped and marketed as if it was going to have an epic story and is in the developers own words meant to be the next Lord of the Rings or Star wars, is an impossible expectation? I wouldn't even consider the story in the game average. It's almost non-existant.
 
The Destiny threads here at Gaf have been really helpful. I was on the fence on this one after the beta -- it was fun, but I was worried about the possibility of missions getting repetitive and not having enough content. Sounds like those concerns were warranted.

Still buying it at some point, but I'm going to wait for a price cut.

And miss the bubble where all your friends are playing? That's a bad move. The game has issues, but your going to have a worse time if you're waiting for a goty edition and a large portion of your friends list has moved on to whatever the new hyped game is at the time.

A good single player game, Destiny is not.

A really fun game to play with friends and dress up your space magic man of choice, it is.
 
Is addictiveness fun? For instance, I got addicted to Candy Crush for one weekend until I realized it was a waste of time and too randomized and not enough skill based. I thought I was having fun while it lasted but was I really?
I think a lot of gamers are addicted to Destiny but they don't realize the repetitiveness of what they are doing. If you have OCD, it's even more of a problem as you'll keep playing until you have the perfect gear, even if you're not really having fun in a while. At one point, you're just going through the motion, like an addict. I think it's an interesting point of discussion. Maybe I'll create a thread regarding addictiveness.

I think you may be unsure of yourself and may not really know what OCD means.

The game a has satisfying shooting mechanic that for some is cathartic and rewarding, like scratching an itch or popping bubble-wrap.

This thread has really devolved into something special IF those that are enjoying themselves are now being diagnosed to have something wrong with them.

The game won't be for everybody, because its not for you doesnt make it objectively bad.

The story sucks but the minute to minute gameplay is fun, the problem I suspect is the fact that people keep bandying around the 500 million figure and try to measure their expectations by it - 'Am I having fun? well, yeah, but is it 500 million dollars worth of fun?'
 
I'd rather have a no-plot than the embarrassing shit of cheesiness that is the Diablo 3 plot. Please stop putting Diablo 3 above Destiny. Though I haven't finished latter yet, from the intro alone it's absolutely impossible that it's worse.

The story isn't bad, it's the story telling that's the issue. It's as if they wanted to go a dark souls route and make it super minimal, and then at the end of development tried to bridge missions with exposition. It doesn't work and just makes more people confused than they need to be.
 
so when bungie stated they would redefine genres, they're redefining MMO as "limited co-op campaign with repetitive, wave based encounters and featureless landscapes with giant DLC shaped holes in them"

it has barely any more claim to be an MMO than something like dark souls.

Honestly, I really think that Bungie are not to blame for this. It would not surprise me at all to find out that the always-online requirement was an edict handed down from Activision.
 
Honestly, I really think that Bungie are not to blame for this. It would not surprise me at all to find out that the always-online requirement was an edict handed down from Activision.

that doesn't excuse the encounter design ripped straight from the F2P korean MMO handbook.
 
It is a right desicion to make this game always online game.

If this game is not always online I will not enjoy it this much.
 
Honestly, I really think that Bungie are not to blame for this. It would not surprise me at all to find out that the always-online requirement was an edict handed down from Activision.
I would expect that Bungie's pedigree would have allowed them to walk into any publisher's office and basically said "listen, you're paying for this but we run the show here". I can't say that's the case, of course, but I can't really imagine Activision would get to boss Bungie around.
 
I don't know about "expecting," but I was hoping for a good story. Bungie is one of my favorite devs in that regard, and they'd promised the moon (no pun intended) with this one. The fact that the plot wasn't just thin, but the overall story was intensely poorly told as well, was hugely disappointing.

Nah, I never expected a good story - I played all the Halo's and had no idea what the story was blabbing on about other than some blue hologram and dramatic music, in my mind its all pretentious over hype.

20 million people buy COD every year, and many don't even play the single player (last one I played was COD4) - but its great coop (zombies) and multiplayer. That's more important to many people.

Bungie do make good coop campaigns to play with friends, and they delivered. Multiplayer should of been 60 FPS to be memorable, its in the OK camp.

Only issue I have is lack of map diversity and content, 4 locations is not diverse enough, and at 22 GB install for Ps4, they under delivered on map content for this to be classic.

Don't care about the guard ghost for 3 waves design, it would be nice to have some maps in Scotland or Italy or USA New York etc. Give us some fresh feels.
 
I would expect that Bungie's pedigree would have allowed them to walk into any publisher's office and basically said "listen, you're paying for this but we run the show here". I can't say that's the case, of course, but I can't really imagine Activision would get to boss Bungie around.

You might think; but I can only imagine that the same is true for the always-online features of StarCraft II and Diablo III, and if Blizzard can't get away with telling Activision to get stuffed then I doubt Bungie could.
 
I think you may be unsure of yourself and may not really know what OCD means.

The game a has satisfying shooting mechanic that for some is cathartic and rewarding, like scratching an itch or popping bubble-wrap.

This is the description of an obsessive and compulsive behavior. I'm not trying to dismiss those who are enjoying the game, every gamer have been addicted to a game at least once before but I tend to think that in loot/grind based games, it makes you forget the time you waste doing mundane things over and over. I think it's kind of a "taboo" in gaming. Refusing to acknowledge you are kind of wasting your time wandering around for a chance to get a good reward.
 
Yeah, it's really weird to see some people actually get annoyed that others are enjoying a game.

Oh well though, back to browsing the OT and actually playing the game. This thread could have been useful in discussing some of the actual flaws that are present in the game, but that's not happening for the most part.

There are valid criticisms in this thread but you chose to cherry pick one unreasonable post and use that to dismiss the entire discussion rather than engaging in "useful" discourse.
 
You might think; but I can only imagine that the same is true for the always-online features of StarCraft II and Diablo III, and if Blizzard can't get away with telling Activision to get stuffed then I doubt Bungie could.

You have a point, though at the end of the day Activision owns Blizzard. But yeah, I shouldn't really speculate about things I have no way of knowing.
 
Just reached lv. 20 and well ... it is like someone hit the Unlock button. Screen just suddenly filled up with shit to do.

I would give the game a solid 9/10 with my enjoyment right now. Yes, the mission structure system is basically a repeating pattern. The main reason the game is a 9/10 for me is the overall presentation, the amazing gunplay mechanics, the beauty of the game and the high level of character customization that comes through skilling up.

There are some glaring omissions, some poor design choices here and there. But in the end nothing is getting in the way of me going out on a mission and having a damn fun time destroying the enemies in as classy a fashion as I can come up with. The game gives you the tools to decimate everyone in your path with style and flare with some of the best gunplay mechanics I've come across. That classic Halo feel with some added moves to spice things up.

All this and I've been enjoying the game solo up to this point. I'll be gathering a fireteam eventually to run with since lv. 20 stuff like Heroic Strikes have to be done via a built fireteam and not simple matchmaking.

Bungie sure has built a solid foundation for a franchise here though. I'm 15 hours gameplay in and just hit 20 with my first class. Haven't leveled up my characters subclass at all yet. Still havent finished the story, received any legendary or exotic items yet or done any PvP either. Just 1 match in my belt, just for the grimoire lol. Still havent participated in all the Strikes yet. Actually only done 3 of them. Still haven't been in all the public events yet, havent beaten every mission on Hard yet. And I have seen missions go up into the Impossible difficulty for lv. 28 folk. Enemies were much tougher and seemed to have more viable AI in the Heroic story mission for lv. 20 I did of the moon mission yesterday that was the daily Heroic.

Game will take a very long time to really take in EVERYTHING.
 
Status
Not open for further replies.
Top Bottom