Destiny - Review Thread

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I think it has something to do with the traditional gaming press not being treated like the important little flowers they imagine themselves to be. Criticism has changed. Anyone and everyone now has the ability to be a critic and amateurs absolutely can produce better, more thought provoking work than the old guard.

I honestly believe what we're witnessing is the death rattle of traditional gaming critique. Hence the recent glut click bait articles, infighting and overall fringe opinions under the guise of journalism.

Really, guy? You think they're rating it down because they didn't get the "important little flower" privilege of playing it early so people could know what to expect on day one?
 
So I just ran into a mission breaking glitch in the first mission on Mars. It's just getting more and more disappointing as I go on.

The single redeeming quality has been playing with my friends, but I feel that fun just comes from playing together regardless, its just rare we all jump on a game at the same time.
 
I was so excited for this game. I don't have much time to game these days and was excited to set aside some time to play Destiny. I shelled out for the digital preorder given Bungies pedigree.

What a shocking disappointment. I don't follow the games media too closely and wasn't aware of the negativity surrounding the beta. I can't believe that this game is really this terrible. I was looking forward to an exciting adventure yarn. Instead it feels like a vapid wasteland. All of the missions have been the same thing over and over again.

I uninstalled from my PS4 tonight and will just chalk this up as getting burned. This is the last time I buy a game based on Dev credit this generation. They should be ashamed of what they've sold to us.
 
I wonder why they didn't make them? Did they not want to spend the money? Did they run out of time? Did they they think it wasn't worth making them because gamers wouldn't want them? Seems like they should make them but have them skippable for the people that don't care.

What they need to do next time around is talk with Blizzard. A lot. Same umbrella corporation now and all that. Get feedback on dungeons and loot, story flow & social interactions in an MMO type game, what they did to fix Diablo 3. etc.
 
Here's what I want to know. Why is the Tower so lifeless and devoid of interaction between players? No voice chat outside of your Fireteam, no chat system via virtual keyboard, no Clan hub/base. I mean ffs PSO for the Dreamcast had a better social environment than Destiny does and that came out almost 15 years ago. It just feels so dead and limited.
 
Show me anywhere that this game cost anywhere near that, go ahead, I'll wait.

Actually, don't bother, no need to waste my time.



Source

Yeah, that $500 million number is probably very wrong now because Bobby might decide to stop pouring so much money into this.
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Didn't mean here in the thread directly. People I talk to. There is an overwhelming negative attitude towards it since release but they still want to play it. I have never seen that before.

Oh. In that case I wouldn't even give it any thought then. Most people aren't going to bother quantifying their opinion when they're not on a discussion forum.

That said though, I have in the past continued to play things I had determined "sucked" for a multitude of reasons. The most common was that I bought it alongside friends expecting it to be awesome, and didn't want to bail on them one day after launch.
 
All I got from that Twitter picture is that Arthur Geiss is a prick , and thinks his opinion matters. His attitude is real crappy too apparently.

Really? Aside from the Titanfall comment he made, he's been doing really well surprisingly.

And it is his review, so it does matter. Why is that a problem but a bunch of people shitting up his Twitter over it isn't? Especially when they are just pissing over the score and not caring about what was written (of which Gies wasn't the only one doing the review).

Edit: That's right, you think whoever doesn't give the game a glowing reception hates it regardless on if they enjoy the game or not. Don't appreciate that you're having me actually side with Gies.
 
Oh. In that case I wouldn't even give it any thought then. Most people aren't going to bother quantifying there opinion when their not on a discussion forum.

That said though, I have in the past continued to play things I had determined "sucked" for a multitude of reasons. The most common was that I bought it along side friends expecting it to be awesome, and didn't want to bail on them one day after launch.


Fair enough.
 
I feel like part of what is happening to Destiny and Bungie is because of Activision...

MS wanted Bungie to make system sellers. Activision want's Bungie it sell a lot of games and make the best possible ROI.

Destiny would have been a much better game if MS had green lighted it and it was exclusive to X1 IMO.
 
All I got from that Twitter picture is that Arthur Geiss is a prick , and thinks his opinion matters. His attitude is real crappy too apparently.

Uh, okay?

I don't care. But since you quoted me, imagine how you would feel if a bunch of people started giving you shit because you did the job you're expected of? Would you really take it well? And it isn't like he told him to fuck off, he explain that it is his job to be critical of the game hes reviewing, and continued to take shit for it and has all day long.
 
No, the edit in my part should have been a new post. Was added in because someone said something to the effect of 'reviewers changing overnight between how they treated Titanfall and Destiny' when there's been quite a few titles between from I think MGSGZ, Dark Souls 2, Watch_Dogs, and others that escape me. Sorry about that. And I just wasn't sure where you were trying to come from. Didn't mean to come off as accusatory as I did.

All you can do, to answer your curiosity, is look at who is reviewing the games instead of just the outlet and determining their taste and bias (everyone has bias, some can manage it better than others Gies). Sometimes that means looking into their Twitter, editorial pieces, and blogs. And yes, there was probably some sketchy things going on with Titanfall, but there's very little if any concrete support in that.

All good mate, sorry if I sounded a bit miffy also, I enjoy a good debate and Destiny seems to bring out healthy talking points which is great IMO.

I do wonder why Bungie decided to hold back the Raid post-review time.. it could only have helped abate the focus on the lacking narrative, it's really quite an odd decision.

If the Raid (and ongoing content already scheduled for Sept/Oct) turn out to be richer in story content and address some of these release issues, I will be equally confused and stoked that they have included it.

Confused as to why they probably kneecapped their review scores by delaying the release of anything with strong story content....Stoked for the same reason (I'm hungry for more world building and lore).
 
I feel like part of what is happening to Destiny and Bungie is because of Activision...

MS wanted Bungie to make system sellers. Activision want's Bungie it sell a lot of games and make the best possible ROI.

Destiny would have been a much better game if MS had green lighted it and it was exclusive to X1 IMO.

That's...kind of a huge leap. Especially since Microsoft's interest would have been the same interest as Activision with the added baggage of now needing to make it sell systems.

Doesn't mean it would have changed the game at all.
 
How could you say that with a straight face when there are more people enjoying it than the very vocal hop on the hate train bandwagon minority?

I was actually surprised to see that reviewers were being honest. Just my opinion but I do regret this purchase and wish I had saved my money for something else. Completely my fault. I just expected more from Bungie. If I had bought physical at least I could have parted ways with it and recoup some of my expense.
 
I feel like part of what is happening to Destiny and Bungie is because of Activision...

MS wanted Bungie to make system sellers. Activision want's Bungie it sell a lot of games and make the best possible ROI.

Destiny would have been a much better game if MS had green lighted it and it was exclusive to X1 IMO.

I kinda doubt that MS itself would make this game better.

If anything, I would argue being cross gen put a lot of people and money where they could have been used elsewhere. But I'm also glad that PS3/360 owners were not left out as well.
 
That's...kind of a huge leap. Especially since Microsoft's interest would have been the same interest as Activision with the added baggage of now needing to make it sell systems.

Doesn't mean it would have changed the game at all.

Yeah just because Microsoft might have been the publisher doesn't mean game would be any different. MS is known to out a few stickers itself. If anything if Bungie was still owned by MS by the time they wanted to create the new IP, the new IP would eventually become another Halo anyway.
 
That's...kind of a huge leap. Especially since Microsoft's interest would have been the same interest as Activision with the added baggage of now needing to make it sell systems.

Doesn't mean it would have changed the game at all.

I dunno... there's a big difference between creating a game that needs to turn a profit, and making a game that can entice people into your ecosystem. A first party game can lose money and still worth producing at the end of the day.

Also see: Sega (pre vs post hardware)

Not that I'm saying his scenario is likely though.
 
There was a leaked contract that said as much, but it also pegged the release date for 2013, so things may have changed since it was written.

Probably was changed to 2014 but man, everytime I play and the game's narrators start talking all I can think is, "What?" Followed by, "Ok, whatever."

EXPLAIN YOUR GAME BUNGIE!
 
So what do people think now that the game is out. Is this the largest game Bungie has every made by far in terms of content?

I personally don't understand why they didn't bother to put in more cut-scenes...
It is by a mile... and it is to be played all this gen with expansions.
 
I dunno... there's a big difference between creating a game that needs to turn a profit, and making a game that can entice people into your ecosystem. A first party game can lose money and still worth producing at the end of the day.

Also see: Sega (pre vs post hardware)

Not that I'm saying his scenario is likely though.

Ah, I could see the difference when it comes to like what was in that contract.

But it still wouldn't change the design of the game no matter the intention from what can be deduced. Bungie did what it did, and that lies with them.
 
Probably was changed to 2014 but man, everytime I play and the game's narrators start talking all I can think is, "What?" Followed by, "Ok, whatever."

EXPLAIN YOUR GAME BUNGIE!

Lol. I actually followed the story pretty well, I just found it totally impossible to care :P

One of my favorite authors once wrote that story and character are the same thing; plot is just what happens. I think it's a really apt way of looking at what happened to Destiny.
 
It is by a mile... and it is to be played all this gen with expansions.

Not sure about this actually. If we're talking purely unique content, then I'm not really convinced that if you stitched all the stages from the largest Halo together into four larger worlds, and then take into account all the multiplayer maps, that Destiny is actually larger tbh.

Now the time you spend playing actually playing through it would be longer, but a lot of that is down to playing the same content repeatedly really. Like taking something like PSO and Endless Nightmare being the equivalent of a Strike. It's something else to do, but it's the same content mostly.
 
Yeah, that $500 million number is probably very wrong now because Bobby might decide to stop pouring so much money into this.
KuGsj.gif

My math shakes out like this. 400 people at 75k a year for 4 years is 120,000,000. That would be in and around the ballpark given the ramp up over the 6 years. Marketing spend can't possibly be as high as 300 million. It hasn't been advertised any more than any other game AFAIK.
 
I think a lot of the lower reviews are basically because console gamers (and by extension the reviewers) don't have that much experience with MMO games. All MMO's are somewhat grindy, with limited story since it is hard to maintain a linear story while allowing an open world experience.

People don't give TLoU a 6, and then complain that the world isn't open enough. You have to know going in that Destiny is basically an MMO and it's all about the end game. If you enjoy that type of game, then I'd say Destiny is around an 8-9 for me (some minor flaws, but very good game).

If you are expecting some linear story like Halo or Gears or something, this just isn't that type of game.
 
All I got from that Twitter picture is that Arthur Geiss is a prick , and thinks his opinion matters. His attitude is real crappy too apparently.

I don't much like Arthur Gies, but I don't think that's fair at all.

Also, of course he'd better think his opinion matters as the head of reviews at Polygon.
 
My math shakes out like this. 400 people at 75k a year for 4 years is 120,000,000. That would be in and around the ballpark given the ramp up over the 6 years. Marketing spend can't possibly be as high as 300 million. It hasn't been advertised any more than any other game AFAIK.

The $500 million dollar number kicked around is the total cost for the franchise including sequels that haven't been made.

So after the dust settles, how many people think we're going to get a Destiny 2?

Zero doubt.
 
That's...kind of a huge leap. Especially since Microsoft's interest would have been the same interest as Activision with the added baggage of now needing to make it sell systems.

Doesn't mean it would have changed the game at all.

I don't think it's that huge of a leap. Bungie, after becoming independent, has lost a lot of its core talent (some of which have returned to Microsoft). I think Microsoft understood how to manage Bungie and it also helped that the studio under Microsoft always seemed to remain fairly small. With that said, I also think Bungie became somewhat arrogant thinking they could revolutionize gaming with Destiny especially after becoming independent that they bit off more than they could chew.

I think Microsoft was far more active in the development of Bungie's Halo games than Activision ever was with Destiny (in part because Microsoft owned Halo as opposed to Activision who didn't own Destiny) and, as a result, Microsoft knew how to reach goals. That's what Bungie needed to do -- reach goals it didn't with Destiny. The very first E3 demo is testament to that as it was described as basically a whole other game (and it was still oddly marketed even still as that type of game).
 
I think a lot of the lower reviews are basically because console gamers (and by extension the reviewers) don't have that much experience with MMO games. All MMO's are somewhat grindy, with limited story since it is hard to maintain a linear story while allowing an open world experience.

People don't give TLoU a 6, and then complain that the world isn't open enough. You have to know going in that Destiny is basically an MMO and it's all about the end game. If you enjoy that type of game, then I'd say Destiny is around an 8-9 for me (some minor flaws, but very good game).

If you are expecting some linear story like Halo or Gears or something, this just isn't that type of game.

Except by FPS standards it's just a middling game (great combat balanced by some issues with story and repetitiveness). By MMO standards it's a disaster. Few to no social options, comparatively tiny, very weak loot...

Also, again, Destiny's story is bad even by MMO standards. People need to move away from that talking point.
 
Lol. I actually followed the story pretty well, I just found it totally impossible to care :P

One of my favorite authors once wrote that story and character are the same thing; plot is just what happens. I think it's a really apt way of looking at what happened to Destiny.

I can follow the story fine with what I am given but you are not given much...like whats the point of fighting? Where did these aliens come from? Did the Hive come first or the Fallen? What is Glimmer? What is all this random crap in my inventory? What is spinmetal? Why can't I go to the city but only the tower?

For a social game, why does the game lack basic comm tools within the game like messaging?
 
Because that's how opinions work?

Uh, okay?

I don't care. But since you quoted me, imagine how you would feel if a bunch of people started giving you shit because you did the job you're expected of? Would you really take it well? And it isn't like he told him to fuck off, he explain that it is his job to be critical of the game hes reviewing, and continued to take shit for it and has all day long.

Don't bother with him, he equates any criticism of the game=trolls that haven't played the game and jumping on the hate bandwagon. He just want the confirmation bias

This was his gem in the |OT|:

Great news, there is a reviews thread up for all the trolls to go party in (shouldn't we move over to the community tab to avoid all the people that are frustrated that we don't agree with their negative minds)

I mean, even with the trolls that do exist, why encourage that behavior to another thread? I sure as hell didn't want them here and I still don't, and I've called out drive bys from both ends of the line.

And the sad part is, even with the |OT| being a bit friendlier now than it was then and quite a few people not minding the discussion beyond the FAQ stuff, is that no one is discouraging it. There was a time that stuff would be bannable, but now it's kind of the norm so long as the majority feel it doesn't affect them.
 
I was so excited for this game. I don't have much time to game these days and was excited to set aside some time to play Destiny. I shelled out for the digital preorder given Bungies pedigree.

What a shocking disappointment. I don't follow the games media too closely and wasn't aware of the negativity surrounding the beta. I can't believe that this game is really this terrible. I was looking forward to an exciting adventure yarn. Instead it feels like a vapid wasteland. All of the missions have been the same thing over and over again.

I uninstalled from my PS4 tonight and will just chalk this up as getting burned. This is the last time I buy a game based on Dev credit this generation. They should be ashamed of what they've sold to us.
Sorry you didn't like it. The beta was met with quite a bit of praise and some negativity too. Saying bungie should be ashamed though, that's completely insane.
 
So after the dust settles, how many people think we're going to get a Destiny 2?

The game sold amazingly well and a ton of people like it.

Do you think we won't see another Call of Duty because Ghosts didn't do so well critically?
 
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