Destiny - Review Thread

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For me, I can cut some slack on the story. I personally like to engage by action. Slogging through enemies repeatedly in the same zones over and over just to hit a button to babysit Dinklage and slog through more enemies is not my idea of fun.

They may as well just made every mission make me collect 10 bear pelts because that is pretty much the depth that was given to story missions. No more, no less. Mindlessness permeates this game and it is beyond puzzling to me. Seriously. I'm baffled beyond words at the game's entire structure. It feels like a very small handful of ideas that were never nourished to shine. Meat in a pot with no water or heat. No veggies or seasoning. No broth or anything. Just meat that was left to sit out while the dinner table was dressed to near perfection with plating and silverware. Chairs perfectly aligned and drinks abound awaiting a main dish that wasnt cooked.

Now I'm hungry for stew. Fuck me.
Awesome analogy haha. And wtf 8k replies.
 
The point of games like this is to make your character strong, and then test it against pve or pvp. Everything is games like this is built to give you arenas to test your might and skill. It's just that its not against other players, it's also against the ai.

If you don't like this kind of game, that is fine. But treat it like it is, and not like it's supposed to be something else. This is a basic mmo type game, scaled down to smaller size. That is it. And there is nothing like this anywhere on consoles.

Gunplay is amazing, classes are amazing - I didn't play for 2 days, and when I'm back in pvp I suddenly see the classes use different skills. The games is changing on the fly. It makes you feel amazing when you get in there, and makes you feel like a pro from afar. If you expect instant gratification, and single player like design, look elsewhere. This is not it.

But it is glorious, is what it is.
 
The point of games like this is to make your character strong, and then test it against pve or pvp. Everything is games like this is built to give you arenas to test your might and skill. It's just that its not against other players, it's also against the ai.

If you don't like this kind of game, that is fine. But treat it like it is, and not like it's supposed to be something else. This is a basic mmo type game, scaled down to smaller size. That is it. And there is nothing like this anywhere on consoles.

You know, Borderlands does the same thing with several times the content and 4, rather than 3, player co-op. Minus the pvp, of course.
 
How the fuck did they spend 500 million on this? World of Warcraft couldn't have cost that much surely, and it's like 100x the size?

I read somewhere that WoW cost around 80m. Thats with marketing, CS, all the bells and whistles. No idea if its true or not.
 
Because they are the only ones waiting to play all the content. Despite being "the worst", they are a big media outlet... and by extension important to many.

If Bungie wanted more outlets to take the raid into account for their reviews they should have made it available on launch, and it's not like the game will be content-complete once the raid is added either with all the extra DLC coming up. You can't go "well, once X is added the game will be so much better so you can't review us now".

Besides, looking at the way current strikes are designed I'm not expecting much more besides "giant bosses with a lot of HP with continuous waves of enemies spawning from all directions" as overall encounter design.
 
What's with the persecution complex surrounding this game? Some people just don't like it and think it's mediocre. There's no powerful emotions. In fact, that's the problem. The game doesn't elicit any strong reactions from people, because it's kind of bland and uninspired.

It's really not that hard to understand that some people just legitimately don't like the game as much as some others do.
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I totally get people don't like the game. That happens with every game. Read this thread and tell me people aren't emotional and way out there. We have posters saying bungie should be ashamed, claiming they are entitled to refunds, bait and switch, and people posting over and over who haven't even played the game.

If the game isn't illiciting a strong response why are we at 164 pages lol.
 
Halo presents you with a story that you can follow and if you want more of the backstory you can read outside.

I am about 70% through the game and here is what I know so far.

I have been resurected because of the traveler, this floating ball in a sky. There are evil forces that are evil. There is this queen and her brother ( or friend?) that wants me to do something. That's it.

Mind you that I have not met a single character besides the ones mentioned, and I know absolutely no ones name. I have no idea what I'm doing. Or why I'm motivated. There's been like 3 cut scenes that tell me nothing.
Trigger warning: Spoilers follow. (These are kinda light spoilers since it's just a summary, but you never know who's super sensitive about this kinda thing.)

You have the darkness a looming threat (the fallen are darkness representatives aren't they?), The Hive-random insect aliens that want to take over earth in a bid to extricate themselves from the looming threat of the Darkness somehow, and you have the Awakened who seem to be able to control the Fallen.

All these squabbles take a back seat to the Vax, who seem to be replicators from Stargate except they can also instantaneously teleport anywhere in the solar system should the mood strike them. The black garden's important to shut down because the Vax could easily overrun the known universe.

Somehow the Traveler shut them down before they could make any serious gains past Mercury last time, and they've only now started to recover from their torpor. Likely because The Hive decided to try to steal the Traveler's power.

That was why you were attacking the shrines. You learned of a looming invasion, then started looking into the Hive, which revealed the attacks on the Traveler, and the re-emergence of the Vax.

The queen from what I've seen so far, likely agreed to help you get into the black garden mainly because she recognized that the Vax were a rising threat and if you failed, then it'd be Earth's ass, and not hers.
 
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I totally get people don't like the game. That happens with every game. Read this thread and tell me people aren't emotional and way out there. We have posters saying bungie should be ashamed, claiming they are entitled to refunds, bait and switch, and people posting over and over who haven't even played the game.

If the game isn't illiciting a strong response why are we at 164 pages lol.

With the popularity of lets plays and live streaming, I'm not so sure anymore that you need to own a game and have played it to really have a grasp on what its like or to form a definite opinion on it. I get what you're saying, and at one time I'd be in complete agreement with you, but not now.
 
If Bungie wanted more outlets to take the raid into account for their reviews they should have made it available on launch, and it's not like the game will be content-complete once the raid is added either with all the extra DLC coming up. You can't go "well, once X is added the game will be so much better so you can't review us now".

Besides, looking at the way current strikes are designed I'm not expecting much more besides "giant bosses with a lot of HP with continuous waves of enemies spawning from all directions" as overall encounter design.

The raid isn't going to be easy. Your character will need high level gear and skills unlocked. Very very few people even have their characters ready at this point. I just hit lvl 25 today and I've been playing a ton. I believe that's the cutoff for the raid. Then you need 6 people to all be at 25 or higher.

The raid isn't easy, brain dead content. It's going to be hard and your going to need to know how to play. Unlocking it early wouldn't do crap.

With the popularity of lets plays and live streaming, I'm not so sure anymore that you need to own a game and have played it to really have a grasp on what its like or to form a definite opinion on it. I get what you're saying, and at one time I'd be in complete agreement with you, but not now.

For an fps game you can tell about jack crap about gameplay. It's just graphics and menus. Fps is all about feel. A video won't ever show you that. You need to play the game. Also no one is going to spend the hours necessary watching that much video. They are going to spend 15 minutes on it and then post like they are informed. Just like the posters did who just read reviews and never even touched the game.

If it was a turn based rpg sure I'd agree or I don't know a sim game or a story based game sure. Fps no, never.
 
If the game isn't illiciting a strong response why are we at 164 pages lol.

Wolfenstein review thread, which garnered damn near the exact same score...4 pages.

The raid isn't easy, brain dead content. It's going to be hard and your going to need to know how to play. Unlocking it early wouldn't do crap.

Gonna get the same complaints when it drops though, just watch.

It is just a harder version of stuff that is already available. The enemies just have more HP and do more damage. Why didn't they add in new mechanics, this is so stupid.

Odd, I didn't hear these complaints with Diablo 3. When the fact of the matter is moving from T1-T6 just adds more hp/dmg/density.
 
Wolfenstein review thread, which garnered damn near the exact same score...4 pages.

And that game was awesome. People want to watch (or pretend) the king crumble even if he isnt.

Tell me what Destiny does that Borderlands doesn't do, besides pvp. Tell me the difference.

The shooting in destiny is actually good? Graphics, art, presentation, music are all better to me. Borderlands feels cheap destiny feels polished. This is all my opinions based on bl1 to destiny. Never played bl2.
 
I'm assuming it's just a 16 hour battle versus a devil walker with near infinite health and eventually the clan just got bored and quit.
this is pretty much what I expect from this raid. "but no no it'll be so much different!!!" ....just like how the missions were soooo much different than go here and hold scan from the beta right?


me and 2 buddies just did the exact thing in a 24 lvl strike where you just chip away at some bullet sponge. just got bored and got off.


garbage game design 101
 
Again, the $500 million that for some reason keeps coming up over and over is for the franchise as a whole....not this singular game.
The main point that they'd already have broken even at worst still holds though, just that they also made a handsome profit and likely have the future costs for the series well covered now.
 
True and I love Halo's story.

I don't even know what Destiny's story is about short of bunch of aliens, some 40k like species craziness and The Darkness if that is what it's called. I am guessing this is not Jackie Estacado we are talking about here either.

Yep. If someone asked me what Destiny was about, I honestly couldn't tell them much. Halo's story was much better than this. Hell, even Diablo III was tbh. At least in Diablo III I knew why I was doing everything I was doing and i had back story on all the characters. I completed the campaign of Destiny and I feel no different from when I was playing the beta. There's not much semblance of a story in there at all. There's just a lot of shooting. I honestly can't remember having such a big problem with a game's story as this. Even for games that I thought had terrible stories like Watch Dogs, at least it was much more coherent than Destiny's.
 
The shooting in destiny is actually good?

The shooting is better in Destiny. The mobs actually seek cover to regen shields in stead of just charging forward. Bag on it all you want, there is some social aspect to Destiny.

The main point that they'd already have broken even at worst still holds though, just that they also made a handsome profit and likely have the future costs for the series well covered now.

Agreed, but you have people continually dropping this "Wut, how did this game cost $500 million, lul".
 
The shooting in destiny is actually good?

The line of conversation was this: someone says that there's nothing else on consoles that does what Destiny does. I respond by saying the concept is something that has been done before in the form of Borderlands. You then respond that the gunplay is better.

Something here is not like the others.

Edit:

The shooting is better in Destiny. The mobs actually seek cover to regen shields in stead of just charging forward. Bag on it all you want, there is some social aspect to Destiny.

You see the social aspect is a difference. In borderlands 2 you can actually join a random person's game and talk to them. In Destiny, you can find a couple random people wandering around wide open spaces and not talk to them.
 
The raid isn't going to be easy. Your character will need high level gear and skills unlocked. Very very few people even have their characters ready at this point. I just hit lvl 25 today and I've been playing a ton. I believe that's the cutoff for the raid. Then you need 6 people to all be at 25 or higher.

The raid isn't easy, brain dead content. It's going to be hard and your going to need to know how to play. Unlocking it early wouldn't do crap.

I'm not saying it's going to be easy, I'm just saying that I think it'll be unlikely to feature boss encounter design that's any different from current Strikes.

If bungie wanted reviewers to take the raid into account, they could atleast have shown the public some footage of it, but to my knowledge they haven't done that either.
 
So far Titanfall is the far better game of the two. I've put more than 24 hours into that. I'm barely motivated to put another hour into Destiny after my first 3.

I'm gonna have to agree with this comment Titanfall is the better game concept-wise. Destiny has a better variation of weapons but that's about it for me.
 
For an fps game you can tell about jack crap about gameplay. It's just graphics and menus. Fps is all about feel. A video won't ever show you that. You need to play the game. Also no one is going to spend the hours necessary watching that much video. They are going to spend 15 minutes on it and then post like they are informed. Just like the posters did who just read reviews and never even touched the game.

If it was a turn based rpg sure I'd agree or I don't know a sim game or a story based game sure. Fps no, never.

Well, I can only really speak for myself on that one. I watched.. ehh, I want to say around 3 or 4 hours of gameplay spread over 2 days. I could see the repetitive nature of the encounters and the grinding, and also the lack of any interesting weapons (it was just incremental damage increases for the most part). That was my negative takeaways from Destiny, as well as Dinklage's droning.

Yeah, you're right though, its very hard to understand how weapons feel from just watching the game. But I have been listening to other people and its almost unanimously agreed that the gunplay is bang on.
 
You see the social aspect is a difference. In borderlands 2 you can actually join a random person's game and talk to them. In Destiny, you can find a couple random people wandering around wide open spaces and not talk to them.

Really? Why don't you join their fireteam.

Joining someones fireteam is essentially the same as joining someones particular instance in BL.
 
Really? Why don't you join their fireteam.

Well, I play the game with friends, but the people that have been posting that do not have friends have been complaining about sending out a lot of fire team invites and never getting an accept.

Joining someones fireteam is essentially the same as joining someones particular instance in BL.

It's not really, and you can't do that for heroic strikes or anything in endgame. In Borderlands you could hit quick match and instantly join someones game. In Destiny, you can in rare and specific instances do something similar, but most of the time you'd have to spam invites to random people.
 
With the popularity of lets plays and live streaming, I'm not so sure anymore that you need to own a game and have played it to really have a grasp on what its like or to form a definite opinion on it. I get what you're saying, and at one time I'd be in complete agreement with you, but not now.

Man that sounds really silly. Of course you need to actually have played the game to form a definitive opinion on it! Preferably for at least a week.
 
Well, I play the game with friends, but the people that have been posting that do not have friends have been complaining about sending out a lot of fire team invites and never getting an accept.

So the answer is to somehow blame the game for this? Sorry, I'm confused. Why don't they hit up GAF for friend requests and people to play with.

It's not really, and you can't do that for heroic strikes or anything in endgame. In Borderlands you could hit quick match and instantly join someones game. In Destiny, you can in rare and specific instances do something similar, but most of the time you'd have to spam invites to random people.

If the strikes are any measure I don't want to do random heroic's or raiding. Can remember countless times int he A/B that I would get to the end of Devils Lair only to have someone quit because they died one too many times. Now and actual complaint? Why is there no way to add someone to an in progress Strike.
 
So the answer is to somehow blame the game for this? Sorry, I'm confused. Why don't they hit up GAF for friend requests and people to play with.

Or you know, why not just have a server browser with a quick match button that allows you to join some random persons game and talk to them? That's an amazing and novel concept, isn't it?
 
This thread has been amazing.

I wasn't sure about the game and the beta sold me on it. I kind of could see how the game was designed and it's weaknesses from that. Low and behold the full game is the same. I have no problem with that. I was worried that going line wolf would be a let down and so far it certainly hasn't been. Luckily the super polished gameplay pulls you along.

Either way, I can undertand the criticisms and it simply highlights how much review scores mean nothing to me. I am having a blast and see having a blast for a long time to come.

It's also great seeing the X1 version run at a decent spec in comparaion to the ps4. I have both consoles but with more friends on XBL playing Destiny, the choice was obvious.

So in the end, reviews don't matter like they used to - well not for me anyway.
 
Or you know, why not just have a server browser with a quick match button that allows you to join some random persons game and talk to them? That's an amazing and novel concept, isn't it?

You really want an answer to that? They decided against it, for you that is a fault, np. I take it you are not enjoying the game.

So in the end, reviews don't matter like they used to - well not for me anyway.

This is the take away that I have. Reviews are only important for a select few.
 
I almost fell for the GAF hype in the end. Glad I didn't, this game has always looked bland to me. I'll probably pick it up for cheap when version 2.0 is out. Hoping it will get the Diablo treatment.
 
If the strikes are any measure I don't want to do random heroic's or raiding. Can remember countless times int he A/B that I would get to the end of Devils Lair only to have someone quit because they died one too many times. Now and actual complaint? Why is there no way to add someone to an in progress Strike.
The heroic strikes aren't that hard, they can be done easily with randoms, I did one with only 2 people earlier without too many problems. My group had to split up after doing a lot of pvp together to do some strikes, it was just me and one other person in our group doing the earth heroic.

But, I do agree that it's kinda dumb you can't have people join mid strike. I've had people get booted mid game and not be able to get back in.

You really want an answer to that? They decided against it, for you that is a fault, np. I take it you are not enjoying the game.

Enjoying the pvp immensely, actually. Overall point that started this conversation was that Destiny isn't really a new concept, and I stand by that.
 
The whole invite system is really bad on PS4. First you inspect the player then you send a PSN message for an invite. When he/she accepts the player gets ported out to orbit and need to join the map again. That´s very uncool if you just want to make a quick group. Why can´t you build groups easily ingame like in FFXIV ?
 
Because its a review they look to, and are wanting to use it as a form of deciding on buying the game? Just like how I don't like avocado but my friends do.

There are hundreds of reviews on Amazon, Metacritic etc. by now. Waiting for the IGN review to make a final decision on buying the game or not makes no sense to me. Especially since as I said, IGN is the worst.

I guess people are just hoping IGN gives it a sub 6.0 score and the clusterfuck that would occur from a low score.
 
Enjoying the pvp immensely, actually. Overall point that started this conversation was that Destiny isn't really a new concept, and I stand by that.

Fair enough, I haven't seen a new concept in gaming in a long time.

The whole invite system is really bad on PS4. First you inspect the player then you send a PSN message for an invite. When he/she accepts the player gets ported out to orbit and need to join the map again. That´s very uncool if you just want to make a quick group. Why can´t you build groups easily ingame like in FFXIV ?[/QUOTE

Cause it isn't FFXIV? This is a new thing for Bungie and they failed at some things (how many and what is up to you). My only issue is that this game is getting ridiculous criticism compared to the vast majority of other releases. It is as if Destiny has gotten pegged as an example. Personally speaking, I cannot wait for further AAA games. I'm damned sure they will be just as critically scored...lul.

Well, Minecraft was a pretty new concept. But I agree overall.

Well played, I should have said AA/AAA releases.
 
This thread has been amazing.

I wasn't sure about the game and the beta sold me on it. I kind of could see how the game was designed and it's weaknesses from that. Low and behold the full game is the same. I have no problem with that. I was worried that going line wolf would be a let down and so far it certainly hasn't been. Luckily the super polished gameplay pulls you along.

Either way, I can undertand the criticisms and it simply highlights how much review scores mean nothing to me. I am having a blast and see having a blast for a long time to come.

It's also great seeing the X1 version run at a decent spec in comparaion to the ps4. I have both consoles but with more friends on XBL playing Destiny, the choice was obvious.

So in the end, reviews don't matter like they used to - well not for me anyway.

agree on all points here.

I have the game on PS4 but in terms of visuals, XB1 version definitely has more snap, crackle and pop!
 
I almost fell for the GAF hype in the end. Glad I didn't, this game has always looked bland to me. I'll probably pick it up for cheap when version 2.0 is out. Hoping it will get the Diablo treatment.

i feel like if you play this type of game late it'll be hard to find people to play with since everyone will be so far beyond wanting to recycle those missions...depends on what bungie does to make it interesting or encourage original players to assist new players but i guess we shall see
 
For me, I can cut some slack on the story. I personally like to engage by action. Slogging through enemies repeatedly in the same zones over and over just to hit a button to babysit Dinklage and slog through more enemies is not my idea of fun.

They may as well just made every mission make me collect 10 bear pelts because that is pretty much the depth that was given to story missions. No more, no less. Mindlessness permeates this game and it is beyond puzzling to me. Seriously. I'm baffled beyond words at the game's entire structure. It feels like a very small handful of ideas that were never nourished to shine. Meat in a pot with no water or heat. No veggies or seasoning. No broth or anything. Just meat that was left to sit out while the dinner table was dressed to near perfection with plating and silverware. Chairs perfectly aligned and drinks abound awaiting a main dish that wasnt cooked.

Now I'm hungry for stew. Fuck me.

haha, you got me at "collect 10 bear pelts"


well, here is my verdict:
if you really like the pvp destiny offers, then the pve should and must be viewed as the path leading to a good pvp character. like, story is the preface of competitive multiplayer.
in this way, game gets around a 10.
if you are not sold at the competitive multiplayer (for whatever the reason, many may exist) then judging the pve as the main meal, thats one of the most the most polished 7 in history.
 
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