Destiny - Review Thread

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Not in the slightest.

500 million sold. A lot of PS4s sold.
Or more of a lot of copies of a game because there is nothing to play on the PS4. I got ride of my PS4 because THERE IS NOTHING. PC already has all of the mulitplats and the Xbone and Wii U have the exclusives for this fall way over Sony. I mean its good that PS4 is selling but the games are not there. Destiny sales are more due their is nothing around than anything else.

Part-time lurker, second-time poster here. If you're disappointed in Destiny's story, you should give this DBO thread a read. Especially note this post by Bungie writer General Battuta:



So Destiny's backstory lore was not only an afterthought from a functional POV -- the Grimoire interface is both entirely outside the game and highly confusing to navigate -- but it had to be, just to avoid being cut entirely. No wonder what we see in the game is so bland and devoid of context.

Also, re:bosses, I'm wondering what happened to the Bungie that developed the thrilling Scarab battles of Halo 3. To go from that exhilarating, fist-pumping mechanic to Devil Walker-style "bullet sponges with weak points" is such a huge step backward.

This is why I am temped so much to get an xbone. I LOVED Halo 4 campaign as a newb that had learned of the Halo universe it was perfect entry point for me. I did learn about the back story but with Halo:MCC I really feel I will get my equal to the Metroid:Prime Trilogy in Halo form with that collection and get to play and learn what really should about those games. Destiny I though was going to be another great world to walk into but DAMN its justs pointless. No plot no drive and a MMO called Firefall gives me everything that Destiny promised(TRUE OPEN WORLD) and is growing and getting good word of mouth on PC via users. Sorry but its Activision killed bungiee guys or more of made it to big to make a good game.
 
Not in the slightest.

500 million sold. A lot of PS4s sold.
500 million shipped to stores.

Activision also proudly announced shipping $1 Billion of Call of Doggy Ghosts last year. However, you can now buy copies for $20 for the PS3, 360, Xbox One, etc. (For reference, CoD: Black Ops 2 goes for $30 to $40 still.) I'm assuming that copies from the original shipment are still on store shelves. Oh, and plenty of special editions are still available for cheap. I think I'm going to buy one because because you can get a cheap GoPro like HD camera with cheap Prestige edition. You can get the PS3 Prestige version with the GoPro like HD camera for less than the standard version cost when release.

Edit: I just bought a copy of Call of Doggy: Ghosts - Prestige Edition for PS4. I'm not all that interested in the game, I just want to get the cheap 1080 30fps or 720 60fps HD camera to play with. And the single player campaign can't be that bad.
 
Part-time lurker, second-time poster here. If you're disappointed in Destiny's story, you should give this DBO thread a read. Especially note this post by Bungie writer General Battuta:



So Destiny's backstory lore was not only an afterthought from a functional POV -- the Grimoire interface is both entirely outside the game and highly confusing to navigate -- but it had to be, just to avoid being cut entirely. No wonder what we see in the game is so bland and devoid of context.

Also, re:bosses, I'm wondering what happened to the Bungie that developed the thrilling Scarab battles of Halo 3. To go from that exhilarating, fist-pumping mechanic to Devil Walker-style "bullet sponges with weak points" is such a huge step backward.

Gah, feels like that video is trying to give me a seizure :P

Has anyone found a decent video of the 2 scarab fight towards the end, btw? I remember it being massively epic, but I can't find any good footage of it :(
 
So the story that Bungie was comparing to LOTR, Harry Potter, Star Wars and so on was tacked on near the end of development? Unbelievable. This makes the PR sound even more misleading and obnoxious.
 
So the story that Bungie was comparing to LOTR, Harry Potter, Star Wars and so on was tacked on near the end of development? Unbelievable. This makes the PR sound even more misleading and obnoxious.

It really sounds more like they had an ambitious idea for the story, but also had a firm ship date that they clearly weren't ready to hit.

From the sounds of it, the Grimoire Cards are something they thought of at the last minute because they knew they needed something.
 
So I woke up this morning and thought, what the hell, I hate myself, I'm gonna grind out these Patrol missions until I've leveled up my Vanguard Reputation. In case you didn't know, you need level 2 Vanguard Reputation before you can buy Legendary armor. So I spent about 6 hours doing these throwaway missions, and finally leveled up. I go to try and buy a Legendary, only to find that I had missed one important detail - your reputation level starts at 0, not 1. So here I am at level 1, a full 2000 points away from level 2. Fuck this.....
 
I am really disappointing in the GameTrailers review, it's very different than what I expected after hearing the actual GT staff talk about it in their impression.

So I woke up this morning and thought, what the hell, I hate myself, I'm gonna grind out these Patrol missions until I've leveled up my Vanguard Reputation. In case you didn't know, you need level 2 Vanguard Reputation before you can buy Legendary armor. So I spent about 6 hours doing these throwaway missions, and finally leveled up. I go to try and buy a Legendary, only to find that I had missed one important detail - your reputation level starts at 0, not 1. So here I am at level 1, a full 2000 points away from level 2. Fuck this.....

This game feels like it was designed with F2P elements in mind, or at the very least monthly subscriptions.

Doing these things is not fun. Especially when the end game is dull.
Do boring missions to get good armor to what? Do those missions again a little faster?
 
So there were 12 people on the Destiny writing staff, 13 including Joseph Staten? That seems absolutely crazy.

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Someone had to write all the grimoire cards ..
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Why that stuff isn't in the actual game is beyond me.
It's so bloated it wouldn't fit on the disc. xD

He of course meant the Hobbit films and Star Wars prequels. See? The story was shit on purpose. Design decisions!
Hahahaha
good stuff. this game is way to fun to be a 6, or average. i think some reviewers need to step back a bit and ask them selves a question ..is it fun. do you want to boot it up and play, over and over.
How about you read the reviews? They answer that question with either a "this is boring" or "meh at best.
 
GT hit the bullseye with their review imo.

good stuff. this game is way to fun to be a 6, or average. i think some reviewers need to step back a bit and ask them selves a question ..is it fun. do you want to boot it up and play, over and over.

for me , hell yes ... i've only played madden once since i started destiny ....

BF4,COD, KZ ... all these shooters, when played, pvp ... its stressfull .. i mean they are fun ..but there is something way cooler with co-op ..and a game built around these co-op sessions of 10-15 mins or so .. it's great.

That didn't stop critics trashing Lost Planet 2, a very fun co op game or countless other very fun co op games. Destiny is no different.
 
It's so bloated it wouldn't fit on the disc. xD


Hahahaha

How about you read the reviews? They answer that question with either a "this is boring" or "meh at best.

Well, plenty of these 'terrible' reviews say the game is fun/they are hooked. Haven't read them all but Sterling and VanOrn(?) were hooked/having fun. Same with Adam Sessler who gave the game a 'meh' on NPR yesterday/Saturday.

Agreed though, that would be known if people read the reviews instead of shit posting to serve their ego and only caring about a pointless a rather meaningless number. Though sun-drops post wouldn't be a shit post, just narrow. Mostly speaking of a lot of other posts.
 
So I woke up this morning and thought, what the hell, I hate myself, I'm gonna grind out these Patrol missions until I've leveled up my Vanguard Reputation. In case you didn't know, you need level 2 Vanguard Reputation before you can buy Legendary armor. So I spent about 6 hours doing these throwaway missions, and finally leveled up. I go to try and buy a Legendary, only to find that I had missed one important detail - your reputation level starts at 0, not 1. So here I am at level 1, a full 2000 points away from level 2. Fuck this.....

Vanguard Strikes are a much better way to farm rep, IME. Still, waaaaay too grindy.
 
I think Destiny is an awesome game.

If someone judges it by it's single player content then he's been mislead or simply a hater! It is like judging a Mario game on the story!

The single player serves to show you who are these things that you're "ganging up with friends" to shoot at! That's all, if it's half decent then it's more than enough IMO

I'm level 18 or 19 and I just finished the Moon! I don't really care for the single player at all for some reason. I spend most of my play time in Explore and it's really fun

Now if I had more online friends or real life friends who play this game I'm sure I would've had easily quadrupled the amount of fun that I'm having now.


I just watched few reviews on the game, and luckily most of the bad points they had about the game are fixable with expansions! .. Bungie should release a Story expansion and hire Matt Damon and Ben Affleck to write the story
 
GT hit the bullseye with their review imo.

good stuff. this game is way to fun to be a 6, or average. i think some reviewers need to step back a bit and ask them selves a question ..is it fun. do you want to boot it up and play, over and over.

for me , hell yes ... i've only played madden once since i started destiny ....

BF4,COD, KZ ... all these shooters, when played, pvp ... its stressfull .. i mean they are fun ..but there is something way cooler with co-op ..and a game built around these co-op sessions of 10-15 mins or so .. it's great.

The bolded is your answer. I want to play and finish Destiny...but mostly because I spent $64 on it. And also because 2014 is probably the crappiest year for retail video game releases ever. I wouldn't have given Destiny the time of day next year.
 
It really sounds more like they had an ambitious idea for the story, but also had a firm ship date that they clearly weren't ready to hit.

From the sounds of it, the Grimoire Cards are something they thought of at the last minute because they knew they needed something.

Ah okay that makes much more sense. I can't help but think that maybe Destiny could've turned out better with a different publisher. If they had more time to flesh out some of the things that Destiny brings to the table, it actually could of been something special.

At the same time though Bungie was working on this project for years so it's kind of hard to have much sympathy for them. I just don't see why this was never in game to begin with.

It was such a poor choice to force people to read up on the story through an app. Yeah I know I get that they did this to basically save face but who cares. Generally if I like a game's story, I might read up on it outside of a game. However,when there is basically nothing but a shell of a story in a game, why would I be interested in finding out more outside the game? Also, why did they make such outlandish comparisons when they knew exactly how the full game would be? Ugh.
 
Except I didn't say "many hours" now did I? I said "tens of hours" which isn't really subjective at all.

Also, you should probably not make assumptions on what I have and haven't played in the past. I'm not much of an MMO person, but I've been using the PSO series as examples for a reason. I've played those games for countless hundreds of hours over the years. Hell, I played over 1200+ hours with one character, out of multiple in PSU (something I'm not immensely proud of), which was another game with a garbage loot system. In fact the things PSU did that caused so many to hate it in comparison to PSO, are things that Destiny largely manages to get wrong as well. They both had boring as hell loot outside the very rarest of shit, with everything you use on your way to the end game being pretty much a recolor with different numbers. They both let you spend hours in search of a rare drop, only to then make it possible for the rare drop to turn into something shite. You were claiming that there was nothing like Destiny on consoles, and then rattled off a list of stuff that not only exist in plenty of other online games (including Borderlands), but are almost universally done better in these games.

The saddest part of all this, is that for all the shit Phantasy Star Universe got wrong. It still had entire different classes of weapons for players to work towards on their way to the end game (double sabers, axes etc). It still had many unique bosses that had interesting attack patterns. It still gave each class a defining role, something they brought to the team that no other class could do comparably (such as healing, sniping, melee etc). It still had many unique environments and missions, rather than 4 with differed waypoints. It still had unique mission objectives that required real teamwork and puzzle solving to progress. It still had a fully contained story that didn't expect you to pull up a phone app to work out why you should care. It still allowed for proper communication amongst players, and the ability to easily find new people with the same goals as you. It still allowed players to trade amongst each other, so the next time your 15 hours is paid off with an item that's no use to you, you can swap it with someone that has something that is. It did all this, whilst managing to even still include a full OFFLINE mode.

Please stop playing the "you don't get MMO's" angle in Destiny's defence, as it falls short of even some of the crappiest examples of the genre in console history. And definitely don't try to tell me I have no idea what "many hours" means. Thank you.

Sorry about that, and your welcome.

Tens of hours you spend playing having fun and getting nothing in process is not the best way, I agree, but playing tens of hours JUST to get get something, while ignoring the process means that 'you are doing it wrong', as the game IS fun for others (meaning the game is not your cup of tea).

Many other games require team work and puzzle solving. Destiny, while not having any puzzles, require team work as well in the higher difficulties. To what degree? that's a different matter, but as time goes by and you get experienced, it becomes easier, as in every other game.

Classes with meaningful roles - you are talking about the holy trinity, something that every mmo developer would like to conquer, but can't seem to properly. Destiny has no holy trinity, yet it does have interesting (subjective, I know) sub classes to make a team.

And hate? Please, this is text book character assassination. You are all like a bunch of angry villagers with torches, screaming for blood. Reminds of the Wicker Man a little.
 
Destiny kinda sucks. There I said it. It's so bland and it's a grindfest. Enemy encounters are dull. Story is dull. The PVP section almost feels like it was tacked on. Kind of like tacking on multiplayer to a single player orientated game.

Destiny IS the jack of all trades, but the master of none.
 
I am really disappointing in the GameTrailers review, it's very different than what I expected after hearing the actual GT staff talk about it in their impression.
I got the feeling that while admitting the game had faults they were trying to downplay them. The part that stuck out for me was when they were trying way too hard to find positive results of including MMORPG elements in the single player game. They touted that "Halo 3 never reached this level of synergy between PvP and PvE". What does that have to do with MMORPG? And what if you are only interested in PvP or PvE?

Another cringe worthy moment was when they praised Destiny's speed saying "Also worth noting is the game's speed...Load times are manageable". Manageable load times doesn't sound too speedy to me. In addition, players are complaining about having to go through menus and unnecessarily long load time (masking player matching) just to identify items after a mission in The Tower.

I can't shake the idea that a group of writers were sitting around a table and somebody said "Ok, we have to say something nice about the game to balance out the bad. Let's brainstorm a list. No idea is too stupid."
 
GT hit the bullseye with their review imo.

good stuff. this game is way to fun to be a 6, or average. i think some reviewers need to step back a bit and ask them selves a question ..is it fun. do you want to boot it up and play, over and over.

for me , hell yes ... i've only played madden once since i started destiny ....

BF4,COD, KZ ... all these shooters, when played, pvp ... its stressfull .. i mean they are fun ..but there is something way cooler with co-op ..and a game built around these co-op sessions of 10-15 mins or so .. it's great.

Just watched the review and I agree with you and GT! They nailed it.
 
Daaaaaamn. 182 pages for a review thread of one game. Is this the most replies in a review thread ever on Neogaf?
 
for all the talk of ps4 making the right choice. This might end up backlashing on ps4 and especially with the cod xb1 co-marketing could help ms draw some numbers back. especially with so/mmc coming out and no sony exclusives apart from driveclub. This might just have backfired badly on both sony and bungie. i didnt try the beta/alpha never particularly liked halo (im a pc fps guy) and I was seriously considering buying this game for the talk of lore / almost star wars level story etc etc. And now im saving my money for aliens/shadows of mordor. But I'm naturally a sony guy (grew up with it) and I would be very surprised if there was no backlack for the marketing push for this game.
 
So I woke up this morning and thought, what the hell, I hate myself, I'm gonna grind out these Patrol missions until I've leveled up my Vanguard Reputation. In case you didn't know, you need level 2 Vanguard Reputation before you can buy Legendary armor. So I spent about 6 hours doing these throwaway missions, and finally leveled up. I go to try and buy a Legendary, only to find that I had missed one important detail - your reputation level starts at 0, not 1. So here I am at level 1, a full 2000 points away from level 2. Fuck this.....

Don't forget your Vangard marks that you can only get from doing other things, you used to get them from doing the awful grind missions on free roam in the beta but Bungie have removed that reward in the final release just to make it a little more grind-tastic... ugh.
 
does anyone think maybe a full mmo level subscription fee model would have worked better than the buy the 60 dollar game then the expansions one after the other. I think the subscription model in some sense mentally prepares people that this is not a one time buy but an investment as opposed to the game + dlc/expansions model?
 
So I woke up this morning and thought, what the hell, I hate myself, I'm gonna grind out these Patrol missions until I've leveled up my Vanguard Reputation. In case you didn't know, you need level 2 Vanguard Reputation before you can buy Legendary armor. So I spent about 6 hours doing these throwaway missions, and finally leveled up. I go to try and buy a Legendary, only to find that I had missed one important detail - your reputation level starts at 0, not 1. So here I am at level 1, a full 2000 points away from level 2. Fuck this.....

How about you stop trying to make the game the least fun and do it the way its supposed to be done?

You accept bounties, complete them for 100/50 points each, 5 every day with probably 6/12 patrol missions included (in the bounty requirements) for ~500/800 vanguard points per day in 1/2h.

If you grind 10 Points over and over again for hours it really isnt the games fault...
 
I just watched few reviews on the game, and luckily most of the bad points they had about the game are fixable with expansions!

Shouldn't the game already be 'fixed' when you buy it..?

And how can reviewers possibly project themselves forward to this mythical place in time when these imagined expansions have solved all the issues with the game? It's probably more sensible for them to review the actual release code, which luckily, most of them are doing.
 
They only failed to mention that it was better for it.
In that part of the review they were saying how criticism of Destiny comes from the games it is compared to. They use as examples Halo 3 (single player) and World of Warcraft (MMORPG), and list the familiar complaints. Compared to Halo 3 Destiny story is thin, vehicles average, arsenal uninspired. Compared to WoW Destiny quests are repetitive, open world is sectioned off, and dungeons are can't possibly compete.

That's all well and good, but then they felt the need to list the positives of the genre mashup Destiny has against those games as if to make up for the negatives. They say WoW never looked this good (ok) and that Halo 3 never had the synergy between PvP and PvE(???). As for the second point, many people don't like the linking of the two because they only what to do one or the other. Additionally Halo 3 could have linked PvP and PvE if it wanted to without having anything to do with MMORPGs. This is simply GameTrailers trying to provide an answer to the criticism that Destiny only gets the bad stuff and none of the good for trying to include some MMORPG elements, but the answer they give has nothing to do with MMORPGs.

Because of this, the review sounds like it is going out of its way to defend Destiny. Also as I pointed out, this wasn't the only time that happened. They mention the speed of the loading times as being a positive, when one of the criticisms of the game is the unnecessarily long load times needed simply to check equipment after a mission in The Tower.

Edit: However I will say that I don't really disagree with their score, only the tone of the review.
 
Shouldn't the game already be 'fixed' when you buy it..?

And how can reviewers possibly project themselves forward to this mythical place in time when these imagined expansions have solved all the issues with the game? It's probably more sensible for them to review the actual release code, which luckily, most of them are doing.

Depends! Because obviously they didn't see the game as being "broken" for them to fix it before releasing it. But with the feedback they're getting now, it's not too late to please the ones who didn't like the game or the ones who expect more from it.

The foundation is there. Now they need to build on it

I'm seeing these kind of games becoming the next big thing. Just look at Diablo 3? Again, another awesome game (for me) that I didn't give a tiny shit about the story! And in D3 I can actually skip the story lol
 
Depends! Because obviously they didn't see the game as being "broken" for them to fix it before releasing it. But with the feedback they're getting now, it's not too late to please the ones who didn't like the game or the ones who expect more from it.

The foundation is there. Now they need to build on it

I'm seeing these kind of games becoming the next big thing. Just look at Diablo 3? Again, another awesome game (for me) that I didn't give a tiny shit about the story! And in D3 I can actually skip the story lol

It's too late to add a story. At best they could overhaul their plans for the expansions, but those aren't coming out any time soon, and I doubt they'll devote those kinds of resources to them.

You can't have Destiny 2 out in three years if you've spent two of them using all your resources to turn Destiny 1 into the game it should have been.
 
Crazy how many people in here are okay with being straight up exploited by Gamestop. I knew game trading was a big thing, but I expected better from you Gaf.
 
It's too late to add a story. At best they could overhaul their plans for the expansions, but those aren't coming out any time soon, and I doubt they'll devote those kinds of resources to them.

You can't have Destiny 2 out in three years if you've spent two of them using all your resources to turn Destiny 1 into the game it should have been.

Destiny 2? I would expect them to keep this going for years.. If it's anything close to an MMO they should only release expansions..

So the story is totally salvageable. And, if they're not already, they should pour all their resources into enriching the game's experience. Like events, expansions, new bosses etc!

The game's interface totally allows for that. "Oh there you go, a new planet! or a new mission on the moon" and voila! instantly many hours of gameplay added to the game.

Personally, that's what I'm expecting.
 
Destiny 2? I would expect them to keep this going for years.. If it's anything close to an MMO they should only release expansions..

So the story is totally salvageable. And, if they're not already, they should pour all their resources into enriching the game's experience. Like events, expansions, new bosses etc!

The game's interface totally allows for that. "Oh there you go, a new planet! or a new mission on the moon" and voila! instantly many hours of gameplay added to the game.

Personally, that's what I'm expecting.

I mean, there's going to be a Destiny 2 in three years. That was in the contract with Activision.

Destiny 1 is going to get two expansions, then there's going to be a Destiny 2.

So I wouldn't get your hopes up too high about Destiny 1 turning into anything it's currently not.
 
I mean, there's going to be a Destiny 2 in three years. That was in the contract with Activision.

Destiny 1 is going to get two expansions, then there's going to be a Destiny 2.

So I wouldn't get your hopes up too high about Destiny 1 turning into anything it's currently not.

Is it confirmed that those two expansions are the only ones Destiny will receive? I thought it was going to be 2 per year, or something like that.
 
Is it confirmed that those two expansions are the only ones Destiny will receive? I thought it was going to be 2 per year, or something like that.

There will be more than the 2 expansions from all indications. Though the first 2 will be the only ones on the first season pass. So, there will likely be about $70 in extra content for this game.
 
There will be more than the 2 expansions from all indications.

I dunno, I just saw two. I guess it depends on how involved the expansions are.

If they're aiming at two a year then I have serious questions on the amount and quality of the content for each expansion though.
 
I dunno, I just saw two. I guess it depends on how involved the expansions are.

If they're aiming at two a year then I have serious questions on the amount and quality of the content for each expansion though.

The two together are worth apparently $35 to Bungie, so now the question becomes: after playing Destiny, what does Bungie consider to be worth $35 in terms of content.
 
Depends! Because obviously they didn't see the game as being "broken" for them to fix it before releasing it. But with the feedback they're getting now, it's not too late to please the ones who didn't like the game or the ones who expect more from it.

The foundation is there. Now they need to build on it

I'm seeing these kind of games becoming the next big thing. Just look at Diablo 3? Again, another awesome game (for me) that I didn't give a tiny shit about the story! And in D3 I can actually skip the story lol
Which is a damn shame because Diablo 2 had a great storyline...
Lets hope Bungie really was in a huge rush and steps up their game in terms of storytelling with the expansions and Destiny 2. The created universe certainly has potential. Lets just hope The Darkness won't turn out like the Reapers in Mass Effect. Really liked the Grimoire part for it and how no one know what The Darkness really is,
 
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