Forza Horizon 2: DF Frame Rate Test - It's a Doozy...

I know this is maybe a controversial opinion but games like Horizon 2 make me realise that I'm not going to need the most powerful hardware this gen to get really satisfying games.

Really impressed with what the Xbox One can do - maybe because it's hard not to buy into the constant doom and gloom on GAF about the underpowered hardware.

Honestly at this point I give zero fucks about how 'underpowered' or 'inferior' the Xbox One is when it's giving us games like this...
 
Sorry, had to :)

KDg2mad.jpg

Yup, it's basically a requirement for Forza games :P
 
The thing is this game really needs playing to see just how good it is.

lets see what Project cars and Driveclub play like.
 
Well, it's a cross-gen title. Wouldn't expect anything else. The Xbox 360 version looks great as well.

It's so sad that this is assumed to be (and possibly is) the reason for solid performance of a lot of next gen titles. I certainly don't expect 60FPS all over the place, but I really hope consistent sub-30FPS dips aren't common once cross-gen is dead. I'm of course hoping Sunset Overdrive and Driveclub both have a smooth 30 as well.
 
The solid performance of this game is no surprise. PG did a great job with FH1 on the 360. So good, that FH2 and FH1 aren't that far from each other visually.
 
Oh my :D played the game at my cousins house and it so damn fun. Horizon was my favorite game last gen and good to see Playground pulling through yet again. I need to save me some money to get an Xbox one soon.
 
Is it me or are the cross-gen titles on last-gen are absolute technical marvels. It's sad though they are going to be overlooked.
 
I am going to fucking suffocate unless I get an XBO to play this shit on already. I need this shit so fucking bad it's painful. Come on right XBO deal already :(
 
Really impressed with what the Xbox One can do - maybe because it's hard not to buy into the constant doom and gloom on GAF about the underpowered hardware.

This isn't really a case of the Xbox One hardware shining, as much as the developers work in spite of it. So I guess in some ways it is an accomplishment for the developer.
 
I always advocate in favor of 60fps racers, but Horizon 2 made me consider solid 30fps as well, specially with that IQ and blur.

And on top of it all it's a damn good game too. Congratulations T10 and PG. This and PCars will dominate my winter.
 
If it's that consistent throughout, wonder if they had the headroom to maintain 40-45fps a lot of the time if they'd included an unlocked frame ration option a la Infamous.
 
I know this is maybe a controversial opinion but games like Horizon 2 make me realise that I'm not going to need the most powerful hardware this gen to get really satisfying games.

Really impressed with what the Xbox One can do - maybe because it's hard not to buy into the constant doom and gloom on GAF about the underpowered hardware.

Honestly at this point I give zero fucks about how 'underpowered' or 'inferior' the Xbox One is when it's giving us games like this...

Pretty much this. Horizon 2 is a blast. Bring on Sunset Overdrive.
 
I know this is maybe a controversial opinion but games like Horizon 2 make me realise that I'm not going to need the most powerful hardware this gen to get really satisfying games.

Really impressed with what the Xbox One can do - maybe because it's hard not to buy into the constant doom and gloom on GAF about the underpowered hardware.

Honestly at this point I give zero fucks about how 'underpowered' or 'inferior' the Xbox One is when it's giving us games like this...
If you dont give fucks when it comes to 3rd party, then moar power to you.

I dont think we'll see 1st (or 2nd) party games offer inferior performance on either consoles with a very few exceptions like DR3.
 
The solid performance of this game is no surprise. PG did a great job with FH1 on the 360. So good, that FH2 and FH1 aren't that far from each other visually.

Dude.

Get some glasses and stop trolling.
 
This isn't really a case of the Xbox One hardware shining, as much as the developers work in spite of it. So I guess in some ways it is an accomplishment for the developer.

What? What does this post even mean?
 
If you dont give fucks when it comes to 3rd party, then moar power to you.

When the differences in a game that is superior on PS4 in a few respects, including the resolution, amount to this, to use one of the most recent examples, then I'm pretty sure that most people will somehow manage.
 
If you dont give fucks when it comes to 3rd party, then moar power to you.

He wants a Wii U?

Overall, I simply care about third party looking significantly better than my old console(s). If I wanted the best, I would be a PC gamer but I'm not. I was fine with the PS2 as my main console for similar reasons even though the gap it had compared to other consoles at its time was even bigger. Seemed like the same was true for millions upon millions of other people.

Anyway to get back on topic, Forza Horizon 2 is a great game. Loving it. One of the best looking games I've played this year. Amazing how much detail the game has even though it's open world.
 
As long as good, quality games are coming out, I don't think MS will have any problems with their console being underpowered. They should be investing in studios that can make use of what they have there.
 
The solid performance of this game is no surprise. PG did a great job with FH1 on the 360. So good, that FH2 and FH1 aren't that far from each other visually.

I played Forza Horizon again a few days before Forza Horizon 2 released (and a few days after I played the Forza Horizon 2 demo). I was amazed at how bad it looked to me ("Didn't this game look amazing two years ago?"). Horrible lighting and textures in comparison to Forza Horizon 2.

It's a night and day difference.
 
LOL!!! I thought the same thing when I read his post. It means he's unhappy that a game runs so well on the "inferior" platform. What a joke.

No, you're reading too much into that. Maybe "in spite of" was bad wording. It's a given the Xbox One has certain hardware bottlenecks and performance shortcomings, so it's not going to blow anyone away on power alone. A developer is not going to dump software on the system and have the hardware brute force it into performing well. And as others stated in this thread it speaks more to the developers proficiency at this point this game apparently turned out to people's liking.

Console warz serious business

This kind of response is doing exactly what you seem to be decrying.
 
It's a given the Xbox One has certain hardware bottlenecks and performance shortcomings, so it's not going to blow anyone away on power alone.

I wouldn't say this. The system is still significantly more powerful than the PS3 & 360.

Heck, many people are buying the system for that reason alone (on top of them being interested in exclusives).

A developer is not going to dump software on the system and have the hardware brute force it into performing well. And as others stated in this thread it speaks more to the developers proficiency at this point this game apparently turned out to people's liking.

The same could be said for pretty much all games this gen. None of the current gen consoles are "powerful" for their time -- none of them go above what top PCs are doing. So yeah, developers are going to come up with effective/creative ways to still make games look great on these consoles.
 
No, you're reading too much into that. Maybe "in spite of" was bad wording. It's a given the Xbox One has certain hardware bottlenecks and performance shortcomings, so it's not going to blow anyone away on power alone. A developer is not going to dump software on the system and have the hardware brute force it into performing well. And as others stated in this thread it speaks more to the developers proficiency at this point this game apparently turned out to people's liking.
It was bad wording. You're describing virtually every console or fixed hardware platform in existence, yet they all have had games made to suit their strengths, overcome or mask their weaknesses. What you bothered to post was essentially the obvious, but because you made an effort to post it, it comes off as having something more to say than what you're saying.
 
No, you're reading too much into that. Maybe "in spite of" was bad wording. It's a given the Xbox One has certain hardware bottlenecks and performance shortcomings, so it's not going to blow anyone away on power alone. A developer is not going to dump software on the system and have the hardware brute force it into performing well. And as others stated in this thread it speaks more to the developers proficiency at this point this game apparently turned out to people's liking.



This kind of response is doing exactly what you seem to be decrying.

This statement is true of EVERY platform in existence ever. The PS4 included. My 970 still has bottlenecks that I have to be careful of while modding.
 
Playground did an awesome job there!

The solid performance of this game is no surprise. PG did a great job with FH1 on the 360. So good, that FH2 and FH1 aren't that far from each other visually.
LOL, oh boy. Then you haunt me all the time saying that I am the fanboy. Unbelievable.
 
the rain on the road looks a bit off, its not natural looking and you see that its rough around the edges of the road. the foliage on the other hand looks last gen, thats is in quality. apart from that everything looks great.
 
Game does run buttery smooth but the shadows are really screwy. They seem to shift in a really jerky way. Even with your car sitting still they shift in a horrible distracting way.

That being said, this is one of my favorite racing games ever.
 
Game does run buttery smooth but the shadows are really screwy. They seem to shift in a really jerky way. Even with your car sitting still they shift in a horrible distracting way.

That being said, this is one of my favorite racing games ever.
Other than the streaming in of shadows and odd LOD pop at the far end of your view, sounds like you're describing the real-time day/night lighting in effect. They're using a pretty aggressive level of time compression and the updates to the environment shadows skip forwards the equivalent of a few minutes every five seconds or so.
 
The solid performance of this game is no surprise. PG did a great job with FH1 on the 360. So good, that FH2 and FH1 aren't that far from each other visually.

I came in expecting some ridiculous posts and you sir delivered. If you think Horizon 1 is anywhere near Horizon 2 on the Xbox One, you should probably have your vision checked.
 
The only annoying thing that caught my eye so far was that after I selected a new car with a custom design, when it did like the little loading/multiple angle views of the car, the design on the passenger side was super pixelated around the edges like a rough looking bitmap. The design on the hood seemed to be okay though.
 
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