Assassin's Creed "Parity": Unity is 900p/30fps on both PS4 & Xbox One

Status
Not open for further replies.
They have been closing the performance gap by sending engineers to help out with the ports of some games. Theoretically that might have even taken place here, although that's just speculation. Diablo doesn't match the PS4 in performance, although it is close - and that's not a particularly good case for comparison since Diablo 3 is a game which runs on a toaster oven without major performance issues. The consoles are getting you the same experience as the PC version despite far superior PC hardware - it's just that kind of game, it doesn't scale up very high. And Ubisoft announced that this game was targeting 1080p/60fps on both Xbox One and PS4, not just PS4. It is achieving neither metric, and is (apparently) CPU limited in terms of framerate. It never could have been 60fps on PS4, even if they somehow crippled the resolution

Destiny isn't a good example, since they basically just brought the Xbox version up to the level of the PS4 alpha while no improvements were made on PS4 during the time when the largest performance improvements are usually made.
 
They have been closing the performance gap by sending engineers to help out with the ports of some games. Theoretically that might have even taken place here, although that's just speculation. Diablo doesn't match the PS4 in performance, although it is close - and that's not a particularly good case for comparison since Diablo 3 is a game which runs on a toaster oven without major performance issues. The consoles are getting you the same experience as the PC version despite far superior PC hardware - it's just that kind of game, it doesn't scale up very high. And Ubisoft announced that this game was targeting 1080p/60fps on both Xbox One and PS4, not just PS4. It is achieving neither metric, and is (apparently) CPU limited in terms of framerate. It never could have been 60fps on PS4, even if they somehow crippled the resolution.

You're trying hard to spin this to make it sound like it's a sure thing, but it's actually quite a serious allegation and there is nothing firm about this.
I'm sure Ubisoft knew what PS4/XB1 were capable of when they announced Unity was targeting 1080p/60FPS.

They said they have parity to avoid debates though, that implies they held the PS4 version back.
 
What does this have to do with AC games though? They all run like shit on PC its why I stopped purchasing them on PC after AC3 and bought 4 on PS4 because for once I could enjoy an AC game at a good resolution and steady frame rate.

Even though, AC ports are bad on PC that statement doesn't make any sense unless of course you are using a 4 year old low end card to play it.
 
Hasnt Micrsoft not allowed a game to be released on their console unless specific things were met? I forget which game I heard that MS made a developer delay a game for that reason? What game was it?
 
Even though, AC ports are bad on PC that statement doesn't make any sense unless of course you are using a 4 year old low end card to play it.

You just agreed with me that their ports are shit on PC then followed by questioning my spec wich is it with you? The games are ass on pc.
 
Ubisoft is intentionally keeping parity between consoles for resolution/framerate, you know, "to avoid gamer drama"(whoops, did I say that out loud?)

Ubisoft then backpedals on that notion, claiming that this was the plan all along, and there is no downgrading going on.

That's how I understand it anyway.
Seems like a massive PR mess regardless of what really happened. Thanks for the update lol. These threads go fast as heck
 
How would they lose XBO customers if the PS4 version is better? There's the few people who own both system's such as myself and there might even be those who might find it the 'last straw' to trade in the system for the other, but I don't see that being a major factor at all. Generally people will stick to the system that suits their needs best, both in hardware and social environment, and I don't see a 900p Unity on XBO vs 1080p on PS4 is going to make people jump ship all of a sudden when:

1) The marketing is favorable for the Xbox One platform

2) There are likely other titles (Halo, COD) in conjunction with social elements driving their investment of that system.

3) The PS4 is already a major leader and the pros/cons of each system are well-established and largely unchanged at this point

Also: What does it matter in the bottom-line overall which port sold better?


How could Microsoft sell more XboxOne if PS4 games continually looking better?
 
Hasnt Micrsoft not allowed a game to be released on their console unless specific things were met? I forget which game I heard that MS made a developer delay a game for that reason? What game was it?

Rayman legends? Ubi had to delay Wii U release in order to get released later in 360.
 
Hasnt Micrsoft not allowed a game to be released on their console unless specific things were met? I forget which game I heard that MS made a developer delay a game for that reason? What game was it?

Well I know MS pushed Blizz to make 1080p on Diablo 3 and Bungie to hit 1080p on Destiny.
 
The more I think about it, the more I think Microsoft may be involved.

Tomb Raider and the purchasing of Mojang make me think they would rather spend money to just consume rather than actually generate value to the industry.

Tomb Raider exclusivity cost them money and does nothing to better the Xbox platform or the industry in general.
Same with the Mojang acquisition. It just deprives future iterations of the franchise from being on other platforms.

So if MS is behind the promotion of this game, then I wouldn't be surprised if they made it clear that they don't want the PS4 version to be associated as superior. So Ubisoft could have capped the resolution so as to avoid bad publicity on Microsoft's part.
 
I stand corrected on Cod. It will be interesting to see if other publishers do the same as Ubi with AC. I'm off the opinion that publishers would rather keep the performance and graphics equal.

Of all members here who prefer the Xbone, I can safely say that you're the most unrealistically optimistic of all, by a landslide.

Sometimes I wonder if you actually believe some of the things you say.
 
Destiny isn't a good example, since they basically just brought the Xbox version up to the level of the PS4 alpha while no improvements were made on PS4 during the time when the largest performance improvements are usually made.

Destiny got mocked for this but not as badly because they did reach native resolution 1080p. Not too many people are gaming on 900p displays, and even if they did, they can't tell their consoles to output in 900p. That's apparently a last gen console feature (various resolution choices on 360 when using VGA)
 
Horray for Ubisoft holding back better visuals/performance on the new consoles (or console?).

I can honestly see this as being as much of a debate as one of the versions being 1080p. It would have just been better not to say anything at all and no one would know.
 
Oh you sweet summer child.

I doubt they went to Ubisoft HQ with a brown paper bag full of cash. But seeing as MS are co-marketing the game, there will be negations around payment there. Platform holders also have full description around back-end royalty payments and breaks from Gold/PSN, which they use to leverage favour or exclusivity with big publishers.

FYI it's paid, not payed.

Lol, I'm a bit tired :P

But to the point, how does what you're saying somehow mean that Microsoft had something to do with the PS4 version not being superior in terms of frame rate and resolution? Keeping in mind that we still know nothing about other graphical differences between the two like AA and such.
 
You just agreed with me that their ports are shit on PC then followed by questioning my spec wich is it with you? The games are ass on pc.

The fact that you wrote "I can play on PS4 with better resolution and frame rates." That's not true at all even if you own a mid range setup.

The reason they are bad is because of the resources some of the effects use even though they don't produce any significant improvement.
 
I can't imagine games like Far Cry 4, The Division (where the devs openly stated the PS4 is more powerful), and the Witcher 3 will feature parity.

These games will be pushing these systems quite a bit and I just can't imagine they will feature the same resolution.

That is, unless some outside force steps in and encourages parity.
 
Destiny got mocked for this but not as badly because they did reach native resolution 1080p. Not too many people are gaming on 900p displays, and even if they did, they can't tell their consoles to output in 900p. That's apparently a last gen console feature (various resolution choices on 360 when using VGA)

Sub-native resolution is definitely the worst part of this, for me at least. It's a double-whammy of badness. You get lower detail and larger jaggies, then take the softness hit from upscaling.
It's the main reason I didn't buy Watch_Dogs.
 
Horray for Ubisoft holding back better visuals/performance on the new consoles (or console?).

I can honestly see this as being as much of a debate as one of the versions being 1080p. It would have just been better not to say anything at all and no one would know.

This is more of a debate because a game being 900p on Xbox and 1080p on PS4 simply isn't news anymore. There wouldn't have really been a debate at all if that had happened. Ubisoft fucked up by saying anything. Especially the "we didn't want debate so we went for sub-native resolution parity."
 
dave-chappelle-29.gif


Cold blooded.
 
Of all members here who prefer the Xbone, I can safely say that you're the most unrealistically optimistic of all, by a landslide.

Sometimes I wonder if you actually believe some of the things you say.

It's a valid comment.

AC Unity and Destiny are the biggest games of the year, and they're equal in terms of performance. It isn't moronic to say what I said, when fucking this just happened.
 
Lmao at people in this thread who legitimately thought this game would ever reach 1080p/60 fps on ps4 and using that pipe dream of all things as fuel for their conspiracies of MS moneyhatting for parity downgrades. Smh
 
Lol, I'm a bit tired :P

But to the point, how does what you're saying somehow mean that Microsoft had something to do with the PS4 version not being superior in terms of frame rate and resolution? Keeping in mind that we still know nothing about other graphical differences between the two like AA and such.

Simple question:

Who benefits financially from forced parity between the PS4 and Xbox One versions? Tick all that apply.

[] Sony
[] Microsoft
[] Ubisoft

If there is no tick against Ubisoft, then what would motivate them to do this? Out of the goodness of their own hearts as a favour to MS? Knowing that MS have desperately been trying to close the performance gap as weaker Xbox One versions hurt them financially?
 
Nah, just a bit pissed off that I can be mocked, but if I was to mock her, she can ban me.

I'd like an apology.

So, let me get this straight. First, you make some wild claims and people call you out on them, but you don't address them because "that would derail the thread". Then, you continue to make those claims which are derailing the thread. Now you're playing the victim because you were insulted by a mod who's telling you to "Quit embarrassing youself".

Doesn't really sound like an insult to me, more like some much needed advice. And now we're both derailing the thread.
 
Gamespot's got it included in one of their little videos. It's in pretty much every news site now so they've obviously gotta put out an explanation with a little more substance than what they've been giving us today.
 
Lmao at people in this thread who legitimately thought this game would ever reach 1080p/60 fps on ps4 and using that pipe dream of all things as fuel for their conspiracies of MS moneyhatting for parity downgrades. Smh

Lmao at people who can't read. Ubi basically stated they CHOSE to keep both versions at 900p to avoid debates. What part of this sentence don't you understand ? Smh
 
I'm sure the game will be just as fun without the extra 180 of p's.

But it looks like the performance advantage of the ps4 will be limited to exclusives.
 
Regardless of what exactly happened, one thing's for sure, this is the angriest I think I've seen the community in a long time.

People need to be angry at Ubisoft, though. They have a terrible track record when it comes to giving a damn about their consumers.

Case in point: "Ubisoft promises to do better by PC Gamers"

And that's just a small example of some of the crap they do. Especially on PC.
 
It's a valid comment.

AC Unity and Destiny are the biggest games of the year, and they're equal in terms of performance. It isn't moronic to say what I said, when fucking this just happened.

To think that this type of thing is going to fly with people? Uhhh...

It's not a good look to say the least. It's definitely going to impact sales (5-10% who knows?).

Most likely this is part of the deal with MS from the start. They develop for X1 and then port to PS4 with minimal changes. This kind of stuff is going to upset people, especially PS4 fans, and PS4 currently has a 3:1 install base.
 
Simple question:

Who benefits financially from forced parity between the PS4 and Xbox One versions? Tick all that apply.

[] Sony
[] Microsoft
[] Ubisoft

And yet, again, we still don't know of any other graphical differences between the game yet, for all we know, the Xbox One version could have less stable frame rates than the PS4 version.

We wont know until the game is out, but I guess it's fun to speculate.
 
Simple question:

Who benefits financially from forced parity between the PS4 and Xbox One versions? Tick all that apply.

[] Sony
[] Microsoft
[] Ubisoft

If there is no tick against Ubisoft, then what would motivate them to do this? Out of the goodness of their own hearts as a favour to MS? Knowing that MS have desperately been trying to close the performance gap as weaker Xbox One versions hurt them financially?

What if Ubi's new engine is really poor and they aren't able to get it working well on the new consoles? Therefore they said they were shooting for 1080p/60fps, but ended up falling short as release day approaches? Have we completely thrown that possibility out in favor of bribery?
 
Regardless of what exactly happened, one thing's for sure, this is the angriest I think I've seen the community in a long time.

For great reason...admitting to purposely holding back one version to avoid debates is a ridiculous move. I really enjoy the clarity that comes with a full HD image, so to know we're being denied that for the sake of PR is pretty much a guarantee I won't be buying Unity anymore.

I just can't swallow shelling out my money for a product that's held back on purpose.
 
...how is this clown not banned already?


Clearly you missed my point.
I own an Xbox One and a PlayStation4. I've owned every Xbox and every PlayStation, in fact. I will buy Halo:MC Collection day one. I will buy Uncharted 4 day one next year.

The point I'm making is that this constant Fanboy-on-Fanboy trash talk turns off so many of us. Really?! 100 pages in a day?

I blame the industry for it. Whether its the cop-out timed "Exclusives" (Tomb Raider) that are disingenuous claims to adding value to consumers, or these disastrous marketing-department-driven decisions with framerate and resolution.....no one wins. No one!

So the PC space grows because many of us are tired of the entire d@mned conversation. Its either that, pick a side and get angry....or stop gaming. Even Nintendo and Sega never did this stuff to each other back in the day.
 
I think its pretty interesting ubi would do a move like this with AC.

The franchise seems like its been on a downward turn sales wise for a few games now. Ticking off the largest audience for unity and releasing a game that would look worse then the previous one on the platform isn't exactly a smart move to breath new life and attrach old and new fans into the series
 
And yet, again, we still don't know of any other graphical differences between the game yet, for all we know, the Xbox One version could have less stable frame rates than the PS4 version.

We wont know until the game is out, but I guess it's fun to speculate.

If you can't have your game run at stable 30FPS at fucking 900p then I don't know why are even releasing it. Also it is interesting to note that their earlier target was 1080/60. Quite a turnaround, isn't it?
 
Status
Not open for further replies.
Top Bottom