"GT7 is going to be a game that matches the very era that we live in, in 2015/2016"

I drive in GT with the cockpit view.

A view that didn't work in GT5 at all for standards and functions as a black glob of nothingness in GT6.

I don't care about screenshot wars. I care about the cockpit view and what I see when I look through the windshield. Besides being crappy from the inside, they're jarring next to premium cars. They also make shitty gifts.
While it was bad and not in the same quality than premiums... to play the simplified interiors was fine to play.

gran-turismo-5-spec-2-screenshots4.jpg
 
Polyphony completely lost me with 5 and 6.

They'd better bring their A-game to 7, no more fucking around with sub-par cars and unearthly load times.
 
No, "standard" cars, no 100 different versions of Honda Civics PLEASE.

Fiasco? I thought it was extremely successful (at least GT5).

It sold well, but 5 had a really really bad launch. Load times were atrocious, online was pretty bad. You barely made any money for winning races, lack of events, menus were horrible.

Many many updates later and it finally became the game it should have been at launch.
 
they could bring it out in 2015 if they wanted to. Even if that was just a prologue based on GT6 with some tweaks. Bearing in mind Driveclub was originally a launch title, 2015 would be two years later.

If they want to piss about and make things perfect, they're perfectly entitled to make GT8 a couple of years later. They need to get to 2 year release cycles
 
I drive in GT with the cockpit view.

A view that didn't work in GT5 at all for standards and functions as a black glob of nothingness in GT6.

I don't care about screenshot wars. I care about the cockpit view and what I see when I look through the windshield. Besides being crappy from the inside, they're jarring next to premium cars. They also make shitty gifts.

i never understood cockpit view.

it's like looking through a window that's inside another window.

bumper view for life.
 
Yes, its whining. The only reason You dont want them in a game, is to not have visual inconsistency and trolls calling that game has PS2 assets.
I meantime, by winning freaking fanboy discussions, You throw away hundreds of cars that collectors like to drive.

I don't want PD to throw out the old models, I want them to make them Premiums. Get some cockpit views in there, give those cars the care they deserve. My taste in cars is heavily skewed towards older, classic stuff, and I don't feel like I'm being catered to at all with GT5 and 6 because all the old cars in those games look like complete shit. They introduced the Alfa Romeo I drive back in GT4, but they haven't updated it since. It still looks like this in GT6, and presumably it's still going to look like that in GT7. Fuck that noise. Make it a Premium or take it out so I don't have to look at it any more.
 
I believe in PD people like to hate on GT but what these guys accomplished technically on PS3 is above and beyond everyone else heck I saw some GT6 pictures on the next-gen racing comparison thread and it was going head to head with new-gen racers just imagine what PD wizards can do on PS4
 
I know this is selfish, but I feel like none of what he says matters until the game officially supports the Logitech wheels (Driving Force GT, G25 and G27). Playing GT with a pad is simply not an option for me.
 
I know this is selfish, but I feel like none of what he says matters until the game officially supports the Logitech wheels (Driving Force GT, G25 and G27). Playing GT with a pad is simply not an option for me.


i played gt5 with the driving force gt, though.
edit: oh you mean sony requiring chips. then the onus is on logitech, no?
 
And so what? They have updated shaders and what is more important they have updated physics and suspensions.
What do You gain by throwing them away, except for a fuel for an internet discussion?

---

So dont drive those cars. Problem solved.
Option to turn them off would allow to people like You to never see them and people like me to enjoy driving them.
As i said, throwing away playable content is stupid.

You would get a more consistent package and not a weird Frankenstein Racing Game.

I actually think that goes a long way.

But of course I also think that PD should just redo all the cars which does not seem to be a option.
 
Fiasco? I thought it was extremely successful (at least GT5).

It was successful as a traditional GT racer but it also was missing many features they wanted to put in but delayed from launch or failed to deliver at all. So if they really want to make it a "current" game they will need to deliver on all those things from the beginning.

That said, as long as they keep the oil change trick and car washes, it will be GT for me.
 
While it was bad and not in the same quality than premiums... to play the simplified interiors was fine to play.
The rub is that its the opposite of verisimilitude and provides less than zero immersion, which are at odds with a game that otherwise aims for authenticity both in the driving model and in visuals. It makes the game feel inconsistent and jarring, both in the cabin and out.

Its playable, sure, but it feels lazy. It is lazy.
 
It was successful as a traditional sim racer but it also was missing many features they wanted to put in but delayed from launch or failed to deliver at all. So if they really want to make it a "current" game they will need to deliver on all those things from the beginning.

which racer had as complete a feature set as gt last gen?
 
i never understood cockpit view.

it's like looking through a window that's inside another window.

bumper view for life.

I've never understood bumper view. It is a racing game, not a street luge simulator.

Hood cam for life.


I know this is selfish, but I feel like none of what he says matters until the game officially supports the Logitech wheels (Driving Force GT, G25 and G27). Playing GT with a pad is simply not an option for me.

after trying it in DC for a while, I think I'd be ok with gyro steering.
 
i played gt5 with the driving force gt, though.

That's right, but the PS4 does not officially support the Logitech USB wheels that were supported on the PS3 or PS2. And I'm not going to spend another $300 or $400 on a new wheel that is supported. I'm obviously not blaming PD for the lack of support, but I don't care who's responsible either. All I know is as of right now, I can't use my expensive wheel with GT7 and that seriously bums me out, because my PS3 turned into a GT machine, once 5 came out.
 
It was successful as a traditional GT racer but it also was missing many features they wanted to put in but delayed from launch or failed to deliver at all. So if they really want to make it a "current" game they will need to deliver on all those things from the beginning.

That said, as long as they keep the oil change trick and car washes, it will be GT for me.
What other game delivered more than GT last gen?

So what it failed to deliver?
 
a game that matches the very era that we live in, in 2015 or 2016.”

So an overhyped advertising campaign like "Become Driver", and release a graphically excellent incomplete game forcing the players on DLC (almost already in the disk) with little guarantee to have some more fun with the assets they already experienced in the released game.


Yes, I've been burned from destiny, kinda regret my digital copy.
 
which racer had as complete a feature set as gt last gen?

It's about the missing things they wanted but failed to put in not what other games did. Liveries for one. Better online racing with clubs/leagues. Stronger course generator and course sharing. A more meaningful SP "campaign" mode. Fully using some of the licenses they had like Top Gear track and Nascar. We have all seen that 2005 powerpoint slide and heard Kaz talk about the things they wanted to do.
 
which racer had as complete a feature set as gt last gen?
To be fair GT hit a lot of bullet points but that's all they did do imho.
NASCAR wasn't fleshed out enough, rally was bare bones as well as karting.
They even gave a rolling start on the top gear test track. Leaderboards were poor too.

Sounds like I'm ragging on GT but I do have fond memories of it growing up. I just think they pushed to far in many different directions and the team were spread too thin. Sony wanting a product out of the door put a boot up there arses but I don't think that helped.

GT 6 and Kaz became a fucking astronomer then lol.

Bah.
 
I've never understood bumper view. It is a racing game, not a street luge simulator.

Hood cam for life.
I will try to answer that.

In real life the view you have from interior is more like the bumper open view than the interior view in GT games.

The sensation of bumper view in GT game is the most close to real life cockpit view in my opinion.

The interior view in GT seems way limited while in real life it is not... it is open and you have a widen view of everything.
 
they could get a lot more content into the game if instead of modelling anything to a degree of detail they just made every car into a grey cube
 
Yup if there are standard cars in gt7 I fucking give up.

Well you should give up since i remember reading there going to be in it .
I know everyone wants the favorite to be a premium but that going to take years before that happens .
GT4 had over 600 cars no way they can get all of them to be premium in 3 years and that is not counting the newer cars .
 
The interior view in GT seems way limited while in real life it is not... it is open and you have a widen view of everything.
It is, but if you're not playing with a wheel you can get more immersion and more feedback in seeing the position of the steering wheel. If I used a wheel instead of the controller I'd probably use the hood/bumper views in game.
 
The only thing GT is good at is the car physics. but other than that, they have lost their way. I still look forward to GT7 though, I played shit load of GT5 when it came out.
 
It's quite sad how Kaz has gone from hero to zero for many people in just a few short years. He's got a lot of work ahead of him to win back the trust of quite a few GT fans.
 
Nope. Not doing this again. Sorry but I've been let down too many times with this series.

I'm sick of the graphics being touted as the most beautiful ever and when you get in a game the trees on the side of the track look like PS2 models.

I'm sick of the same god damn tyre screech.

I'm sick of all the cars having the same low sounding hum for an engine noise.

I'm sick of the slow loading menus and tracks.

I'm sick of annoying races like the go karts which you have to do to proceed in the game, give me choices!

I'm sick of waiting so many years for sequels.

I'm sick of the stupid on rails AI cars latching onto the ass of my car and not letting go until we need to turn and they spin me out.


"GT7 is going to be a game that matches the very era that we live in, in 2015/2016"

Also what the hell does this even mean?
 
It's about the missing things they wanted but failed to put in not what other games did. Liveries for one. Better online racing with clubs/leagues. Stronger course generator and course sharing. A more meaningful SP "campaign" mode. Fully using some of the licenses they had like Top Gear track and Nascar. We have all seen that 2005 powerpoint slide and heard Kaz talk about the things they wanted to do.

in a sense you are talking about their ambition and the end-product.

at the same time, they've accomplished more than any other single racer last gen. their competition didn't even have a night cycle.

it's not even close.


To be fair GT hit a lot of bullet points but that's all they did do imho.
NASCAR wasn't fleshed out enough, rally was bare bones as well as karting.
They even gave a rolling start on the top gear test track. Leaderboards were poor too.

Sounds like I'm ragging on GT but I do have fond memories of it growing up. I just think they pushed to far in many different directions and the team were spread too thin. Sony wanting a product out of the door put a boot up there arses but I don't think that helped.

GT 6 and Kaz became a fucking astronomer then lol.

Bah.


for one, gt only had 140 devs working. there's that limitation.

given that, they've accomplished way more than a 200-person team can.


i don't think anyone was expecting the other racing modes to be as fleshed out as what you'll find in a 60-dollar nascar game or a 60-dollar rally racer game.

yes, they could've been better but you'd be arsed to find another 60-dollar racing title that has all those things that gt5/6 had.
 
My speculation as to what is ment is:

The era we live in could mean current graphical standards/expectations/gameplay. That would be something i might say...aside it just sounds logical.
 
by 'not doing this again' you mean getting caught up in the hype, or buying the game?

The former I'd agree with. They need to address many issues from previous games. But the latter just sounds shortsighted. If they *do* address all the issues you talk about, it could be an amazing game which you should want to play.
 
It is, but if you're not playing with a wheel you can get more immersion and more feedback in seeing the position of the steering wheel. If I used a wheel instead of the controller I'd probably use the hood/bumper views in game.

I think Driveclub's dash cam view is excellent. It's a good interior view but without the dash bits to obstruct the track.
 
And so what? They have updated shaders and what is more important they have updated physics and suspensions.
What do You gain by throwing them away, except for a fuel for an internet discussion?.

Audiovidual inconsistency. I can choose not to drive them. I can't choose not to drive against them. Give me an option to completely bypass standards, and I'll be happy.
 
Most, if not all, standard cars got upgraded over the years to look nicer anyway. Not premium of course, but still way way better than their original form.

Anyway, bring on GT7. Can't wait to see what PD can do on PS4. I just hope by then I can use my Logitech stuff.
 
What I want - as a huge fan of the first four GT games - is a smooth locked frame rate. I'll take 60fps for Gran Turismo 7 over photo mode, car washes, light jazz, rain and driving on the moon.

If GT7 has to be a smaller game than GT5 then so be it. I'd happily strip away all the silliness for a game that had car handling and a smooth locked frame rate as the priorities. GT3 got this right. And while GT4 was good one could already see it lacking focus, I remember remarking that I was worried where GT5 might lead.

Maybe this isn't a franchise that can come back from the brink. I'd like to think it could. Sony is lacking a flagship racing game and it could really do with one to fill out the roster. It would be a shame that this gap would have to be filled by third party games.
 
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