I actually think that Nintendo is marketing this perfectly. Like all good marketing, it is not going to win over everybody, but it is so different from everybody else in this industry. I always felt that Nintendo was taking a big risk by making a huge world. It is either going to be amazing or a complete disaster. It might never live up to my expectations, but I like this Nintendo.
Even showing early footage of the game is a huge risk since it is not even near release. At a time when it is hard to surprise anyone, I got to say nobody expected this gameplay footage to be shown especially from Nintendo. And starfox!
Even if you thought the video didn't show well, you got to admire Nintendo. They don't just show us another movie trailer, they sit down playing the game. No hiding behind a story and cutscenes. This game is real and running on the Wii U. To show it this early, it tells me they are very confident about this game and its release date. Like the earlier trailer, I think this early footage shows the potential the game has, but a lot is left to your imagination.
More so than any other Zelda, this one seems to capture the feel of the original Zelda. I watched the video many times but I found it was best to watch it with the sound turned off while listening to the Zelda Theme by Imagine Dragons/Konji Kondo.
It's so poetic. The visual style is the perfect realization of the Zelda world that I imagined I was in as a child. It is so different from any other Nintendo title or anything else on the market. It looks like a fantasy world. The scale of the world is amazing. I like how you can climb to the top of a cliff and peer down at the world below with the light peeking over the mountains. When they were zooming in and out on the map and finally zoomed all the way out, it blew my mind.
There was not a lot shown but I like a lot of the new things they are integrating besides the silly motion controls. The fact that epona runs like a horse could introduce some cool new combat. You can freely aim with your bow while riding your horse around.
Like Wind Waker HD, I like that they are making use of the gamepad as a map. I think since it is integrated into the gameplay from the start they could do some really neat stuff. You are running around with a map in your hand. I can just imagine stumbling onto treasures like the original Zelda.
These teasers ask us to imagine. How is this all going to work? We know that there are going to be dungeons, but will there be barriers to enter them? .If it takes a very long time for Link to walk to the edge of the map, is there any other way of transporting around other than the horse or sail cloth? What other cool details are they working on? Has the combat changed? Are they just going to drop us into this world and have us roam around or will it be driven by a story like games like GTA? The beauty of the footage isn't what is shown, it is what is not shown.