Console exclusives on PC

What major exclusive productions are coming out as exclusive to PC? I am really asking i dont want to stire up any controversy.

The only major productions that I can think off coming as exclusive to PC are MMORPGs and MMOAs.

Apart from that i am seeing a tendency to bring even former exclusive PC major productions to the multiplatform spectre , such as Crysis, Witcher, Diablo to name a few.

Again I am legitimately asking , perhaps i am indeed oblivious.

Any major MMO/Online only, Most these with large budgets a long development times.

You can't honestly pretend like their isn't significant investment in the pc landscape.
 
We really need to get rid of the term 'Console Exclusive'. These games are on multiple platforms, there's nothing exclusive about them.

Anyway, I think it's great that these games are hitting the PC. Although I find it strange that Sony or Microsoft don't seem to think that the PC is a threat to them. Before games like Metal Gear Solid V we're announced for PC, I was planning on getting a PS4. The more these games go multiplatform the less likely it is that I'll get a new console any time soon.

The PC is is threat to them.

You could almost see the PC as an ally against the encroachment of mobile type gaming in the traditional space. PC ports can help some of these big name titles keep their financial viability.

They may lose some of their audience to the PC but whether it's a big enough threat or not depends on the sheer numbers. PC doesn't have much of a presence in the physical space.

It has also helped people get comfortable with a digital marketplace. It is a source of cheap ports which can then be sold for a profit in the digital marketplaces on console. I should think consoles see a net benefit from the PC space rather than a traditional threat.
 
At the very least is means more sales.

And I doubt this would have any impact on the majority of console gamers. GAF is NOT the majority of consoles gamers or representative of that consumer base.

Where that mass market buys a particular game, probably comes down mostly to marketing.

Eh... It would also mean less people buying their consoles. That would mean less people buying their high-margin peripherals, less people paying for PS+, and less royalties collected.
 
Any major MMO/Online only, Most these with large budgets a long development times.

You can't honestly pretend like their isn't significant investment in the pc landscape.

I never pretended anything like that ever in my posts. I just mentioned that on the forefront of AAA productions, consoles seem to be the major focus of the developing community. Coupled with some 3rd party exclusives as well as their first party, consoles have a larger library of such games.

That is not to say that pc doesnt offer a compeling gaming platform, far far from it.
 
I find myself less and less tempted to buy consoles. I'm going to be playing Street Fighter V on PC, with free online, and switching to Ultra IV if I feel like it. And I'll never have to worry about backwards compatibility with these games :]
 
Considering that all of those other games in the OP were moneyhatted it really does.

Okay so it changes whether or not they could have been paid to keep it off the PC? ;/ It might have different circumstances than the other games, but it is still encompassed by the thread title imo.
 
Not a big fan, pc uses should get thier own exclusives rather than jumping on the console bandwagon and stealing ours, especially since we paid for development.

Hee hee

If there were no console exclusives, consoles(as we know them now) would certainly go away. Its why I always laughed at the idea that exclusives were bad for consumers and the industry. They're not, they're what drives the industry as we know it.

Sony and Microsoft can both afford to put out respectable hardware(for its time) and not worry about making money off it because of the closed ecosystem that follows from that in terms of subscriptions, games and accessories. PC gaming doesn't really have that. But console manufacturers need exclusives to drive people to buy into that ecosystem. Without them, you've got a decent deal on hardware(at first, once again), but little else to offer people. And with little else to offer people, they couldn't afford to sell them as cheaply as they do. So right there, the hardware price advantage goes away.

Exclusives make the console industry.

With consoles you have people buying into the ecosystem regardless of exclusives so that point is moot, so I'll ignore that point as it has no relevancy to exclusives. Like I said before, people bought 10+ million ps4s (and bought into the ecosystem) largely with no exclusive incentive.

The justification for cheap upfront hardware being covered by an ecosystem is correct but it is by far covered by insanely popular multiplatform games.

Under your words the PS4 should have been dead on launch. This is not the case.
 
I never pretended anything like that ever in my posts. I just mentioned that on the forefront of AAA productions, consoles seem to be the major focus of the developing community. Coupled with some 3rd party exclusives as well as their first party, consoles have a larger library of such games.

That is not to say that pc doesnt offer a compeling gaming platform, far far from it.

I don't really get why we have to limit that to AAA productions.

If you are interested in strategy (real time and turn based), Simulations, CRPG's, Adventures, Horror games, a wide variety of online only games and a lot of smaller independent games you only get them on PC.

Sure, the most successful ones (like minecraft) often find their way on consoles, but you can just look at a steam top seller / played list and you find plenty of PC exclusive games.

Many of the biggest gaming trends start on PC and find their way to consoles later as well. You have to only play on consoles / only lookt the PR cycle of the big publishers if you don't know anything about PC exclusives.
 
I don't understand this thread...

Sony and especially Microsoft are paying loads of money to ensure a certain game doesn't get released on the opposing console. These games were always originally multiplatform until the two companies decide that they want to throw money at the developer to gain a certain level of exclusivity.

If anything, you should be pretty worried about this practice. This has prevented the likes of Ryse and Dead Rising 3 from being released at the same time as the console debut and instead you had to wait almost a year for the PC release.

And even then, when the game is locked for exclusivity on a certain console, that becomes the lead platform as the developer has a vested interest in making sure that performs the best meaning less optimisation for the PC port.

It's not like you're getting first party exclusives coming to the PC. That would be something to "cheer" about (although I don't see it happening).
 
I feel great.

Let's continue spreading the idea that PC is not competing with consoles if this is the result.
Let's also dismiss the pretty conceived notion that just because a PC game is on one console that it negates that version due to technical inferiority. More people can enjoy some amazing games.

This is mainly touching on what Soby is doing with PS4.
 
I don't understand this thread...

Sony and especially Microsoft are paying loads of money to ensure a certain game doesn't get released on the opposing console. These games were always originally multiplatform until the two companies decide that they want to throw money at the developer to gain a certain level of exclusivity.

If anything, you should be pretty worried about this practice. This has prevented the likes of Ryse and Dead Rising 3 from being released at the same time as the console debut and instead you had to wait almost a year for the PC release.

And even then, when the game is locked for exclusivity on a certain console, that becomes the lead platform as the developer has a vested interest in making sure that performs the best meaning less optimisation for the PC port.

It's not like you're getting first party exclusives coming to the PC. That would be something to "cheer" about (although I don't see it happening).

There's like a handful of third party games (mostly japanese ones) that don't release on PC. And on the MS side we even get some of the first party stuff (Halo, fable, viva pinata ect.). That's way better than 10 years back and mindblowing if you were gaming before 2000.
 
I second this idea.

Now if only Sony would be as good as Microsoft with sharing those exclusives.

LOL no, Sony has SOE for PC, Sony first party studios and second party and third party co-development should only be PS4 , then other third parties game like sfv are nice for pc cause of the cross platform play
 
Would like to see more game development geared towards PC that gets ported down to consoles instead of the other way around. I feel like there's probably a lot left on the table in terms of what big budget games could look like if they were developed with high-end hardware in mind.

I'm sure there'll be some PS4 game in a couple of years that looks better than anything on PC -right now- and that game could easily exist today on PC.
 
I don't understand this thread...

Sony and especially Microsoft are paying loads of money to ensure a certain game doesn't get released on the opposing console. These games were always originally multiplatform until the two companies decide that they want to throw money at the developer to gain a certain level of exclusivity.

If anything, you should be pretty worried about this practice. This has prevented the likes of Ryse and Dead Rising 3 from being released at the same time as the console debut and instead you had to wait almost a year for the PC release.

And even then, when the game is locked for exclusivity on a certain console, that becomes the lead platform as the developer has a vested interest in making sure that performs the best meaning less optimisation for the PC port.

It's not like you're getting first party exclusives coming to the PC. That would be something to "cheer" about (although I don't see it happening).

you are still getting all these games on one platform. other wise you need to own both consoles. Also if you are already a pc gamer this lessens the need for either consoles.

Just wondering how people felt about that.
 
There's like a handful of third party games (mostly japanese ones) that don't release on PC. And on the MS side we even get some of the first party stuff (Halo, fable, viva pinata ect.). That's way better than 10 years back and mindblowing if you were gaming before 2000.

The thread is talking about a "recent trend" in console exclusives moving to the PC. I assume it isn't referencing a 10 year old game coming to PC only for Microsoft to remaster that game and release it as an Xbox One exclusive.
 
you are still getting all these games on one platform. other wise you need to own both consoles. Also if you are already a pc gamer this lessens the need for either consoles.

Just wondering how people felt about that.

But my point is that these games would've always come to the PC had they not become console exclusives. The fact that they are third party exclusives and are also available on PC is irrelevant imo.

It's not like Microsoft are walking in buying the Tomb Raider franchise, deciding to develop a new game for the Xbox One and then decide they might as well be nice to PC users and release the game on Steam as well.

They're only interested in preventing their direct competition from having the same games as them. The PC isn't their competition and therefore they are not interested in moneyhatting the developer to the point where they don't release a PC version either. Now that would be fucked up.
 
The thread is talking about a "recent trend" in console exclusives moving to the PC. I assume it isn't referencing a 10 year old game coming to PC only for Microsoft to remaster that game and release it as an Xbox One exclusive.

No, but 10 years ago there a lot of games that wouldn't have released on PC.

Nowadays we have Street Fighter, Metal Gear, almost all Western games ect. releasing day and date or with a small delay. There's also a lot of older games like valkyria chronicles or trails in the sky suddenly appearing out of nowhere.

This fact is relatively recent and it's only been happening since around 2009. Almost everything releasing on PC is not something that long time PC gamers take for granted.

Now we have our own stuff + most of what's released on consoles. During the PS2 days i needed consoles to get a taste of everything. That's no longer necessary aside from handhelds and nintendo stuff.

It's great
 
True. As long as PC gaming can't offer a low-cost easy to use entry level gaming PC, consoles will have a place in the market. Hopefully the Steam Machines will offer that at some point, assuming of course that Valve will pick up their glacial pace.

I actually think the reason why they are talking their time is because the addressable market won't be that big for the US/Big 5. Worldwide it's a different story.

If you have a PS4, no reason to get one.

If you have a XB1, no reason to get one.

If you have a mid to high end PC, no reason get one.

The only reason I can really see at this point is the free online, which will matter to a handful that don't fit into one of the groups above.

Let's continue spreading the idea that PC is not competing with consoles if this is the result.

They don't, which is why they're coming. More users never hurts, it's just not going to be a grand amount for most of those games.
 
Stagnation is happening mainly with AAA multiplats from developers like Ubisoft, Activision and EA. Exclusives are usually very innovative. The advantage of exclusives is that a single game doesn't need to pay for itself, as long as it increases the appeal of the console it can cost more than it earns back in sales. Without exclusives the only big budget games you would get are dumbed down mass-market appealing games like Call of Duty and Assassin's Creed, and games like Gravity Rush or Bayonetta 2 would never exist. Without exclusives Platinum would just instantly go bankrupt, and that's not a world I want to live in.

PC is a great platform for multiplats but, in my opinion, the amount of interesting multiplats being released is very low. I'm looking at the games currently in my backlog and the games I'm interested in purchasing, and without exaggerating about 80-90% of those are exclusive titles.

I can appreciate that people like PC gaming, but I don't understand the sentiment that people would want consoles to perish in favor of everything ending up on Steam and the iOS/App Store, as I believe that would be a major step backwards in terms of innovation in gaming. Imagine Nintendo releasing only Mario and Zelda games because games like Xenoblade don't have big enough mass market appeal. Yikes.

This post reads to me like something from bizzaro universe :)

When I look at all those wonderful console exclusives like Knack, Killzone, Order, Infamous, Sunset Overdrive...I have zero desire to get a console for them.
Only announced console exclusives I want to play are Bloodborne and Uncharted 4, and that's it. And even these don't hold a candle to the multiplats like Witcher 3, Kingdom Come, Dying Light, Batman AK, GTA 5 ..or PC exclusives like Star Citizen, Torment 2, Divinity etc...

Obviously this is just my taste...but even lastgen, all the best games were usually multiplats, like Dishonored, Sleeping Dogs, Dark Souls, Fallout NV, Witcher 2...

In fact this is my pet peeve with Sony, they fund all these games, but they don't appeal to me at all...why can't they fund a proper singleplayer open world RPG ? Only thing they fund is Bloodborne, which is more of an action game than RPG.. (if we are talking choices and consequences, branching storylines etc). Come on Sony, if you are going to make console only games, at least make some I want to play..
 
No, but 10 years ago there a lot of games that wouldn't have released on PC.

Nowadays we have Street Fighter, Metal Gear, almost all Western games ect. releasing day and date or with a small delay. There's also a lot of older games like valkyria chronicles or trails in the sky suddenly appearing out of nowhere.

This fact is relatively recent and it's only been happening since around 2009. Almost everything releasing on PC is not something that long time PC gamers take for granted.

Now we have our own stuff + most of what's released on consoles.

But those games you mentioned aren't "big third party exclusives". They are big third party games that are available on numerous consoles and it's great that the series is a fixture on the PC as well.

So I understand that there are a lot of big third party games that are now available on the PC but I don't understand where's the positivity with big third party exclusives being available on PC when those games were always going to be on the PC.
 
With consoles you have people buying into the ecosystem regardless of exclusives so that point is moot
lol

You're kidding, right? No offense, but that is ridiculous. People don't just randomly jump into a console ecosystem, they do so because it has the games they want to play on it. And that means exclusives. Price is probably the next biggest decider, but the exclusives are what properly set one system apart from another in gamer's minds. Take a think about what comes to mind when you think of Playstation, when you think of Xbox, when you think of Nintendo. I'm guessing it isn't the hardware, but the games.

Exclusives absolutely drive the console market. The PS4 not only had exclusives at launch, but always had the *promise* of exclusives. If people didn't think that Uncharted and Gran Turismo were coming and just in general didn't think that Sony would create any 1st party games at all for the system, I *promise you* it wouldn't have sold nearly as well. You're kidding yourself if you think that didn't have any effect whatsoever.
 
Kinda curious: from a business perspective, what would probably be the best time to release a first-party game on PC after the console release (so as not to greatly eat into sales of consoles / games)? 1 year, 2 years, etc?
 
This post reads to me like something from bizzaro universe :)

When I look at all those wonderful console exclusives like Knack, Killzone, Order, Infamous, Sunset Overdrive...I have zero desire to get a console for them.
Only announced console exclusives I want to play are Bloodborne and Uncharted 4, and that's it. And even these don't hold a candle to the multiplats like Witcher 3, Kingdom Come, Dying Light, Batman AK, GTA 5 ..or PC exclusives like Star Citizen, Torment 2, Divinity etc...

Obviously this is just my taste...but even lastgen, all the best games were usually multiplats, like Dishonored, Sleeping Dogs, Dark Souls, Fallout NV, Witcher 2...

In fact this is my pet peeve with Sony, they fund all these games, but they don't appeal to me at all...why can't they fund a proper singleplayer open world RPG ? Only thing they fund is Bloodborne, which is more of an action game than RPG.. (if we are talking choices and consequences, branching storylines etc). Come on Sony, if you are going to make console only games, at least make some I want to play..

SONY MAKE GAMES FOR ME, ONLY ME!

So much entitled gamers this gen

And of course Blood borne and UC4 dont hold a light to those game, they are not on pc or coming on pc, you would be saying the opposite if Blood borne and UC franchise was on pc and the likes of GTA 5, Batman, Kingdom come, dying light were exclusives

Arent GG supposedly make a third person open world RPG

Am happy the way things are regarding multiplats and exclusives, MS and Sony should keep their exclusives if they paid, developed or published it, PC should have its own exclusives, no Sony or MS first party or second party games should be on PC, they need to sell their hardware. Indies obviously like Sony are doing can be brought from PC or co developed alongside PC with consoles
 
But those games you mentioned aren't "big third party exclusives". They are big third party games that are available on numerous consoles and it's great that the series is a fixture on the PC as well.

So I understand that there are a lot of big third party games that are now available on the PC but I don't understand where's the positivity with big third party exclusives being available on PC when those games were always going to be on the PC.

The publisher that gets moneyhats from a manufacturer wanting to release the game on PC is pretty new. The game "always going to be on the PC" is not true. It's true now. It's not always been.

Street fighter 5, to pick the most recent example, would most definetly not have been released on PC if we were in the PS2 / start of PS360 era. Even if Capcom would have been allowed to.
 
I never pretended anything like that ever in my posts. I just mentioned that on the forefront of AAA productions, consoles seem to be the major focus of the developing community. Coupled with some 3rd party exclusives as well as their first party, consoles have a larger library of such games.

That is not to say that pc doesnt offer a compeling gaming platform, far far from it.

In addition to AAA MOBAs and MMOs, consoles also don't have most of the big games in Asia, where almost all AAA Korean/Chinese games are on PC exclusively. I think an undercurrent of this conversation can be stated outright: for some people on GAF, the world outside AAA western games (and select few Japanese AAA games) is basically invisible. By "invisible," I don't mean that they don't like them -- I mean they forget they exist.

Many people will say "consoles have all the games," but what they're really suggesting is "consoles have all the AAA western games that aren't MOBAs or MMOs." That's true enough, but many people don't even realize they've implicitly narrowed the scope of discussion until it's pointed out to them. They need to be explicitly reminded that iOS has tens or even hundreds of thousands of games that will never appear on console; that the indie PC scene dwarfs the indie console space; that Korea exists, that China exists, that MOBAs exist, and so forth.

It doesn't mean that everyone has to like those games or genres, but it is important to note that they exist and can be extremely popular.
 
I love it! Especially in the case of Street Fighter 5.

Now I have access to an even bigger community, and depending on what the specs are for it, may go the PC route if only to not have to invest another $200.00+ for a PS4 fight stick or mods to my old TE2 stick that works perfectly on PC.
 
I don't have a gaming PC except for an old PC for old RTS. I'm all for first party games gong PC. Microsoft certainly doesn't lose in that proposition.
 
SONY MAKE GAMES FOR ME, ONLY ME!

So much entitled gamers this gen


And of course Blood borne and UC4 dont hold a light to those game, they are not on pc or coming on pc, you would be saying the opposite if Blood borne and UC franchise was on pc and the likes of GTA 5, Batman, Kingdom come, dying light were exclusives

Arent GG supposedly make a third person open world RPG

Am happy the way things are regarding multiplats and exclusives, MS and Sony should keep their exclusives if they paid, developed or published it, PC should have its own exclusives, no Sony or MS first party or second party games should be on PC, they need to sell their hardware. Indies obviously like Sony are doing can be brought from PC or co developed alongside PC with consoles

Hahaha I expected this inane reaction from someone.

I intend to get PS4 and it fucking sucks that there are no games apart from those two that appeal to me on it. What a terrible entitled gamer I am for saying that, really.

Also I am fairly certain that Skyrim sold 25+ million copies, so if Sony funded something similar (but much better since Skyrim had a lot of flaws) it would not really be ONLY FOR ME.

That Guerilla's RPG could be interesting...if it is not yet another multiplayer action based thing.
 
In addition to AAA MOBAs and MMOs, consoles also don't have most of the big games in Asia, where almost all AAA Korean/Chinese games are on PC exclusively. I think an undercurrent of this conversation can be stated outright: for some people on GAF, the world outside AAA western games (and select few Japanese AAA games) is basically invisible. By "invisible," I don't mean that they don't like them -- I mean they forget they exist.

Many people will say "consoles have all the games," but what they're really suggesting is "consoles have all the AAA western games that aren't MOBAs or MMOs." That's true enough, but many people don't even realize they've implicitly narrowed the scope of discussion until it's pointed out to them. They need to be explicitly reminded that iOS has tens or even hundreds of thousands of games that will never appear on console; that the indie PC scene dwarfs the indie console space; that Korea exists, that China exists, that MOBAs exist, and so forth.

It doesn't mean that everyone has to like those games or genres, but it is important to note that they exist and can be extremely popular.

To be fair I think a lot of people speak in context of this forum. I don't see a ton of threads discussing AAA Chinese games on NeoGAF. Also, most of the popular indies discussed on here are either ported or are being ported to consoles. The only standout games are usually due to controller-based issues (RTS, MMO, MOBA).
 
It's for the best for posterity, too.

When Sony and MS shut down their servers, you won't be able to play many games even if you own the disc because almost all of them now require a day 1 patch. In 10 years people will either need to reverse engineer Live/PSN and patches, or those games won't work. Presumably some will be sold in some form on newer consoles, but not all. And what if MS does pull out of the console market due to investor pressure?

With PC, you know that even if official support is cut, you'll be able to play your games in some way.
 
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