TAJ
Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
Jedi mind trick?
What major exclusive productions are coming out as exclusive to PC? I am really asking i dont want to stire up any controversy.
The only major productions that I can think off coming as exclusive to PC are MMORPGs and MMOAs.
Apart from that i am seeing a tendency to bring even former exclusive PC major productions to the multiplatform spectre , such as Crysis, Witcher, Diablo to name a few.
Again I am legitimately asking , perhaps i am indeed oblivious.
We really need to get rid of the term 'Console Exclusive'. These games are on multiple platforms, there's nothing exclusive about them.
Anyway, I think it's great that these games are hitting the PC. Although I find it strange that Sony or Microsoft don't seem to think that the PC is a threat to them. Before games like Metal Gear Solid V we're announced for PC, I was planning on getting a PS4. The more these games go multiplatform the less likely it is that I'll get a new console any time soon.
The PC is is threat to them.
At the very least is means more sales.
And I doubt this would have any impact on the majority of console gamers. GAF is NOT the majority of consoles gamers or representative of that consumer base.
Where that mass market buys a particular game, probably comes down mostly to marketing.
Any major MMO/Online only, Most these with large budgets a long development times.
You can't honestly pretend like their isn't significant investment in the pc landscape.
Considering that all of those other games in the OP were moneyhatted it really does.
Not a big fan, pc uses should get thier own exclusives rather than jumping on the console bandwagon and stealing ours, especially since we paid for development.
If there were no console exclusives, consoles(as we know them now) would certainly go away. Its why I always laughed at the idea that exclusives were bad for consumers and the industry. They're not, they're what drives the industry as we know it.
Sony and Microsoft can both afford to put out respectable hardware(for its time) and not worry about making money off it because of the closed ecosystem that follows from that in terms of subscriptions, games and accessories. PC gaming doesn't really have that. But console manufacturers need exclusives to drive people to buy into that ecosystem. Without them, you've got a decent deal on hardware(at first, once again), but little else to offer people. And with little else to offer people, they couldn't afford to sell them as cheaply as they do. So right there, the hardware price advantage goes away.
Exclusives make the console industry.
I feel great.
Let's continue spreading the idea that PC is not competing with consoles if this is the result.
I never pretended anything like that ever in my posts. I just mentioned that on the forefront of AAA productions, consoles seem to be the major focus of the developing community. Coupled with some 3rd party exclusives as well as their first party, consoles have a larger library of such games.
That is not to say that pc doesnt offer a compeling gaming platform, far far from it.
Not a big fan, pc uses should get thier own exclusives rather than jumping on the console bandwagon and stealing ours, especially since we paid for development.
Let's also dismiss the pretty conceived notion that just because a PC game is on one console that it negates that version due to technical inferiority. More people can enjoy some amazing games.I feel great.
Let's continue spreading the idea that PC is not competing with consoles if this is the result.
I don't understand this thread...
Sony and especially Microsoft are paying loads of money to ensure a certain game doesn't get released on the opposing console. These games were always originally multiplatform until the two companies decide that they want to throw money at the developer to gain a certain level of exclusivity.
If anything, you should be pretty worried about this practice. This has prevented the likes of Ryse and Dead Rising 3 from being released at the same time as the console debut and instead you had to wait almost a year for the PC release.
And even then, when the game is locked for exclusivity on a certain console, that becomes the lead platform as the developer has a vested interest in making sure that performs the best meaning less optimisation for the PC port.
It's not like you're getting first party exclusives coming to the PC. That would be something to "cheer" about (although I don't see it happening).
I second this idea.
Now if only Sony would be as good as Microsoft with sharing those exclusives.
I feel great.
Let's continue spreading the idea that PC is not competing with consoles if this is the result.
I don't understand this thread...
Sony and especially Microsoft are paying loads of money to ensure a certain game doesn't get released on the opposing console. These games were always originally multiplatform until the two companies decide that they want to throw money at the developer to gain a certain level of exclusivity.
If anything, you should be pretty worried about this practice. This has prevented the likes of Ryse and Dead Rising 3 from being released at the same time as the console debut and instead you had to wait almost a year for the PC release.
And even then, when the game is locked for exclusivity on a certain console, that becomes the lead platform as the developer has a vested interest in making sure that performs the best meaning less optimisation for the PC port.
It's not like you're getting first party exclusives coming to the PC. That would be something to "cheer" about (although I don't see it happening).
There's like a handful of third party games (mostly japanese ones) that don't release on PC. And on the MS side we even get some of the first party stuff (Halo, fable, viva pinata ect.). That's way better than 10 years back and mindblowing if you were gaming before 2000.
you are still getting all these games on one platform. other wise you need to own both consoles. Also if you are already a pc gamer this lessens the need for either consoles.
Just wondering how people felt about that.
I feel great.
Let's continue spreading the idea that PC is not competing with consoles if this is the result.
The thread is talking about a "recent trend" in console exclusives moving to the PC. I assume it isn't referencing a 10 year old game coming to PC only for Microsoft to remaster that game and release it as an Xbox One exclusive.
I feel great.
Let's continue spreading the idea that PC is not competing with consoles if this is the result.
True. As long as PC gaming can't offer a low-cost easy to use entry level gaming PC, consoles will have a place in the market. Hopefully the Steam Machines will offer that at some point, assuming of course that Valve will pick up their glacial pace.
Let's continue spreading the idea that PC is not competing with consoles if this is the result.
As many and with as much variety as this year?Look at all the CRPGs we got this year alone. When was the last time that happened?.
Stagnation is happening mainly with AAA multiplats from developers like Ubisoft, Activision and EA. Exclusives are usually very innovative. The advantage of exclusives is that a single game doesn't need to pay for itself, as long as it increases the appeal of the console it can cost more than it earns back in sales. Without exclusives the only big budget games you would get are dumbed down mass-market appealing games like Call of Duty and Assassin's Creed, and games like Gravity Rush or Bayonetta 2 would never exist. Without exclusives Platinum would just instantly go bankrupt, and that's not a world I want to live in.
PC is a great platform for multiplats but, in my opinion, the amount of interesting multiplats being released is very low. I'm looking at the games currently in my backlog and the games I'm interested in purchasing, and without exaggerating about 80-90% of those are exclusive titles.
I can appreciate that people like PC gaming, but I don't understand the sentiment that people would want consoles to perish in favor of everything ending up on Steam and the iOS/App Store, as I believe that would be a major step backwards in terms of innovation in gaming. Imagine Nintendo releasing only Mario and Zelda games because games like Xenoblade don't have big enough mass market appeal. Yikes.
No, but 10 years ago there a lot of games that wouldn't have released on PC.
Nowadays we have Street Fighter, Metal Gear, almost all Western games ect. releasing day and date or with a small delay. There's also a lot of older games like valkyria chronicles or trails in the sky suddenly appearing out of nowhere.
This fact is relatively recent and it's only been happening since around 2009. Almost everything releasing on PC is not something that long time PC gamers take for granted.
Now we have our own stuff + most of what's released on consoles.
As many and with as much variety as this year?
Never.
I'll make a thread about this during the holidays.
They can keep Destiny![]()
lolWith consoles you have people buying into the ecosystem regardless of exclusives so that point is moot
.I feel great.
This post reads to me like something from bizzaro universe
When I look at all those wonderful console exclusives like Knack, Killzone, Order, Infamous, Sunset Overdrive...I have zero desire to get a console for them.
Only announced console exclusives I want to play are Bloodborne and Uncharted 4, and that's it. And even these don't hold a candle to the multiplats like Witcher 3, Kingdom Come, Dying Light, Batman AK, GTA 5 ..or PC exclusives like Star Citizen, Torment 2, Divinity etc...
Obviously this is just my taste...but even lastgen, all the best games were usually multiplats, like Dishonored, Sleeping Dogs, Dark Souls, Fallout NV, Witcher 2...
In fact this is my pet peeve with Sony, they fund all these games, but they don't appeal to me at all...why can't they fund a proper singleplayer open world RPG ? Only thing they fund is Bloodborne, which is more of an action game than RPG.. (if we are talking choices and consequences, branching storylines etc). Come on Sony, if you are going to make console only games, at least make some I want to play..
But those games you mentioned aren't "big third party exclusives". They are big third party games that are available on numerous consoles and it's great that the series is a fixture on the PC as well.
So I understand that there are a lot of big third party games that are now available on the PC but I don't understand where's the positivity with big third party exclusives being available on PC when those games were always going to be on the PC.
I never pretended anything like that ever in my posts. I just mentioned that on the forefront of AAA productions, consoles seem to be the major focus of the developing community. Coupled with some 3rd party exclusives as well as their first party, consoles have a larger library of such games.
That is not to say that pc doesnt offer a compeling gaming platform, far far from it.
As many and with as much variety as this year?
Never.
I'll make a thread about this during the holidays.
SONY MAKE GAMES FOR ME, ONLY ME!
So much entitled gamers this gen
And of course Blood borne and UC4 dont hold a light to those game, they are not on pc or coming on pc, you would be saying the opposite if Blood borne and UC franchise was on pc and the likes of GTA 5, Batman, Kingdom come, dying light were exclusives
Arent GG supposedly make a third person open world RPG
Am happy the way things are regarding multiplats and exclusives, MS and Sony should keep their exclusives if they paid, developed or published it, PC should have its own exclusives, no Sony or MS first party or second party games should be on PC, they need to sell their hardware. Indies obviously like Sony are doing can be brought from PC or co developed alongside PC with consoles
Many people will say "consoles have all the games," but what they're really suggesting is "consoles have all the AAA western games that aren't MOBAs or MMOs."
Kinda curious: from a business perspective, what would probably be the best time to release a first-party game on PC after the console release (so as not to greatly eat into sales of consoles / games)? 1 year, 2 years, etc?
Third party fine. First party never I'd hope.
In addition to AAA MOBAs and MMOs, consoles also don't have most of the big games in Asia, where almost all AAA Korean/Chinese games are on PC exclusively. I think an undercurrent of this conversation can be stated outright: for some people on GAF, the world outside AAA western games (and select few Japanese AAA games) is basically invisible. By "invisible," I don't mean that they don't like them -- I mean they forget they exist.
Many people will say "consoles have all the games," but what they're really suggesting is "consoles have all the AAA western games that aren't MOBAs or MMOs." That's true enough, but many people don't even realize they've implicitly narrowed the scope of discussion until it's pointed out to them. They need to be explicitly reminded that iOS has tens or even hundreds of thousands of games that will never appear on console; that the indie PC scene dwarfs the indie console space; that Korea exists, that China exists, that MOBAs exist, and so forth.
It doesn't mean that everyone has to like those games or genres, but it is important to note that they exist and can be extremely popular.