Kotaku: Destiny's new exotic system is a total mess.

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Member
Abusing one part of the system to make another bearable is poor design.

Glimmer is a currency system. Some people can earn money faster than others because they find better places to farm.

Are you suggesting that everyone should earn money at exactly the same rate, otherwise it's poor design? Sounds like socialism to me. No thanks, Obama!
 
What? I'm sorry, Is that an unreasonable expectation? To expect that newer versions of the weapons should replace the old ones?

Sheeeesh! You'd think I was asking for something extraordinary!

Haha, that gif was supposed to be representative of Bungie slapping customers in the face, not me slapping you :p
 

Mr Croft

Member
Hmm I'm surprised at the anger and backlash from gag over the update. I actually enjoy it very much. It gives me a reason to come in and do daily bounties to level up new guns. It gives me a reason to use my glimmer that has been doing nothing. Maybe I really enjoy it because I always have a group of friends to play with and Crota was a cakewalk.


Edit: in the article he said glimmer is an issue... I completely disagree. It is very easy to hit glimmer cap in about an hour or so.
 
I would gladly take an un-upgraded gjallahorn over the imaginary one I have right now. But either way it still sucks that VoG drops 300 weapons while literraly every single other are has the chance to drop 331 weapons.

That is what I am saying. Look, I am not trying to rub it in to anyone and brag about the weapon drop.

I am just saying that all new weapon drops should be the upgraded versions. It makes no sense to have weapon drops in one area that still use the old versions.
 

Tawpgun

Member
Problem 2 - Buffing up your old exotics requires a ridiculous amount of glimmer—over 7,000 per item—suddenly turning it from a currency that was almost useless to a valuable commodity. What does that mean? MORE GRINDING.


What lol? How is that a problem? Glimmer is mostly usesless. It's an afterthought. This helps it become something you you need to choose how you spend.

The exotic system could have been streamlined. They could have allowed for all current exotics to have an extra node requiring an exotic shard to elevate them to 331/36 light.

At least they level much quicker now
 
Haha, that gif was supposed to be representative of Bungie slapping customers in the face, not me slapping you :p

OH OK!

I guess I missed the point. Its hard to tell around here, because despite the way this game abuses its fans, it still has legions of ardent advocates around here.
 

Abylim

Member
I sold my copy yesterday.
Bottom line, I am not having fun with it. Havent for awhile. Havent played the game in weeks, came back for the expansion I foolishly bought with the game.

Commendations needed to buy new gear, rewarded on rep up. Not retro actively, ofcourse.
All my legendary gear, random drops (Praise RNGesus, right?) pretty much worthless now, need to wait for more RNGesus to upgrade or re buy my exotics, to relevel them, to have a shot at more raid gear from RNGesus that will be worthless in 3 months time.

This expansion added no new areas to grind my time away in, so all that shit I have been doing since launch, I will have to keep doing, in the same environments, to have a shot at new, soon to be worthless loot, once a week.

Props to all who enjoy this. As an MMO player (WoW) I knew my gear would be outdated eventually, but not within a few months. And I can farm particular bosses in dungeons, heroics or raids for the gear I need, not just hope and pray it drops randomly! Oh, and if I dont get the gear I want, I could use Valor/Honor/Justice points to buy gear to fill in the gaps.

Destiny is an unfun grindathon, with very little progression.

I go back to Elwynn Forest in WoW and wreck any mobs.

I do the first strike in the game, on earth, at level 30, with 300 attack exotics, and I'm doing shit all damage and still taking a ton of damage.

Maybe I'll be back for Destiny 2, there is potential. But I'm done.
 

border

Member
Commendations needed to buy new gear, rewarded on rep up. Not retro actively, ofcourse.

Oh, and if I dont get the gear I want, I could use Valor/Honor/Justice points to buy gear to fill in the gaps.

You can already use currencies to buy the gear you want -- commendations required only for Chest and Helm. Completing just the quest chains that come with the expansion will give you Light 33 Gauntlets, Legendary Fusion rifle, and another Legendary engram (I got an arc shotgun).

Requiring the commendations for Vanguard/Crucible weapons was kinda shitty, but the game throws weapons at you frequently enough that I don't much care. I can't see myself buying any of those weapons unless I'm desperate for a particular elemental type on a particular weapon type (eg: Need a Solar Sniper badly!)
 

GraveRobberX

Platinum Trophy: Learned to Shit While Upright Again.
My only problem with Destiny at the moment is they compounded the grind to fucking quickly for people to soak up with-in a 3 week time

First everyone rushed to get to 31 as quickly (efficiently) as possible
Hell I got all 3 characters to 31 in 2 days from The Dark Below, but this was me planning out everything 2 weeks in advance and setting stuff up right, just so I can game the system

So it took 20,000+ Glimmer to get 3 characters leveled up to 31 with an absurd amount of destination materials + ascendant shards
Now Xur comes bringing the reXurbished Exotics, and I already bought 3 upgrades, which was another 24,000 Glimmer
Still need to do it again for the armor side, so it's another 15,000+ Glimmer for that

Then you need to upgrade those reXurbsihed items and need roughly 35,000 Glimmer to do so...

This is before you can buy the weekly stuff he is selling already that you need to level up

What is scary is next week you will most likely need 40,000-60,000 Glimmer for Iron Banner

I as a Destiny player am not the norm, more on the curve of hardcore+, for a normal player these 2-3 weeks combined would just make anyone drop the game

To get up to Destiny "level" you need roughly 120,000 to 150,000 Glimmer, 300+ Ascendant Shards, 5+ Exotic Shards, Enough Destination Materials, that you terraformed the planet by ripping out that many natural resources from it

There is a thing called "slow burn" to keep you on the grind carousel
Problem is the carousel is stuck on top of a tea pot swirl which is on top of a roller coaster which is on top of slingshot which is on top of a ferris wheel
(Sounds convoluted, but this really is the picture of the Destiny Grind)

The game doesn't buffer your time put in, it just keeps spinning w/o remorse
 

Frenden

Banned
My only problem with Destiny at the moment is they compounded the grind to fucking quickly for people to soak up with-in a 3 week time

First everyone rushed to get to 31 as quickly (efficiently) as possible
Hell I got all 3 characters to 31 in 2 days from The Dark Below, but this was me planning out everything 2 weeks in advance and setting stuff up right, just so I can game the system

So it took 20,000+ Glimmer to get 3 characters leveled up to 31 with an absurd amount of destination materials + ascendant shards
Now Xur comes bringing the reXurbished Exotics, and I already bought 3 upgrades, which was another 24,000 Glimmer
Still need to do it again for the armor side, so it's another 15,000+ Glimmer for that

Then you need to upgrade those reXurbsihed items and need roughly 35,000 Glimmer to do so...

This is before you can buy the weekly stuff he is selling already that you need to level up

What is scary is next week you will most likely need 40,000-60,000 Glimmer for Iron Banner

I as a Destiny player am not the norm, more on the curve of hardcore+, for a normal player these 2-3 weeks combined would just make anyone drop the game

To get up to Destiny "level" you need roughly 120,000 to 150,000 Glimmer, 300+ Ascendant Shards, 5+ Exotic Shards, Enough Destination Materials, that you terraformed the planet by ripping out that many natural resources from it

There is a thing called "slow burn" to keep you on the grind carousel
Problem is the carousel is stuck on top of a tea pot swirl which is on top of a roller coaster which is on top of slingshot which is on top of a ferris wheel
(Sounds convoluted, but this really is the picture of the Destiny Grind)

The game doesn't buffer your time put in, it just keeps spinning w/o remorse

Couldn't agree more. I'm sitting on 100's of Strange Coins and had a vault with nearly every exotic upgraded. I leveled all my faction rep on three characters to one bounty away from commendation rewards before the DLC. I saved up more than 60 engrams to rapidly level my cryptarch post DLC. I saved up full stacks of bounties to level rexurbished exotics.

I embraced the grind and gamed their convoluted upgrade path. And now?

I have three characters on the cusp of 31 and I think Destiny has sucked my time and interest levels dry. I love the core mechanics but do not want to do this every three months.
 

border

Member
Then you need to upgrade those reXurbsihed items and need roughly 35,000 Glimmer to do so...

This is incorrect. Looking at the Mask of the Third Man I just got, the glimmer requirements are 250 / 950 / 250 / 250 / 950 / (920 x 2). 4550 glimmer (plus another 7K for the exotic shard if you are counting it).

Glimmer requirements on Suros Regime are 500 / 500 / 950 / 500 / 500 / 750 / (950x3). Not sure about the first two since I already bought them, but that's still only 6550 glimmer (plus another 7K for the exotic shard if you are counting it).

One week for Iron Banner is kinda bullshit IMO. There's nothing else going on in the game event-wise, so I don't see why it wouldn't kill them to make it a two week event.

I as a Destiny player am not the norm, more on the curve of hardcore+, for a normal player these 2-3 weeks combined would just make anyone drop the game

But average player is not going to try to blast their way to Level 32 or 33 immediately - many will just stop at whatever level you can get to without raiding. Even if all the costs you've calculated are correct, they become more reasonable when you consider them over the course of 8-12 weeks.
 

GraveRobberX

Platinum Trophy: Learned to Shit While Upright Again.
This is incorrect. Looking at the Mask of the Third Man I just got, the glimmer requirements are 250 / 950 / 250 / 250 / 950 / (920 x 2). 4550 glimmer (plus another 7K for the exotic shard if you are counting it).

Glimmer requirements on Suros Regime are 500 / 500 / 950 / 500 / 500 / 750 / (950x3). Not sure about the first two since I already bought them, but that's still only 6550 glimmer (plus another 7K for the exotic shard if you are counting it).

But average player is not going to try to blast their way to Level 32 or 33 immediately. Even if all the costs you've calculated are correct, they become more reasonable when you consider them over the course of 8-12 weeks.

Well I'm counting the 7K, so it does bump it up

Your second statement is the damning point, a normal person it would take 2-3 months to reach what most will do within a few weeks to 1.5 month, but by then DLC #2 drops and the rat race and spinning monstrosity carousel amalgamation comes roaring back

You get no time to enjoy

Whoever tried their hardest to hit 30 just for Hard Mode Vault of Glass (VoG HM) so they can net themselves the Helmet from Atheon in 2 weeks prior, got spit on this week, cause that gear us redundant and worth it
 

Vodh

Junior Member
I've had a lot of fun with Destiny for the ~60 hours, but the game just doesn't appeal to me as a long-term game. And this is coming from someone with 3k+ hours on WoW and 1k+ on Diablo 3 and RoS.
 

Pimpwerx

Member
There's only 12 nodes on exotic weapons which by your calculations you unlocked 6ish with 145k xp. That would mean that it would take 294xp to level it up? Exotic weapons without the nightfall bonus that are fresh only take like 212k xp to completely level up. Looks like your math is wrong. I turned in a 5k bounty on my upgraded icebreaker and believe I got the first node unlocked with some leftover in next bubbles without the nightfall bonus. I had some of the bubble filled out from trying it out on enemies to see damage comparison.
My math is right. I had exactly 29 5k bounties in my inventory. By 6-7 nodes, I'm only talking about the horizontal nodes across the top. PEACE.

Edit: just checked and it's 5 and 1/8 nodes filled. 2 and 7/8 total nodes left. That was a huge number of points I turned in.
 

border

Member
Your second statement is the damning point, a normal person it would take 2-3 months to reach what most will do within a few weeks to 1.5 month, but by then DLC #2 drops and the rat race and spinning monstrosity carousel amalgamation comes roaring back

Assuming that most people just halt around 31, it shouldn't take all that long between Vanguard/Crucible Gear, multiple Iron Banners, all the daily stuff for Ascendant Materials. I suppose it entirely depends how much time you assume most people put into the game on a weekly basis.

It's probably worth noting though that these people also do not have the same "rush to the finish line" mentality. They don't really care if they are behind the curve, they just want to ride the ride. Their old weapons are not suddenly considered "useless" because something else suddenly has 330 Attack. Shit, most of them will look at it and not really care about such a marginal difference. Even I find myself tempted to ask why I should do all this extra work for a 10% damage bump on a single weapon.
 

GhaleonEB

Member
Assuming that most people just halt around 31, it shouldn't take all that long between Vanguard/Crucible Gear, multiple Iron Banners, all the daily stuff for Ascendant Materials. I suppose it entirely depends how much time you assume most people put into the game on a weekly basis.

It's probably worth noting though that these people also do not have the same "rush to the finish line" mentality. They don't really care if they are behind the curve, they just want to ride the ride. Their old weapons are not suddenly considered "useless" because something else suddenly has 330 Attack. Shit, most of them will look at it and not really care about such a marginal difference. Even I find myself tempted to ask why I should do all this extra work for a 10% damage bump on a single weapon.

FWIW, I am one of those people. Recent changes to TDB have throttled my ability to progress past my current level (I'm drowning in marks but need Commendations to buy new gear; removing level 28 daily missions halved my daily ascendant material accumulation). I put decent time into the daily missions and strikes, but with recent changes both the finish line and the pace at which I can reach it were pushed out. It's really turned me off the game.
 
The way they implemented the new system wasn't smart, I expect it's to get people to play the game longer. I'm still enjoying Destiny, but it does have a lot of flaws that need to be addressed.
 
Good gameplay is referring to the combat and movement mechanics, which Bungie nailed the heck out of. Problems like currency accumulation/grinding/etc. that the game has are better described as activity, progression and reward design, not gameplay.
Combat involves encounter design, level and map design, and difficulty, which personally, Destiny fails at kind of...a lot.
 

border

Member
FWIW, I am one of those people. Recent changes to TDB have throttled my ability to progress past my current level (I'm drowning in marks but need Commendations to buy new gear; removing level 28 daily missions halved my daily ascendant material accumulation). I put decent time into the daily missions and strikes, but with recent changes both the finish line and the pace at which I can reach it were pushed out. It's really turned me off the game.

You'll get 33-Light gloves from the Eris quest chain (along with 2 new max level legendary weapons). Buy some boots - no commendation required. Upgrade an exotic helm or exotic chest. Then at that point you really only need a single commendation from a single faction (plus marks) to get the final piece of armor (chest or helm, depending on which exotic you upgraded). At that point it's just Ascendent Materials and XP to make it all the way to 31. The materials will come slow naturally, but once you get to 29 it's not out of the question to do that Level 30 Daily. Just stay out of the more insane ones.
 

Jimrpg

Member
So glad I didn't get this game.. It doesn't really sound like something one can play for a few hours here and there.
 
I paused playing at around 25 a while back before I got any exotics and I only had the cheap Queens Wrath legendary set. Figured it would be best to wait a few months while they get their shit together.

I continue to be happy with that decision.
 
You'll get 33-Light gloves from the Eris quest chain (along with 2 new max level legendary weapons). Buy some boots - no commendation required. Upgrade an exotic helm or exotic chest. Then at that point you really only need a single commendation from a single faction (plus marks) to get the final piece of armor (chest or helm, depending on which exotic you upgraded). At that point it's just Ascendent Materials and XP to make it all the way to 31. The materials will come slow naturally, but once you get to 29 it's not out of the question to do that Level 30 Daily. Just stay out of the more insane ones.

Fun Fun Fun
 

border

Member
For as much as people whine about "All my old stuff is useless!" (it isn't), the game throws a lot of nice new gear at you just for not doing very much.

I should be 31 as soon as I get some more shards or fill out a couple bubbles on my exotic gauntlets. Which will probably be my plateau for a long while :)
 

Despera

Banned
As much as I love the gunplay, multiplayer and some of Destiny's design elements I don't think I'll be able to keep up with the new requirements. I was barely managing before as is, but now it just aint possible.

I think at some point I'll stop pursuing the higher level content and just casually play some crucible... unless of course they also throw another wrench in the works and decide to mess that up as well :/
 
I don't play MMO's, but I love Destiny. A buddy of mine at work thinks it's hilarious that so many people are bitching about this game. He says every MMO does the exact same stuff, and that we are lucky to even be able to upgrade our current exotics. Apparently Everquest and Warcraft give you have no choice but to grind out the new gear.
 

GhaleonEB

Member
You'll get 33-Light gloves from the Eris quest chain (along with 2 new max level legendary weapons). Buy some boots - no commendation required. Upgrade an exotic helm or exotic chest. Then at that point you really only need a single commendation from a single faction (plus marks) to get the final piece of armor (chest or helm, depending on which exotic you upgraded). At that point it's just Ascendent Materials and XP to make it all the way to 31. The materials will come slow naturally, but once you get to 29 it's not out of the question to do that Level 30 Daily. Just stay out of the more insane ones.

I have no exotic anything and gave up on the Eris quest chain when it required me to use a fusion rifle to get kills. Nice that there are exotics given out for it, though.

The real problem is it took me 3 weeks to level up my current legendary gear about 2/3 of the way through the ascendant materials required, and that's including my inaugural run through the Vault of Glass where I got nothing but ascendant materials as rewards (and a shader). I get ascendant materials primarily from daily heroic missions; I used to get 2 per day, now that's down to 1 thanks to level 28 missions and rewards being yanked. I also do patrols, strikes (playlist) and bounties. Those sometimes but rarely deliver ascendant materials.

So what you are really saying is, re-do all the grinding I did to level my existing gear, but on the new (and partially gated) legendary gear, and at a much slower pace (due to the daily 28 mission getting yanked) in order to level up. That does not sound very appealing. FWIW I did finally get a commendation, and bought a new legendary chest. It will take me about two weeks to get the ascendant materials needed to level it. (And before you ask, no, doing weekly heroic/nightfall/raid runs are not a viable option for me, or I would.)

It is an awful, convoluted, multi-gated system.
 

border

Member
I don't play MMO's, but I love Destiny. A buddy of mine at work thinks it's hilarious that so many people are bitching about this game. He says every MMO does the exact same stuff, and that we are lucky to even be able to upgrade our current exotics. Apparently Everquest and Warcraft give you have no choice but to grind out the new gear.

If they had just created a huge brand new set of Exotics and made us leave the old ones behind nobody would have cared, even though it would have been an even bigger grind and more RNG-based.

But because they cheaped out and wanted to re-cycle the art assets everybody gets the sense that their progress is being unfairly wiped. The upside is that you don't need really need RNG to get a brand new expansion-ready upgrade, but few people focus on the upside.
 

border

Member
I have no exotic anything and gave up on the Eris quest chain when it required me to use a fusion rifle to get kills. Nice that there are exotics given out for it, though.

I would seriously bite the bullet and do that one. It's a fun quest chain that can be done at Level 25-26 with great rewards (the gloves are legendary, rather than exotic though). Do you just really dislike fusion rifles? Murmur is so sweet.
 
Glimmer is a currency system. Some people can earn money faster than others because they find better places to farm.

Are you suggesting that everyone should earn money at exactly the same rate, otherwise it's poor design? Sounds like socialism to me. No thanks, Obama!

Socialism != Marxism, you ignorant american ;)
 
I feel the exact opposite. They are cynically using every trick in the book to hook players into their thin and overpriced content. It really feels like a game that was originally architected for F2P and microtransactions.
Yeah I feel like they know exactly what they're doing (whoever develops the currencies and resources and tunes the grind curves), but its being done for all the wrong reasons.
 

BashNasty

Member
I'm just really happy that I picked up the base edition of Destiny, had a wonderful 60 hours with it due to the fantastic gunplay and solid enemy design and am now sated. I'm not gonna pick up the DLC, because it does seem like it lacks content, but I'm not bothered by that at all. I had a great time with Destiny, loved it, and have now moved on to other games.

Life is good.
 
Bungie doesn't care. They have a business model that will exploit players enough to generate a steady stream of revenue while putting in the least amount of effort possible. They just have to drip features that should have been there day one to look like they're updating the game and everyone will believe they're content.

Every update they add that is met with backlash reeks of "we don't play our own game".

Unless somebody out there thought adding a bunch of new currencies and materials when the game doesn't even have enough space for them was a good idea.

ZD3lA8q.jpg


I don't remember the last time I saw the missions section used.
 
I sold my copy yesterday.
Bottom line, I am not having fun with it. Havent for awhile. Havent played the game in weeks, came back for the expansion I foolishly bought with the game.

Commendations needed to buy new gear, rewarded on rep up. Not retro actively, ofcourse.
All my legendary gear, random drops (Praise RNGesus, right?) pretty much worthless now, need to wait for more RNGesus to upgrade or re buy my exotics, to relevel them, to have a shot at more raid gear from RNGesus that will be worthless in 3 months time.

This expansion added no new areas to grind my time away in, so all that shit I have been doing since launch, I will have to keep doing, in the same environments, to have a shot at new, soon to be worthless loot, once a week.

Props to all who enjoy this. As an MMO player (WoW) I knew my gear would be outdated eventually, but not within a few months. And I can farm particular bosses in dungeons, heroics or raids for the gear I need, not just hope and pray it drops randomly! Oh, and if I dont get the gear I want, I could use Valor/Honor/Justice points to buy gear to fill in the gaps.

Destiny is an unfun grindathon, with very little progression.

I go back to Elwynn Forest in WoW and wreck any mobs.

I do the first strike in the game, on earth, at level 30, with 300 attack exotics, and I'm doing shit all damage and still taking a ton of damage.

Maybe I'll be back for Destiny 2, there is potential. But I'm done.

I sympathize.

I actually did a basic level 12 quest today and didn't really feel that strong, Just got all my stuff to 29, but there's another gate for new stuff.

I just sighed.
 

border

Member
Yes all damage is pretty much normalized if you are above the enemy's level. A Level 29 player killing a Level 10 monster does more-or-less similar damage as a Level 12 player.

They don't want level 30 people steamrolling public events and bounties, plus it just makes the shared world more fun. I can actually play with a Level 15 friend and he still feels like he is making a contribution, rather than just sitting back and watching me one-shot everything.

Your sense of strength and progression comes from having really badass weapons more than it comes from pwning low-level mobs.
 
Yeah I feel like they know exactly what they're doing (whoever develops the currencies and resources and tunes the grind curves), but its being done for all the wrong reasons.
From a pure business perspective, it all makes sense in the Moneyball-style of analytics to ensure success, but I agree that it is done on the dark side of things now with addiction-building and carefully-crafted engagement and interaction ramps. You could tell this might be an issue in the future when they were one of the pioneers of embracing more innocuous and efficient data gathering tools and methodologies for Halo games using heatmaps and focus groups, and such with each new one to build a more perfect product. There was no RPG leveling or loot drops involved there with Halo, though, so they couldn't easily arbitrarily create a more psychologically compelling and ongoing user experience like progression treadmills and slot machines do in Destiny.
 

RSB

Banned
Outside of moving and shooting, this game is a hot mess. I'm not surprised.
If only you could do those two at the same time... But no, for some reason Bungie decided to introduce all these cool movement options (double jump, hover, slide, jet pack) and then force you to be a sitting duck whenever you need to hit anything. LOL.

I guess Bungie just loves to sabotage their own game...
 

jred2k

Member
This only speaks to the exotics, but what about the legendary weapons? Have the raid weapons now become completely outclassed? Weapons such as the VoC and Fatebringer. I refuse to give Bungie any more of my time money so I don't know, but is there any way to take those weapons passed 300 damage? Its astounding to me they would add loot to a raid that only exists to help you in that raid tier. It really shows the core replay philosophy that plagues this game which is so short on content.
 
This exotic update might be the final straw for me. I'm a few trophies (mostly raid related) away from a platinum and then I'll probably put it down and mayyybe poke my head in when DLC2 comes because I bought the LE like a big dummy.

I've been playing games of all stripes for a loooooooong time now and I don't think I've experienced one executed quite as hamfistedly or tone deaf as Destiny.

Edit: I am reminded of something a GAFer wrote in one of the early Destiny threads. Paraphrasing, but it was along the lines of "This is a franchise that from the onset is on a 10-year plan. This is a franchise that aims to be the zeitgeist for a generation of gamers and a great way to lock that in is to have someone associate Destiny with something they've grown up with i.e. this is a game that is built for the young, not for those that are in their late 20s, 30s, and beyond; not for those who've suffered through mediocrity and expect something more from developers for their money. It is most certainly not for enthusiasts."
 

DarkOneX

Member
Wait this is cool for me I think! I bought my first exotic a few weeks ago not realizing it wasn't for a warlock, got so pissed I quit playing the game until tonight. I thought it was stupid that it would have even let me buy it, but now I can trade it? Sweet!
 
I have no exotic anything and gave up on the Eris quest chain when it required me to use a fusion rifle to get kills. Nice that there are exotics given out for it, though.

The real problem is it took me 3 weeks to level up my current legendary gear about 2/3 of the way through the ascendant materials required, and that's including my inaugural run through the Vault of Glass where I got nothing but ascendant materials as rewards (and a shader). I get ascendant materials primarily from daily heroic missions; I used to get 2 per day, now that's down to 1 thanks to level 28 missions and rewards being yanked. I also do patrols, strikes (playlist) and bounties. Those sometimes but rarely deliver ascendant materials.

So what you are really saying is, re-do all the grinding I did to level my existing gear, but on the new (and partially gated) legendary gear, and at a much slower pace (due to the daily 28 mission getting yanked) in order to level up. That does not sound very appealing. FWIW I did finally get a commendation, and bought a new legendary chest. It will take me about two weeks to get the ascendant materials needed to level it. (And before you ask, no, doing weekly heroic/nightfall/raid runs are not a viable option for me, or I would.)

It is an awful, convoluted, multi-gated system.

Hit the nail on the head. This is exactly how I feel. These past two weeks have really coored me on the game, ESPECIALLY the removal of Level 28 missions. I still don't understand why they'd remove them.
 

gdt

Member
Wait this is cool for me I think! I bought my first exotic a few weeks ago not realizing it wasn't for a warlock, got so pissed I quit playing the game until tonight. I thought it was stupid that it would have even let me buy it, but now I can trade it? Sweet!

Trade it in for a better higher level version of the same thing.
 

Abylim

Member
Yes all damage is pretty much normalized if you are above the enemy's level. A Level 29 player killing a Level 10 monster does more-or-less similar damage as a Level 12 player.

They don't want level 30 people steamrolling public events and bounties, plus it just makes the shared world more fun. I can actually play with a Level 15 friend and he still feels like he is making a contribution, rather than just sitting back and watching me one-shot everything.

Your sense of strength and progression comes from having really badass weapons more than it comes from pwning low-level mobs.

What makes a weapon bad ass? It does shit all damage to level 6's.

The sense of progression is shit. You are always struggling in Destiny, thats because they want us to be able to do everything over and over again.

After reading countless threads and the OT's, it looks like a lot of people dont like that.

You seem to love it. Thats great. But others dont, and I think we have valid criticisms.

I want to love Destiny, I really do, but its not for me. Hopefully Destiny 2 will be, but I dont know. I used to think Bungie didnt get us, and they were making this shitty by accident. but the more it goes on the longer it feels deliberate, and a way to keep us coming back. The thing is, people want to have fun. Its not fun to spend 100 hours on earth, and never do more damage to enemies as you go from level 6-30.
 
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