Kotaku: Destiny's new exotic system is a total mess.

njean777

Member
How about in the next patch Bungie just puts everyone to max level with the best weapon and armor? Hows that? People more and more want to be handed things in games and not work for them.

It shouldn't be a false dichotomy like it is though. Bungie should meet the player base in the middle. This isn't asking for everything to be handed to you. Nobody is.
 
The whole way the leveling up makes no sense. When expansion 2 come out there will be new lvl cap and weapons base damage will have to be buffed again.
 

Mindlog

Member
It's more messed up than that. Armor bonus stat rolls do not persist through the upgrade process. In essence you are just buying a new item and hoping the stats are as good or better.

Sunbreakers with an Intelligence of 102 will only have an Intelligence of 82 this week.
At the cost of the item maybe you can upgrade that item the next time it shows up in Xur's inventory.
It would once again cost you 7k Glimmer, an exotic shard and reset all XP on the item.

There are four possibilities.
1.) This is an oversight.
2.) This is a benevolent move for players to upgrade from low bonus rolls to high balanced by extreme cost.
3.) This was the expedient way to implement upgrading. You're basically just buying a new item so no new system had to be added to the game.
4.) This is more grind.

5.) Destiny was once or is still in the process of becoming a 'Free to Play' game.
 
is there no like person to person trading?

It was my first WTF moment when I played the game too.

I'm level 15 and not motivated to play much more of this. Its actually been pretty fun, but knowing that once I hit 20 there's a brick wall in front of me has really demotivated me. I'm strongly considering selling it. I just don't like the VS enough to grind out games for new gear and I know I'll get sick of playing the same missions over and over.

Its really devalued quickly. Last I checked GameStop is only giving like $18 for it. Some stores are selling it for $30-$40 which takes the used market down considerably. I'm tempted to keep it just to get to level 20 but I worry that by the time I do it'll be worth about $5.

I enjoyed the game during the first few hours because I had friends to play with. Trust me, once you hit the end game, even playing with friends doesn't save the game. I literally see someone trading in a copy of Destiny every time I walk into an EB Games/GameStop so I'm not surprised the trade in value is plummeting.
 

GhaleonEB

Member
The conclusion of the article is spot on:

But, of course, Destiny is still really interesting and fun to play. This week my six-man fireteam has been powering through Crota's End, the new raid that came with The Dark Below, and like in the Vault of Glass before it, we're having a total blast trying to solve and tackle each challenge. That's what makes Bungie's decisions so infuriating. They've made a game that's really fun to play, yet they can't seem to figure out how to change or add new things without making us grind and grind and grind and grind. I feel like Destiny is both the best and the worst game of the year.

I really liked the new strikes added. And the new missions were fun, if short. Mixed with them are the following things that have pushed me away from the game:

  • Level 28 daily heroic story missions were removed, for level 30. The loot for level 28 was also moved to level 30. So the materials I was earning from those daily missions was halved because I'm too low level.
  • You can't replay the first mission in the expansion, for some reason.
  • Engrams were removed from the level 24 strike playlist and moved to the expansion-exclusive level 26 strike playlist. Doesn't affect me, but is a horrible way to punish people who only own the base game, to "entice" them into upgrading by removing loot they previously had access to.
  • Setting both the weekly strike and nightfall strike to DLC only, rather than either providing an alternate for non-DLC owners, or alternating them so one was DLC and the other from the base game. This shuts out non-DLC owners from an important weekly activity, each time it comes up.
  • When the daily heroic mission was DLC yesterday, it was level 30 only. Again, I'm level 27, so I was shut out of being able to run it.
  • Introducing yet another currency to buying legendary gear. I was Vanguard level 4 or so, and was drowning in marks. But you have to re-level the Vanguard to get a commendation to buy the new gear. MORE GRINDING (as pointed out in the OP).

It all added up this morning when I fired it up and I had to walk away. The core game is just brilliant but it's wrapped in an increasingly messy and obtrusive, grindy set of systems that are increasingly hostile to lower level players, and to advanced level players alike. The game needs to simplify its systems, not keep laying them on.
 

Nokterian

Member
So this picture is pretty accurate what is happening at bungie right?

b7e.jpg


What a hot mess of a game goddamn.
 

Pimpwerx

Member
Is there anything about that game that is not a mess?

Awesome gunplay. Traversal is also great. The raid mechanics are interesting. The problem is lack of content. All the grinding complaints and issues with the drop rates all comes down to the fact that the game is lacking in content. It makes the grinding feel more repetitive than it has to. There just aren't enough missions or other activities. By the time you get one character to lvl29, you've already done everything in the game dozens of times.

There are a decent number of story missions, but you only have incentive to do them once. Once completed, you can no longer gain mission xp. Not even for the higher difficulties. So you have all these missions sitting there, some of which were actually fun, and you can only attempt one of them once per day to get xp. That's the daily. The main farmable events are the strikes, and most of those aren't that interesting. I'm sure all involve a 3-wave encounter and a boss fight. Pretty formulaic.

If the game had released with the two expansions, I think people would've been satisfied with what they got. Right now, TDB isn't even enough.

At least they spent their time polishing something. The underlying game is great. If they solve the content problem by the sequel, I think it'll be an unbelievable experience. I drop in each night to check bounties. I'll never tire of shooting things in this game. PEACE.
 

hamchan

Member
Yeah, the endgame of Destiny is not well designed, a rather confusing, convoluted mess. There's a reason why a whole lot of people needed Hawkian's guides to know what to do in the endgame.
 

Van Owen

Banned
The core mechanics of this game are very good, but Bungie has no idea what it's doing as far as the MMO and content aspects are concerned. Everything feels like patch work and making things up as they go along.

Feels like everyone at the studio just tosses in ideas and there's no real singular vision.
 
It's more messed up than that. Armor bonus stat rolls do not persist through the upgrade process. In essence you are just buying a new item and hoping the stats are as good or better.

Sunbreakers with an Intelligence of 102 will only have an Intelligence of 82 this week.
At the cost of the item maybe you can upgrade that item the next time it shows up in Xur's inventory.
It would once again cost you 7k Glimmer, an exotic shard and reset all XP on the item.

There are four possibilities.
1.) This is an oversight.
2.) This is a benevolent move for players to upgrade from low bonus rolls to high balanced at extreme cost.
3.) This was the expedient way to implement upgrading. You're basically just buying a new item so no new system had to be added to the game.
4.) This is more grind.

5.) Destiny was once or is still in the process of becoming a 'Free to Play' game.

Wait, I have max strength bonus on my pre DLC exotic chest piece. You telling me that strength could be lowered if Xur upgrades my chest?
 

Haint

Member
Played this game for almost 2 months solid, 100's of hours, and generally loved it. These update changes though are a 100% guarantee I will never return to the game or buy a single piece of DLC. So mission accomplished Bungie.
 
It's been quite clearly designed to encourage more grinding because there isn't enough content to maintain interest otherwise - even with the DLC, though in practice that adds very little. If you could get new Exotics and reach Lv.32 easily then people would just stop playing and obviously Bungie and Activision wants people to stick with it. So it tries to push the patience of its playerbase as far as it possibly can.

Most people I know who are still playing are doing so grudgingly. They know it's a grind, they know there's not enough to the game, but the gunplay and the loot loop has them hooked. For now I'm glad I'm off the treadmill and can focus on other games for a bit.

Tl;dr - Bungie knows exactly what it's doing. It might not be to everyone's taste, but it's not an accident nor 'bad' design from either the publisher or the developer's standpoint.

I'm sure some people think the grind is all Activision's fault!
 

BigDug13

Member
So the typical WoW style of making your gear obsolete as soon as an expansion releases is being compounded in this game by having their so-called "expansions" release really close to each other and close to the game's launch, making it so that players never really have the best gear for long and creating an endless grind as expansions release. But then they try to alleviate that by letting you trade-in your exotics at the slot machine but still having to grind to buff them back up. Which is creating its own set of headaches. Geez, this game.

Worst aspects and mechanics of MMO's all rolled into one while not having anywhere close to MMO amount of content or the good features/mechanics of MMO's as far as socialization or living world with hundreds of people.
 

w00zey

Member
It's a silly problem when your cap is only 25,000 glimmer. It just means you can only have enough resources on hand to upgrade three items before grinding/farming the same content again.

and that is really what happened to me. I hit 25k a couple weeks ago and just started buying shit to use it. Had I known I needed to save it then I wouldn't have blown it.
 
So this picture is pretty accurate what is happening at bungie right?

b7e.jpg


What a hot mess of a game goddamn.

I feel the exact opposite. They are cynically using every trick in the book to hook players into their thin and overpriced content. It really feels like a game that was originally architected for F2P and microtransactions.
 

johntown

Banned
The best part is you get to do all of this again with the 2nd DLC

I think not. I learned my lesson with this DLC.

So this means if I want to hit 31 this week I have to buy the ugly ass vanguard armor for my titan because Xur is not selling the helmet I want to upgrade until who know when.

I will beat the raid a few times and then I done with game. The grinding is ridiculous!
 
I'm sure some people think the grind is all Activision's fault!
They most certainly do.

It's also stupid you need commendations to buy certain items from vendors now. It's just another barrier to lengthen play time. Had I not bought the limited edition I would've sold my copy by now, I rarely play though. When I do play it's jut a reminder why I stopped.
 

RiccochetJ

Gold Member
I'm actually happy that they're making glimmer actually be needed for something. I have a stack of items I want to turn into the Cryptarch but can't because I've been maxed at 25k for a long time.

I'm also happy that they're giving you an upgrade path for your existing exotics. At least it's there. Even though it may not be on the list for that week, I have no problem just vaulting that piece for a bit. Hell, I've already got a couple of new legendary weapons that I can level up and use while I wait for that particular weapon or piece of armor to make the rotation for Xur.
 

LiK

Member
I think not. I learned my lesson with this DLC.

So this means if I want to hit 31 this week I have to buy the ugly ass vanguard armor for my titan because Xur is not selling the helmet I want to upgrade until who know when.

I will beat the raid a few times and then I done with game. The grinding is ridiculous!

I'm done after we beat the new raid. No point in grinding when the next expansion will probably make all current gear useless again.
 

Mindlog

Member
Wait, I have max strength bonus on my pre DLC exotic chest piece. You telling me that strength could be lowered if Xur upgrades my chest?
It almost certainly will lose some STR bonus.

bonus bit
Your feedback is clear: The time you have invested in your stuff should be respected.
It's also stupid you need commendations to buy certain items from vendors now. It's just another barrier to lengthen play time.
And it will fail when the next DLC hits. Players will have enough commendation to buy whatever they want. Will be really interesting to see what happens in their 'new season.' Coincidentally it will most likely be my 'last season.'
 

Yoda

Member
The entire design of Destiny is so transparently built around artificially lengthening playtime, and everything in the expansion only reinforces that.

Like every MMO in existance!
Don't worry though Bungie told me it wasn't an MMO...
 
Destiny is a RPG/MMOish type game. I dont get all the complaints about grinding.

3 questions!

Have you played the game? Have you fully upgraded or currently upgrading any exotic weapon?! Have you gotten or at least tried to get rank 3 or more with any reputation?!

If can't answer yes to all three, can't regard that input!
 

BigDug13

Member
Like every MMO in existance!
Don't worry though Bungie told me it wasn't an MMO...

MMO expansions provide a wealth of content. The number of dungeons, zones, and items in Everquest's first expansion was nearly as beefy as the base game. Yeah the skinner box is still there, but the wealth of content makes it more palatable.
 
Destiny is a RPG/MMOish type game. I dont get all the complaints about grinding.

ipvgh8o6maGkK.gif


Grinding is a reality in MMOs, to an extent, but Destiny is on a whole other level.

Most (good) MMOs have a steady stream of content/areas to explore so that your progression is organic. You may have to grind every so often to reach a certain quest, but not having the content that naturally levels you, to the extent that Destiny doesn't, is awful, for any MMO.
 
It almost certainly will lose some STR bonus.

And it will fail when the next DLC hits. Players will have enough commendation to buy whatever they want. Will be really interesting to see what happens in their 'new season.' Coincidentally it will most likely be my 'last season.'

Lmao, fuck off Bungie
 
To each his own. This game is all about repetitive grinding and getting rewarded for it. It's been about that since the beginning and it's not changed. Good God, I ran the Vault of Glass like 34 times and loved every second of it. I'm glad Glimmer finally has a value. I was constantly buying ammo consumables just to free up space since I was constantly maxed. In addition, I had these worthless things in my inventory that increased the Glimmer I received from certain enemies. Well, now these finally have a place.

As for the exotic upgrades, the reality is, most players are using only 1-2 things while the others gather dust in their vault.

And finally, this notion about all your progress being lost to upgrade a newly exchanged exotic is completely misleading since the "new" exotics have better base attributes than a fully upgraded original exotic.
 

RoKKeR

Member
And I just bought my first exotic last week. lol

Hey Bungie it's ok to make a game that is fun and rewarding for people to play.
 

Cybrwzrd

Banned
So is this another one of the daily dump on Destiny threads where those that don't play it say it sucks, those who were bad at it whine, and us addicts defend it?
 
I'm done after we beat the new raid. No point in grinding when the next expansion will probably make all current gear useless again.

Same for me. If Salvage mode comes back tomorrow I'll get my Platinum trophy then I'll go back to Dragon Age: Inquisition, and I'll play GTA V when I get it on Christmas. Fuck this game, fuck Bungie and especially their lack of communication.
 
Destiny is a RPG/MMOish type game. I dont get all the complaints about grinding.

I want my grinding to have a point. For me to gain something from it. In Destiny, you'll grind for five hours on the same few missions then unlock bullshit for other classes that you can't trade because theres no p-2-p trading system. Fucking bullshit. Its not entitlement jesus christ have you even played the game? How could you make a statement like that? The late game was so fucking dumb in this game besides the raid (which I didn't even waste my time getting too, gave up at lvl 25).
 
K

kittens

Unconfirmed Member
I see "MORE GRINDING" and I think "just play the game for fun". That's how I played the game when I was into it and I rarely felt cheated.
 

hamchan

Member
So the typical WoW style of making your gear obsolete as soon as an expansion releases is being compounded in this game by having their so-called "expansions" release really close to each other and close to the game's launch, making it so that players never really have the best gear for long and creating an endless grind as expansions release. But then they try to alleviate that by letting you trade-in your exotics at the slot machine but still having to grind to buff them back up. Which is creating its own set of headaches. Geez, this game.

Worst aspects and mechanics of MMO's all rolled into one while not having anywhere close to MMO amount of content or the good features/mechanics of MMO's as far as socialization or living world with hundreds of people.

This is why I won't bother grinding the raid like I did in the vanilla release. Just do it once to see the content and then be done with it. Why bother going on the number chasing treadmill to max yourself when the light level just increases as fast as 3 months later.
 

ironcreed

Banned
ipvgh8o6maGkK.gif


Grinding is a reality in MMOs, to an extent, but Destiny is on a whole other level.

Most (good) MMOs have a steady stream of content/areas to explore so that your progression is organic. You may have to grind every so often to reach a certain quest, but not having the content that naturally levels you, to the extent that Destiny doesn't, is awful, for any MMO.

Bingo. Like I saw someone mention in another thread, playing this game is like running in a hamster wheel. The content is simply not there for this sort of design and the balance is like that of a free to play game that is loaded with microtransactions. But even games like Defiance are more fleshed out than this game at the core. That is the irony of it all.
 
i was the only person who liked the system?

my exotic fully upgraded was
300 of damage or 30 of light

my new old exotic without any upgrade is:
302 of damage or give 30 of light

excluding the fact that it does not have the "named upgrades" it was ok to me
 

b0bbyJ03

Member
I don't usually pre-order, yet I went against my better judgement and said "hey, its Bungie, they've never failed me" and pre-ordered the game along with all the DLC. Never again man. Regret this so bad.
 

Haunted

Member
Everything I've heard about Destiny is that it's a really solid 20-hour game the devs somehow want to make you play for hundreds of hours.
 
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