Halo 5: Guardians Beta Thread | Hot Red on Blue Action

Cider X

Member
Having more fun with Breakout than regular Slayer. It hasn't got much to do with Halo really, but it's quite fun. Kill times seem irregular as hell though. I got some kills today where I know the opponent must've went "OH HELL NOOO!".
 

OverHeat

« generous god »
yes, connection quality first followed by rank, i'd prefer to see a different set of ranks for every region instead of trying to mix them together and put up with dodgy connections.
I would go as far as playing an unranked mode but having the chance to choose the region
 
Having more fun with Breakout than regular Slayer. It hasn't got much to do with Halo really, but it's quite fun. Kill times seem irregular as hell though. I got some kills today where I know the opponent must've went "OH HELL NOOO!".

Yeah, The health change means you can't win a 2 on 1 like in a normal game
 
I hate the AR, I don't think it should be the starting weapon but the headshot thing,
I don't get why its an issue?

like all guns its easier to kill in the head? just stop giving everyone ARs, It should always be BR start

Because it makes it a lot more random. There's bullet spread, so two players going one-on-one with an AR, both shooting at the other's head, could go either way. One guy's bullet could miss while the other's RNG might decide differently. It makes it less skillful and more luck-reliant.

That's how I interpret the issue, at least.
 

ShogunX

Member
Because it makes it a lot more random. There's bullet spread, so two players going one-on-one with an AR, both shooting at the other's head, could go either way. One guy's bullet could miss while the other's RNG might decide differently. It makes it less skillful and more luck-reliant.

That's how I interpret the issue, at least.

The amount of times this keeps getting used is nauseating.
 
The amount of times this keeps getting used is nauseating.

That's the arguments I've heard. If you've got any remarks to the contrary, please elaborate.

For me, it's a random character in an online arena that already faces a certain amount of randomness due to bad connections and the like, so I'm not a big fan.
 

RowdyReverb

Member
Anybody else get the glitch at the matchmaking screen where it sounds like someone is sex panting right in your ear?
I had this last night after a Breakout game. You are not alone!
How does everyone feel about the Light Rifle? It doesn't seem to compete with the Battle Rifle and DMR to me right now.
It's better than either at range IMO. As long as you're scoped, it's pretty beast. Unscoped, not so much
 
got matched vs a party some semi pro and pro players. started getting destroyed game one. game two went equally as bad until i realized we must be playing on a server from their land, wherever that may be. i was down two shots in every one on one all game.

playing on the wrong server is just as bad as playing on someones host in P2P.

if i'm in the northeast USA, i should not get matched with euros or asians.
 

Scanna

Member
Wow, I really suck big time at this game. I don't get why. I was an average player at Halo, with a K/D around 1 and I was more good at Titanfall, with 1.4 this year but this...damn I think I have something around 0.3/4...do you have any suggestions?
Btw, I have been experiencing very noticeable lag today, I disappear from a place to reappear some seconds later in another one...and this usually translates into me getting killed
 

ShogunX

Member
That's the arguments I've heard. If you've got any remarks to the contrary, please elaborate.

For me, it's a random character in an online arena that already faces a certain amount of randomness due to bad connections and the like, so I'm not a big fan.

I've got no remarks about the AR having bonus headshot damage. My remarks are purely about the amount of times people fall back on the ''less skillful'' argument.

I'm not having a go at you personally by the way as it appears your post is second hand information. It just seems to me that anything that gives other people a fighting chance or way to get around the map quicker is now less skilful. The BR is the most dominant weapon on the game in the right hands yet some want to take this a step further and have no penalty to getting caught close up by an auto user. Sprint is now apparently diluting fire fights because people are no longer immobile pieces of metal, Thrusters are less skilful because you know getting constantly grenade spammed with no possible way of avoiding them is a great mechanic.

I could go on but honestly it just seems like a certain crowd want Halo to be inaccessible to anybody who doesn't submit to BR or nothing.
 

Dubz

Member
Wow, I really suck big time at this game. I don't get why. I was an average player at Halo, with a K/D around 1 and I was more good at Titanfall, with 1.4 this year but this...damn I think I have something around 0.3/4...do you have any suggestions?
Btw, I have been experiencing very noticeable lag today, I disappear from a place to reappear some seconds later in another one...and this usually translates into me getting killed
I kinda suck too, but one thing I can suggest is to try and stay near your team.
 

TrounceX

Member
Wow, I really suck big time at this game. I don't get why. I was an average player at Halo, with a K/D around 1 and I was more good at Titanfall, with 1.4 this year but this...damn I think I have something around 0.3/4...do you have any suggestions?
Btw, I have been experiencing very noticeable lag today, I disappear from a place to reappear some seconds later in another one...and this usually translates into me getting killed

My advice is to play slow, patient and deliberate. Sure there's a lot of neat movement options that can get you around the map quickly, but it's an invitation to getting teamshot or put into a bad position. For example I almost never sprint unless trying to get away or go for a flank.

Also er on the side of sticking by your teammates. It can be tempting to push somewhere by yourself because you think you can get an angle or flank, but moving as a unit usually works out better. Even if you really, really want to go sprint back and get the guy who just killed you. Don't. Pick a teammate and follow.
 

Havoc2049

Member
Yeah, think I'm done with breakout. Not fun in the slightest without friends. Hope Week 3's game mode is fun.

Ya, I'm not enjoying Breakout either. It gets old quick. Breakout is almost exactly like Paintball in Halo 4 Action Sack. I thought Paintball was the least fun of all the Action Sack games. Breakout is fine in an Action Sack playlist to mix things up, but I hope it doesn't get its own playlist.
 

Scanna

Member
I kinda suck too, but one thing I can suggest is to try and stay near your team.

My advice is to play slow, patient and deliberate. Sure there's a lot of neat movement options that can get you around the map quickly, but it's an invitation to getting teamshot or put into a bad position. For example I almost never sprint unless trying to get away or go for a flank.

Also er on the side of sticking by your teammates. It can be tempting to push somewhere by yourself because you think you can get an angle or flank, but moving as a unit usually works out better. Even if you really, really want to go sprint back and get the guy who just killed you. Don't. Pick a teammate and follow.

thanks guys, I'll try to involve a couple of friends...I have always been a "lone wolf" kind of player, especially in Titanfall, but here it doesn't really work. At least in this mode.
 
Yeah not feeling Breakout either. But then again, I was never the biggest Swat fan either.

Wow, I really suck big time at this game. I don't get why. I was an average player at Halo, with a K/D around 1 and I was more good at Titanfall, with 1.4 this year but this...damn I think I have something around 0.3/4...do you have any suggestions?
Btw, I have been experiencing very noticeable lag today, I disappear from a place to reappear some seconds later in another one...and this usually translates into me getting killed

Above everything else - Stay close to team mates.
 
Ya, I'm not enjoying Breakout either. It gets old quick. Breakout is almost exactly like Paintball in Halo 4 Action Sack. I thought Paintball was the least fun of all the Action Sack games. Breakout is fine in an Action Sack playlist to mix things up, but I hope it doesn't get its own playlist.

What a terrible thing to say. "Hey, people that like this mode: you shouldn't be allowed to play it." Pick a different playlist dude.
 

JayEH

Junior Member
Don't know if this has been posted yet but Digital Foundry posted some videos testing the framerate (it keeps 60 almost all the time) but one thing I noticed is that player is using ADS everytime they are engaging an enemy no matter how far or close away they are.

http://youtu.be/p7vfICSUg9A

67b.jpg
 

Granadier

Is currently on Stage 1: Denial regarding the service game future
That cawd mentality.

Well done 343 getting that steady 60fps
 
Whats everyones win/loss record? Im asking because this ranking systems just seems off. I'm 65-23 and only an onyx 1. but i see people with far worse records who are onyx 2/3s and even some semi-pros.
 
Because it makes it a lot more random. There's bullet spread, so two players going one-on-one with an AR, both shooting at the other's head, could go either way. One guy's bullet could miss while the other's RNG might decide differently. It makes it less skillful and more luck-reliant.

That's how I interpret the issue, at least.

Well said, I like everything else about the game but head shots shouldn't matter with shields and a reinforced visor.
 
Halo 5 is like a rollercoaster, it has some amazing ups and some terrifying downs.

I got graced to face a guy who would teleport all over the place but could conveniently 4/5 shot you. My little cousin was watching and even he remarked on the BS.

Also, we need some serious matchmaking parameters. I just faced and talked to 3 pro ranked players who were premade, I practicly spawned at no shield or with a grenade in my mouth. 1vs1s are fine, but when you consistently get dropped by 3 players who are in a party, fuck that shit honestly.
 
I've got no remarks about the AR having bonus headshot damage. My remarks are purely about the amount of times people fall back on the ''less skillful'' argument.

I'm not having a go at you personally by the way as it appears your post is second hand information. It just seems to me that anything that gives other people a fighting chance or way to get around the map quicker is now less skilful. The BR is the most dominant weapon on the game in the right hands yet some want to take this a step further and have no penalty to getting caught close up by an auto user. Sprint is now apparently diluting fire fights because people are no longer immobile pieces of metal, Thrusters are less skilful because you know getting constantly grenade spammed with no possible way of avoiding them is a great mechanic.

I could go on but honestly it just seems like a certain crowd want Halo to be inaccessible to anybody who doesn't submit to BR or nothing.

when money is on the line - when halo is being played competitively at the highest meta game - it's all about map control and positioning. AR spawns and abilities like Sprint contradict these two tenets of the series, rewarding sloppy engagements, forgiving poor positioning, and limiting a player's ability to predict enemy movement and aggressively break setups. When the game is designed around these things, it trickles downward into the core gameplay, muddying and distorting it. Halo 5 plays very aimless right now with not much incentive to fight for dominant positions on the map. This is as much the map's faults as it is the mechanics that allow players to circumvent entire routes, launching instantly to power positions, or at times spawning at them.

Halo is not a run and gun shooter. Being in a certain location to watch a spawn or control a route is what gives games focus and flow. Among other things, buffing the average kill time to try and squeeze defensive mechanics into the game has adverse effects on the aforementioned fundamentals. Even the shield mechanic attempting to balance it is instead slowing the game down, causing players to spend more time out of engagements to wait for their shields to recharge.

There's a reason why "a certain crowd" is so vocally against things like Sprint. Once you've experienced it at that high meta game, you realize why it breaks the game. We don't hate change - we just hate things that have been tried and unsuccessful already. There are a million alternatives to Sprint, but 343 hasn't made any effort.
 
What a terrible thing to say. "Hey, people that like this mode: you shouldn't be allowed to play it." Pick a different playlist dude.

It's not really about that. Playlist oversaturation goes a long way toward segregating your playerbase and taking the fun out for a lot of players. It makes it even worse as the game gets older, as it becomes borderline impossible to find matches in a lot of playlists. Game devs have to do a smart job regarding the amount of playlists and gametypes they put in the game, or else they risk players feeling like "Nobody's playing" because they're not finding matches quick enough, or always play against the same people.

Breakout is clearly a gametype that 343 hasn't completely committed to yet, as you can tell by the maps being meshes and not fully realized. They know that it could be one of those "Well this is a complete waste of time" ideas, so they want opinions like that. If something straight up sucks and doesn't belong in "halo" as a main playmode like that, they need to know. That's the whole purpose of throwing things like this into a beta.

It's not a matter of "Well some people like it, so it should be a playlist". There are always going to be some people that like something, no matter how ridiculous the idea and gametype is. It's a matter of "Will this be something that's popular and separate our game from others". If the answer is no, it doesn't have a place getting its own playlist in a game as well established as Halo.

And for the record, Breakout's a joke and is complete garbage and the most un-halo gametype I've ever played. It's the equivalent to "Stay Frosty" in Gears of War 3, which the thought of makes me want to throw a truck of gears discs into the grand canyon.
 

Gestault

Member
Finally went positive in a match. Man, this is not a game to wander off by yourself in.

I definitely should have stuck tighter with teammates early-on during the initial ranking assessment. The weapon balances seem to account for group face-offs, which is sort of awesome (once I finally realized it).
 

Ramirez

Member

Brolic Gaoler

formerly Alienshogun
I don't think it's intended. I was told this by multiple people, with no reason to lie to me.

If it is intentional, then it's strange to me that people close to the game didn't know. I would never post purposely misleading info.


It would explain why sometimes I fall,over dead almost instantly to AR fire and have no idea why. And come to think of it, kill cam always shows those guys aiming at my head with the AR.


It also wouldn't be the first time people dealing with the gsmr didn't know something. Now many times in games have we been told hit boxes are all the same, only to find out it's false.
 
Another game where I quit. I can't be assed to play games anymore where it's impossible to kill, let alone win.

Here's some feedback Stinkles. Matching a premade who can abuse the thruster/sprint mechanic to never die (consistently switching, covering, focus fire) to solo players makes me want to smash my controller. Teamwork is fine, versus other teams. It downright needs to go, solo versus solo, team versus team. This halo is already team reliant enough as it is.
 
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