At one point she says "players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting female characters" That's the part I find dishonest since the game actually penalizes you for it. The player isn't meant to do that. The game doesn't encourage that perverse behavior.2. The Hitman Example - The video argues that the players are discouraged from killing random individuals because they are penalized, thus there is no offense.
I can see how people think that this is a perversion of the game-maker's intent, but I disagree with that. The women are clearly placed in an interactive game world as background decoration. It fits entirely within Anita's structure. Beyond their presence in the game as objects, what is their other purpose in the game? Do you know? Because obviously they are mere objects that, yes, can be ignored, and yes, you are penalized for killing them, but they are there, represented as helpless objects, and the player has the ability to act upon them in any way they choose. There is no lie in what Anita presents.
This is about tropes in video games, and the representation of women throughout the industry. Choosing examples and portraying them is going to occur and at no point does she lie about it.
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I'm open to disagreement, but this video does not impress.
She could have even left that part out without hurting her original argument, because as you say, the strippers are very much background decoration.