Evo 2015 is actually going to be the fifth time Smash Bros is part of the Evo lineup (after 2007, 2008, 2013, and 2014).Smash isn't a real fighting game and should not be included in evo. Especially not twice.
Evo 2015 is actually going to be the fifth time Smash Bros is part of the Evo lineup (after 2007, 2008, 2013, and 2014).Smash isn't a real fighting game and should not be included in evo. Especially not twice.
TLOU was alright the first time, and boring as hell the next - I wish ND would fuck off releasing a new version every fifteen minutes.
I think nostalgia-pandering faux/isometric RPGs are bad for the genre. Not that they can't be good, but the idea that they are all the genre ever could or should be is a toxic one.
It's going to be the first one with smash 4 and melee tho.Evo 2015 is actually going to be the fifth time Smash Bros is part of the Evo lineup (after 2007, 2008, 2013, and 2014).
TLOU was alright the first time, and boring as hell the next - I wish ND would fuck off releasing a new version every fifteen minutes.
From Software should stop making these crappy "souls" games and go back to making mecha games, ACE in particular.
These feel like great sins so I'm spoilering them.
I dont like any Final Fantasy game, I dont like Starfox 64, I dont like Banjo Kazooie, ans Skyward Sword wasn't that bad.
LOLThese people seem to care more about how something looks than how it plays. They shouldn't be able to talk about games, imho.
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The Legend of Zelda: The Wind Waker is the best 3D Zelda game to be release to date.
Stand strong my friend. I don't likeeither, andStarfox 64is a fantastic game with some questionable design choices. However... I'll pray for you aboutSkyward Sword, although I understand.Banjo-Kazooie
Here it goes, Wind Waker is the most overrated game yet.
It's incredible that a game with some of the worst dungeons in the series, so much pointless sea navigating, useless fetch quests, and so many glaring faults (that even devs admited) got such universal praise.
It's the single thing in the gaming world I can't even begin to understand (I loved its art style btw, I even defended that). I'm talking about the Gamecube version, I've no idea if the Wii U version corrected its faults (unlikely though)
I might elaborate in a proper thread if I have the time.
Agreed with this, but I would also go so far as to say that there is no tightly designed open world game. Unless you count games like Zelda which aren't really that open world.
The Open World circle jerk is getting ridiculous. "Linear" and "Cinematic" are becoming dirty words and it bothers me a lot.
I can't believe publishers have the gall to take turds like repetitive fetch quests and doll them up as "content." Only thing worse are the people who lap this shit up and ask for more.
Well, the design of tWW feels incredibly adventerous, and I feel as though the Earth and Wind temples are some of the best in the series. I loved the sailing aspect, with the feeling of true discovery, and the pitch perfect soundtrack to back it up.
But it's cool. Opinions and what-not![]()
It seems to me that many of the 'dedicated' [read: hardcore] "gamers" care more about poly counts and shiny new engines than well designed games. I hate it. I hate it so fucking much. These people seem to care more about how something looks than how it plays. They shouldn't be able to talk about games, imho.
I think anyone who uses 'graphics' as a catch-all phrase to comment on aesthetics, design, poly counts, and post-processing effects, instead of properly using it simply to describe the engine output and calculations going into rendering the models, simply shouldn't talk about visuals. It's infuriating to a never ending degree, and it makes me think they don't know what they're talking about (even if they do).
How about a Souls game with mechasFrom Software should stop making these crappy "souls" games and go back to making mecha games, ACE in particular.
They make so many games though, surely you don't find ALL of Nintendo's games boring?Nintendo games are boring.
This might sound weird, but it is nice to read negative opinions on Xenoblade once in a while. I absolutely love the game, but the endless praise it gets is... tiring.I've been wanting to get this off my chest for a while.
1) No game should ever have quicktime events. If I wanted to play a rhythm game, I would play one.It isn't needed. A good game can tell a story through gameplay. A bad game can't. Fact.I never want to play one.
2) If your game only has single player, it better be open world. Nine times out of ten, if it is linear, it isn't good enough for the $60. It better be sanboxing like a motherfucker. If your game has multiplayer, it's alright. Fact.
3) Isometric view games are always inferior to a full 3d environments. Picture Civilization with a camera that can actually touch the ground and follow each and every troop on the field. Picture Fire Emblem with that same camera. This would also mean FE would have no transitions between battle scenes and field strategy because it would not be needed. Seamless, immersive gameplay. ALWAYS better. Fact.
Wow those are sure controversial:
1) Heavy Rain, God of War - nuff said.
2) I don't actually remember any other game apart from the Order and Wofenstein being linear without MP. First Uncharted? I think that a good linear game is better than any sandbox.
3) Come on. Diablo 3 with rotating camera would be a mess. It's not about isometric is whether you can make camera work well for the game. I don't know why would you want to zoom in on units in Civ, it's like zooming in on chess figurines. Total War on the other hand...
1) No game should ever have quicktime events. If I wanted to play a rhythm game, I would play one.It isn't needed. A good game can tell a story through gameplay. A bad game can't. Fact.I never want to play one.
2) If your game only has single player, it better be open world. Nine times out of ten, if it is linear, it isn't good enough for the $60. It better be sanboxing like a motherfucker. If your game has multiplayer, it's alright. Fact.
3) Isometric view games are always inferior to a full 3d environments. Picture Civilization with a camera that can actually touch the ground and follow each and every troop on the field. Picture Fire Emblem with that same camera. This would also mean FE would have no transitions between battle scenes and field strategy because it would not be needed. Seamless, immersive gameplay. ALWAYS better. Fact.
MicroSony is a disease I am thankful I do not have...
What does this even mean?
FPS genre has no place in console market. Playing fps with a pad is sacrilege and should be punished.
No matter how long people sing its praises, I will never look at a keyboard as an input format for video games.
Playing single player FPS like BioShock is kinda awful. It is controller or burst.FPS genre has no place in console market. Playing fps with a pad is sacrilege and should be punished.
On the subject of BioShock, BioShock 2 is easily the best in the series. In every aspect.
You can say that again. She is a lot more interesting than Andrew Ryan andLet's be friends. Sofia Lamb was more compelling than Andrew Ryan (specifically because she played off of Andrew Ryan).
I didn't like the last of us...