SFV is exclusive to PS4/PC, But what about SSFV or USFV?

Even if there is an updated version of SFV at some point, I wouldn't bet on any XB1 version with those either.
 
So this is coming from someone obviously out of the industry and such...

I wouldn't be surprised if two years after SF5, we see SF6 and it is pretty much USF5, with some gimmick/detail that "proves" it's not SF5.
 
So this is coming from someone obviously out of the industry and such...

I wouldn't be surprised if two years after SF5, we see SF6 and it is pretty much USF5, with some gimmick/detail that "proves" it's not SF5.

It was almost 10 years from SF3 to SF4, it'll be about 8-9 years from SF4 to SF5.

That's not happening.
 
Pretty sure they shut this idea down back around the announcement.

When it was announced Adam Boyes straight up said verbatim "Playstation 4 will be the only console console this game ever appears on."
 
Sony generally isn't known to pussyfoot around regarding exclusivity deals so I'm thinking it stays PS4/PC and there will be no standalone updates(that is what they said will be the case).
 
Sony generally isn't known to pussyfoot around regarding exclusivity deals so I'm thinking it stays PS4/PC and there will be no standalone updates(that is what they said will be the case).

They must have paid a ton for this money hat if it really lasts forever, though. I wonder how much.
 
I'm expecting every iteration of SFV to be exclusive to PS4/PC, at least, if the announcement is to believed.

Will be playing the game on PC after it's $5 on Steam because of this. Would rather play this on Xbox One. I'm just a casual player anyway. I know it's a silly statement, but they already made clear they don't want my money (well, not this exactly, they just like Sony's money more).
 
Capcom has already made lifetime xbox/PC exclusive this gen (Dead Rising 3), so it's not out of the question that the same happened for SF5. It just depends on what the deal is.
 
It's funded by Sony the same way Ninja Gaiden 2 was funded by Microsoft. The assets, IP still belong to Capcom and they most surely will eventually use them in a future title for a MS console. It's gonna happen, that's the way the 3rd party AAA industry works. The same thing will happen with Tomb Raider as well for Sony's console.
 
It's funded by Sony the same way Ninja Gaiden 2 was funded by Microsoft. The assets, IP still belong to Capcom and they most surely will eventually use them in a future title for a MS console. It's gonna happen, that's the way the 3rd party AAA industry works. The same thing will happen with Tomb Raider as well for Sony's console.

Those are not the same. A better comparison would be Dead Rising 3 or Titanfall. There's no sign that either of those are ever going to be released on the PS4.
 
Let me understand this cause, ya know maybe it's me, I'm a little f***** up maybe.

Is Sony Co-funding and co-developing the game with Capcom?

Is Sony's Involvement with Capcom on the proyect similar to the Bloodborne proyect with FS?

This mean NO SSFV or USFV on Xbox One in the future?

Also

How old is Mike Ross?

cGHh5Be.png

Yes to your first 3 questions.

http://www.digitaltrends.com/gaming/street-fighter-v-exclusive-pc-playstation-4/
UPDATE: It’s official. Street Fighter V is coming exclusively to PlayStation 4 and “PC,” as the previously leaked and now official trailer above confirms. Sony’s Adam Boyes noted on stage at PlayStation Experience that PS4 is the only console that SF5 “will ever appear on.”

Regarding Mike Ross, Mike Ross is a vampire.
/forever-young-joke
 
It'd be surprising if the future Ultra version didn't end up on Xbox. Capcom loves money too much and given how well Killer Instinct is doing, there's clearly a fighting game fan base that spends money on fighting games on Xbox.

They can't love money that much as Dead Rising 3 never appeared on PS4.
 
It's funded by Sony the same way Ninja Gaiden 2 was funded by Microsoft. The assets, IP still belong to Capcom and they most surely will eventually use them in a future title for a MS console. It's gonna happen, that's the way the 3rd party AAA industry works. The same thing will happen with Tomb Raider as well for Sony's console.

That is just speculation.There is no Dead Rising 3 on PS4 as someone mention earlier.

I don't think this like the Tomb Raider deal at all. Microsoft has done a sleazy job of trying to trick people into thinking Rise Of The Tomb Raider is a real exclusive. Sony has straight up said this is PS4/PC only.
 
I'm expecting every iteration of SFV to be exclusive to PS4/PC, at least, if the announcement is to believed.

Will be playing the game on PC after it's $5 on Steam because of this. Would rather play this on Xbox One. I'm just a casual player anyway. I know it's a silly statement, but they already made clear they don't want my money (well, not this exactly, they just like Sony's money more).

Why because you only have a Xbox One? I don't get this.
 
Those are not the same. A better comparison would be Dead Rising 3 or Titanfall. There's no sign that either of those are ever going to be released on the PS4.

Maybe there's no sign because EA/Capcom feels it's more profitable to focus on the newer games than spend resources making a Dead Rising 3: Deaderer or Titanfall Complete Edition for PS4 which I see no reason can't happen.

When it comes to SFV which has far bigger name than DR or Titanfall, Capcom's chances of profitting from a SFV Special Edition for XB1 is far greater than DR3 or EA with Titanfall.
 
I'd think a million dollar pool prize for USF4 is at least some sort of reason to keep things exclusive, when SFV comes around they would do the same thing again. I would say it's as likely now as USF4 coming to the Xbox One. Ono i think said he would like a VITA version too, but priorities are elsewhere now. Also there is the thing about cross-platform play.
 
They must have paid a ton for this money hat if it really last forever, though. I wonder how much.

Not as much as we'd think I'd guess, given Ono's comments on Capcom's reluctance to fund the game last year and the fact that the XB1's relative unpopularity means skipping it isn't likely to be a massive loss (Sales of Japanese games are massively skewed towards PS4) in the grand scheme and that there is also a PC version I think it's a safe bet they didn't need to break the bank here.
 
Are the people calling SF5 GaaS or a GaaS model misrepresenting what GaaS is,
or do I just not understand what Games as a Service means?
 
Why is a Sony funded game going to PC?

Because at least allowing a PC version was probably part of the deal. Capcom likely didn't want to completely shut off all other communities from the next mainline SF game.

It's not like Sony hasn't done it before anyway. Most of SOE's games were PC exclusive, no?

Either way, I remember the initial leak thread. Pretty sure Bruce Leeroy said to anyone hoping for a Super/Ultra on Xbox to...well...stop hoping.
 
Why is a Sony funded game going to PC?
Apparently the PC version is mostly aimed at emerging markets and Sony doesn't consider it a "threat" for the PS4 version. I wish everyone would believe this :P

Hey Sony, I don't think a N3DS version would be a big deal either!
 
I don't believe in third party exclusives after RE4. Obviously the situation isn't quite the same (PS4 is doing better than XB1 at this moment), but unless the IP is owned by Sony (like Bloodborne) I'm not ruling out ports to other consoles in the future.
 
Remember this?

No Street Fighter V until 2018 - Capcom producer

That was posted one year before SFV was announced. Whether people like it or not, SFV wasn't going to happen for a long time until Sony stepped in. Sony's funding and helping with the game and they aren't going to be putting in that work only to release SSFV 1 year later on XB1.

Also Insider's here have already shot down the idea of SSFV or USFV coming to XB1.

Sunset Overdrive isn't coming to PS4, this isn't coming to XB1.
 
Why is a Sony funded game going to PC?

because pc and consoles have different markets, and people really think they reside in the same marketshare of the gaming populace. they don't. there is an overlap, sure. but there is a reason why ps4 can sell up to 20+ million and pcs are still as popular.

also, planetside 2 and dc universe and others i am probably missing.
 
Maybe there's no sign because EA/Capcom feels it's more profitable to focus on the newer games than spend resources making a Dead Rising 3: Deaderer or Titanfall Complete Edition for PS4 which I see no reason can't happen.

When it comes to SFV which has far bigger name than DR or Titanfall, Capcom's chances of profitting from a SFV Special Edition for XB1 is far greater than DR3 or EA with Titanfall.

Shooters do very well on the PS4 and the best selling version of Dead Rising was the one that was also released on PS (DR2). So there's obviously a market for both. DR3 PC released nearly a year after the Xbox One version of the game. So why wouldn't they release the PS4 version alongside that one? It was even called the Apocalypse Edition rather than DR3. There's something else preventing it from being released on the PS4.
 
I think it's way too early to tell, but a thing to keep in mind for people saying "Sony's funding, any Super could contain code from the base game, will never happen" is that this sort of thing has absolutely happened before. A good example in the opposite direction is Mass Effect 1, for instance - funded entirely by MS, and it took time, but eventually EA/Bioware/MS worked things out for it to be ported to PS3. Similarly it's also not happened - Titanfall, etc. These deals are golden handcuff deals, but there are keys in existence, it's just a question of if the publisher in that specific instance is willing to pay the price and sees a decent return on whatever that price is. (For ME1, the cost was, I believe, intertwined with ME3 having MS branding on ads & Kinect support- it being freed up for PS3 was part of a larger deal.)

Similarly, the same thing could absolutely happen to Dead Rising 3 in the opposite direction at some point if they see a market for it. The question is always how worth it it'd be, and how high the hurdles would be to leap over in order to make it happen. I think there's probably more of a market to it for Capcom than with DR1/3 thanks to their eSport/competitive dreams - the wider a base you can spread there the better - but similarly, Sony's commitment to SF with contributing to the prize pool for Capcom Pro Tour significantly defines that right now. The question I'm really curious to know, for instance, is if Sony's commitment to funding competitive SF play is a multi-year deal, or if money from them will evaporate once SF isn't a new, shiny exclusive. If Sony keeps the money flowing, regardless of the details of the deal I'm sure it'd block any later XB release.

RE Super versions or whatever: I don't believe Capcom for a second when they say they're not planning anything other than the base game. They said the same stuff repeatedly during the SF4 cycle. The reason we get these answers is the same reason most devs won't talk about sequels "we're focused on the current game right now! no plans right now! Buy the current game!" Behind the scenes, I bet it's figured out. I expect, like SF4 post-Super, all updates to be available via DLC - it'd be very poor not to - but I also expect at least some of these updates to be branded (and released through retail channels) as 'new' games, just as AE and Ultra were. This doesn't really say if it opens the door for other channels, though - as said above, that depends on myriad factors we just don't know about.
 
A rumor that popped up after the announcement claimed that they wouldn't be releasing Ultra or Super for SF5. They apparently want to move toward a single release that they continually upgrade like a MOBA. That rumor also stated that it was running on UE4, so that does lend some credibility to it.

I think Capcoms should take a page out of MK's book and just make sure the game is 100% finished and polished at launch with content.
 
because pc and consoles have different markets, and people really think they reside in the same marketshare of the gaming populace. they don't. there is an overlap, sure. but there is a reason why ps4 can sell up to 20+ million and pcs are still as popular.

also, planetside 2 and dc universe and others i am probably missing.

SoE does not equal Playstation. Which is why SoE is no more and got sold off a few months ago.

This is a weird attitude to say Sony has when they have an indie game in the same situation, Everyone's Gone to the Rapture. If Sony has this attitude now, shouldn't that game be coming to PC again? It's partially funded and developed by Sony, just like Street Fighter. This is the first game where they've apparently funded and developed part of it and are okay with a PC version existing.
 
I would be really surprised if we don't see a multi platform, Super Street Fighter V one year or less after the vanilla release.

And no unlike Bloodborne Sony obviously doesn't own the SF ip, so I really can't see it as a similar situation.
 
SoE does not equal Playstation. Which is why SoE is no more and got sold off a few months ago.

This is a weird attitude to say Sony has when they have an indie game in the same situation, Everyone's Gone to the Rapture. If Sony has this attitude now, shouldn't that game be coming to PC again? It's partially funded and developed by Sony, just like Street Fighter.

Everybody Is Gone To Rapture is completed funded by Sony. Didn't they buy that game?
 
I think Ono spoke about it. That without Sony funding the game it wouldn't happened.

I'm under the impression that this is more a PR spin than not, to keep the deal as disassociated from the Tomb Raider clusterfuck as possible. It's Street Fighter, a multi-million selling franchise.
 
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