IGN: Splatoon's lack of voice chat is "cheap and lazy"

How much do you think a new IP on Wii U is going to sell? I'm curious to be honest.

Splatoon? Realistically, anywhere between 300-500k is my guess and I figure that's what Nintendo would be expecting as well considering when it was announced. It's certainly going to outperform TW101 which got absolutely zero marketing what-so-ever and a concept that was hard to sell. Splatoon doesn't have that. The promise of free post-launch content is a great way to build up the word of mouth that this kind of game needs. It's been advertised on Twitch quite a deal (YouTube adverts as well I think), has a deal of TV adverts running on western kids channels, got several major Japanese preview events (plus TV adverts already running right now), got a bunch of good press from previous events and positive feedback from the Testfire event and is overall getting a huge push compared to what I'd expect a Wii U game would get.

I don't expect it to break near a million of course but I really do not think that it will be a bomb by any definition when it comes to Nintendo's expectations. It will, probably, perform what it needs to in order for Nintendo to think about the future of the franchise on another platform.
 
I still can't think of a valid reason they would leave out an option for voice chat, or at least voice chatting with friends, other than laziness.

So I'm going to have to agree with IGN here.

meh, I think one can disagree with both parties here

IGN is cheap and lazy


Nintendo is just backwards
 
If I'm being frank, and I say this as a big advocate of voice when I PC game, I doubt I'd use it if it was in, at least not in a 3m Turf War match. Might be a little more critical in the other modes, but I don't know yet. Certainly a bigger 'miss' than with MK8 and Smash (where I would only want it in a lobby anyway).

Honestly I almost never use voice chat with randoms nowadays (Planetside 2 PC is the only time), which is weird because I always used to do it when pugging in shooters/MMOs before. Pretty much only with my guild/clan/outfit now.

The option should be there but I'd definitely want to be able to set it muted as the default option so I don't get some pleb trying to shit-talk between every 3m match in the lobby. ;)
 
The "you're crap" example is a polite Japanese
man not wanting to reiterate the things actual people do say in voice chat in games. You are not going to see him ever retell what he wants to say, which is that if he were playing the game with an American, he'd be called a "Jap fag" by at least one of them. I'm guessing those are "facts" too?
Rule of thumb when reading interviews with people from Japanese businesses: take the negative things they say and crank them up 300%, and that's usually what they actually mean.


He could of also been called an Asian gaming God or something like Daigo but he was clearly doing terrible for someone to say what they said.
 
Splatoon? Realistically, anywhere between 300-500k is my guess and I figure that's what Nintendo would be expecting as well considering when it was announced. It's certainly going to outperform TW101 which got absolutely zero marketing what-so-ever and a concept that was hard to sell. Splatoon doesn't have that. The promise of free post-launch content is a great way to build up the word of mouth that this kind of game needs. It's been advertised on Twitch quite a deal (YouTube adverts as well I think), has a deal of TV adverts running on western kids channels, got several major Japanese preview events (plus TV adverts already running right now), got a bunch of good press from previous events and positive feedback from the Testfire event and is overall getting a huge push compared to what I'd expect a Wii U game would get.

I don't expect it to break near a million of course but I really do not think that it will be a bomb by any definition when it comes to Nintendo's expectations. It will, probably, perform what it needs to in order for Nintendo to think about the future of the franchise on another platform.

Well my projection which I stated in this thread is 300k for the US for the year, and I think I'm being pretty optimistic frankly.

If that's enough for Nintendo to consider a future for the franchise, then cool. But it's still terrible numbers.
 
He could of also been called an Asian gaming God or something like Daigo but he was clearly doing terrible for someone to say what they said.

that's kind of the point, though. Nintendo wants this game to be an accessible shooter for their audience. they're assuming quite a few people are going to suck at first and the development team doesn't want them to be bullied and discouraged from playing again.


not saying cutting it completely is the best option just interpreting his point a bit more clearly for you
 
Anyway "2015" is a cop-out reason at best, like "for the sake of it" or "it has always been that way". If I need to talk to my teammates I will use skype or teamspeak. At least I will get people who speak my language.

I'd even make an argument that nowadays we don't need in-game chat at all as dedicated clients are widespread enough to have voice chat already available when it really matters.
Anyone that doesn't have the PC next to the console is almost guaranteed to already have a phone with skype or TS.
 
The age demographics on the Wii U disagree with you. Do you really think kids are the ones playing Nintendo games? No sir, its grown-ass men who buy Nintendo products. These "it's for kids" arguments are not based in reality.

Agree that a big fan base is built on the past and we are grown up adult who buy and play them, but here still a portion of their fanbase that are kids, which is an area they dont want to dusturbe. Bright parents will buy a Wii with mario and similar games for their kids. Average parents wont give a damn and let them play mortal kombat and gta. Nintendo surely want to preserve their image of " good family console" . If they realease Splatoon and you hear bad shouting words in it, they will lose a bit of that image.

And seriously, who here cancelled their preorder because of no voice chat? Seriously, its a fun game and i will just enjoy it the way it is. This game need to be talk about fir its fun factor but not its little flaw. Its seem because of IGN its now taking a mass proportion
 
I think Nintendo is aware that children themselves hear naughty words. As always, I suspect they're mainly paranoid about protecting their image more than actual children - they're worried about what parents and the media will say about squeaky clean and safe Nintendo branding. This is why they were so fast to stamp out Swapnote when trouble happened in Japan.

It doesn't matter if grown-ass men are in fact the ones buying Wii U's. Nintendo still has the pop culture image as a children's brand that is family friendly. (Note that I disagree with the extent of Nintendo's conservatism and paranoia. But I see where it's coming from.)
 
Voice chat is a necessity in these types of games and Nintendo should have included it. That being said I wonder how many people arguing are actually going to pick up splatoon on the 29th.
 
Splatoon? Realistically, anywhere between 300-500k is my guess and I figure that's what Nintendo would be expecting as well considering when it was announced. It's certainly going to outperform TW101 which got absolutely zero marketing what-so-ever and a concept that was hard to sell. Splatoon doesn't have that. The promise of free post-launch content is a great way to build up the word of mouth that this kind of game needs. It's been advertised on Twitch quite a deal (YouTube adverts as well I think), has a deal of TV adverts running on western kids channels, got several major Japanese preview events (plus TV adverts already running right now), got a bunch of good press from previous events and positive feedback from the Testfire event and is overall getting a huge push compared to what I'd expect a Wii U game would get.

I don't expect it to break near a million of course but I really do not think that it will be a bomb by any definition when it comes to Nintendo's expectations. It will, probably, perform what it needs to in order for Nintendo to think about the future of the franchise on another platform.
I guess another thing that ties into this sales discussion is the timeframe we're predicting this LTD for.

I wouldn't be surprised to see Nintendo (at least NoA) bundle Splatoon heavily this winter if it fails to sell on its own merits. They've clearly been pushing the game in their marketing and the only other marquee Holiday 2015 titles we know about are Xenoblade X and Star Fox. I don't think selling 1 million copies of Splatoon before the end of the Wii U's lifetime (holiday 2016, 2017?) is unreasonable at all if nintendo wants to make sure the game gets into the hands of enough people to set up a new franchise.
 
Well my projection which I stated in this thread is 300k for the US for the year, and I think I'm being pretty optimistic frankly.

If that's enough for Nintendo to consider a future for the franchise, then cool. But it's still terrible numbers.

300k in the US? Huh, thought I read 50k. Well then I don't know if I actively disagree with your prediction but I really don't know how it will pan out later for the Christmas season.

Either way I suppose that's a fair assessment. We'll see. I don't particularly care to do any wagers, I'm just hoping the game does well and that Nintendo will take most of the feedback to heart when it comes to keeping it alive. I'd hate to see the most original thing they've done fall to the wayside, be it either because of bad results or because of bad decisions. This is an IP that I think they really ought to sustain and build for the better.
 
Anyway "2015" is a cop-out reason at best, like "for the sake of it" or "it has always been that way". If I need to talk to my teammates I will use skype or teamspeak. At least I will get people who speak my language.

I'd even make an argument that nowadays we don't need in-game chat at all as dedicated clients are widespread enough to have voice chat already available when it really matters.
Anyone that doesn't have the PC next to the console is almost guaranteed to already have a phone with skype or TS.

This is patently bizarre.
 
Seriously, i dont see whats the problem here because of no voice chat.Nintendo is a toy company, and their primary targets are kids. Do you think they want parents to ear things in their kids game like " f**k off, you suck, etc, any blasfemy words that you wouldnt want your kid to hear?

If heard enough in COD to always mute everyone because im just tired of hearing stupid things. Good thing they didnt include that. I only hope they will add more emote like option to give the ability to do more strategy if you want to compete with friends, not asking more. Even if it doesnt happen, its a day one for me.

If this is a children game, then why would you expect for 5 years olds to be saying this in the first place? The game doesn't create that frustrating highly competitive landscape where one would be so distraught that they would have to resort to profanities, if it's suppose to be fun family friendly. So why?

Unless basically you are saying, predominate fans in the Nintendo universe are so immature that even in a child's game, they will resort to indecent language? I have never seen it so why are so many quick to think that the COD crowd would, for lack of a better word, downgrade to a game like Splatoon? What reason would there be for that?

Which then again begs to answer, why was options not just considered if they were trying to avoid that all together? Surely, they at least think some people have class and are competent right?
 
that's kind of the point, though. Nintendo wants this game to be an accessible shooter for their audience. they're assuming quite a few people are going to suck at first and the development team doesn't want them to be bullied and discouraged from playing again.


not saying cutting it completely is the best option just interpreting his point a bit more clearly for you

Yeah it's just not possible. You're compared and viewed upon in everything in life throughout your whole life. This is what happens when you try to "fix" something like this.
 
300k in the US? Huh, thought I read 50k. Well then I don't know if I actively disagree with your prediction but I really don't know how it will pan out later for the Christmas season.

Either way I suppose that's a fair assessment. We'll see. I don't particularly care to do any wagers, I'm just hoping the game does well and that Nintendo will take most of the feedback to heart when it comes to keeping it alive. I'd hate to see the most original thing they've done fall to the wayside, be it either because of bad results or because of bad decisions.

Maybe just first month sales would be like 75-120k. But lifetime won't be 50k I don't think. That would be disastrous even by Wii U terms :P
 
it is pretty annoying with no other justification attached. I'm going to just start posting the date when I don't agree with something.

"it's fucking May 10th Nintendo, what are you doing?!?!"
It's a perfectly valid criticism. It's obvious that it's pointing out that Nintendo aren't keeping up with the rest of the industry when it comes to features. In 2015 every online game I can think of has the option for some sort of online chat. That shouldn't have to be spelled out for you.
 
Now go to an elementary school playground and you will hear all these words anyway. Stop kidding yourself with the "wah wah protect children" bullshit.

Yop. Great idea to bring all the bad things they can hear from outside inside your house. Go clean your f*****in room you stupid kid! That the way we all shall talk to our kids today!
 
I don't agree with this "more more more" mentality. Just because something is possible doesn't mean it should be done just because someone might want it. If the feature does not fit with authorial intent it has no place being there no matter how much you might personally want it. I cannot fathom that this topic did not come up at some point during Nintendo's development meetings for this game. The fact that voice chat is omitted seems to me on purpose. As has been pointed out over and over again, there are pretty easy workarounds involving other apps. Alternatively, if voice chat is so important for your overall experience that you simply cannot live without, perhaps consider playing something else.


Its not more more more mentality when its been standard in multiplayer shooters for the better part of 6 years, maybe its more more to you or some nintendo fans because of nintendos terrible pace at adjusting to modern gaming. Its a poor design decision to cut out player choice because of the off chance you'll meet someone douchy. Even if its not a personal impact to you that feeling of disgust should be there on a consumer level that a company is limiting the consumwrs ability to do things which have been standard for years now.

The fact is that i shouldn't have to find workarounds because of nintendos inability to realise basic features which should be present in their game
disregarding what should have been present on the OS level
Telling someone to play something else because they dont agree with some of nintendos backwards thinking doesn't help your argument. I didnt care much for Splatoon, but after stress test yesterday the game shot up on my buy list. You dont need to hate nintendo to find bad decisions made by the company, nor do you have to love every single thing about a game to buy it.
 
Maybe just first month sales would be like 75-120k. But lifetime won't be 50k I don't think. That would be disastrous even by Wii U terms :P

well many people have been predicting W101-level sales


which I personally find hilarious

It's a perfectly valid criticism. It's obvious that it's pointing out that Nintendo aren't keeping up with the rest of the industry when it comes to features. In 2015 every online game I can think of has the option for some sort of online chat. That shouldn't have to be spelled out for you.

I think you missed a crucial part of my post ;p
 
Anyway "2015" is a cop-out reason at best, like "for the sake of it" or "it has always been that way". If I need to talk to my teammates I will use skype or teamspeak. At least I will get people who speak my language.

I'd even make an argument that nowadays we don't need in-game chat at all as dedicated clients are widespread enough to have voice chat already available when it really matters.
Anyone that doesn't have the PC next to the console is almost guaranteed to already have a phone with skype or TS.

Yeah as far as myself, I already stopped using VC and party chat options on 360 long ago. If I want to chat with friends in-game, I hop on my phone or my laptop and use Skype - partly because I tend to record gameplay footage and I can't capture chat audio unless I do that anyway. :-p

That said, not everyone has that option, and including VC would have gone a long way and caused this to not even be a discussion.

I think Nintendo is aware that children themselves hear naughty words. As always, I suspect they're mainly paranoid about protecting their image more than actual children - they're worried about what parents and the media will say about squeaky clean and safe Nintendo branding. This is why they were so fast to stamp out Swapnote when trouble happened in Japan.

It doesn't matter if grown-ass men are in fact the ones buying Wii U's. Nintendo still has the pop culture image as a children's brand that is family friendly. (Note that I disagree with the extent of Nintendo's conservatism and paranoia. But I see where it's coming from.)

About my understanding and stance on it as well. It's paranoia about their image, much like how they reacted to the Swapnote incident. They super-overreact on these things.

That's not surprising to be honest, it's a similar thing to Disney or similar companies with that sort of rep (of which there are few). It creates some frustrating things like this, which is unfortunate.
 
well many people have been predicting W101-level sales


which I personally find hilarious

Yeah I usually predict low for Wii U games, but even I wouldn't say it's possible for a W101 level bomb.

Nintendo clearly plans to market this game a little bit and frankly this is a Nintendo developed new IP which gives it an inherent edge on the platform I think. And I think it looks like it has much wider appeal just by itself as a concept.

I'm wagering first month would be 110k. But year total will be 300-400k.
 
It's a perfectly valid criticism. It's obvious that it's pointing out that Nintendo aren't keeping up with the rest of the industry when it comes to features. In 2015 every online game I can think of has the option for some sort of online chat. That shouldn't have to be spelled out for you.

Some Nintendo games have voice chat and had it years ago. It's not a company-wide policy but a decision made for this game. One that I personally don't see as an issue because I'll have fun with Splatoon regardless.
 
Anyway "2015" is a cop-out reason at best, like "for the sake of it" or "it has always been that way". If I need to talk to my teammates I will use skype or teamspeak. At least I will get people who speak my language.

I'd even make an argument that nowadays we don't need in-game chat at all as dedicated clients are widespread enough to have voice chat already available when it really matters.
Anyone that doesn't have the PC next to the console is almost guaranteed to already have a phone with skype or TS.

This is really happening. Someone is really arguing that game makers should not provide basic features solely because people can go out of their way to use third party solutions. They are actually advocating for consumers to do the work of the developer just because.

Is this satire? I don't know. I do know I can never go back. My naiveté has been shattered without any possible repair. People really do think this.

Ok, lets take this exact logic framework and really show how ridiculous it is. Anyone who has a game console has access to public or private transportation. Therefore, internet play isn't needed - just take your console to your friend's house.

Do you see what I'm getting at here? Hopefully you think that example is ridiculous but its the same core logic at play. Consumer can do something to replace a feature therefore the developer should rely on them doing it.

Buy and mutely enjoy Splatoon, I genuinely have no investment in that. Its probably a fun game. But some of these arguments excusing Nintendo's flat refusal to enter the modern game space are baffling.
 
This is subjective, but some games can be more enjoyable simply by chatting with other people while playing. Kinda like that some games can be more fun when playing local multiplayer eventhough that online multiplayer is also available.

And any game thats not the same old pile of shit weve neen playing for the past decade can be more fun too.

Just because you put sunglasses on the same old shit doesnt mean its suddenly not the same old shit. It just has sunglasses now.

Here he have tons of people pavlovically conditioned to respond to the sunglasses, instead of the pile of shit its sticking out of.

'Whats this? It doesnt look like the same old shit.'

'Are you sure?'

'Yeah its really colorful'

'Shit can be green sometimes'

'Nah, its more than that, it also smells nice. Good smells dont usually come from shit, and it doesnt feel nasty when i touch it. Its actually pretty fun!'

'Oh wow, does it have sunglasses?'

'Hmmm... Whats this... No, it doesnt... IT DOESNT HAVE SUNGLASSES OH MY GOD!!!!!

'OH MY GAWD, NINTENDO DIDNT CHECK THE BOX!!! IT DOESNT HAVE SUNGLASSES!

'Its 2015, every pile of shit ive seen has sunglasses!!'

'Standard feature!!! Standard feature!'

Whelp, thats too bad it doesnt have sunglasses, i was looking forward to eating something other than shit. But, sunglasses.'
 
This is an example of options:

Watch Dogs - invading ppl/being invaded. You can set it so no one can invade you and you cant invade ppl but you either dont get access to extra skills or lose some points towards them/lose those extra skills if you already acquired them.

If you never want anyone to invade you, just set it to disable. At the same time, if you want to just disable it from time to time.... to not lose points, skills just log out of PSN, XBL. I do this so I can focus on the game more. Even tho it can only be done between missions (main and side) it distracts me at times when in between missions. Especially if I'm just exploring, scoping for ways to do side missions.

Done...options. And I'm pretty sure there are examples of having options and how you can have it for individuals and not impact the entire game, userbase. Like whats been posted many, many times. Option to turn voice chat off and parental controls... As I have about 6 different users on my PS4 and any game system in the house....the first thing I do is set up parental controls. And seeing the extra options Sony added with the PS4....privacy controls.

I do this for the cable too so there wont be any mysterious charges for kids movies.
 
Voice chat is a necessity in these types of games and Nintendo should have included it. That being said I wonder how many people arguing are actually going to pick up splatoon on the 29th.

Ironically, I don't speak in any voice chats for any game I play that has it, but I am not getting Splatoon day one for other reasons. I just think that having options doesn't hurt anyone, just the same way as not buying it doesn't either.
 
Anyway "2015" is a cop-out reason at best, like "for the sake of it" or "it has always been that way". If I need to talk to my teammates I will use skype or teamspeak. At least I will get people who speak my language.

I'd even make an argument that nowadays we don't need in-game chat at all as dedicated clients are widespread enough to have voice chat already available when it really matters.
Anyone that doesn't have the PC next to the console is almost guaranteed to already have a phone with skype or TS.

Am I the only one that finds this eerily similar to the ludicrous defenses for the always online Xbone?

IF YOU DON'T HAVE INTERNET YOU CAN JUST TETHER YOUR PHONE!
 
I think Nintendo is aware that children themselves hear naughty words. As always, I suspect they're mainly paranoid about protecting their image more than actual children - they're worried about what parents and the media will say about squeaky clean and safe Nintendo branding.

Exactly. They have far more to lose than say Sony or MS does for being associated with kids playing GTA and the like, because it's accepted that parents do a crappy job of keeping such things out of their kids hands on those platforms. But if Nintendo were to suffer such a controversy, it becomes exponentially more sensationalistic due to Nintendo's famed family-friendly image. Being cautious about voice chat is a direct extension of what happened with Swapnote. Of course, they're not going to justify their decision by outright admitting they don't want heat from parents and pressure groups, they're going to use the line they did. Of course, wanting to keep jerks out of the experience may be a genuine reason, but it's not the motivating one.
 
Yeah I usually predict low for Wii U games, but even I wouldn't say it's possible for a W101 level bomb.

Nintendo clearly plans to market this game a little bit and frankly this is a Nintendo developed new IP which gives it an inherent edge on the platform I think. And I think it looks like it has much wider appeal just by itself as a concept.

I'm wagering first month would be 110k. But year total will be 300-400k.

yeah that's a pretty solid prediction
 
Some Nintendo games have voice chat and had it years ago. It's not a company-wide policy but a decision made for this game. One that I personally don't see as an issue because I'll have fun with Splatoon regardless.


True that you will but you could of also have had more or less fun but that option was decided to not be implemented.

Lol.
 
And any game thats not the same old pile of shit weve neen playing for the past decade can be more fun too.

Just because you put sunglasses on the same old shit doesnt mean its suddenly not the same old shit. It just has sunglasses now.

Here he have tons of people pavlovically conditioned to respond to the sunglasses, instead of the pile of shit its sticking out of.

'Whats this? It doesnt look like the same old shit.'

'Are you sure?'

'Yeah its really colorful'

'Shit can be green sometimes'

'Nah, its more than that, it also smells nice. Good smells dont usually come from shit, and it doesnt feel nasty when i touch it. Its actually pretty fun!'

'Oh wow, does it have sunglasses?'

'Hmmm... Whats this... No, it doesnt... IT DOESNT HAVE SUNGLASSES OH MY GOD!!!!!

'OH MY GAWD, NINTENDO DIDNT CHECK THE BOX!!! IT DOESNT HAVE SUNGLASSES!

'Its 2015, every pile of shit ive seen has sunglasses!!'

'Standard feature!!! Standard feature!'

Whelp, thats too bad it doesnt have sunglasses, i was looking forward to eating something other than shit. But, sunglasses.'

Holy shit.


This thread is breaking me.
 
I definitely can't see myself playing a game like this without voice chat. It probably won't even have an option to type in text so giving a Skype ID to anyone would not be possible. It looks like an interesting game but I probably won't get it unless the price were to bottom out which doesn't seem to happen with Nintendo games.
 
And any game thats not the same old pile of shit weve neen playing for the past decade can be more fun too.

Just because you put sunglasses on the same old shit doesnt mean its suddenly not the same old shit. It just has sunglasses now.

Here he have tons of people pavlovically conditioned to respond to the sunglasses, instead of the pile of shit its sticking out of.

'Whats this? It doesnt look like the same old shit.'

'Are you sure?'

'Yeah its really colorful'

'Shit can be green sometimes'

'Nah, its more than that, it also smells nice. Good smells dont usually come from shit, and it doesnt feel nasty when i touch it. Its actually pretty fun!'

'Oh wow, does it have sunglasses?'

'Hmmm... Whats this... No, it doesnt... IT DOESNT HAVE SUNGLASSES OH MY GOD!!!!!

'OH MY GAWD, NINTENDO DIDNT CHECK THE BOX!!! IT DOESNT HAVE SUNGLASSES!

'Its 2015, every pile of shit ive seen has sunglasses!!'

'Standard feature!!! Standard feature!'

Whelp, thats too bad it doesnt have sunglasses, i was looking forward to eating something other than shit. But, sunglasses.'
Halp
 
You can protect children while still offering voice chat. Just have the option disabled by default and give multiple communication settings (none, friends only, all).
 
Its not more more more mentality when its been standard in multiplayer shooters for the better part of 6 years, maybe its more more to you or some nintendo fans because of nintendos terrible pace at adjusting to modern gaming. Its a poor design decision to cut out player choice because of the off chance you'll meet someone douchy. Even if its not a personal impact to you that feeling of disgust should be there on a consumer level that a company is limiting the consumwrs ability to do things which have been standard for years now.

Despite what you may have heard, more choices are not always better than less. Moreover unless you're making a product designed to substitute another it doesn't matter what everyone else is doing. Last I heard Splatoon is not trying to be Call of Battlefield; it's something else. Something its authors decided would be better without voice chat. Anyway, I'm repeating myself and I dislike doing that.

tl; dr
Learn to live with no voice chat or move on.
 
Am I the only one that finds this eerily similar to the ludicrous defenses for the always online Xbone?

IF YOU DON'T HAVE INTERNET YOU CAN JUST TETHER YOUR PHONE!

One statement is there's nothing wrong with a device stopping working under fairly common circumstances.

One says that a device designed specifically for communication that everyone owns and is superior in every possible metric to a platform specific equivalent could be used for communication by those who want to communicate.

Yeah, totally legit comparison.
 
Some Nintendo games have voice chat and had it years ago. It's not a company-wide policy but a decision made for this game. One that I personally don't see as an issue because I'll have fun with Splatoon regardless.
Again, it's fine that you don't care and wouldnt use it. No one here is demanding that you use voice chat.

What people have a problem with is the people going "I'm glad it's not an option for other people to have because I personally would never use it because I hate dealing with people online. Even though I know that other companies have found ways to curb online harassment without eliminating voice chat entirely."
 
It's a perfectly valid criticism. It's obvious that it's pointing out that Nintendo aren't keeping up with the rest of the industry when it comes to features. In 2015 every online game I can think of has the option for some sort of online chat. That shouldn't have to be spelled out for you.

Why do you think something as arbritrary as features, in a list, checked on the back of the box, are so much more important than the actual game?

Why does this have to be spelled out for you?

Fuck your god damned check boxes, give me something different to play.
 
Why do you think something as arbritrary as features, in a list, checked on the back of the box, are so much more important than the actual game?

That's a hell of a straw man. You keep reiterating the same shit; that the only reason anyone could or should want voice chat is because it 'checks a box' and not because anyone finds that feature legitimately useful or enjoyable hence its standardization to begin with. That people consider voice chat 'more important than the actual game' as opposed to 'an important element of any socially-oriented game'. You keep twisting these arguments to have boogeymen to talk down to.
 
And any game thats not the same old pile of shit weve neen playing for the past decade can be more fun too.

Just because you put sunglasses on the same old shit doesnt mean its suddenly not the same old shit. It just has sunglasses now.

Here he have tons of people pavlovically conditioned to respond to the sunglasses, instead of the pile of shit its sticking out of.

'Whats this? It doesnt look like the same old shit.'

'Are you sure?'

'Yeah its really colorful'

'Shit can be green sometimes'

'Nah, its more than that, it also smells nice. Good smells dont usually come from shit, and it doesnt feel nasty when i touch it. Its actually pretty fun!'

'Oh wow, does it have sunglasses?'

'Hmmm... Whats this... No, it doesnt... IT DOESNT HAVE SUNGLASSES OH MY GOD!!!!!

'OH MY GAWD, NINTENDO DIDNT CHECK THE BOX!!! IT DOESNT HAVE SUNGLASSES!

'Its 2015, every pile of shit ive seen has sunglasses!!'

'Standard feature!!! Standard feature!'

Whelp, thats too bad it doesnt have sunglasses, i was looking forward to eating something other than shit. But, sunglasses.'

Wake up sheeple!
 
That's a hell of a straw man.

Is it?

Do we not have 38 pages full of the words 'Standard feature'?

That's a hell of a straw man. You keep reiterating the same shit; that the only reason anyone could or should want voice chat is because it 'checks a box' and not because anyone finds that feature legitimately useful or enjoyable hence its standardization to begin with. That people consider voice chat 'more important than the actual game' as opposed to 'an important element of any socially-oriented game'. You keep twisting these arguments to have boogeymen to talk down to.

Oh, an edit.

Well the feature is not really legitimately useful in this game, as this game provides, in real time, far more accurate and far faster updating information than some nasally whiner could ever hope to express, so its literally 'Nintendos not being my free phone service' for this one. That and people who just have to have voice chat so they can scream at other people to make sure they are playing the game the way they want.

And yeah, it IS all they are responding to. This trinkett thats 'a standard of all online multiplayer games in 2015' is vastly more important than the game itself, as they keep trying to shoehorn the game into a traditional shooter format 'Just like any other socially oriented game' in order to make the absence of voice chat seem more valid.

Its not a standardized game. It doesnt use standardized features.

The designers saw that verbal communication was made redundant strategically by the design of the game, and decided that with the pro already covered, they didnt want to deal with the con side of the coin.
 
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