Is it?
Do we not have 38 pages full of the words 'Standard feature'?
Do you not understand context, or implications? You know that when people point out that it's a standard feature the intent is to illustrate that there are
good reasons it's a standard feature? That people actually desire the feature, hence its standardization, hence the argument in here? It's about more than just 'checking boxes' even if you want to boil it down to that in order to have something easy peasy to argue against.
Do you even know what we have 38 pages full of? Because you've effortlessly handwaved away pages worth of arguments dealing with your train of thought.
Have you read nothing in this whole thread about voice chat being actually important for communicating in a competitive, team environment? Holy shit.
or any of the posts that have noted (or... any use of common sense which should dictate) that people tend to use voice chat, with friends, for the main purpose of socialization, which unquestionably has the potential to enhance any multiplayer experience, for that matter.
Well the feature is not really legitimately useful in this game, as this game provides, in real time, far more accurate and far faster updating information than some nasally whiner could ever hope to express, so its literally 'Nintendos not being my free phone service' for this one. That and people who just have to have voice chat so they can scream at other people to make sure they are playing the game the way they want.
And yeah, it IS all they are responding too. This trinkett thats 'a standard of all online multiplayer games in 2015' is vastly more important than the game itself, as they keep trying to shoehorn the game into a traditional shooter format 'Just like any other socially oriented game' in order to make the absence of voice chat seem more valid.
In this post alone you've proven some things to me.
#1 - Even when a game is designed around offering players visual indicators, it's all reactionary. As in, you can't prepare, or make plans, or communicate with another player on any level except reacting to something they've already done. Hence the desire for voice-chat in the teamwork-based context. It allows for more, period. You've proven to me that you don't understand what voice chat can even offer any game in this particular context.
#2 - Most people in this day and age use voice chat on game systems as a way to communicate with their friends (or randoms whom they've friended and like playing with,
but whom they might not be comfortable sharing their phone numbers or Skype accounts with) in capacities totally separate from 'teamwork' contexts. You've proven to me that you don't know why people generally desire console-level voice chat at all, to begin with.
#3 - You've boiled down all opposing arguments into a bogeyman that's easier for you to deal with. You've reasoned away any and all arguments for voice chat as being invalid arbitrarily by changing the arguments intrinsically in your own head. You're acting like the very fact that people are complaining about a lack of voice chat means that they must believe it's far and away the most important element of any game, that they only want included because other games have it and for literally no other reason than that. You've proven to me that you're incapable of engaging in reasonable discussion in this thread.
This is why, we have been stuck, in the same rut, of the same homegnous factory line spewed crap. Because arbritrary features, are more important than the games.
No, it's not, and it's utterly ridiculous that you're framing a desire for VOICE CHAT of all things as being indicative of a lack of creativity and forward thinking on the part of gamers.
Absolutely fucking utterly ridiculous.
also, 'voice chat just for bullshitting is useless'? someone had better tell Nintendo their entire local multiplayer philosophy, emphasizing socialization, was 'pretty much just useless' because if people aren't strategizing playing 3D World they might as well not even talk