I agree. I never had an issue with the pricing of this expansion, but I did have an issue with how suddenly they dropped the price of everything else combined to the price of just one of their lacking DLC packs. However, as I took a step back and looked at it from an MMO perspective it made a bit more sense as all of that content is going to be largely ignored now, and if you think of the price of their content as including subscription fees it isn't so bad. They really need to step up how much content they are delivering if they want this to remain a viable model. Once TTK comes out at $40 they are going to have a very hard time charging $20 for the DLC packs if they continue to offer as little as they do.
All of that said, what I absolutely can not get behind is forcing people to re-purchase content that they already own in order to get CE bonus items. No other MMO does that, and quite frankly it is a disgusting practice. I understand that they want this to be a new jumping in point for people, and they don't want to have to make a second physical CE that just includes the expansion, but they need to do something. This whole mess is easily fixable by offering a paid digital CE add-on pack for anyone that owns TTK. EA does this with their games, as they offer a $10 deluxe edition upgrade pack that allows anyone who bought the standard game to get the deluxe edition items. Blizzard also does the same thing with their digital CE content. There is simply no reason other than greed to force people to buy content they already own in order to get a few bonus items. I have to imagine they are going to offer some way around this by the time the game launches, but the fact that this is something that happened to begin with is quite disturbing. They either didn't see the outrage coming, or they anticipated it and didn't care. Either way it shows a lack of respect towards their loyal players.
I am going to speculate in my post now but I think that the inexperience of Bungie in developing MMO games and their choice to bring the game to last gen consoles as well are the reason that they cannot produce more (and richer) content of the game. I believe that they need to drop last gen support on Destiny 2 and use their resources to make more content for next gen.
On Activisions part, and with the experience that Blizzard brings on the table on MMO handling/pricing, they still seem to want to market Destiny as if they try to sell it to the Call of Duty/Halo audience, or the average shooter fan, and not on an experienced/seasoned MMO player.
That is the reason that the game has virtually no story/campaign, they could have hours of story related content if they wanted, and there is a great differentiator with other MMOs at the moment.
They market Destiny from the start as a shooter and not as an MMO. The last expansion House of Wolfs was oriented to the shooter audience and not to the MMO audience. And to make thinks worse for MMO players the last expansion did not come with its own raid.
If you see the achievements that a player gets for finishing the raids, the percentage of people that actually finished the raids is really low and this maybe a factor for Bungie when they design the future of the game.
Maybe that is why they are adding more story to the game with TTK (with full voiced cinematics ha ha ha).
In the case of the collector edition of the game I really think that when they designed the concept of the product they were aiming on the players that never played Destiny.
They wanted to get a really premium/high price for the package (80 dollars) from the new players, they wanted them to be able to play with their friends from the start (level boost) and they wanted them to have some bragging items so they dont feel behind in the loot area when comparing their armor/weapons with the exotic items of their friends.
In my eyes the new players are getting ripped off, because in the end of the day they will pay a large amount of money for content that they will never experience. Who will play the old story and strike missions or the old raid missions Vault of Glass and Crota's End (both being the best part of Destiny), when everyone will play TTK to the death for its better loot.
The solution of providing old players with different/better digital gifts than the CE does not change the issue of not informing the community of what game Destiny is and how the game will progress in the future.
There always will be the need to bring new players to the game and I cannot imagine what will happen in the community when Destiny 2 will be announced on Sept 2017.
Then Bungie will have to deal with the launch players, with the players that joined with TTK and with the completely new gamers. And if you add to the mix that Destiny 2 probably will not release on last gen consoles and all the people from 360, ps3 will have to upgrade to next gen, I believe that all of this will be crazy to manage.