Bungie defends Destiny: The Taken King's £/$40 price tag (Eurogamer)

Pez

Member
My how the mighty have fallen.

Smith used to be something special back in the 1UP days. =(

Feel like he's been drinking the Bungie koolaid and smoking enough blunts to become delusional.

Oh well, glad things are working out for him. Now that we're (the consumers) on the opposite side of the fence from him, maybe we're starting to see how he is.
 

Copen

Banned
As someone who loves the game and is excited for the expansion, and waiting-and-seeing if it hits the level of content (missions and strikes and whathaveyou) I'd be comfortable with... this interview is pure poison. Like, wow, Bungie.

Cosmetic emotes and their baffling exclusivity means next to nothing in the grand scheme of things, but dumping half-formed corporate doublespeak into the laps of your audience instead of pretending to be receptive to their concerns, let alone actually being receptive... you turned a pretty routine piece of advertising into a turkey shoot.



Yeah if Luke Smith caught fire I wouldn't lift my cock to piss on him and put it out. Alpha/Beta Day 1 seriously annoyed mother fucked with Bungie right now.
 

GhaleonEB

Member
If their design philosophy is "we can't expand on a mechanic if a weapon already does something similar" then they'd be really screwing themselves on how the game can change.

I think their philosophy is to expand the way the game plays through weapons, gear and subclasses, as they have been doing. Everything you've listed has been employed in specific weapons or builds, and are not things that would benefit the game if done globally. The result is a wide array of effects and variety in load outs and character builds. They are continuing this with the new gear and subclasses. Alt fire, for example, is neat and some weapons have it (Suros), but it's not like it's something they need to make a core part of the game across the board; that would be arbitrary.
 

Lothars

Member
I can understand you thinking that people are confused with Destiny because for a lot of people it is their first MMO and I think that is why it is popular. Most people don't know how utterly shite it is.
It's not shite though, It's a great game. Yes it has a bunch of problems but it still has tons of good things.
 
If their design philosophy is "we can't expand on a mechanic if a weapon already does something similar" then they'd be really screwing themselves on how the game can change.

I don't think that's their philosophy, but at least in the case of Poison, for example, that's something that so far has been unique to Thorn. Who knows, they could have all sorts of new types of weapons in TTK, we just don't know.

Yeah if Luke Smith caught fire I wouldn't lift my cock to piss on him and put it out. Alpha/Beta Day 1 seriously annoyed mother fucked with Bungie right now.

What the fuck?
 

lt519

Member
Okay, it's hard to take your comments in full when you just blow off alt fire as unnecessary.

And yes, I'm saying damage types could have their own specific effects. It doesn't need to be a guaranteed effect. Different weapons could have different chances of it. I dont really see how you don't see that hear kinds of changes could drastically change how the combat is in Destiny.

Maybe provide some evidence of how alternate fire would make Destiny better? It's an incredibly complex thing to implement given the variety of weapons and how they all handle differently, for what seems like little payoff. The weapons in Destiny cover a wide array of attack options to begin with, especially when you can switch between primary, secondary and heavy on cue (and every subclass of weapons already has a variety of custom perks).

Status effects already exist in a multitude of ways. If you put it on weapons (which already exist in the form of suppressing, poison, and disorienting) it trumps all the grenade and melee status effects or it behaves just like Thorn which in the end is minimal. You could tweak that damage effect, but I fail to see how these things drastically change the game without literally changing the entire game.

Your definition of Destiny 2.0 is a Borderlands/CoD hybrid. It's not Destiny anymore. Maybe that is Destiny 2. Don't forget this isn't an MMO, this version of Destiny isn't a 10 year version. Destiny 2 will probably be out in 2016 and it'll probably have some major changes and an entirely new base game.
 
And it continues to go on like this. This game was an utter disappointment. I'm sure someone will continue to buy this and rave about how "fun it is with friends," but it's just so souless. The shooting is great sure, but I really don't get how people can continue to play this game.
 

TBLFordy

Banned
Hmmmm, 2 aspects to this imo.

1. Value of content, which is subjective as one mans 200 hour joy ride through RNG is another mans 10 hour "where is my story, where are the basic matchmaking features? and why am I once again defending dinklebot from waves of enemies?" (For what it's worth I'm in the former although can sympathise with the latter).

2. Respect for the playerbase/consumer. Or rather the complete and utter lack of it. I was going to be getting TTK, the vidoc had me pumped despite me feeling tired with the constant reptition but after reading that interview and some of the answers given......Nope, you already got £80 out of me, no more.
 

Future

Member
Terrible PR. Literally horrible. Not only a smack in the face for people that have been playing, but gives destiny haters even more ammo to hate. If you wanted to join the destiny community, what would convince you after reading this? You'd expect to get jacked in the future

Saying that they wanted a collectors edition that includes what we already own to appeal to year one users.... How can we not get annoyed? 40 bucks for a few emotes and shaders. Year one users are loyal users that want to collect everything... The perfect crew to exploit for another 40 bucks. Hell even the taken king sounds questionable for 40 bucks alone... Only seems acceptable since the dlcs were such a low value

I mean I'm definitely voting with my wallet and not buying it, but damn why bungie. I'm not as pissed as some of the haters here but why screw the fans over.... You want to KEEP them
 

wowlace

Member
"And for existing players it also comes with the Founder's pack with a new Sparrow, shader and emblem."

Oh ok then, sweeeeeet!! That sounds really worthwhile.
 

Future

Member
"And for existing players it also comes with the Founder's pack with a new Sparrow, shader and emblem."

Oh ok then, sweeeeeet!! That sounds really worthwhile.

Yeah I don't get the attitude of giving year one players perceived lower value. You should feel like the more you invest now, the more you get in the future for remaining loyal. Not: we are gonna find ways to make you overpay for basic shit... Enjoy!
 

down 2 orth

Member
DeeJ:

Year One players won’t get the same perks as people who buy a collector’s edition. They’ll get something better. Tune into the Weekly Update
when we've figured out how to end this PR clusterfuck.
 

danmaku

Member
Holy crap. He's basically saying "these crackheads will do everything we want so we don't even have to be nice to them. Just slap them one more time and take their money".
 

Kathian

Banned
The interview is just weird. Though worse than Bungie are the people who complain and still buy this crap. People who play games need to better value their money. Hopefully this works out poorly for Bungie.
 

Two Words

Member
I think their philosophy is to expand the way the game plays through weapons, gear and subclasses, as they have been doing. Everything you've listed has been employed in specific weapons or builds, and are not things that would benefit the game if done globally. The result is a wide array of effects and variety in load outs and character builds. They are continuing this with the new gear and subclasses. Alt fire, for example, is neat and some weapons have it (Suros), but it's not like it's something they need to make a core part of the game across the board; that would be arbitrary.

Maybe provide some evidence of how alternate fire would make Destiny better? It's an incredibly complex thing to implement given the variety of weapons and how they all handle differently, for what seems like little payoff. The weapons in Destiny cover a wide array of attack options to begin with, especially when you can switch between primary, secondary and heavy on cue (and every subclass of weapons already has a variety of custom perks).

Status effects already exist in a multitude of ways. If you put it on weapons (which already exist in the form of suppressing, poison, and disorienting) it trumps all the grenade and melee status effects or it behaves just like Thorn which in the end is minimal. You could tweak that damage effect, but I fail to see how these things drastically change the game without literally changing the entire game.

Your definition of Destiny 2.0 is a Borderlands/CoD hybrid. It's not Destiny anymore. Maybe that is Destiny 2. Don't forget this isn't an MMO, this version of Destiny isn't a 10 year version. Destiny 2 will probably be out in 2016 and it'll probably have some major changes and an entirely new base game.

I get how things like adding alt-fire and effects is a significant change, and who knows how it would turn out when testing it in the game. I obviously can't say they would certainly make the game better with absolute certainty or anything. But I don't get how you can act like these kinds of changes would be pointless, arbitrary changes. I understand disagreeing with those kinds of changes or maybe thinking that is beyond the scope of an expansion if you feel that way, but the mindset that it's a whole lot of nothing just doesn't make sense to me.

And besides, I wasn't saying those are the changes they need to make. Somebody asked me to list some changes that I would consider expansion worthy 2.0-feeling changes, and those are a few.
 
DeeJ:

Q8S63o2.png

when we've figured out how to end this PR clusterfuck.

Those of us who gave the game a chance when it was starting to sink should be put on a pedestal. It's better now than it ever was, but it's still got a ways to go. Being contrived shit heads in interviews and trying to positively explain why the people who kept them relevant are getting spat on is not the way to mend the damage done to the community.

And I think people should stop giving Bungie a pass and blaming it all on Activision, Bungie is not helpless and is choosing to make some of these decisions.
 

Nodnol

Member
Incredible.

Irrespective of the pricing model, I will be stunned if TTK offers anything anywhere near what is considered good value.

TDB and HoW should have been there at release, and are a mockery of gamers for what they cost. Much like the rest of Destiny, the content isn't bad, there just isn't enough of it.

I can't see this being any different. Bungie have been delusional since day one. Their attitude towards their fans and current player base is remarkable; and this is just incredible.

Such a shame. The core of Destiny is amazing, but everyone I know has been driven away by stale content, poor value from the expansions and too long between TDW and HoW that their interest just fell away.

TTK won't be enough to win those people back.
 

lt519

Member
I understand disagreeing with those kinds of changes or maybe thinking that is beyond the scope of an expansion if you feel that way, but the mindset that it's a whole lot of nothing just doesn't make sense to me.

Maybe that's just it for me. I'm not denying that Alternate Fire and Elemental Burns wouldn't have great utility and ultimately make the game better. I just have this feeling that Destiny (shocking I know) is actually a finely tuned machine. If you decide to go back and give every weapon or future weapon alternate fire or elemental burns (that are useful) you've changed the entire philosophy of the base game. You now have to change how the grenades and melee work, and in turn separate PvE from PvP even further. It just seems like a new game type of change, like you've been saying, literally Destiny 2.0. Maybe we're just hitting Destiny 1.3 right now and it happens to be a little bigger than 1.1 and 1.2 but I'm not sure the current framework supports 2.0 (especially the Year 1 PvE content) without rendering all past content trivial. Ultimately this may just come from not trusting Bungie with that large of a change. Maybe they already have that in store for us, we'll find out soon.

And you know what, I'd rather have them try because ultimately, like i've been saying in this thread, I'm sick of everyone running around with vanilla Destiny weapons. It needs to be shaken up, we just have different opinions of how to shake that up.

Also remember Warframe has been out for almost 2 years and Destiny almost a year. It's had a lot more time to mature. I think in two years you will see sweeping changes to Destiny when they've had time to overhaul everything.
 

Haunted

Member
Refreshingly honest interview.

They know the fans have a sort of addiction/Stockholm Syndrome thing going on and they're doing everything in their power to exploit the fanbase.

Reality check: this is how most developers think about their players, stupid walking wallets they can get to bend over by dangling some shitty dance emotes in front of them.


Instead of being polite, Luke Smith decided to be honest. I guess people do want to get lied to instead.
 

mike4001_

Member
But for new users this is a pretty good pack isn´t it ?

Destiny + Expansion 1 & 2 + Taken King for the retail price of a new game.

I would be find with this ...
 
Refreshingly honest interview.

They know the fans have a sort of addiction/Stockholm Syndrome thing going on and they're doing everything in their power to exploit the fanbase.

Reality check: this is how most developers think about their players, stupid walking wallets they can get to bend over by dangling some shitty dance emotes in front of them.

Your incredibly reductive and frankly, paranoid worldview that "most" developers are evil and looking to exploit poor 'ol gamers at every turn and/or have metaphorical anal sex with isn't getting this thread any closer to "reality", that's for sure.

One day GAF may mature out of this phase where it believes that all people who make games are either exalted saints capable of no wrong, or cartoonishly evil supervillains. One day.
 

a.wd

Member
Man I loved 1up luke, he designed the best things in destiny and I would have been willing to look at anything he does but I was pissed at destiny from the start (had it in a bundle and sold it) and I have seen nothing to make me change my mind. For you guys who love it, more power to you, but the value from this game sends a clear message to devs that get the right mechanics and marketing and people will just keep throwing money to get what they admit is an unfinished game. Stahp pls
 

finowns

Member
Man I loved 1up luke, he designed the best things in destiny and I would have been willing to look at anything he does but I was pissed at destiny from the start (had it in a bundle and sold it) and I have seen nothing to make me change my mind. For you guys who love it, more power to you, but the value from this game sends a clear message to devs that get the right mechanics and marketing and people will just keep throwing money to get what they admit is an unfinished game. Stahp pls

What did he design?
 

Pandy

Member
And it continues to go on like this. This game was an utter disappointment. I'm sure someone will continue to buy this and rave about how "fun it is with friends," but it's just so souless. The shooting is great sure, but I really don't get how people can continue to play this game.
Sums it up nicely. Bungie really messed up with the underlying systems of the game, and I don't believe it can be recovered without starting from fresh. This is why I still have hope for The Division, which looks similar in many ways, but could end up being a significantly better game if Ubisoft have got the underlying stuff right.

As for the interview, this isn't Bungie's fault. The money side of the game is Activision. In all seriousness, if that was the best he could say to defend it, I'd have passed on the interview entirely and told them to contact Activision PR. The bit where instead of thinking it might be nice just to give their long-term players a few nice bonus items, he instead says that they don't have an option to buy individual items sent a chill through me. Expect that for Destiny 2.0.
 
The only reason I'm going anywhere near the TTK Collector's edition is my assumption that it will simply come with a disc for the base game, and seperate download codes for the four expansion packs.

The plan is I'm going to give my housemate who's interested in it the base game and season pass codes, and then we can play together. (And I get to have all the fancy feelies.. one thing's for sure, Bungie know how to do feelies!)

Now, if that's NOT how they're doing it, and they're just putting all four expansions in a single code? They can just fuck right off.
 
This needs to be in the op and bolded. I'm fucking disgusted, Activions' deed my ass, this is on Bungie as much as it is on the publisher. Luke Smith sounds like a "we've got them by the balls" shady pusher omg ahahah

Yeah this is one of the most disgusting things I've seen in a gaming interview. He is openly mocking how addicted his consumers are to their game and basically saying Fuck You you'll pay for it anyways.

Disgusting. The arrogance is astonishing
 
The only reason I'm going anywhere near the TTK Collector's edition is my assumption that it will simply come with a disc for the base game, and seperate download codes for the four expansion packs.

The plan is I'm going to give my housemate who's interested in it the base game and season pass codes, and then we can play together. (And I get to have all the fancy feelies.. one thing's for sure, Bungie know how to do feelies!)

Now, if that's NOT how they're doing it, and they're just putting all four expansions in a single code? They can just fuck right off.
I'd hold off breaking the seal on that CE before you read whether there are separate feelies codes. I wouldn't be surprised if they:re delivered by the postmaster based on what codes are associated with your account (i.e. if you have the TTK DLCs or just vanilla DLC)
 

geordiemp

Member
And it continues to go on like this. This game was an utter disappointment. I'm sure someone will continue to buy this and rave about how "fun it is with friends," but it's just so souless. The shooting is great sure, but I really don't get how people can continue to play this game.

And what Coop shooter should we be playing then ?

Thought not...that's why we play it.
 

LastChance2Frag

Neo Member
Its a shame that with what could have been a turning point for Destiny bad options for the consumer is what is getting in the way. Its silly they haven't gone about this but giving three options for original customers; (Which has been said before)

TTK Digital/Retail + Yr1 Extras - $40
TTK + Yr1 Expacs + Yr1 Extras - $60
TTK CE Physical/Digital + Above + Yr2 Expacs - $80

Then for new players
The Legendary Edition. - $60

It's also sad to see some people just constantly try a repel back any negative statement or opinion about Bungie/Destiny. After a big break from playing I was really thinking about returning but wanted to find out the best way to get back in and after reading that interview it has completely turned me off the idea.

I can't see it being too long until there is a cash shop in the game for cosmetics/XP boosts/vehicles.
 
I don't have a dog in this race, I enjoyed the time I spent playing Destiny up to level 20.

Just really baffling that they appear to be taking their devoted audience for granted. Giving people opportunities to enjoy the game with sensible pricing options would allow it to prosper rather than isolate those that continue to support the game.
 

Theorry

Member
And it continues to go on like this. This game was an utter disappointment. I'm sure someone will continue to buy this and rave about how "fun it is with friends," but it's just so souless. The shooting is great sure, but I really don't get how people can continue to play this game.

Oh god this comment again...
 

Rosur

Member
I enjoyed the combat a lot but the grinding reps/ gear wasn't fun and stopped me playing. If that part of it had made more fun/ other stuff to do as well. I would have spent more time with this game and come back for the dlc's (which I got when I brought the game).

This pricing and arrogance from Bungie on it has turned me off ever coming back and will be ignoring any future Destiny games.
 

SPCTRE

Member
Value of content, which is subjective as one mans 200 hour joy ride through RNG is another mans 10 hour "where is my story, where are the basic matchmaking features? and why am I once again defending dinklebot from waves of enemies?" (For what it's worth I'm in the former although can sympathise with the latter).
Very true and nicely put.

As for the whole debate about, well, trinkets and what they're worth to existing, loyal players - ActiBungie could have easily shown just a tad more tact in their bundling and their public message around it. It was a almost trivial task and they botched it thoroughly.
 

GlamFM

Banned
I have no problem with the price tag in general since I don´t know what is in there.

But for a game that is very much about collecting stuff the route they´re taking is simply mean.

Please Bungie, don´t be dicks. I know you count on us buying everything all over again, but that´s not cool... AT ALL.
 
I'm sure this had been asked already... But why can't they give the extras to those who already have the base game?
There must be a way for the game to check what add-ons you have, then rewards the extras if you qualify.

Everyone is happy.
The hardcore fans (which are the best, and most loyal customers) who have been there from the start want all the content this game has to offer... It's just a dick move to make them but shit they already own to get the extras.
 

Kal_El

Member
Oh god this comment again...

The shit posting about Destiny is amazing. IF the discussion is about the DLC then ok but its basically about how they haven't played in a year and got burned. Get over it. Let players enjoy it. Like going to a FIFA thread saying stop buying the yearly roster update. They'll fix the DLC item issue.
 

GlamFM

Banned
I'm sure this had been asked already... But why can't they give the extras to those who already have the base game?
There must be a way for the game to check what add-ons you have, then rewards the extras if you qualify.

Everyone is happy.
The hardcore fans (which are the best, and most loyal customers) who have been there from the start want all the content this game has to offer... It's just a dick move to make them but shit they already own to get the extras.

Because they count on us buying everything again.
 

goonergaz

Member
this been posted yet?;

UPDATE 23/6/15 9.00am: Bungie has responded to fan debate surrounding the exclusive perks found in The Taken King's Collector's Edition with word of "something better" for veteran Destiny players.

Bungie community manager David "Deej" Dague has said that fans should expect details this Thursday in the developer's weekly Destiny blog update.

"Year One players won't get the same perks as people who buy a collector's edition," he told Forbes. "They'll get something better. Tune into the Weekly Update for more."

more here:

http://www.eurogamer.net/articles/2...-king-director-defends-40-expansion-price-tag
 

kiguel182

Member
I have a question about WoW and how it's expansions works.

I know that currently if you buy the base game you get all content except for the latest expansion correct?

But what if you bought the base game, didn't play it until some expansions came out, and then decided to hop right in. Do you have to buy all of the expansions individually at the 40 dollar price tag? How does that work?
 
Top Bottom