Microsoft to skip Tokyo Game Show 2015

They're not at TGS because Xbox Japan blew their budget setting up this booth at BitSummit.

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With the rumors going around of what Sony has in store for TGS, it's better not to show up - in a way. I don't think MS has anything realistically big to show anyway. Gamescom will deplete them (Scalebound, more Quantom Break, more Lara, more Halo, some ID Xbox Title, perhaps a moneyhat announcement and Crackdown)... how much footage would they want to show of these games???...would be smart so save for E3 next year (CrackDown/Scalebound).

The way Sony has it lined-up, they'll keep the airwaves flowing with content at the tail end of the year, TGS, Paris, PSX - mindshare push going into the holidays, after the holidays. We'll see which strategy pays off (in the U.S).
 
MS caused the Jpn home console gaming crash with their moneyhats last gen. Best they stay out I think.

LOL! The Xbox doesn't even really exist in Japan; it's like the fucking mythical unicorn or bigfoot. The games they "moneyhatted" the Japanese didn't even give two shits about except for Tales, which saw a better version release on the PS3.

You think maybe you're giving the Xbox a bit too much credit? You need to go blame smartphones. Whatever MS did or does cannot possibly affect the Japanese console market either positively or negatively because in Japan they have as much pull as the Ouya.
 
I think people really do underestimate what MS did last gen. They dumped a shitload of money into securing exclusives from Mistwalker, Tri Crescendo, Tales Team, Tri ace, and more.

All of which bombed and forced the developers to either quickly make a PS3 port to cover the losses incurred(Like Tales and Eternal Sonata and Star Ocean), or have them on shakey footing which disallowed them from actually gaining a major foothold in the 7th gen race.

I can tell you with certainty Mistwalker's early dealings was what set the tone for their entire run afterward, Vesperia's failure putting off Tales releases in the west for years, and Star Ocean just having its next title more than a half decade afterward.

All of this definitely played a part negatively impacting the Japanese industry scene without a doubt.
 
You're a monster

( ͡° ͜ʖ ͡°)

Step into IDOLM@STER Virtual Reality
- Proof that Bamco has been experimenting in some shape or form for VR in the early stages, using IM@S as a concept.
IM@S G4U
- Photomode for IM@S, where you can take picture of the idols... Hmm, what would make it even better and more immersive? Hmm....
Summer Lesson - VR
- a VR platform/demo by Bamco, which means Bamco has a stable VR tech for intimate interactions with NPCs. Hmm, what would be a good Bamco IP to use that for..

( ͡@ ͜ʖ ͡@)
 
As far as Japanese support and Xbox, I wonder how many more deals like scalebound they will have. I see that game ending up like bayonetta 2 and sso. Good game that sells poorly. Scalebound may even end up on pc.
 
If I were in Sataya Nadella's shoes, I'd just take who's left in the hardware division and go all hands on deck for a fourth-gen Xbox. Learn from your mistakes, do a full-on postmortem on what Sony's doing right with the PS4, learn from there, and take it from there. No compromises. No surrender.

But why would they do this? It's not like Xbox is bringing such amazingly huge piles of money to the house that MS absolutely wants to keep the business up and running.

Microsoft is looking into two key metrics: margins and growth. Is the profit margin in hardware business comparable to that in software and services? I doubt it. Is console gaming growing at a rate to justify present day investments? Doesn't seem like it.

So, why would Microsoft pump more money in this particular sinkhole? What is their endgame? It used to be domination of the living room, but that boat has sailed.
 
I guess this begs the question, but where does the Xbox brand go on out from here? The recent job cuts in the hardware division don't bode well.

If I were in Sataya Nadella's shoes, I'd just take who's left in the hardware division and go all hands on deck for a fourth-gen Xbox. Learn from your mistakes, do a full-on postmortem on what Sony's doing right with the PS4, learn from there, and take it from there. No compromises. No surrender.

Maybe change the name, if the Xbox brand is beyond repair at this point.

Accelerate the release schedule, put it at fall 2017 for now and move it up or down depending on what the Nintendo NX looks like.

What say you guys? Can anything be done?

I think Satya Nadella would sooner layoff the Xbox team and shut it down.
 
I think the very nature of similar architecture with PS4 will warrant Xbox one get decent amount of Japanese 3rd party support no matter how bad they sold in Japan.
Just look at what Xbox got today compare to the original Xbox era, they got MSG5, FF15, fucking Kingdom heart 3 and maybe FF7 remake!
These used to be PS exclusives, and Xbox got it all today, this is the biggest win I think.

That's a lot better than support for WiiU which sold a lot better than Xbox in Japan.
 
I think Satya Nadella would sooner layoff the Xbox team and shut it down.

Thinking the same after seeing what happened to Nokia. MS's best bet is to go all-in with PC. Dump Xbox and hit PC hard. Maybe use their Xbox devs to create cool PC games and build up their own steam-like service (and educate themselves why Uplay, Origin and such are failures).
 
I think the very nature of similar architecture with PS4 will warrant Xbox one get decent amount of Japanese 3rd party support no matter how bad they sold in Japan.
Just look at what Xbox got today compare to the original Xbox era, they got MSG5, FF15, fucking Kingdom heart 3 and maybe FF7 remake!
These used to be PS exclusives, and Xbox got it all today, this is the biggest win I think.

That's a lot better than support for WiiU which sold a lot better than Xbox in Japan.

That has nothing to do with similar architecture, but initial hoping on the extra install base yielding sales. That isn't something people in Japan are banking on anymore however.
 
I think the very nature of similar architecture with PS4 will warrant Xbox one get decent amount of Japanese 3rd party support no matter how bad they sold in Japan.
Just look at what Xbox got today compare to the original Xbox era, they got MSG5, FF15, fucking Kingdom heart 3 and maybe FF7 remake!
These used to be PS exclusives, and Xbox got it all today, this is the biggest win I think.

That's a lot better than support for WiiU which sold a lot better than Xbox in Japan.

Most of the Japanese titles announced for PS4 at E3 did not include Xbox One as a platform.

I think Japanese studios are basically deciding to release PC versions in order to pick up any non-PS4 owning westerners that want their games.
 
I think the very nature of similar architecture with PS4 will warrant Xbox one get decent amount of Japanese 3rd party support no matter how bad they sold in Japan.
Just look at what Xbox got today compare to the original Xbox era, they got MSG5, FF15, fucking Kingdom heart 3 and maybe FF7 remake!
These used to be PS exclusives, and Xbox got it all today, this is the biggest win I think.

That's a lot better than support for WiiU which sold a lot better than Xbox in Japan.
Because these games are for worldwide audience and not Japan-focused.
MGSV is only released for PS systems in Japan and I'm not suprised if FFXV and KH3 follow the same scenario.
 
I think the very nature of similar architecture with PS4 will warrant Xbox one get decent amount of Japanese 3rd party support no matter how bad they sold in Japan.
Just look at what Xbox got today compare to the original Xbox era, they got MSG5, FF15, fucking Kingdom heart 3 and maybe FF7 remake!
These used to be PS exclusives, and Xbox got it all today, this is the biggest win I think.

That's a lot better than support for WiiU which sold a lot better than Xbox in Japan.

Like Michael Pachter, most of pubs thought that MS was going to "eat Sony's lunch" this gen so they decided to release everything on Xbox. Now it's obvious that won't happen and it is indeed Sony eating MS's lunch, the pubs are recorrecting and going PS4 only.
 
Like Michael Pachter, most of pubs thought that MS was going to "eat Sony's lunch" this gen so they decided to release everything on Xbox. Now it's obvious that won't happen and it is indeed Sony eating MS's lunch, the pubs are recorrecting and going PS4 only.

Maybe, but do you really think FF16, KH4, etc will skip Xbox?
 
Maybe, but do you really think FF16, KH4, etc will skip Xbox?

Who knows because those won't come for this gen. Next gen xbox two could outsell PS5 by 3:1 and have all the JRPG fans.

If those two games were going to release on this generation of consoles, I definitely do think they would skip Xbox.

I bet Sony now is very happy that their real competitor in the JP market is not attending TGS.

/s right? Woah not /s? Wii U is the real competitor in Japan for consoles.
 
Like Michael Pachter, most of pubs thought that MS was going to "eat Sony's lunch" this gen so they decided to release everything on Xbox. Now it's obvious that won't happen and it is indeed Sony eating MS's lunch, the pubs are recorrecting and going PS4 only.

All the game you listed have a very good fanbase in the west and Xbox sales is good there so it's no brainier not to release it on Xbox even by Xbox One today sales. These games not releasing on Xbox 360 last was a mistake and they're fixing it now it's really that simple.

That being said games that don't have a large fanbase in the west like Persona or disgaea are still not coming to Xbox because they don't have that much appealing in the west. It's not about who is the best selling console. As long as the console have a reasonable fanbase which XOne has then there's no reason not to release FF OR KH or MGS on it.

/s right? Woah not /s? Wii U is the real competitor in Japan for consoles.

Did you look up Media Create list last week? ofc Xbox One is their real competitor.
 
Maybe, but do you really think FF16, KH4, etc will skip Xbox?

Depends on how well FF15 and KH3 do on X1.

Although the only data we have is FF Type 0 (which did 80:20 in favor of PS4 in countries where X1 is actually doing decently), if the KH3 and FF15 sell at similar ratios as FF Type Zero, who knows, maybe they will reconsider X1 support for the next entries.

At the end of the day it depends if Sony will step in to provide some incentives in exchange for timed or lifetime exclusivity, but one thing is for sure and that is the PS4 version of KH3 and FF15 will take the lions share of the sales, but the big question is much more.
 
Maybe, but do you really think FF16, KH4, etc will skip Xbox?

Depends on how lopsided the sales are, if the trend of the sales ratio for Japaneese games between PS4 and Xbox One remains such a joke that it has been then it's possible.

MS caused the Jpn home console gaming crash with their moneyhats last gen. Best they stay out I think.

No. MS didn't cause the crash, they accelerated it, and Sony had a hand in it to, with their exotic architecture plus expensive price combo.

All the game you listed have a very good fanbase in the west and Xbox sales is good there so it's no brainier not to release it on Xbox even by Xbox One today sales. These games not releasing on Xbox 360 last was a mistake and they're fixing it now it's really that simple.

That being said games that don't have a large fanbase in the west like Persona or disgaea are still not coming to Xbox because they don't have that much appealing in the west. It's not about who is the best selling console. As long as the console have a reasonable fanbase which XOne has then there's no reason not to release FF OR KH or MGS on it.

I'm not so sure, Xbox had a good install base, but the fanbase wasn't enough to usurp Playstation sales despite it's 2:1 advantage in the US last gen, and Sony merely seeing like for like sales in the US is seeing Square Enix's output go PS4 only, the only games we've seen be multiplatform ala KH3 and FF were those that were announced over a year ago when both console's were fresh out the blocks and Square hadn't really released any games on either system as yet.
 
Maybe, but do you really think FF16, KH4, etc will skip Xbox?
As others have said, FF15 and KH3 deals were made before PS4 curb-stomped XBO to the ground.

It's fascinating you're only using SEnix as an example of Japanese support for XBO and while conveniently leaving out other developers (i.e. PS4 exclusives from Bamco, Koei, NiS etc) but if you're using SQEnix as your only barometer then why didn't XBO's similar architecture help in announcing ports of their games - World of Final Fantasy, Dragon Quest Builders, Nier 2 etc etc?
 
As others have said, FF15 and KH3 deals were made before PS4 curb-stomped XBO to the ground.

It's fascinating you're using only SEnix as an example of Japanese support for XBO and nothing from the mid-tier developers (i.e. the exclusives from Bamco, Koei, NiS etc) but if you're using SQEnix as your only barometer then why didn't XBO's similar architecture help in announcing ports of these games - World of Final Fantasy, Dragon Quest Builders, Nier 2 etc etc?

Koei have an Xbox exclusive game?
 
I think the very nature of similar architecture with PS4 will warrant Xbox one get decent amount of Japanese 3rd party support no matter how bad they sold in Japan.
Just look at what Xbox got today compare to the original Xbox era, they got MSG5, FF15, fucking Kingdom heart 3 and maybe FF7 remake!
These used to be PS exclusives, and Xbox got it all today, this is the biggest win I think.

That's a lot better than support for WiiU which sold a lot better than Xbox in Japan.

That's not good support at all. Xbox 360 had much better Japanese support. Nier 2, Tales of Berseria and Star Ocean 5 are PS exclusive despite the fact that Nier and SO4 were on 369. XB1 also lacks the exclusives like Lost Odyssey and Blue Dragon and to compound that it's missing out on Street Fighter V.

Relatively speaking the XB1 has awful Japanese support outside of about 5 big titles that have bigger international appeal.
 
I think the very nature of similar architecture with PS4 will warrant Xbox one get decent amount of Japanese 3rd party support no matter how bad they sold in Japan.
Just look at what Xbox got today compare to the original Xbox era, they got MSG5, FF15, fucking Kingdom heart 3 and maybe FF7 remake!
These used to be PS exclusives, and Xbox got it all today, this is the biggest win I think.

That's a lot better than support for WiiU which sold a lot better than Xbox in Japan.

Those two specific titles were announced before the systems released, when assumptions were that they'd be highly competing in all important markets, and the divide for their titles would be split.

Since then, that has not been even remotely the case. Japanese titles continue to sell far, far, far in favor of the PS4. The split for Type 0 in the US was around 85% for PS4, and even higher everywhere else in the world.

Almost every new Japanese title announced was not announced for the XB1, and that seems likely to continue. The market for Japanese titles is effectively showing to be non-existent to the point of not redeeming the costs of porting.

Kagiri has talked about that sort of thing too. Before launch, assumptions were very different from the reality we have now. Those have all been thrown away now. When I look at preorders of upcoming games in our stores, any Japanese titles listed for both systems have almost no baseline for XB1 releases. I'm not saying no one would buy them at all, but to the publishers, I doubt it seems enough to justify releasing XB1 skus, especially outside of anywhere but the US, which wouldn't go over well anyway.

It's not just dev costs. You have localization costs, things like getting rated and release permits in all the relevant nations, localizing by subtitles for different languages/regions, or dubbing if they go with localized dialogue too. People hand-wave the costs for porting games to release on another system, but when you consider the potential market for that ported version, it's not a 'no-brainer'.
 
This thread has gone from MS skipping TGS to how Satya needs to disband Xbox division...like what

Some are feeling the heat.

They didn't expect MS to turn things around so quickly. The threat is growing once again...

Who can blame them? MS on their game equals most powerful console + all kinds of third party deals and money exchanging hands.

Sony doesn't exactly have any buildings left to sell.
 
Some are feeling the heat.

They didn't expect MS to turn things around so quickly. The threat is growing once again...

Who can blame them? MS on their game equals most powerful console + all kinds of third party deals and money exchanging hands.

Sony doesn't exactly have any buildings left to sell.

don't give up your day job
 
Those two specific titles were announced before the systems released, when assumptions were that they'd be highly competing in all important markets, and the divide for their titles would be split.

Since then, that has not been even remotely the case. Japanese titles continue to sell far, far, far in favor of the PS4. The split for Type 0 in the US was around 85% for PS4, and even higher everywhere else in the world.

Almost every new Japanese title announced was not announced for the XB1, and that seems likely to continue. The market for Japanese titles is effectively showing to be non-existent to the point of not redeeming the costs of porting.

Kagiri has talked about that sort of thing too. Before launch, assumptions were very different from the reality we have now. Those have all been thrown away now. When I look at preorders of upcoming games in our stores, any Japanese titles listed for both systems have almost no baseline for XB1 releases. I'm not saying no one would buy them at all, but to the publishers, I doubt it seems enough to justify releasing XB1 skus, especially outside of anywhere but the US, which wouldn't go over well anyway.

It's not just dev costs. You have localization costs, things like getting rated and release permits in all the relevant nations, localizing by subtitles for different languages/regions, or dubbing if they go with localized dialogue too. People hand-wave the costs for porting games to release on another system, but when you consider the potential market for that ported version, it's not a 'no-brainer'.

Mainline Final Fantasy and Kingdom Hearts sell a shit ton in America. Xbox, despite it's poor sales everywhere else in the world, still has a large presence here in the States. Smaller and mid-tier Japanese games will skip the console but stuff like FFXVI and KH4? They'll be on Xbone barring any exclusivity deals with Sony.
 
I guess this begs the question, but where does the Xbox brand go on out from here? The recent job cuts in the hardware division don't bode well.

If I were in Sataya Nadella's shoes, I'd just take who's left in the hardware division and go all hands on deck for a fourth-gen Xbox. Learn from your mistakes, do a full-on postmortem on what Sony's doing right with the PS4, learn from there, and take it from there. No compromises. No surrender.

Maybe change the name, if the Xbox brand is beyond repair at this point.

Accelerate the release schedule, put it at fall 2017 for now and move it up or down depending on what the Nintendo NX looks like.

What say you guys? Can anything be done?

I think Sony will go bankrupt. And Apple will buy Microsoft and then Apple will go Bankrupt. Then Nintento will start making gadgets and rule gaming world at the same time.
 
Mainline Final Fantasy and Kingdom Hearts sell a shit ton in America. Xbox, despite it's poor sales everywhere else in the world, still has a large presence here in the States. Smaller and mid-tier Japanese games will skip the console but stuff like FFXVI and KH4? They'll be on Xbone barring any exclusivity deals with Sony.

Mm, no, I think you're wrong. I'm speaking purely from retail perspective here; Across just the one district, XV has over 300 preorders on the PS4, and 10 on the XB1, and KH3 has over 200 on the PS4 and 10 on the XB1. I wouldn't be surprised if those 10 are the same on both games.

The US is the primary market for the XB1, yes indeed, but the audience buying the system isn't showing any consumption of Japanese games, or even broadcasting forward reaching interest in them. These companies do use preorders as a metric for showing potential interest, you know.

Last generation, the market for the 360 and PS3 was very different, the impression in the US was a significant disparity. That doesn't exist now, and we've seen a minimizing of what demographics are buying which console. Rather than a console for a wide range of games that the 360 still sold to, it's largely become just shooters, racing, sports, and the huge multi-plats like Assassin's Creed.

What insight we're getting is that Japanese publishers are trying to push the PS4 even more now. Microsoft showing up at TGS would be irrelevant anyway. They have no market power or pressure for Japanese influence, less so than ever before.
 
Mm, no, I think you're wrong. I'm speaking purely from retail perspective here; Across just the one district, XV has over 300 preorders on the PS4, and 10 on the XB1, and KH3 has over 200 on the PS4 and 10 on the XB1. I wouldn't be surprised if those 10 are the same on both games.

Neither of those games have release dates. Their marketing campaigns haven't begun. Using 520 preorders from one district of stores to prove how these games are going to sell is rather pointless right now. Especially when both of these games will likely sell millions in America.
 
Mainline Final Fantasy and Kingdom Hearts sell a shit ton in America. Xbox, despite it's poor sales everywhere else in the world, still has a large presence here in the States. Smaller and mid-tier Japanese games will skip the console but stuff like FFXVI and KH4? They'll be on Xbone barring any exclusivity deals with Sony.

Maybe if Square Enix announce Kingdom of Halo: Final Fantasy for release in the US on Xbox or something....

But no, you're wrong in that FF15 and KH3 will actually sell anything on Xbox One. The reason, as mentioned by others, in regards to why we have seen some Japanese titles on Xbox One is because last gen they had to release their games on 360 to actually make any sort of money given that the West was more likely to buy games on 360 than PS3. Now it's very different and we will be seeing a lot of Japanese publishers not even bother with Xbox moving forward.
 
My perspective on "big" Japanese games potentially skipping Xbox is this :

Let's assume for one, that porting to XB1 is cheap, and that even though the number of sales is bad, it's still enough in quantity to offset development cost and make a profit....

The sales are lopsided enough that I could see an exclusivity deal, be it timed or permanently exclusive, be more than enough moneys exchanged hands to offset the profit from the sales of XB1 SKUs.
 
My perspective on "big" Japanese games potentially skipping Xbox is this :

Let's assume for one, that porting to XB1 is cheap, and that even though the number of sales is bad, it's still enough in quantity to offset development cost and make a profit....

The sales are lopsided enough that I could see an exclusivity deal, be it timed or permanently exclusive, be more than enough moneys exchanged hands to offset the profit from the sales of XB1 SKUs.

Something like this surely only really works in the early years of a console, see games like Lost Planet, Bioshock, Mass Effect 1, etc.

It'll only be a matter of time before MS sells enough where Sony can't afford to offset the cost of buying exclusivity or it simply isn't worth the money.

This is assuming the PS3 model holds up this generation, only time will tell....
 
Something like this surely only really works in the early years of a console, see games like Lost Planet, Bioshock, Mass Effect 1, etc.

It'll only be a matter of time before MS sells enough where Sony can't afford to offset the cost of buying exclusivity or it simply isn't worth the money.

This is assuming the PS3 model holds up this generation, only time will tell....

FFVII, at the earliest, will be out "by that matter of time."

And Kagari has said that it's possibly skipping XB1 altogether, and that later platforms is PC, and the next-gen Xbox, if at all.
 
And you know this how?

What Japanese games comparable to FFXV and KH3 have released on Xbone?

Type-0 is one example.

But you don't need to compare games to work this out. You can look at the industry itself and the trends we're seeing.

The majority of Japanese games being announced in 2015 for 2016 and beyond releases are launching on PlayStation 4 but not on Xbox One. Unless of course there is a Japanese game that is exclusive to Xbox One only.

Secondly the Japanese games we have already had over here in the USA have a much more favourable split towards PS4. Some games have seen almost 80-90% split towards PS4. When looking at other titles (outside of yearly mainstream AAA hits) then we can see that PlayStation 4 again takes the lead with the majority of sales.

Thirdly the Xbox One has not done well in Asia as a whole and support there has been poor. Many Japanese publishers have decided against releasing Xbox One versions of games in the domestic market and instead have opted for a multi platform approach across Sony and/or Nintendo consoles and PC.

Ultimately the fanbase for a lot of Japanese games will be on PS4. Now I'm not saying Xbox One will have zero sales, just they won't be worth mentioning. And it's likely that future titles will just be PS4 exclusive moving forward as we're seeing with the majority of Japanese developed games being announced this year and next.
 
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