Fighting Games Weekly | July 13-19 | Stream Monster Yearly: Evolution 2015

A sad and harsh reality. I expect any rekka character to be similar to any tekken character in SFxTK.

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So everyone saw that video where Daigo is going to be playing GGXrd with a group of Pro-Gamers going up against the Gods of Guilty Gear? It's supposed to be 5 chosen reps for each group then additional 5 players per team that made it past online qualifiers to make it 10v10.

They had the 2nd qualifier this weekend and Dogura was playing it in and was waiting for his match to come up and looking for the room when he found out it was on the PS4 and not on the PS3. He got 0 kaisen intai'd aka knocked out of the tournament before getting a chance to play, yeowch. What makes it worse is Daigo was apparently counting on Dogura in this too so uh, yep. The video is up on Nico for folks that can understand JP but damn, I had to laugh a bit. That's just one of those odd mistakes
 
So everyone saw that video where Daigo is going to be playing GGXrd with a group of Pro-Gamers going up against the Gods of Guilty Gear? It's supposed to be 5 chosen reps for each group then additional 5 players per team that made it past online qualifiers to make it 10v10.

They had the 2nd qualifier this weekend and Dogura was playing it in and was waiting for his match to come up and looking for the room when he found out it was on the PS4 and not on the PS3. He got 0 kaisen intai'd aka knocked out of the tournament before getting a chance to play, yeowch. What makes it worse is Daigo was apparently counting on Dogura in this too so uh, yep. The video is up on Nico for folks that can understand JP but damn, I had to laugh a bit. That's just one of those odd mistakes

nobody had a ps4 stick for him to borrow?
 
I'm definitely not disagreeing that games shouldn't be released undercooked. 2012, though, was a very packed year. If SFXTK released Holiday or Fall 2012 as you are suggesting, a lot of the Tekken fans would already have had their hands on TTT2 before then and it would likely have hurt SFXTK sales. That's too much Tekken too close to itself.

Well you are certainly more in tune with the Tekken scene than me but I feel the games are different enough that I'm not sure there would be as much cannibalization in reality as I'm sure they feared. A sale to someone who only wants to dick around in the game is just as valuable as a sale from someone who wants to get good enough at a game to compete at EVO.

Yeah I very clearly remember them pitching the story mode separate from the Arcade mode which.. slowly.. stopped being a thing.

Yeah I 100% remembered that..........:(

Interesting. I don't see how any of these problems would go away for MvC4, maybe even more problems now that Marvel is much more lucrative.

I have the same thoughts. Really, Capcom All Stars is such a better deal for everyone involved. A better deal for Capcom, a better deal for the FGC, etc. a MvC4 is just going to be another headache for everybody involved I feel.
 
SFxT is probably the main reason TxSF still hasn't come out yet. Trying to ignore it is like trying to ignore a pink horse standing in your driveway.

That's my guess as to why it's been put wayyyyy on the backburner with the amount of people who are actually interested in this game coming out. Now they have to find a window to release it in where its sales doesn't get cannibalized if it's still actually being worked on.

I said if they had held out and released UMvC3 the Summer 2012 the sales would of been great. You had the Avengers in the theaters so they could of picked up a bigger casual base.

UMVC3 should have been held out or a DLC release because only the hardcore players would be interested in buying another disk 9 months after the original. Casuals ain't buying that regardless of how much content you fluff into it. But if it wasn't pushed out in November, then it would have a bunch of other games to contend with in 2012.

It's also a shame that Capcom no longer has a license for Marvel because I can't think of anyone else who has ever done that universe justice. It's really rare to find a Marvel game made by somebody else that isn't a hot bag of ass. I just feel that it wasn't the money maker that some people wishing for a patch make it out to be. Your audience is already limited simply by the fact that it's a fighting game, along with whatever licensing deal is in place. And if you look at the situation Capcom is in where they're just coming out with re-releases and needing Sony's help to make SFV a reality, why would they cut a check to Marvel/Disney to make another fighting game, and why would their existing deal end abruptly if both parties were making money?

Would you be able to do the Spotlight this week or no?

I wish people volunteered considering it's EVO and all D;

Hit me up if you need somebody.

I loved SfxT but, I don't think Capcom or gems killed it. I think the SF4 base killed it. It never got space to build it's own separate fanbase like other fighters have. It was cuffed to SF4 and the mess that game could be.

I would be playing it to this day if I had talent for fighting games because boy did that game quickly devolve into the blender.....

Even with the blunders that were made with SFxT pre-release, there were still a ton of people playing the game early on up until EVO that year since they were already going to events to play SF4. What hurt the game to start is how it looked at a high level which prompted events to change the format from singles to 2v2 to try and spice things up, which top players didn't like much and was abandoned soon after.

What also hurt was that there weren't enough dedicated SFxT players offline to help keep the game going after Infiltration scooped everybody up. Those players just stuck with the game online because the netplay was good.

It didn't matter how good the 2013 patch made SFxT look because the damage was already done and beyond repair in most people's eyes. I'm sure Capcom would have washed their hands completely if they could, but they still had on disk DLC to sell which is why they worked on a patch to salvage it. Then later they took the parts of SFxT that people did like and ported it into SF4, which put the final nail in SFxT's coffin.
 
Dude, they are showing so much stuff I normally don't see. Champ is definitely making it to top 8 with Ray. Its just disgusting what these two are doing right now.
Both of these guys can potentially not make top 8 this year.

As good as they are, other players are about as good this year.
 
RayRay my god this man's hit confirms never cease to amaze. Shit makes you feel sub-human.

A dude with RayRay's hairline would have to have the crispiest hit confirms in whatever game he plays.

Edit: I just realized I need to get my avatar EVO'd up again.
 
Wtf was that shit from Ray?
the tac fakeout stuff?
same idea as the tac xf tac shit
champ just waited and then side taced the last one or successfully taced the direction ray was doing as a guess after the first few were guessed wrong but didn't connect since ray kept doing fakeouts (that whiff)
 
Yipes beat Chris at Summer Jam one time in GF. People forget, Yipes did some crazy Dante/Mag setups that no one is replicating to this day. Kinda sad really cause when Yipes goes in, he goes in. GF at Capcom Cup when Marvel was there against Chris G, he beat Champ. People underrate Yipes cause he doesn't perform consistently but he certainly was a short-term god for a while until he got comfortable/lazy and just stuck to commentating.

Yeah- there was definitely a short window where Yipes was considered a god. He beat Chris G at Summer Jam (in ridiculously hype fashion) and he also won Youmacon in 2012 (actually quite an accomplishment as the tournament was fairly stacked- PR Rog, FChamp, and Justin Wong ALL lost to Yipes in that tournament).

Melee's learning curve isn't that bad because it has so many inherent concessions for accessibility. Marvel has so many "hidden," basic mechanics, and on top of it there's the team metagame. With Marvel it's either you know about DHCs and the cinematic super glitch and progressively everything past that or you know nothing, John Doe.

The what? You mean the DHC glitch in vanilla?

SFxT had to bomb like it did so Capcom wouldn't dare pull the same shit in SFV

SFxT(and UMvC3/CvC/Darkstalkers) died so that SFV may live #blessed

Sad, but true. Gaming companies in general seem to do this cyclical process: put out quality products and rise to greatness -> arrogantly make shittier and shittier anti-consumer decisions -> consumers tell them en masse to fuck themselves -> humbled, they begin their rise to greatness again.

You see it all over- nintendo did it in the snes to n64 transition (sticking with carts, being dicks to 3rd parties), sony with 600 US dollar ps3, MS with xbone's laundry list of anti-consumer bullshit, etc.
 
the tac fakeout stuff?
same idea as the tac xf tac shit
champ just waited and then side taced the last one or successfully taced the direction ray was doing as a guess after the first few were guessed wrong but didn't connect since ray kept doing fakeouts (that whiff)

Ah, right. I just never saw someone iterate through so many progressions (+ the XF). Threw me for a loop.
 
Are FGTV archives still sub only? Sad I'm missing this :(

Happy to see so much marvel talk in the thread when I woke up though (^-^)
 
So has anyone got any helpful hints for someone going to EVO for the first time?

I'm not talking about hints for playing in pools matches, more like;
Stuff to do,
Where to eat,
What to take with me,
Where to shop,
What else is going on at EVO,
Etc.

I literally cannot wait for Thursday to arrive so I can start travelling, granted its a long haul from England, but still, hype will pull me through!!
I was wondering the same, anyone?
 
the fuck at that Dante double cross-up, 1 purple projectile + j.H

that's such a mindfuck, I would feel like shit getting hit with that
 
the fuck at that Dante double cross-up, 1 purple projectile + j.H

that's such a mindfuck, I would feel like shit getting hit with that

he doesnt even need to shoot the multi lock lol, the charge is cancelable into normals for fucking with dudes + placing it early like that actually makes it not track incoming chars (or track them especially poorly)

the coolest thing about that setup is that despite the multi-lock not tracking incoming chars when done meaty, the standing orb still has a hitbox meaning that he was able to use it as a ghetto assist
 
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