My big take-away was the visuals and mo-cap for Quantum Break.
I like how Remedy and Quantic Dream really seem to go back-and-forth with their amazing character/performance capture tech.
I'm hoping for the sake of the show they added more of the 'shoot-bang' elements just to keep the audience engaged, but I want to see more exploration aspects. Those aspects of Alan Wake, for example, were some of my favorite parts easily.
Scalebound... yeah... I mean I have confidence it will end up as a good game, but the main character seems obnoxious. That could be a deal-breaker for me. I could deal with the smarmy-one liners of Dante in DmC because the art direction was so solid & the action was top-notch. Not really liking the art direction for Scalebound.
I'll always give Kamiya the benefit of the doubt, though.
Tomb Raider just looks bad to me, but that's purely on S-E & CD, not MS. I just don't like how they've reimagined this entire series. Lara was fun as a smart, but cheeky, relic hunter that occasionally had to pull out her pistols and flipping skills against wolves (and a TRex

). Stealth kills, neck snaps, shotgun blasts to the face, waves of heavily armed troops? No. Not crazy about it.
I'm not a Halo or Crackdown fan, so I give the show a 7/10.
If I
did like those franchises obviously my opinion would be much higher. MS still seems committed to providing quality products each year. That's great for those that have invested in X1.