Destiny: the taken kings new approach to story telling

So, with the recasting of Dinklebot and their claims of a new way of storytelling. Anyone know if they are rewriting the story from the start, or is the new story telling for the continuation only?
 
I didn't plan to get TTK, but it looks like I am getting it and other PS4 games for free this year. I'll give it a shot. I was really disappointed with Destiny. With TTK, I won't allow myself to sink as many hours as I did with Destiny 1.0 waiting for the game to get good.
 
Huh, only another $40 for the game I've been promised 3 times now?


Fool me once, shame on — shame on you. Fool me — you can't get fooled again.

Not again, bungie.
 
Hmm. I am warming to getting TTK. Oddly The Taken King is actually cheaper on digital than retail, assuming you already have the previous dlc's and main game. It's still a tad pricey. £35 would've been better.
 
I have zero faith in Destiny having even a passable story.

After the two dlc I'm done with the game. Taken King pricing and content turned me off completely. Finally sold it and so did most of my friends list. It's essentially the same price as a monthly MMO fee but quality MMOs have huge worlds with lots of exploration and decent stories.

Games has been out for almost 12 months and it costs $120 to have most of the content. If I'm paying $10 a month I rather have a real MMO with more varied worlds, enemies and envronments. It's MMO prices for not even half the MMO content. I'm not paying Full MMO pricing for what's essentially a MMO Lite.

Destiny was fun at times but it's a scam.
 
I have zero faith in Destiny having even a passable story.

After the two dlc I'm done with the game. Taken King pricing and content turned me off completely. It's essentially the same price as a monthly MMO fee but quality MMOs have huge worlds with lots of exploration and decent stories.

Games has been out for almost 12 months and it costs $120 to have most of the content. If I'm paying $10 a month I rather have a real MMO with more varied worlds, enemies and envronments. It's MMO prices for not even half the MMO content.

Destiny was fun at times but it's a scam.
This is the problem with these threads in gaming. Most of the people complaining about destiny have no idea what they're talking about. You can buy the vanilla game + the two dlc + the taken King on one disc for $60 on 09/15
 
This is the problem with these threads in gaming. Most of the people complaining about destiny have no idea what they're talking about. You can buy the vanilla game + the two dlc + the taken King on one disc for $60 on 09/15

Yeah but I want the exclusive guns and banner for owning the two expansions before Year 2!

Having money sucks.
 
Yeah but I want the exclusive guns and banner for owning the two expansions before Year 2!

Having money sucks.
Meh, the exclusive guns are either platform exclusive or pre-order bonuses. The one year shader requires you to either have played the game in year one and get the taken King or be at least level 30 by February (don't quote me on that). Even then not necessary to enjoy the game. I know you were kidding though.
 
The people who have been playing since launch have already spent at least $95 on the game. With TTK, the minimum a Day One player will have spent is $135. Throw on an extra $20 if you want emotes, and another $20 if you went with a collectors edition.

If this expansion brings new and old content in line with the standards of a "real MMO", then the price wont be anything unusual. But it definitely has felt like more for less.
 
This is the problem with these threads in gaming. Most of the people complaining about destiny have no idea what they're talking about. You can buy the vanilla game + the two dlc + the taken King on one disc for $60 on 09/15

And for the (formerly) loyal supporters. They pay $120 and get less. A year old game with most of the dlc at full game pricing isn't some sort of amazimg deal. Pretty standard in gaming actually.
 
The people who have been playing since launch have already spent at least 95$ on the game.
No one has held a gun to their head. If anyone has been playing the game since launch and spent $95 and played the all the dlc id be surprised if they didn't get at least 100 hours from the game, but that was their choice. Saying the game has been out 12 months and costs 120 dollars to enjoy when all the content released thus far is coming out for half of that in a month is patently false.
 
But how many people honestly can get a group together for that stuff? I can't. Without matchmaking the raids may as well not exist.

And all this bullahit about the raids not working with randoms I don't want to hear it. If I can get on csgo and have a good team based competitive experience in that game I think people can figure out a destiny raid..

This is such a sorry excuse. It takes 1-5 minutes to find a raid group even now. There are SO MANY ways for you to find a group there is simply no excuse.

The people who have been playing since launch have already spent at least $95 on the game. With TTK, the minimum a Day One player will have spent is $135. Throw on an extra $20 if you want emotes, and another $20 if you went with a collectors edition.

If this expansion brings new and old content in line with the standards of a "real MMO", then the price wont be anything unusual. But it definitely has felt like more for less.
What mmo besides ff14 has the fidelity of destiny? What mmo has the gameplay of destiny without a monthly fee to boot? Destiny isn't comparable to wow. It doesn't have a monthly fee and its content is much higher fidelity than wow which frankly looks like it's a 10 year old game and runs on my iPad.

Yeah I've spent around 140 or so on destiny so what? I spent $60 on TLOU and have has about 10x the hours of enjoyment out of destiny than I did TLOU it's money well spent if you're having a good time.
 
No one has held a gun to their head. If anyone has been playing the game since launch and spent $95 and played the all the dlc id be surprised if they didn't get at least 100 hours from the game, but that was their choice. Saying the game has been out 12 months and costs 120 dollars to enjoy when all the content released thus far is coming out for half of that in a month is patently false.


The minimum a new player will spend is indeed $60 next month, but I don't think that was the point gypsygib was making. Current players will have paid the equivalent of an MMO sub following TTK's launch.

This game is priced competitively with MMOs, except instead of a monthly subscription of $80 a year average, it features DLC and bundles priced for roughly the same. The issue then becomes whether it delivers comparatively.
 
Meh, the exclusive guns are either platform exclusive or pre-order bonuses. The one year shader requires you to either have played the game in year one and get the taken King or be at least level 30 by February (don't quote me on that). Even then not necessary to enjoy the game. I know you were kidding though.
I might just buy the expansions if I can't get light lvl 30 by the 30th
 
The minimum a new player will spend is indeed $60 next month, but I don't think that was the point gypsygib was making. Current players will have paid the equivalent of an MMO sub following TTK's launch.

This game is priced competitively with MMOs, except instead of a monthly subscription of $80 a year average, it features DLC and bundles priced for roughly the same. The issue then becomes whether it delivers comparatively.

Yes if you forget the price of the MMO they are actually playing. New mmo $60+expansion $50 plus 12 month fee $140=$250 or twice the price of destiny.
 
I stopped playing Destiny a bit before House of Wolves came out. Was thinking I should finish that before TTK, but hearing all these changes I think it is better to just wait until TTK is released. Work a bit on that backlog instead.
 
Yes if you forget the price of the MMO they are actually playing. New mmo $60+expansion $50 plus 12 month fee $140=$250 or twice the price of destiny.

Are all MMOs priced that high? I haven't played one with more than an $80 annual sub and there were no expansion fees on top of that.
 
I stopped playing Destiny a bit before House of Wolves came out. Was thinking I should finish that before TTK, but hearing all these changes I think it is better to just wait until TTK is released. Wokr a bit on that backlog instead.

The story missions are actually pretty decent in house of wolves, definitely worth checking out.
 
Wait they're claiming they've conveyed a story in the past?

dont_believe_you_anchorman.gif
Yeah I'm not getting my hopes up (I still love the game and their world building).
 
And all this bullahit about the raids not working with randoms I don't want to hear it. If I can get on csgo and have a good team based competitive experience in that game I think people can figure out a destiny raid..

Completely different things :D in CSGO you can just shoot bad guys and the thing will be over in a few rounds.

In a Destiny Raid you need to coordinate roles, be in specific spots at specific times an work as a team or it will NEVER be over and people will just quit midgame out of frustration.

But yeah, just hop on Gaf Destiny Community and be in a raid in under 15 minutes with fun people!
 
The more I hear about TTK the more I want to jump back in

Just when I thought I was out...

Seems like Taken King is the Destiny experience I had hoped for, or close to anyway. Not really sure I want to jump back in though. I had fun with the original, but absolutely hated how leveling was handled post level 20. Combined with the lackluster mission design I just gave up few hours after finishing the main adventure and hitting the cap.

If Taken King is received really well, I might just be lured back in. Otherwise the ship has sailed.
 
I left Destiny after about 5 months after the grind really got to me. I'm hoping they really get this version right. They're saying all the right things right now and I want to jump back in but talk is cheap. I'll be watching reviews and GAF impressions like a hawk.
 
Yes if you forget the price of the MMO they are actually playing. New mmo $60+expansion $50 plus 12 month fee $140=$250 or twice the price of destiny.

I sincerely doubt you'd ever buy a full price MMO and a full price expansion in the same year. They usually have enough content already. /cough
 
I left Destiny after about 5 months after the grind really got to me. I'm hoping they really get this version right. They're saying all the right things right now and I want to jump back in but talk is cheap. I'll be watching reviews and GAF impressions like a hawk.
Hmm, Gaf might be a bad way to tell if the game is really better until at least a month after release.
Gaming side will ALWAYS have a polarized opinion about everything, and there will be only your own opinion to go on.
Mostly positive in community side, but you will get the real story in every 300 posts or so. Unfortunately, that means the truth will be buried most the time in both gaming, and community.

I strongly suggest waiting at least 2 weeks after launch to come up with your own conclusion, and after seeing multiple sources before making a decision.
This is coming from a guy that bought TTK as soon as he could preorder.
 
The interview is surprising in that it sounds like they're just learning the basics of how to tell a story and develop character connections in a game like this.
 
Took me awhile to figure out who they were talking about in the interview being more prominent . Oh that random seller in the tower I never even talked to since my main was a warlock .

Only about 20 other tower people to flesh out.

But glad to see they are making some improvements but they still say no grimoire ingame which is just weird to me.
 
The interview is surprising in that it sounds like they're just learning the basics of how to tell a story and develop character connections in a game like this.

That isn't surprising. By all accounts, the story for Destiny was complete and utter shit before they threw it all out. It's said to be full of the worst cliches and contrived "become legend" type dialogue. Bungie has fallen from grace . They are no longer the same Bungie that made Halo. I would lower any expectations for a passable story in The Taken King.
But glad to see they are making some improvements but they still say no grimoire ingame which is just weird to me.

There is absolutely no good reason not to integrate the grimoire like Dragon Age has its codex or Assassin's Creed has its encyclopedia. They are rerecording that stupid robot's lines but not integrating the grimoire? That's worse than not having matchmaking for raids.
 
If the end-game is still 'collect guns because fuck knows we've got nothing else to offer' then I'm still out.

I'm also hoping for more than just collecting armour and guns as the end game. I got tired when I realised that most are just weapon skins that do nothing, or armour that slightly changes one stat. None of it was worth it the excessive grind.
 
Took me awhile to figure out who they were talking about in the interview being more prominent . Oh that random seller in the tower I never even talked to since my main was a warlock .

Only about 20 other tower people to flesh out.

Eva Levante needs a Raid of her own too! Get them hard mode Shaders and Emblems! :D
 
That isn't surprising. By all accounts, the story for Destiny was complete and utter shit before they threw it all out. It's said to be full of the worst cliches and contrived "become legend" type dialogue. Bungie has fallen from grace . They are no longer the same Bungie that made Halo. I would lower any expectations for a passable story in The Taken King...
Very true. I think what concerns me most about Destiny's future isn't that Bungie are clearly not firing on all cylinders, it's that the ground work that a first title is supposed to lay down is virtually absent. Destiny 2 has to re-do it all. And Bungie are clearly not efficient story tellers. A lot of the momentum that a sequel story has comes from being able to assume that your audience knows a lot already. With Destiny, we know precisely fuck all. Unless Bungie's new approach to story tellers is hiring new talent, my expectations remain at zero.
 
This video got my super excited. That said, anyone who got sorely burnt by the original launch of Destiny should absolutely wait for real impression and maybe even just rent the retail disc so you can see for yourself. Preordering anything is kind of a chump's game unless you really want those preorder bonuses.

FWIW I really enjoyed the game at launch, stopped for a few months, then got back in with House of Wolves and haven't stopped playing since. Raiding and the new Prison of Elders horde mode have kept me coming back since finding LFG options and I've always really liked the PvP feel, so I'm one of the rate ducks that PvP and PvE content equally.

The paper-thin story of OG Destiny never really bothered me nearly as much as other folks because I was approaching it as an MMO or loot game (I thumbed past virtually every cutscene in FFXIV and text bit in Diablo 3, and I couldn't tell you one single thing about Borderlands 1 or 2) where the story and world are more about mood and color than actual narrative. It's kind of strange to hear that people are pumped for cutscenes ... But I am too, in a weird way. I spent about 40 minutes last night going through Grimoire cards (can be viewed on Bungie's site) and what's there is really interesting. Hiding it in hidden dead ghosts and whatever is super opaque and dumb, but it's not that far removed from hidden audio logs and codex entries from an operational standpoint.

At least the cutscenes are confirmed skippable, but I might actually pay more attention here: A world in which Nathan Fillion gets more screen time is a world I want to live in. <3
 
Will i have to create an account to Bungie.net this time in order to learn more about the story and lore?

That was a fantastic idea in the vanilla game.
*sarcasm*
 
I had an awful, disappointing experience with the next unique game from one of my favorite developers of all time.

But yes, just pass it off as internet hate and trolls.

Halo single handedly switched me from a PlayStation fan to Xbox fan for two generations.

Destiny is a pointless grind through about 6 hours of missions they expect you to replay for 100+ hours with zero story and boring missions. I could not possibly have been more disappointed unless they had decided to make f2p puzzle games.

I hope this game turns around but please don't think anyone who harbors hate for this game and bungie for wasting years making it as "trolls" and their opinions invalid.

I just don't get it. They haven't addressed the copy paste waves of enemies mission design..they haven't shown new varieties of mission types or vehicles or a great variety of new enemies that will do more than absorb more and more bullets. Why is this any different than launch destiny?


I am a huge Halo fan. Played CE to Reach religiously back in the day.

But I will say Destiny has same hooked way more than Halo ever did.

Also your argument about having MM in raids and comparing it to csgo wasn't a good comparison at all. Have you ever raided in Destiny in VOG or Crota? It requires way more teamwork then csgo....

I do agree for having MM for certain activtiies in this game but not raids. I have played with many randoms from LFG.net with no mics in raids and its excruciating and annoying.

Use the Destiny community thread if you want to play raids or organize anything. It's beyond easy to get into raids and any activity on this game. DGaf community is probably the best community on this game. I always suggest newbies to introduce themselves and you post that your interested in doing raids. Raids are constantly filling up on that board every 15
Min or so.... Especially after reset.
 
Being a day 1 Destiny player and have been fairly consistent playing it, I am envious of those who are just now jumping in with TTK. There is a good amount of content now. I bet first time players will have a great experience. That is if you have friends to play with :).
 
Destiny has people hooked because of loot. Halo never had loot. Loot is such a fundamental mechanic that it renders most comparisons of the games moot, even as they are very similar. Take loot out (or even make loot drop from certain bosses only), and what would happen to Destiny? It'd break it, cos it's fundamentally lost its core, short of having loads of other stuff added in.

I should look for some game design docs on loot, I find it interesting how compelling and how game-changing it is.
 
I am a huge Halo fan. Played CE to Reach religiously back in the day.

But I will say Destiny has same hooked way more than Halo ever did.

Also your argument about having MM in raids and comparing it to csgo wasn't a good comparison at all. Have you ever raided in Destiny in VOG or Crota? It requires way more teamwork then csgo....

I do agree for having MM for certain activtiies in this game but not raids. I have played with many randoms from LFG.net with no mics in raids and its excruciating and annoying.

Use the Destiny community thread if you want to play raids or organize anything. It's beyond easy to get into raids and any activity on this game. DGaf community is probably the best community on this game. I always suggest newbies to introduce themselves and you post that your interested in doing raids. Raids are constantly filling up on that board every 15
Min or so.... Especially after reset.

I agree - Destiny is more appealing to me over the longer term than replaying Halo ever was.

However, to echo a few other points made on here, the story is awful and Halo beats the pants off Destiny for a story play through.
 
They're really trying to reel me back in


I would have liked to eventually jump back in to see the story to its end...

but I am not/will not ever be a fan of grimore cards system they have in place for background story and will prob just get my story fix with explanation from someone online/youtube.
 
I'm totally diving in. Came back to destiny a month ago and I'm hooked again. Levelling up a Titan for the expansion.

I already have a Hunter. I do hate what they did with the story but I kinda feel they're spinning a "diablo 3" situation with destiny. If you know what I mean.
 
Completely different things :D in CSGO you can just shoot bad guys and the thing will be over in a few rounds.

In a Destiny Raid you need to coordinate roles, be in specific spots at specific times an work as a team or it will NEVER be over and people will just quit midgame out of frustration.

But yeah, just hop on Gaf Destiny Community and be in a raid in under 15 minutes with fun people!

If you think that's what competitive cs is about you must be silver level.

You need buy starts, in game leader, call outs, save rounds, etc. It's way more complicated than anything destiny has.
 
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