eh, i hope it's not some super important plot stuff that's held back for NG+. I rarely replay games these days and the 20 hour playtimes being tossed around sound perfect to me.
Anyone that bought this through green man gaming get a code yet or are they waiting till tomorrow?
Its not like you will understand the story anyway. Believe me, its super convoluted plot-wise.
Sadly it really is; there's pretty important story stuff they lock behind the second run. However, it's not hard to obtain it because you can skip everything and run through over leveled. Also, there's alternate missions to do, so it's not entirely the same.
Its not like you will understand the story anyway. Believe me, its super convoluted plot-wise.
It can't possibly be as bad as FF XIII, can it?
Ahahahahaha.. hahaha.... ha.............
Much worse.
It can't possibly be as bad as FF XIII, can it?
It can't possibly be as bad as FF XIII, can it?
The first playthrough is pretty straightforward, what did you have trouble understanding?
13 was pretty simple to understand if you read the datalog.
The datalog also made the story seem far more interesting than what actually seemed to be acted out in game, though, which was super strange.
I haven't gotten it yet either. I'm expecting anytime from this afternoon through tomorrow though. It's worth saying that I don't really have a basis for comparison, I've never pre-ordered through GMG until now.
It can't possibly be as bad as FF XIII, can it?
It can't possibly be as bad as FF XIII, can it?
It is, because unlike FF13's story which tries and fails halfway through, Type 0 never gave a shit to begin with.
Type 0's climax is, literally, the same ending as Kung Pow: Enter the Fist.
GMG keys for this game are going out now. just got my email
Anyone that bought this through green man gaming get a code yet or are they waiting till tomorrow?
It can't possibly be as bad as FF XIII, can it?
Got my code! Is there a way to add a code to your library from the Android App? I spent a few minutes looking but couldn't find anything.
This is reaching parody levels now. You guys are killing me here.
I mean, part of me is joking a little bit, but i'll be damned if when THE THING happens at the end of the game happened, I didn't throw my control and yell out "AND DEN, ALL HELL BROKE LOOSE!"
It is a similar level of out of left field ridiculousness.
I actually loved that twist. The game forcing you to walk back to Academia, I was freaking out wondering what was going to happen. Suddenly, nightmare fuel holy fuck!
It also works on another level by showing that even the people manipulating the cadets are being manipulated themselves in an even larger struggle. And eventually, with all of our infighting, an outside force will always appear. In war, there are no victors, only survivors.
ok ok ok so the story is a bummer
for the love of god tell me that it's at least fun to play
ok ok ok so the story is a bummer
for the love of god tell me that it's at least fun to play
ok ok ok so the story is a bummer
for the love of god tell me that it's at least fun to play
ok ok ok so the story is a bummer
for the love of god tell me that it's at least fun to play
It sucks really bad.
It's fun.
It sucks really bad. The game loves to spawn lv 99 monsters that one hit KO you all the time. I only bought it for the DOTA items.
ok ok ok so the story is a bummer
for the love of god tell me that it's at least fun to play
ok ok ok so the story is a bummer
for the love of god tell me that it's at least fun to play
Once you figure out the game's trick, the entire thing becomes almost meaninglessly simple.
I'll just say, projectile users break the combat system wide open.
Could you maybe explain it in short? Thanks!
The game doesn't really do a good job of explaining it's critical hit system, but you can manipulate it pretty easily once you figure it out. And once you do, and you're manipulating critical hits from a distance with projectiles, the game becomes almost hilariously simple.
23 hours till unlock according to the steam page.
Is this really not unlocking till afternoon?
WAIT WAIT WAITcombat starts off fun, but quickly gets dull. areas are dull and lifeless. sidequests are garbage. towns are small, ugly and often reuse assets. 14 party members and they don't level up together. game was such a disappointment.
WAIT WAIT WAIT
Explain this. It can't be completely as I read it, right? It's like really old-school games? I have trouble believing that to be true, especially with 14 party members.
I'd get this, but haven't the FF PC ports been all bad?
WAIT WAIT WAIT
Explain this. It can't be completely as I read it, right? It's like really old-school games? I have trouble believing that to be true, especially with 14 party members.
So uh, what happened? I remember before the HD version came out, I heard people saying left and right "It's the best Final Fantasy since VII and they're not localizing it!"
Is this another Bravely Default situation where we had a vocal minority of Importers with standards low enough to think IdeaFactory is the Alfred Hitchcock of gaming hyping things up massively in front of the masses causing massive disappointment?
I mean, I was kinda pissed seeing people hyping up Bravely Default pre-localization saying it was "The JRPG to surpass Final Fantasy VI!!!" and it being total dogcrap when I got my hands on it. And to think I bought a 3DS for that jank because of the hype Importers were throwing around, thank god for FEAwakening and SMT4, or I would have gone crazy over it.
I do find it funny that THIS was the FF where people starting going on rants about sub-60FPS.