SPOILER: Spoiler Metal Gear Solid V (TPS) Spoiler Thread (Contains Spoilers, Thanos).

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Actually, wasn't "EVA" only pretending to be EVA? As in, there was a real NSA defector named EVA, and it wasn't her.

True...dunno what happened to the real EVA and they never call back to it.

Edit: oh and people mentioned that this game retroactively ruined Solid Snakes character. I disagree. In the series SS is the only one connected to BB that doesnt try to be anyone else. He fights for himself and for his own beliefs.
 
Actually, wasn't "EVA" only pretending to be EVA? As in, there was a real NSA defector named EVA, and it wasn't her.

Also, "Naomi Hunter" in MGS1 wasn't actually the real Naomi Hunter at all, she stole that identity from a dead woman.

Never mentioned again in the subsequent games, especially MGS4 ;-)
 
SSS wasn't really a Solid Snake Simulator though no?

It was, but it was just one component. The actual purpose of the exercise had a much grander scope.

Just because the first layer of an onion is peeled off doesn't mean that layer wasn't part of the onion. Recreating Solid Snake was not the goal,but it WAS the metric used to determine if the exercise was successful. "We used Shadow Moses as a paradigm for the exercise."

Because turning someone into a super soldier through memetics is a hell of a lot easier than through plastic surgery, implemented memories and a constant group of people who are in on the joke?

It's very easy to see why The Patriots would try to research multiple ways of attaining their goals, especially since they're AIs and will always look for the most optimal way.

Memes are still extremely relevant in V and still relied upon to turn Venom into BB.

Ocelot: It'll be an army all right, but more. Big Boss is building a nation. But until it's complete, we support the other Big Boss. The phantom who carries on his legend... his meme.

And lets not pretend like what happened to Raiden wasn't super situational either. Memory manipulation, extensive virtual reality training, agents like Ocelot, Olga, and Fatman who were in on the joke. The point was that it served as a model, a template, not the achieving of the actual soldier or scenario which was a byproduct. The methodology is different but the results produce a ton of overlap, which is why people are mentioning the MGS2 similarities in the first place.
 
https://a.pomf.cat/wzdclx.webm

Video of the second ending. YOU HAVE BEEN WARNED FOR SPOILERS

Ending on Op Intrude N313 is a nice touch but Keifer ruins the entire delivery. Just awful

Man that scene gives me shivers...

I feel like it's implied that upon inserting the Operation Intrude 313 tape into the Bitcorder, a time lapse happens. This is why when Venom walks back to the mirror he looks so psychotic, and angry... He's lost it, the smirk he made wasn't a "Yeah, I'm Big Boss" it was a "Heh..." seemed kind of off - he didn't really make the expression of enjoyment, it seemed more like a smirk at his Bosses actions. Anyways as he walks back to the mirror he resents BB... punching the mirror - and staring himself down, the image we see past the broken mirror is symbolic of him taking ownership BB's legend, as his own.

This time lapse could be during the Outer Heaven Uprising - or right before.
 
Can someone tell me how to get Quiet?

I've passed the first 7 missions and have 8/9/10 unlocked. Did I miss something?
 
Man that scene gives me shivers...

I feel like it's implied that upon inserting the Operation Intrude 313 tape into the Bitcorder, a time lapse happens. This is why when Venom walks back to the mirror he looks so psychotic, and angry... He's lost it, the smirk he made wasn't a "Yeah, I'm Big Boss" it was a "Heh..." seemed kind of off - he didn't really make the expression of enjoyment, it seemed more like a smirk at his Bosses actions. Anyways as he walks back to the mirror he resents BB... punching the mirror - and staring himself down, the image we see past the broken mirror is symbolic of him taking ownership BB's legend, as his own.

This time lapse could be during the Outer Heaven Uprising - or right before.
Well Operation Intrude N313 is the code name of the mission where Solid Snake is infiltrating OH.
Operation Intrude N312 was where Gray Fox infiltrated OH and was caught so naturally BB sending Venom the Operation Intrude N313 tape has to mean that SS is about to infiltrate OH or has done. I take it to mean BB is sending him the tape as if to say "your time in OH is over".
 
Man that scene gives me shivers...

I feel like it's implied that upon inserting the Operation Intrude 313 tape into the Bitcorder, a time lapse happens. This is why when Venom walks back to the mirror he looks so psychotic, and angry... He's lost it, the smirk he made wasn't a "Yeah, I'm Big Boss" it was a "Heh..." seemed kind of off - he didn't really make the expression of enjoyment, it seemed more like a smirk at his Bosses actions. Anyways as he walks back to the mirror he resents BB... punching the mirror - and staring himself down, the image we see past the broken mirror is symbolic of him taking ownership BB's legend, as his own.

This time lapse could be during the Outer Heaven Uprising - or right before.

Yes, I think when he puts the tape in, it's before Operation Intrude N313 starts, then there is a time skip when it shows the MSX (it's telling us the events of MG1 just happened, or are happening now), then BB walks back in the scene and punches the mirror, revealing Big Boss behind it. Basically, at this point, it's telling us Venom hates BB, he's punching him. And we see Big Boss turn around and walk away, because Venom is screwed, Solid Snake was sent to kill him. It would probably follow with his fight against Snake at this point, if there is anything else at all.

So I agree, before the tape is in, it's before N313. After, we are post N313, or at the end. Which makes sense considering the MSX turned on.

really hope this 3rd true final ending where the switch at the hospital and plastic surgery never actually happened, and that you actually are playing as Big Boss and not Medic Boss is real

Wishful thinking.
 
really hope this 3rd true final ending where the switch at the hospital and plastic surgery never actually happened, and that you actually are playing as Big Boss and not Medic Boss is real
 
I know. That's what I said: some people will get impacted by stuff like this emotionally, to a point where it blocks them from taking in the game properly.

It's a thing; it's OK, and I respect it. I just don't think it's fair for most people who experience a disappointment of the magnitude where it halts the enjoyable consumption of the product, to partake in a discussion of the game's true artistic value. That's why all the proper readings of Sons of Liberty came out years later; not because it was overly complicated, but because it took a lot of people time to get over Raiden as "a whiney bitch who stands in the way of me being cool motherfucker Solid Snake" and finally being able to read the essence of Raiden. To claim that they can have a proper reading (and thus, judgement) of The Phantom Pain whilst they're obviously still riled up emotionally by it, is both pretentious and disingenious.

This shit takes time. These people need to take that time. It's OK to not have a proper opinion in the week of the game's release.

Ehm no. I'm not that "immature", I do not let my judgement be influenced by emotions. What I say here and now is what I'll say 10 years from now, because the problem lies with inconsistiences I can't deal with, not things I disliked.
First, I'll enjoy MGS regardless like every gamer out there, like I enjoyed the latest Resident Evil or Lords of Shadow even if they all did something wrong story wise.
Second, don't put me in the circle of those who complained about Raiden in MGS2. MGS2 is indeed complex for many things, but the reason why they used Raiden was clear from the start and I loved it.

The destruction of the Big Boss mythos is exactly the point, and that it immediately changes the context of other events is a logical next step. Also: "bullshit" is the antithesis of "science", so what you probably mean is that you don't personally like the fact that the more supernatural stuff has been downplayed in favor of a more realistic reasoning... which the series has been doing ever since Peace Walker.

Anyway none of those points are negative in themselves; you just don't find them enjoyable because of how it different it is from what you found enjoyable in the other games. Which is exactly what I was talking about.

It's a shitty point because of all the reason and moments I explained earlier. When did you start to play MGS? Because you seem to accept everything very easily. I will not. Details, yes, but this is too much.
Realistic reasoning? Supernatural things do not need explanation, Fukushima perfectly knew this. To want to explain everything with science is madness and it started with MGS4. Fortune deflected the missiles because she believed she could do it, I'm absolutely fine with it. Vamp was like a vampire, I'm fine. The Cobra unit are the emotions / status you feel on the battlefield, very beautiful. Was Kojima ok with this? Of course not, let's use some science and turn all of this in the most ridiculous stuff ever.

Bullshit. This is the exact fandom entitlement I was talking about.

The only responsibility Kojima has is to his own satisfaction as an artist. (A strong artistic vision will always be divisive; that's the sign of great art.) You can never convey a strong message if you have thousands of people to please, similar to how you will never truly make any real friends if you try to be friends with everyone.

Now you're praising the man like the average MGS fan. To say that to respect a storyline is bullshit put me and you on two totally different world. There's nothing to say, really. I don't care how old something is, if you make a new Star Wars or Alien or MGS I want things to fit, I want the writer to stick with what's known already. To change things as one likes is just lack of competence as I see it, there are spin-off for that.

Exactly: YOU wanted to see something that Kojima wasn't interesting in telling. And because of that disappointment, you're not properly reading that which he IS telling.

You'll be back. And your opinion will be milder.

I'm disappointed becase Kojima changed things. I wasn't disappointed with PO or PW even if I wanted to see Big Boss to become the man I knew. He was just adding things to the storyline, some good, some bad, but all new and without inconsistencies. I'm fine with those.

For the rest, keep waiting :)

Exactly. They made him into not-such-a-legendary-soldier.

Brilliant.

Stupid, very, especially because all the things happened thanks to him or because of him.. are still canon.

Funny, because I spend so many hours playing as him, that I naturally grew attached to him, which gave the ending a big emotional impact. I don't understand how that connection hasn't taken place with you ye...

Oh. Wait.

Doesn't work like that, it would be too easy. I'd care for Lara in TR2013 otherwise, but I don't. To get attached to a character you need a lot of lines, good lines, NPC around you, key moments, a real character arc and a cohesive story. None of this is in MGSV, actually you believe to be another person all the time, doing a mission here, one there and at the end the twist "boy you're not Big Boss.. but ehi you're Big Boss too, we're the same! Do whatever you want, wherever you go, we'll share a beer when we meet again. Bye!".
BB stole the identity from a man I don't know. I couldn't care less, really. But I cared more about Fox in MGS1, try to understand why.
 
SSS wasn't really a Solid Snake Simulator though no? That was a front.

Yeah, it's what the Patriots wanted Ocelot to believe. The real purpose of S3 was to control the opinions of the people by adding context to media, but I personally like to believe that they secretly also still used it as a Solid Snake Simulation simply because they could :)

EDIT: Actually, sub_level explained it better.

And lets not pretend like what happened to Raiden wasn't super situational either. Memory manipulation, extensive virtual reality training, agents like Ocelot, Olga, and Fatman who were in on the joke. The point was that it served as a model, a template, not the achieving of the actual soldier or scenario which was a byproduct. The methodology is different but the results produce a ton of overlap, which is why people are mentioning the MGS2 similarities in the first place.

Good points on Olga and Fatman being in on it. You're right.
 
I don't know if this was mentioned before, but in that mirror scene, he's kinda bloody, and the horn is on one side. Then the tape goes in, MSX thing happens, he looks at the mirror - WAY more bloody, huge horn on the OTHER side of his head, then he punches the mirror, no blood, horn back on the original side, smaller.

Any significance to that?
 
I don't know if this was mentioned before, but in that mirror scene, he's kinda bloody, and the horn is on one side. Then the tape goes in, MSX thing happens, he looks at the mirror - WAY more bloody, huge horn on the OTHER side of his head, then he punches the mirror, no blood, horn back on the original side, smaller.

Any significance to that?

He's looking at Big Boss on the other side, rather than a reflection of himself. He punches Big Boss, and Big Boss walks away. The MSX thing is probably a time skip of MG1. When we heard BB talk, he refereed to him as "my friend". But then Operation N313 happens and the real BB sent SS to kill him, hence the "fuck you Big Boss" punch in the glass and BB just turning away coldly.
 
So based of that ending we see basically VS become BB. Also it seems that BB gave VS the idea of outer heaven now. Kinda weird how BB sends snake to kill him, unless BB was hoping VS would kill snake since he knew about the le efants terrible project and that ultimately failed. Just speculation.


Also question, how do I stop units from fighting at mother base? There is always a fight at my support unit strut and people always get sent to sick bay. It's always occurring every 10 minutes.
 
So based of that ending we see basically VS become BB. Also it seems that BB gave VS the idea of outer heaven now. Kinda weird how BB sends snake to kill him, unless BB was hoping VS would kill snake since he knew about the le efants terrible project and that ultimately failed. Just speculation.


Also question, how do I stop units from fighting at mother base? There is always a fight at my support unit strut and people always get sent to sick bay. It's always occurring every 10 minutes.

He sent Solid Snake to test him and see how string he his to carry his legacy. He never liked Liquid from what I udnerstood, and in the ending Ocelot told to Miller that they needed to support the fake Big Boss until his sons are ready to carry his legacy and fight each otehr one day. One of them will train a son and the other the other and the team whic will join zero zero has to face each other. That was Ocelot threatening Miller since je was a Zero agent and had sympathy for the evil Eli.
 
He's looking at Big Boss on the other side, rather than a reflection of himself. He punches Big Boss, and Big Boss walks away. The MSX thing is probably a time skip of MG1. When we heard BB talk, he refereed to him as "my friend". But then Operation N313 happens and the real BB sent SS to kill him, hence the "fuck you Big Boss" punch in the glass and BB just turning away coldly.

No... not even close.

He's looking at the reflection of himself
Listens to the tape
Now knows the truth, and smirks
He and Big Boss both are the same now
He flips the tape and puts it in the Data Recorder
Starts the tape (loading sequence)
Walks back to the mirror
See's the bloody version (demon) that he's become (metaphorically)
Smashes that illusion
The mirror breaks and we see 1/2 and 1/2.
A combination of BOTH Big Bosses
VS with his horn, and BB without the prosthetic arm.
They have both become one
The illusion is shattered.


VS, now fully invested in his role as Big Boss, commences Operation Intrude N313
 
Fuck... I'm about to exfiltrate and suddenly I see a young D-Dog pup barking at me. Only I've run out of fultons. What do I do?
 
At this point I can't help but wonder what kind of person Kojima-san is in his real life.....this man has one of most twisted minds......A business negotiation with him must a nightmare....those fiddled Konami executives...

Jason Blaustein has mentioned that he's full of himself. The dudes ego is ridiculous. He sees himself as an Auteur when honestly he really is just like Big Boss - a phony, who can't live up to his own expectations. All of the writing and retcons, and deus ex machina used... he's a hack. Always has been. I've always rolled my eyes at his games, but on the other hand I love them to death.

Hideo is an ass - from what I understand he kind of revels in his celebrity status, and I think that may be what got him fired.
 
I'm fucking loving this game.

Never been a huge MGS fan like some here. I didn't even finish Peace Walker but I did play the rest of the series back to the NES days.

MGSV is just perfect. I love the exploration. I love the way it controls. I love that I can tackle a mission any way I want.

I picked up a physical copy but I really think I want to go digital on this now as I would like to have it sitting on my HDD ready whenever I want.

Quick question, how do I get Quiet? I hear it's Mission 11. Not sure and I want to be ready.
 
Fuck... I'm about to exfiltrate and suddenly I see a young D-Dog pup barking at me. Only I've run out of fultons. What do I do?

Call in more supplies.. its right there in the Start menu, there's fulton in it too along with ammo and suppressors.
 
I don't really get the time skip idea, just looks like another metaphor to me.
Well operation intrude N313 was the operation where Solid Snake goes to infiltrate OH, rescue Gray Fox and stop the leader.
Operation N312 was the operation where Gray Fox infiltrated OH.

Operation Intrude wasn't a thing until Gray Fox was captured so obviously Venom having the Operation Intrude N313 tape leads us to believe that N312 has already happened so the date would be 1995.
 
I'm fucking loving this game.

Never been a huge MGS fan like some here. I didn't even finish Peace Walker but I did play the rest of the series back to the NES days.

MGSV is just perfect. I love the exploration. I love the way it controls. I love that I can tackle a mission any way I want.

I picked up a physical copy but I really think I want to go digital on this now as I would like to have it sitting on my HDD ready whenever I want.

Quick question, how do I get Quiet? I hear it's Mission 11. Not sure and I want to be ready.

Trying to find out as well. I've heard them mention her a couple times in the unlucky dog missions.
 
Well operation intrude N313 was the operation where Solid Snake goes to infiltrate OH, rescue Gray Fox and stop the leader.
Operation N312 was the operation where Gray Fox infiltrated OH.

Operation Intrude wasn't a thing until Gray Fox was captured so obviously Venom having the Operation Intrude N313 tape leads us to believe that N312 has already happened so the date would be 1995.

So Grey Fox was part of the plan too. He works for both Big Bosses.
 
So Grey Fox was part of the plan too. He works for both Big Bosses.
I know but one Big Boss works at Foxhound, the other at Outer Heaven, if BB wanted to kill Venom he could have sent Gray Fox first and then Solid after.

Still, Outer Heaven wasn't completed until the early 90's so by having the OpN313 tape we can assume that it is 1995.
 
No... not even close.

He's looking at the reflection of himself
Listens to the tape
Now knows the truth, and smirks
He and Big Boss both are the same now
He flips the tape and puts it in the Data Recorder
Starts the tape (loading sequence)
Walks back to the mirror
See's the bloody version (demon) that he's become (metaphorically)
Smashes that illusion
The mirror breaks and we see 1/2 and 1/2.
A combination of BOTH Big Bosses
VS with his horn, and BB without the prosthetic arm.
They have both become one
The illusion is shattered.


VS, now fully invested in his role as Big Boss, commences Operation Intrude N313

You got it wrong. He puts the N313 tape in, the camera looks at the MSX turn on, and V comes back bloody, and punches the mirror, and we see Big Boss walk away.

So it looks a lot more like there is a time skip after putting the N313 tape in, and it's after that that he punches the mirror. Breaking the mirror indicates a rift, not a union, plus we see BB turn and walk away. And all this makes sense since in N313 BB sends Snake yo kill V.
 
Is there a good summary post of the game's plot and twists?

I don't have much intention of playing this one even though I played all the others.

1964 - MGS3

1970 - Zero disbands FOX. With the Philosophers Legacy, he founds a organization called the Patriots with Paramedic, Sigint, Eva, Big Boss, and Ocelot.

1972 - Solid and Liquid are born. Their names are David and Eli. When Big Boss finds out about the cloning, he leaves Zero along with Eva and Ocelot.

1974 - Peace Walker. Zero's agent Paz is rooted out. Zero's development of AIs that can carry on his will are being worked on by Strangelove.

1975 - Ground Zeroes. Skullface destroys MSF in his war against Zero. He attacks Big Boss because he knows BB is important to Zero. Big Boss and Venom are knocked into a coma. Miller is in bad shape but survives. Zero and Eva hide BB and Venom in a British hospital in Cyprus.

1976 - Zero contacts Ocelot and tells him about his body double idea: he doesn't hate Big Boss and in fact wants him to live to carry on the Boss' legacy. The body double (Venom) will be meant to protect the real BB, draw fire away ,and spread the legend. Zero then contacts Miller and tells him to protect Big Boss when he wakes up. Miller doesn't know about the body double and even though he was at odds with Zero at the end of Peace Walker, he's in no position to bargain so follows Zero's orders. Finally, Skullface infects Zero with a parasite. More on this in a bit.

1977 - Zero visits Big Boss during his coma and leaves him a tape explaining the body double plan. Zero himself then becomes comatose.

1984 - Phantom Pain. Here we go:

- The hospital staff do facial surgery on Venom to make him look like Big Boss.
- Venom escapes the hospital with Ishmael, who is Big Boss. The hospital is attacked by Cipher which is now currently commanded by Skullface.
- After a car crash, Big Boss escapes with the help of Ocelot. Then Ocelot hypnotizes himself to make himself believe Venom is the true Big Boss and helps Venom escape.
- Venom builds a mercenary organization and builds up the legend of Big Boss. Along the way he meets Eli (David never left the US), Quiet (who wanted to assasinate BB under orders of Skullface but has a change of heart and helps Venom), and most importantly: Code Talker.
- Code Talker did tons of experiments on this parasite which can be transmitted through language. He knows what Skullface is up to: a plan to spread his virus all over the world.
- Huey develops R&D for Venom but is banished after the staff find out he killed Strangelove. Strangelove had largely completed work on the Patriot AI (more on this in a bit)
- Venom and Huey kill Skullface. Mantis is involved as well.
- In a final mission, Venom learns the truth about the body double from a tape.
- Cipher as an organization still exists but is now run by the Patriot AIs.
- AIs summarized: Strangelove invents them; Sigint oversees them; Emma finishes the work by the time MGS2 rolls around.
- Miller, Big Boss, and Ocelot go back to the US. Big Boss becomes commander of FOXHOUND, which he initially established in the first place with Roy Campbell (this was from Portable Ops) Ocelot remains faithful to BB while Miller becomes sympathetic towards Venom. Miller and Ocelot decide that the 'time of the Sons' will soon arrive and that they will each pick one to support.

1991 - Eli was raised in England, watched from afar by Ocelot, and David was raised by multiple people but especially Miller. Both Solid and Liquid fight during the Gulf War.

1995 - Venom threatens the world with Outer Heaven. Big Boss sends Solid Snake to kill him.

1999 - Big Boss threatens the world with Zanzibar. The Patriots send Solid Snake to kill him via FOXHOUND. Miller helps Solid.

2005 - Miller is killed by Ocelot.

And the rest is history. I left out stuff but there is the summary. If you're wondering where Solidus is, he is not mentioned.
 
I know but one Big Boss works at Foxhound, the other at Outer Heaven, if BB wanted to kill Venom he could have sent Gray Fox first and then Solid after.

Still, Outer Heaven wasn't completed until the early 90's so by having the OpN313 tape we can assume that it is 1995.


The real question is whether Venom Snake after getting such power and becoming demented with the Big Boss name, did he split from the real Big Boss and become his own version which is against the real one (just like SkullFace splitting from Zero) which forced the real one to get rid of him or he was loyal to the end always inflating the fame of the legend by creating the scary OH while the otehr is creating is the scarier Zanzibar Land and even if the first Big Boss dies his name is still living through the real one later.


Maybe the OpN312 was sent to Grey Fox only. Big Boss couldn't give the integrality of his plan to the fake Big Boss fearing the day he may turn against him due to his usurped name and legend. You know in the last tapes Zero did the same he contacted Ocelot , Miller and Zero separately and to each one he said sth different because each one has his personality and point of views. Zero is really wicked and Big Boss learnt from him.
 
You will get a side op to save Huey, half way through the the mission you will stumble upon some ruins (you have to go through them so you can't miss them) I won't spoil the rest as it is awesome!

Literally literally just ran into this 👌🏾
 
What I say here and now is what I'll say 10 years from now

Nah :)

Even I probably won't have the same opinion. And that's a good sign. Means we've matured and have different, wiser perspectives.

because the problem lies with inconsistiences I can't deal with

The inconsistencies you failed to mention in this post?

Second, don't put me in the circle of those who complained about Raiden in MGS2.

Was never my intention; I used the Raiden example to show how a collective disdain erupted from emotional response, only to make way for a proper reading years later.

I'm glad to hear you enjoyed him from the get-go.

When did you start to play MGS? Because you seem to accept everything very easily. I will not. Details, yes, but this is too much.

The first MGS, on PSX. I've never played the original two MSX games. But none of that matters; the notion that I could only present you proper arguments or be an authority on something only if I manage to fulfill your parameters, is a logical fallacy. I could've started with Ground Zeroes of Guns or the Patriots, and that would change nothing about the validity of my arguments.

But don't assume I'll accept everything the series has thrown at me. I'm not a huge fan of Guns of the Patriots for instance; especially how they handled Ocelot.

What you see as "accepting everything easily" is merely my ability to enjoy themes and concepts despite any negative emotional responses I may initially have. (Which I definitely had, don't get me wrong. I'm still not a fan of the parasites, for instance. Even RE4 did that shit better with Las Plagas and they did with their tongues firmly in their cheeks in order to pull off something that cheesy properly.)

Realistic reasoning? Supernatural things do not need explanation, Fukushima perfectly knew this. To want to explain everything with science is madness and it started with MGS4.

Here, this is what I don't like about you: you call this "madness", in a very "this cannot be disputed" way, which is just ridiculous. I actually agree with you that the emphasis on realism is less enjoyable than the mysterious and supernatural element, however I understand that there are people who DO find the more realistic, psuedo-scientific reasoning more enjoyable. And I respect that.

You don't respect that. You uphold your own emotional reaction as the best and only correct one, which is proven by the way you label the realistic approach as obviously "madness".

It's a very toxic demeanor. You'll enjoy this game (media and art in general, actually) if you actively try to understand why other people might enjoy something you don't. Actually, that's what discussion should be about ideally: learning from each other through argumentation.

That applies to me as well, obviously.

Fortune deflected the missiles because she believed he could do it, I'm absolutely fine with it. Vamp was like a vampire, I'm fine. The Cobra unit are the emotions / status you feel on the battlefield, very beautiful. Was Kojima ok with this? Of course not, let's use some science and turn all of this in the most ridiculous stuff ever.

Again, I agree with you on that, ironically.

Even more ironic, however, is the fact that the main reason Kojima changed the origin of their powers, is to appease the fans who dislikes the supernatural element of the series. Your disdain is a product of Kojima catering to his fans instead of to his own vision.

TPP is Kojima catering to his own vision again. Don't be angry that he didn't cater to yours.

Now you're praising the man like the average MGS fan.

Not at all, I'm praising Kojima for making proper artistic decisions. Some of which I even disagree with, but I'm glad he does so. TPP is a much more coherent game than Guns of the Patriots because of it.

To say that to respect a storyline is bullshit put me and you on two totally different world.

I don't understand this sentence.

There's nothing to say, really. I don't care how old something is, if you make a new Star Wars or Alien or MGS I want things to fit, I want the writer to stick with what's known already.

You really are starting to sound more and more like a spoiled brat by repeating this "BUT I WANT THINGS TO GO THE WAY I LIKE" opinion. Excuse the insult, but man, your focus should be more on the quality of the individual product than it necessarily tying into existing canon perfectly. Congruency of canon is not the end, it's a means. The end goal is having a good product.

Kojima himself warned us ages ago that things might not tie in neatly, but that he didn't mind that as he needed to do certain things in order to make a great game. Bless that line of thought.

I'm disappointed becase Kojima changed things.

I know, we have established that.

You really need to learn to handle change. Change in general. It's for the best, in every aspect of your life. The comfort zone is where poison creeps in the easiest.

Change is good. Change is evolution. Evolution is improvement.

Doesn't work like that, it would be too easy.

It does work like that, and ease has no bearing on the validity of an argument. Merely saying that something is "too easy" to be correct is again a logical fallacy.

This is a video game, not a film. In fact, managing to create context and connection through gameplay/the interactive element (you know, the very thing that makes a video game a video game in the first place) is not only the easiest way but also the preferred one.

You have no connection to Venom Snake because you haven't played as him yet. The idea that you can judge your connection to the avatar of a game solely because you've seen the cutscenes is, frankly, idiotic, as it proves that you're undervaluing the potential of the medium.

Check yourself, mate.

I'd care for Lara in TR2013 otherwise, but I don't.

Let's not drag other games into this. (Personally, I think the reason you're not invested in Lara is because she was in an overrated game that wasn't nearly as good as the game we're discussing.)

To get attached to a character you need a lot of lines, good lines, NPC around you, key moments, a real character arc and a cohesive story.

In a video game, none of those things are as important as mechanics and gameplay that allow you to experience pleasure and fulfillment through the avatar.

You are applying film logic to a video game character. Stop it. You cannot judge your connection to Venom Snake yet (a character meant to be played in order to understand the reveal properly) because you have. Not. Played. Him. Yet.

BB stole the identity from a man I don't know. I couldn't care less, really. But I cared more about Fox in MGS1, try to understand why.

*sigh*

The comparison is a mute one because you didn't actually play with Fox. Fox was just someone you saw in cutscenes. I'm glad you felt attached to him (that was the point) but the attachment we're discussing is a bigger, more important one: that of your avatar.

What you just did is called moving the goal post, bud. (A better comparison would be "but I cared more about Solid Snake".)

You are not very good at arguing properly, dude.
 
I honestly don't understand the hate for Sutherland and the love for Hayter. Well, in a way I do, of course; Hayter was instantly recognizable as Snake and one of the more iconic voice actors in gaming because of it. I understand some people might need time to get to terms with the absence of such a beloved voice.

But let's be honest here, guys: he was cheesier than a Friday evening fondue. His Snake voice was a very forced one; the gravel in his voice was in no way part of his own, natural timbre. The effort he had to do to attain that iconic sound stood in the way of more nuanced performances and portrayal of emotions.

... Which was fine for most MGS games, of course. But both MGS V games are darker, grittier, more realistic games. They contain scenes that require more natural and nuanced performances, and someone like Sutherland (who has a natural gravelly voice and is an experienced actor) fits the bill a lot more than Hayter. The latter would've butchered some scenes due to his theatrical portrayal, I'm positive of it.

Snake was Hayter's Batman voice. It was cool and iconic, sure, but it stood in the way of anything remotely believable.

I was undoubtedly convinced of Sutherland's casting the moment I saw the cutscene where he saves Paz in GZ. There's no way Hayter could've pulled off something that whispery and subtle.

Troy does a horrible job of emoting in this game - I mean Ocelot sounds bored as hell the entire game... which is really bad, he doesn't even sound like he's trying to be convincing, he just sounds tired and exasperated.

Millers VA Robert Atkin Downes is extremely melodramatic, and also always has been... He was in No More Heroes, and he is MGS.

Chico's VA sounds like an anime character... even in GZ...

Skull Face sounds like a saturday morning cartoon villain... I haven't heard Eli.

Kiefer does an inconsistent job. He's either flatline and dull, not emoting enough, or he emotes too much - and rarely, he does a good job. I'm not going to say he's better than Hayter (who I think did a better job at giving character to Snake/BB). However I think they're both on par as far skill. Kiefer is a B actor... not an A lister... I mean he's basically just known as Jack Bauer... Hayter is also a B hollywood guy.

Kiefer just happens to be known more due to his TV character. Quinton Flynn in my opinion is the most talented... in MGR he does an amazing job playing the psychologically fractured Raiden.
 
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